)]}'
{
  "commit": "91f5b9a894ff3006b537e378fe84dfa56f2a87d1",
  "tree": "def7378ab85efcfda47a552169da66a8c2c713bf",
  "parents": [
    "e8c308d450c32ba82863f0cb1a73f37eeba7a8b6"
  ],
  "author": {
    "name": "Henri Verbeet",
    "email": "hverbeet@codeweavers.com",
    "time": "Fri Feb 27 09:29:48 2009 +0100"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Fri Feb 27 13:15:13 2009 +0100"
  },
  "message": "d3d10: Add the _D3D10_SHADER_MACRO struct.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "8c3e46ea52597df78e3e9b08aed7d6cedfe651c1",
      "old_mode": 33188,
      "old_path": "include/d3d10shader.h",
      "new_id": "9e625d954fea9f43137872c95e742e5d6e1cb95d",
      "new_mode": 33188,
      "new_path": "include/d3d10shader.h"
    }
  ]
}
