Only set the new window of a hardware message if the window belongs to
the same thread input, otherwise just drop the message.
diff --git a/server/queue.c b/server/queue.c
index bdce76a..ac7efca 100644
--- a/server/queue.c
+++ b/server/queue.c
@@ -1107,13 +1107,16 @@
struct thread *owner = get_window_thread( new_win );
if (owner)
{
- msg->win = new_win;
- set_queue_bits( owner->queue, get_hardware_msg_bit( msg ));
+ if (owner->queue->input == input)
+ {
+ msg->win = new_win;
+ set_queue_bits( owner->queue, get_hardware_msg_bit( msg ));
+ remove = 0;
+ }
release_object( owner );
}
- if (!remove) return; /* don't release the message */
}
- else if (remove)
+ if (remove)
{
update_input_key_state( input, msg );
list_remove( &msg->entry );