d3dx8: Implement D3DXMatrixStack_MultMatrix.
diff --git a/dlls/d3dx8/math.c b/dlls/d3dx8/math.c index f41c9f4..34c177a 100644 --- a/dlls/d3dx8/math.c +++ b/dlls/d3dx8/math.c
@@ -686,8 +686,13 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_MultMatrix(ID3DXMatrixStack *iface, CONST D3DXMATRIX *pm) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; - FIXME("(%p) : stub\n",This); - return E_NOTIMPL; + + TRACE("iface %p\n", iface); + + if (!pm) return D3DERR_INVALIDCALL; + D3DXMatrixMultiply(&This->stack[This->current], &This->stack[This->current], pm); + + return D3D_OK; } static HRESULT WINAPI ID3DXMatrixStackImpl_MultMatrixLocal(ID3DXMatrixStack *iface, CONST D3DXMATRIX *pm)