Implemented the magic menu items id's used by windows when inserting
the minimize/maximize/close buttons in the menu bar of an application.
diff --git a/controls/menu.c b/controls/menu.c
index e8b4798..e516dd0 100644
--- a/controls/menu.c
+++ b/controls/menu.c
@@ -133,6 +133,14 @@
static HBITMAP32 hStdRadioCheck = 0;
static HBITMAP32 hStdCheck = 0;
static HBITMAP32 hStdMnArrow = 0;
+
+// Minimze/restore/close buttons to be inserted in menubar
+static HBITMAP32 hBmpMinimize = 0;
+static HBITMAP32 hBmpMinimizeD = 0;
+static HBITMAP32 hBmpMaximize = 0;
+static HBITMAP32 hBmpMaximizeD = 0;
+static HBITMAP32 hBmpClose = 0;
+
static HBRUSH32 hShadeBrush = 0;
static HMENU32 MENU_DefSysPopup = 0; /* Default system menu popup */
@@ -321,6 +329,12 @@
hStdCheck = LoadBitmap32A(0, MAKEINTRESOURCE32A(OBM_CHECK));
hStdRadioCheck = LoadBitmap32A(0, MAKEINTRESOURCE32A(OBM_RADIOCHECK));
hStdMnArrow = LoadBitmap32A(0, MAKEINTRESOURCE32A(OBM_MNARROW));
+ /* Load system buttons bitmaps */
+ hBmpMinimize = LoadBitmap32A(0,MAKEINTRESOURCE32A(OBM_REDUCE));
+ hBmpMinimizeD = LoadBitmap32A(0,MAKEINTRESOURCE32A(OBM_REDUCED));
+ hBmpMaximize = LoadBitmap32A(0,MAKEINTRESOURCE32A(OBM_RESTORE));
+ hBmpMaximizeD = LoadBitmap32A(0,MAKEINTRESOURCE32A(OBM_RESTORED));
+ hBmpClose = LoadBitmap32A(0,MAKEINTRESOURCE32A(OBM_CLOSE));
if (hStdCheck)
{
@@ -581,7 +595,29 @@
}
return (UINT32)(-1);
}
+/***********************************************************************
+ * MENU_LoadMagicItem
+ *
+ * Load the bitmap associated with the magic menu item and its style
+ */
+static HBITMAP32 MENU_LoadMagicItem(UINT32 id,BOOL32 hilite)
+{
+ // Magic menu item id's section
+ // These magic id's are used by windows to insert "standard" mdi
+ // buttons (minimize,restore,close) on menu. Under windows,
+ // these magic id's make sure the right things appear when those
+ // bitmap buttons are pressed/selected/released.
+
+ switch(id)
+ {
+ case 3 : return (hilite ? hBmpMinimizeD : hBmpMinimize);
+ case 2 : return (hilite ? hBmpMaximizeD: hBmpMaximize);
+ case 5 : return (hilite ? hBmpClose : hBmpClose);
+ default : return 0;
+ }
+
+}
/***********************************************************************
* MENU_CalcItemSize
@@ -633,12 +669,26 @@
if (lpitem->fType & MF_BITMAP)
{
BITMAP32 bm;
- if (GetObject32A( (HBITMAP32)lpitem->text, sizeof(bm), &bm ))
+ HBITMAP32 resBmp = 0;
+
+ // Check if there is a magic menu item associated with this item
+ if((LOWORD((int)lpitem->text))<6)
+ {
+ resBmp = MENU_LoadMagicItem((int)lpitem->text,
+ (lpitem->fType & MF_HILITE));
+ }
+ else
+ resBmp = (HBITMAP32)lpitem->text;
+
+ if (GetObject32A(resBmp, sizeof(bm), &bm ))
{
lpitem->rect.right += bm.bmWidth;
lpitem->rect.bottom += bm.bmHeight;
+
}
+
return;
+
}
/* If we get here, then it must be a text item */
@@ -882,7 +932,7 @@
*/
}
- if (lpitem->fState & MF_HILITE)
+ if ((lpitem->fState & MF_HILITE) && !(lpitem->fType & MF_BITMAP) )
FillRect32( hdc, &rect, GetSysColorBrush32(COLOR_HIGHLIGHT) );
else
FillRect32( hdc, &rect, GetSysColorBrush32(COLOR_MENU) );
@@ -927,7 +977,7 @@
/* Setup colors */
- if (lpitem->fState & MF_HILITE)
+ if ((lpitem->fState & MF_HILITE) && !(lpitem->fType & MF_BITMAP) )
{
if (lpitem->fState & MF_GRAYED)
SetTextColor32( hdc, GetSysColor32( COLOR_GRAYTEXT ) );
@@ -999,13 +1049,27 @@
if (lpitem->fType & MF_BITMAP)
{
+ HBITMAP32 resBmp = 0;
+
HDC32 hdcMem = CreateCompatibleDC32( hdc );
- SelectObject32( hdcMem, (HBITMAP32)lpitem->text );
- BitBlt32( hdc, rect.left, rect.top, rect.right - rect.left,
+ // Check if there is a magic menu item associated with this item
+ // and load the appropriate bitmap
+ if((LOWORD((int)lpitem->text)) < 6)
+ {
+ resBmp = MENU_LoadMagicItem((int)lpitem->text,
+ (lpitem->fState & MF_HILITE));
+ }
+ else
+ resBmp = (HBITMAP32)lpitem->text;
+
+ SelectObject32(hdcMem,resBmp );
+ BitBlt32( hdc, rect.left, rect.top+3, rect.right - rect.left+3,
rect.bottom - rect.top, hdcMem, 0, 0, SRCCOPY );
DeleteDC32( hdcMem );
+
return;
+
}
/* No bitmap - process text if present */
else if (IS_STRING_ITEM(lpitem->fType))