wined3d: Downgrade some FIXMEs.
diff --git a/dlls/d3d9/pixelshader.c b/dlls/d3d9/pixelshader.c
index 3963ff1..6c9b75c 100644
--- a/dlls/d3d9/pixelshader.c
+++ b/dlls/d3d9/pixelshader.c
@@ -100,7 +100,7 @@
     IDirect3DPixelShader9Impl *object;
     HRESULT hrc = D3D_OK;
 
-    FIXME("(%p) Relay (disabled)\n", This);
+    TRACE("(%p) Relay \n", This);
 
     if (ppShader == NULL) {
         TRACE("(%p) Invalid call\n", This);
diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c
index d35e6ec..2f898e3 100644
--- a/dlls/wined3d/pixelshader.c
+++ b/dlls/wined3d/pixelshader.c
@@ -1081,7 +1081,7 @@
             if (pshader_is_comment_token(*pToken)) { /** comment */
                 DWORD comment_len = (*pToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
                 ++pToken;
-                FIXME("#%s\n", (char*)pToken);
+                TRACE("#%s\n", (char*)pToken);
                 pToken += comment_len;
                 continue;
             }
diff --git a/dlls/wined3d/vertexshader.c b/dlls/wined3d/vertexshader.c
index ad7291f..88648b5 100644
--- a/dlls/wined3d/vertexshader.c
+++ b/dlls/wined3d/vertexshader.c
@@ -1482,7 +1482,7 @@
         if (vshader_is_comment_token(*pToken)) { /** comment */
             DWORD comment_len = (*pToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
             ++pToken;
-            FIXME("#%s\n", (char*)pToken);
+            TRACE("#%s\n", (char*)pToken);
             pToken += comment_len;
             continue;
       }