wined3d: Downgrade some FIXMEs.
diff --git a/dlls/d3d9/pixelshader.c b/dlls/d3d9/pixelshader.c
index 3963ff1..6c9b75c 100644
--- a/dlls/d3d9/pixelshader.c
+++ b/dlls/d3d9/pixelshader.c
@@ -100,7 +100,7 @@
IDirect3DPixelShader9Impl *object;
HRESULT hrc = D3D_OK;
- FIXME("(%p) Relay (disabled)\n", This);
+ TRACE("(%p) Relay \n", This);
if (ppShader == NULL) {
TRACE("(%p) Invalid call\n", This);
diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c
index d35e6ec..2f898e3 100644
--- a/dlls/wined3d/pixelshader.c
+++ b/dlls/wined3d/pixelshader.c
@@ -1081,7 +1081,7 @@
if (pshader_is_comment_token(*pToken)) { /** comment */
DWORD comment_len = (*pToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
++pToken;
- FIXME("#%s\n", (char*)pToken);
+ TRACE("#%s\n", (char*)pToken);
pToken += comment_len;
continue;
}
diff --git a/dlls/wined3d/vertexshader.c b/dlls/wined3d/vertexshader.c
index ad7291f..88648b5 100644
--- a/dlls/wined3d/vertexshader.c
+++ b/dlls/wined3d/vertexshader.c
@@ -1482,7 +1482,7 @@
if (vshader_is_comment_token(*pToken)) { /** comment */
DWORD comment_len = (*pToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
++pToken;
- FIXME("#%s\n", (char*)pToken);
+ TRACE("#%s\n", (char*)pToken);
pToken += comment_len;
continue;
}