commit | 8124f5e14aa1d9dd2e76761a838a44edb97bc4b3 | [log] [tgz] |
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author | Henri Verbeet <hverbeet@codeweavers.com> | Thu Dec 11 11:52:37 2008 +0100 |
committer | Alexandre Julliard <julliard@winehq.org> | Thu Dec 11 12:14:50 2008 +0100 |
tree | c81e38e784437c81168c53827f3bde52e79981d6 | |
parent | 9541c346b3232f6d1aea79172f769d3d21f1a69c [diff] |
wined3d: shader_trace_init() shouldn't have side effects. This moves setting baseShader.hex_version and baseShader.functionLength to shader_get_registers_used(), where it's more appropriate.