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90af08c3b148c37d074c38c2861a8672032c020b
commit
90af08c3b148c37d074c38c2861a8672032c020b
[
log
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author
Matteo Bruni <mbruni@codeweavers.com>
Thu May 28 23:23:05 2015 +0200
committer
Alexandre Julliard <julliard@winehq.org>
Fri May 29 16:44:24 2015 +0900
tree
eb10d0824940b30c93412e27b0cb5bd60b31e783
parent
953a45303c28d23d2edb9c3e96ce549d72590919
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diff
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wined3d: Avoid the builtin uniforms for point size when using the fixed function vertex pipeline.
dlls/wined3d/glsl_shader.c
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diff
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dlls/wined3d/wined3d_private.h
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diff
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2 files changed
tree: eb10d0824940b30c93412e27b0cb5bd60b31e783
dlls/
documentation/
fonts/
include/
libs/
loader/
po/
programs/
server/
tools/
.mailmap
aclocal.m4
ANNOUNCE
AUTHORS
configure
configure.ac
COPYING.LIB
LICENSE
LICENSE.OLD
Make.vars.in
Makefile.in
README
VERSION