Add GLXFBConfig on Wine_GLContext (we should remove XVisualInfo
references on code).
Hook glGetIntegerv on GL_ALPHA_BITS to query on GLXFBConfig instead of
glGetInteger (as it returns bad value).
diff --git a/dlls/opengl32/opengl_norm.c b/dlls/opengl32/opengl_norm.c
index 0870575..8374a86 100644
--- a/dlls/opengl32/opengl_norm.c
+++ b/dlls/opengl32/opengl_norm.c
@@ -1329,7 +1329,7 @@
void WINAPI wine_glGetIntegerv( GLenum pname, GLint* params ) {
TRACE("(%d, %p)\n", pname, params );
ENTER_GL();
- glGetIntegerv( pname, params );
+ internal_glGetIntegerv( pname, params );
LEAVE_GL();
}