commit | 7da242dbd5200c27f22fc1fc2f3dffa84b899d03 | [log] [tgz] |
---|---|---|
author | Ove Kaaven <ovek@arcticnet.no> | Sun Nov 07 22:44:06 1999 +0000 |
committer | Alexandre Julliard <julliard@winehq.org> | Sun Nov 07 22:44:06 1999 +0000 |
tree | 59734059750b80546b40593950370ae8873bde77 | |
parent | 56403478c70507adc5c56cb1180bdd8d07556ed9 [diff] |
DirectX-XShm now waits for the X server to finish the previous frame before sending another frame down its pipe, avoiding the X server overload and resulting slowness that used to be.