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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla XML-RPC Client component.
*
* The Initial Developer of the Original Code is
* Digital Creations 2, Inc.
* Portions created by the Initial Developer are Copyright (C) 2000
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Martijn Pieters <mj@digicool.com> (original author)
* Samuel Sieb <samuel@sieb.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
// From: http://lxr.mozilla.org/mozilla/source/extensions/xml-rpc/src/nsXmlRpcClient.js#956
/* Convert data (an array of integers) to a Base64 string. */
var toBase64Table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
var base64Pad = '=';
function toBase64(data) {
var result = '';
var length = data.length;
var i;
// Convert every three bytes to 4 ascii characters.
for (i = 0; i < (length - 2); i += 3) {
result += toBase64Table[data.charCodeAt(i) >> 2];
result += toBase64Table[((data.charCodeAt(i) & 0x03) << 4) + (data.charCodeAt(i+1) >> 4)];
result += toBase64Table[((data.charCodeAt(i+1) & 0x0f) << 2) + (data.charCodeAt(i+2) >> 6)];
result += toBase64Table[data.charCodeAt(i+2) & 0x3f];
}
// Convert the remaining 1 or 2 bytes, pad out to 4 characters.
if (length%3) {
i = length - (length%3);
result += toBase64Table[data.charCodeAt(i) >> 2];
if ((length%3) == 2) {
result += toBase64Table[((data.charCodeAt(i) & 0x03) << 4) + (data.charCodeAt(i+1) >> 4)];
result += toBase64Table[(data.charCodeAt(i+1) & 0x0f) << 2];
result += base64Pad;
} else {
result += toBase64Table[(data.charCodeAt(i) & 0x03) << 4];
result += base64Pad + base64Pad;
}
}
return result;
}
/* Convert Base64 data to a string */
var toBinaryTable = [
-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,62, -1,-1,-1,63,
52,53,54,55, 56,57,58,59, 60,61,-1,-1, -1, 0,-1,-1,
-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10, 11,12,13,14,
15,16,17,18, 19,20,21,22, 23,24,25,-1, -1,-1,-1,-1,
-1,26,27,28, 29,30,31,32, 33,34,35,36, 37,38,39,40,
41,42,43,44, 45,46,47,48, 49,50,51,-1, -1,-1,-1,-1
];
function base64ToString(data) {
var result = '';
var leftbits = 0; // number of bits decoded, but yet to be appended
var leftdata = 0; // bits decoded, but yet to be appended
// Convert one by one.
for (var i = 0; i < data.length; i++) {
var c = toBinaryTable[data.charCodeAt(i) & 0x7f];
var padding = (data.charCodeAt(i) == base64Pad.charCodeAt(0));
// Skip illegal characters and whitespace
if (c == -1) continue;
// Collect data into leftdata, update bitcount
leftdata = (leftdata << 6) | c;
leftbits += 6;
// If we have 8 or more bits, append 8 bits to the result
if (leftbits >= 8) {
leftbits -= 8;
// Append if not padding.
if (!padding)
result += String.fromCharCode((leftdata >> leftbits) & 0xff);
leftdata &= (1 << leftbits) - 1;
}
}
// If there are any bits left, the base64 string was corrupted
if (leftbits)
throw Components.Exception('Corrupted base64 string');
return result;
}
var str = "";
for ( var i = 0; i < 8192; i++ )
str += String.fromCharCode( (25 * Math.random()) + 97 );
for ( var i = 8192; i <= 16384; i *= 2 ) {
var base64;
base64 = toBase64(str);
base64ToString(base64);
// Double the string
str += str;
}
toBinaryTable = null;