wined3d: Add D3DBASISTYPE to wined3d_types.h.
diff --git a/include/wine/wined3d_types.h b/include/wine/wined3d_types.h
index d5fe5f7..b265c90 100644
--- a/include/wine/wined3d_types.h
+++ b/include/wine/wined3d_types.h
@@ -410,13 +410,21 @@
#define WINED3D_HIGHEST_TEXTURE_STATE WINED3DTSS_CONSTANT
+typedef enum _WINED3DBASISTYPE {
+ WINED3DBASIS_BEZIER = 0,
+ WINED3DBASIS_BSPLINE = 1,
+ WINED3DBASIS_INTERPOLATE = 2,
+
+ WINED3DBASIS_FORCE_DWORD = 0x7fffffff
+} WINED3DBASISTYPE;
+
typedef struct _WINEDD3DRECTPATCH_INFO {
UINT StartVertexOffsetWidth;
UINT StartVertexOffsetHeight;
UINT Width;
UINT Height;
UINT Stride;
- D3DBASISTYPE Basis;
+ WINED3DBASISTYPE Basis;
WINED3DDEGREETYPE Degree;
} WINED3DRECTPATCH_INFO;