wined3d: Merge the various resource desc structures.
diff --git a/dlls/d3d9/buffer.c b/dlls/d3d9/buffer.c
index 77234f8..a3bf3db 100644
--- a/dlls/d3d9/buffer.c
+++ b/dlls/d3d9/buffer.c
@@ -211,7 +211,7 @@
static HRESULT WINAPI d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9 *iface, D3DVERTEXBUFFER_DESC *desc)
{
IDirect3DVertexBuffer9Impl *buffer = (IDirect3DVertexBuffer9Impl *)iface;
- WINED3DBUFFER_DESC wined3d_desc;
+ struct wined3d_resource_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
@@ -220,9 +220,9 @@
wined3d_mutex_unlock();
desc->Format = D3DFMT_VERTEXDATA;
- desc->Usage = wined3d_desc.Usage;
- desc->Pool = wined3d_desc.Pool;
- desc->Size = wined3d_desc.Size;
+ desc->Usage = wined3d_desc.usage;
+ desc->Pool = wined3d_desc.pool;
+ desc->Size = wined3d_desc.size;
desc->Type = D3DRTYPE_VERTEXBUFFER;
desc->FVF = buffer->fvf;
@@ -473,7 +473,7 @@
static HRESULT WINAPI d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9 *iface, D3DINDEXBUFFER_DESC *desc)
{
IDirect3DIndexBuffer9Impl *buffer = (IDirect3DIndexBuffer9Impl *)iface;
- WINED3DBUFFER_DESC wined3d_desc;
+ struct wined3d_resource_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
@@ -482,9 +482,9 @@
wined3d_mutex_unlock();
desc->Format = d3dformat_from_wined3dformat(buffer->format);
- desc->Usage = wined3d_desc.Usage;
- desc->Pool = wined3d_desc.Pool;
- desc->Size = wined3d_desc.Size;
+ desc->Usage = wined3d_desc.usage;
+ desc->Pool = wined3d_desc.pool;
+ desc->Size = wined3d_desc.size;
desc->Type = D3DRTYPE_INDEXBUFFER;
return D3D_OK;