wined3d: Merge the various resource desc structures.
diff --git a/dlls/d3d8/buffer.c b/dlls/d3d8/buffer.c
index 21b903b..b0d1589 100644
--- a/dlls/d3d8/buffer.c
+++ b/dlls/d3d8/buffer.c
@@ -209,7 +209,7 @@
static HRESULT WINAPI d3d8_vertexbuffer_GetDesc(IDirect3DVertexBuffer8 *iface, D3DVERTEXBUFFER_DESC *desc)
{
IDirect3DVertexBuffer8Impl *buffer = (IDirect3DVertexBuffer8Impl *)iface;
- WINED3DBUFFER_DESC wined3d_desc;
+ struct wined3d_resource_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
@@ -218,9 +218,9 @@
wined3d_mutex_unlock();
desc->Type = D3DRTYPE_VERTEXBUFFER;
- desc->Usage = wined3d_desc.Usage;
- desc->Pool = wined3d_desc.Pool;
- desc->Size = wined3d_desc.Size;
+ desc->Usage = wined3d_desc.usage;
+ desc->Pool = wined3d_desc.pool;
+ desc->Size = wined3d_desc.size;
desc->FVF = buffer->fvf;
desc->Format = D3DFMT_VERTEXDATA;
@@ -471,7 +471,7 @@
static HRESULT WINAPI d3d8_indexbuffer_GetDesc(IDirect3DIndexBuffer8 *iface, D3DINDEXBUFFER_DESC *desc)
{
IDirect3DIndexBuffer8Impl *buffer = (IDirect3DIndexBuffer8Impl *)iface;
- WINED3DBUFFER_DESC wined3d_desc;
+ struct wined3d_resource_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
@@ -481,9 +481,9 @@
desc->Format = d3dformat_from_wined3dformat(buffer->format);
desc->Type = D3DRTYPE_INDEXBUFFER;
- desc->Usage = wined3d_desc.Usage;
- desc->Pool = wined3d_desc.Pool;
- desc->Size = wined3d_desc.Size;
+ desc->Usage = wined3d_desc.usage;
+ desc->Pool = wined3d_desc.pool;
+ desc->Size = wined3d_desc.size;
return D3D_OK;
}