)]}'
{
  "commit": "744f3ae1c41273e7ec9cdef9b83005d8e1013153",
  "tree": "1936c8da78c2aa5bff588f6400c1e4747b98f3bb",
  "parents": [
    "ecba4d5cbd1cf13f591b6dbafeab6dcfcd663270"
  ],
  "author": {
    "name": "Ivan Gyurdiev",
    "email": "ivg2@cornell.edu",
    "time": "Fri Apr 21 04:15:08 2006 -0400"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Fri Apr 21 11:35:34 2006 +0200"
  },
  "message": "wined3d: Improve/implement D3DSIO_TEX.\n\n- unify per-version cases into a single sequence\n- make use of get_register_name() for the destination register\n- ignore destination write mask - it\u0027s only allowed on 2.0+ shaders,\n  and only the default mask is allowed there (xyzw)\n- enable swizzle on texld 1.4 (it works together with dw/dz modifiers)\n- implement for shaders 2.0-3.0\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "4a98bf5d44e2f05c0f41f6384cf0e670a1ea247b",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/pixelshader.c",
      "new_id": "d382ce0d00fe73f2e6241b2c9f945111f0bd0b29",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/pixelshader.c"
    }
  ]
}
