d3d: Remove dependency on ddraw.h header.
diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index 6ec3f18..a86867c 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -33,7 +33,6 @@
#include "wingdi.h"
#include "wine/debug.h"
#include "d3d8.h"
-#include "ddraw.h"
#include "wine/wined3d_interface.h"
/* Device caps */
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 9e05a51..71de017 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -661,17 +661,17 @@
/* Quick if complete copy ... */
if (cRects == 0 && pSourceRects == NULL && pDestPoints == NULL) {
- IWineD3DSurface_BltFast(Dest->wineD3DSurface, 0, 0, Source->wineD3DSurface, NULL, DDBLTFAST_NOCOLORKEY);
+ IWineD3DSurface_BltFast(Dest->wineD3DSurface, 0, 0, Source->wineD3DSurface, NULL, WINEDDBLTFAST_NOCOLORKEY);
} else {
unsigned int i;
/* Copy rect by rect */
if (NULL != pSourceRects && NULL != pDestPoints) {
for (i = 0; i < cRects; ++i) {
- IWineD3DSurface_BltFast(Dest->wineD3DSurface, pDestPoints[i].x, pDestPoints[i].y, Source->wineD3DSurface, (RECT *) &pSourceRects[i], DDBLTFAST_NOCOLORKEY);
+ IWineD3DSurface_BltFast(Dest->wineD3DSurface, pDestPoints[i].x, pDestPoints[i].y, Source->wineD3DSurface, (RECT *) &pSourceRects[i], WINEDDBLTFAST_NOCOLORKEY);
}
} else {
for (i = 0; i < cRects; ++i) {
- IWineD3DSurface_BltFast(Dest->wineD3DSurface, 0, 0, Source->wineD3DSurface, (RECT *) &pSourceRects[i], DDBLTFAST_NOCOLORKEY);
+ IWineD3DSurface_BltFast(Dest->wineD3DSurface, 0, 0, Source->wineD3DSurface, (RECT *) &pSourceRects[i], WINEDDBLTFAST_NOCOLORKEY);
}
}
}
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index 972945d..cef1c1f 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -36,7 +36,6 @@
#include "wine/unicode.h"
#include "d3d9.h"
-#include "ddraw.h"
#include "wine/wined3d_interface.h"
/* ===========================================================================
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 8fc7511..48e3b0d 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -366,7 +366,7 @@
IDirect3DSurface9Impl *renderTarget = (IDirect3DSurface9Impl *)pRenderTarget;
IDirect3DSurface9Impl *destSurface = (IDirect3DSurface9Impl *)pDestSurface;
TRACE("(%p)->(%p,%p)\n" , This, renderTarget, destSurface);
- return IWineD3DSurface_BltFast(destSurface->wineD3DSurface, 0, 0, renderTarget->wineD3DSurface, NULL, DDBLTFAST_NOCOLORKEY);
+ return IWineD3DSurface_BltFast(destSurface->wineD3DSurface, 0, 0, renderTarget->wineD3DSurface, NULL, WINEDDBLTFAST_NOCOLORKEY);
}
static HRESULT WINAPI IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSurface9* pDestSurface) {
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 4255adb..e59a7ee 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -557,6 +557,7 @@
{
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
WINED3DDISPLAYMODE Mode;
+ HRESULT hr;
TRACE("(%p)->(%d,%d,%d,%d,%x: Relay!\n", This, Width, Height, BPP, RefreshRate, Flags);
if( !Width || !Height )
@@ -593,10 +594,14 @@
*/
/* TODO: Lose the primary surface */
- return IWineD3DDevice_SetDisplayMode(This->wineD3DDevice,
- 0, /* First swapchain */
- &Mode);
-
+ hr = IWineD3DDevice_SetDisplayMode(This->wineD3DDevice,
+ 0, /* First swapchain */
+ &Mode);
+ switch(hr)
+ {
+ case WINED3DERR_NOTAVAILABLE: return DDERR_INVALIDMODE;
+ default: return hr;
+ };
}
/*****************************************************************************
@@ -1895,25 +1900,25 @@
{
IWineD3DSurface_SetColorKey((*ppSurf)->WineD3DSurface,
DDCKEY_DESTOVERLAY,
- &pDDSD->u3.ddckCKDestOverlay);
+ (WINEDDCOLORKEY *) &pDDSD->u3.ddckCKDestOverlay);
}
if(pDDSD->dwFlags & DDSD_CKDESTBLT)
{
IWineD3DSurface_SetColorKey((*ppSurf)->WineD3DSurface,
DDCKEY_DESTBLT,
- &pDDSD->ddckCKDestBlt);
+ (WINEDDCOLORKEY *) &pDDSD->ddckCKDestBlt);
}
if(pDDSD->dwFlags & DDSD_CKSRCOVERLAY)
{
IWineD3DSurface_SetColorKey((*ppSurf)->WineD3DSurface,
DDCKEY_SRCOVERLAY,
- &pDDSD->ddckCKSrcOverlay);
+ (WINEDDCOLORKEY *) &pDDSD->ddckCKSrcOverlay);
}
if(pDDSD->dwFlags & DDSD_CKSRCBLT)
{
IWineD3DSurface_SetColorKey((*ppSurf)->WineD3DSurface,
DDCKEY_SRCBLT,
- &pDDSD->ddckCKSrcBlt);
+ (WINEDDCOLORKEY *) &pDDSD->ddckCKSrcBlt);
}
if ( pDDSD->dwFlags & DDSD_LPSURFACE)
{
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 13f5d4d..e374f98 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -693,6 +693,7 @@
DDBLTFX *DDBltFx)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
+ HRESULT hr;
IDirectDrawSurfaceImpl *Src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, SrcSurface);
TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
@@ -714,13 +715,23 @@
return DDERR_INVALIDPARAMS;
}
- return IWineD3DSurface_Blt(This->WineD3DSurface,
- DestRect,
- Src ? Src->WineD3DSurface : NULL,
- SrcRect,
- Flags,
- DDBltFx,
- WINED3DTEXF_NONE);
+ /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct,
+ * and replace the ddraw surfaces with the wined3d surfaces
+ * So far no blitting operations using surfaces in the bltfx struct are supported anyway.
+ */
+ hr = IWineD3DSurface_Blt(This->WineD3DSurface,
+ DestRect,
+ Src ? Src->WineD3DSurface : NULL,
+ SrcRect,
+ Flags,
+ (WINEDDBLTFX *) DDBltFx,
+ WINED3DTEXF_NONE);
+ switch(hr)
+ {
+ case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
+ case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
+ default: return hr;
+ }
}
/*****************************************************************************
@@ -1283,9 +1294,15 @@
DWORD Flags)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
+ HRESULT hr;
TRACE("(%p)->(%x): Relay\n", This, Flags);
- return IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
+ hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
+ switch(hr)
+ {
+ case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
+ default: return hr;
+ }
}
/*****************************************************************************
@@ -1358,9 +1375,15 @@
DWORD Flags)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
+ HRESULT hr;
TRACE("(%p)->(%x): Relay\n", This, Flags);
- return IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
+ hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
+ switch(hr)
+ {
+ case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
+ default: return hr;
+ }
}
/*****************************************************************************
@@ -1497,6 +1520,7 @@
IDirectDrawSurfaceImpl_IsLost(IDirectDrawSurface7 *iface)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
+ HRESULT hr;
TRACE("(%p)\n", This);
/* We lose the surface if the implementation was changed */
@@ -1510,7 +1534,15 @@
return DDERR_SURFACELOST;
}
- return IWineD3DSurface_IsLost(This->WineD3DSurface);
+ hr = IWineD3DSurface_IsLost(This->WineD3DSurface);
+ switch(hr)
+ {
+ /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
+ * WineD3D uses the same error for surfaces
+ */
+ case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST;
+ default: return hr;
+ }
}
/*****************************************************************************
@@ -1825,14 +1857,21 @@
DWORD trans)
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
+ HRESULT hr;
IDirectDrawSurfaceImpl *src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Source);
TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans);
- return IWineD3DSurface_BltFast(This->WineD3DSurface,
- dstx, dsty,
- src ? src->WineD3DSurface : NULL,
- rsrc,
- trans);
+ hr = IWineD3DSurface_BltFast(This->WineD3DSurface,
+ dstx, dsty,
+ src ? src->WineD3DSurface : NULL,
+ rsrc,
+ trans);
+ switch(hr)
+ {
+ case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
+ case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
+ default: return hr;
+ }
}
/*****************************************************************************
@@ -1956,25 +1995,25 @@
{
IWineD3DSurface_SetColorKey(This->WineD3DSurface,
DDCKEY_DESTOVERLAY,
- &DDSD->u3.ddckCKDestOverlay);
+ (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay);
}
if (DDSD->dwFlags & DDSD_CKDESTBLT)
{
IWineD3DSurface_SetColorKey(This->WineD3DSurface,
DDCKEY_DESTBLT,
- &DDSD->ddckCKDestBlt);
+ (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt);
}
if (DDSD->dwFlags & DDSD_CKSRCOVERLAY)
{
IWineD3DSurface_SetColorKey(This->WineD3DSurface,
DDCKEY_SRCOVERLAY,
- &DDSD->ddckCKSrcOverlay);
+ (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay);
}
if (DDSD->dwFlags & DDSD_CKSRCBLT)
{
IWineD3DSurface_SetColorKey(This->WineD3DSurface,
DDCKEY_SRCBLT,
- &DDSD->ddckCKSrcBlt);
+ (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt);
}
if (DDSD->dwFlags & DDSD_LPSURFACE)
{
@@ -2115,12 +2154,16 @@
{
hr = IWineD3DSurface_SetColorKey(surf->WineD3DSurface,
Flags,
- CKey);
+ (WINEDDCOLORKEY *) CKey);
if(FAILED(hr))
{
WARN("IWineD3DSurface::SetColorKey for surface %p failed with hr=%08x\n",
surf->WineD3DSurface, hr);
- return hr;
+ switch(hr)
+ {
+ case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
+ default: return hr;
+ }
}
}
return DD_OK;
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 8153fb7..51fcfb3 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1916,7 +1916,7 @@
ret = ChangeDisplaySettingsExW(NULL, &devmode, NULL, CDS_FULLSCREEN, NULL) != DISP_CHANGE_SUCCESSFUL;
}
if(ret != DISP_CHANGE_SUCCESSFUL) {
- return DDERR_INVALIDMODE;
+ return WINED3DERR_NOTAVAILABLE;
}
}
@@ -4972,7 +4972,7 @@
static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface, IWineD3DSurface *pSurface, CONST WINED3DRECT* pRect, WINED3DCOLOR color) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *) pSurface;
- DDBLTFX BltFx;
+ WINEDDBLTFX BltFx;
TRACE("(%p) Colour fill Surface: %p rect: %p color: %d\n", This, pSurface, pRect, color);
if (surface->resource.pool != WINED3DPOOL_DEFAULT && surface->resource.pool != WINED3DPOOL_SYSTEMMEM) {
@@ -4984,7 +4984,7 @@
memset(&BltFx, 0, sizeof(BltFx));
BltFx.dwSize = sizeof(BltFx);
BltFx.u5.dwFillColor = color;
- return IWineD3DSurface_Blt(pSurface, (RECT *) pRect, NULL, NULL, DDBLT_COLORFILL, &BltFx, WINED3DTEXF_NONE);
+ return IWineD3DSurface_Blt(pSurface, (RECT *) pRect, NULL, NULL, WINEDDBLT_COLORFILL, &BltFx, WINED3DTEXF_NONE);
}
/* rendertarget and deptth stencil functions */
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 8f9998c..3f72a47 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1836,7 +1836,7 @@
*
* With Shader Model 3.0 capable cards Instancing 'just works' in Windows.
*/
- case MAKEFOURCC('I','N','S','T'):
+ case WINEMAKEFOURCC('I','N','S','T'):
TRACE("ATI Instancing check hack\n");
if(GL_SUPPORT(ARB_VERTEX_PROGRAM) || GL_SUPPORT(ARB_VERTEX_SHADER)) {
TRACE_(d3d_caps)("[OK]\n");
diff --git a/dlls/wined3d/palette.c b/dlls/wined3d/palette.c
index 43c942f..a1dcc9f 100644
--- a/dlls/wined3d/palette.c
+++ b/dlls/wined3d/palette.c
@@ -29,7 +29,7 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
-#define SIZE_BITS (DDPCAPS_1BIT | DDPCAPS_2BIT | DDPCAPS_4BIT | DDPCAPS_8BIT)
+#define SIZE_BITS (WINEDDPCAPS_1BIT | WINEDDPCAPS_2BIT | WINEDDPCAPS_4BIT | WINEDDPCAPS_8BIT)
static HRESULT WINAPI IWineD3DPaletteImpl_QueryInterface(IWineD3DPalette *iface, REFIID refiid, void **obj) {
IWineD3DPaletteImpl *This = (IWineD3DPaletteImpl *)iface;
@@ -73,10 +73,10 @@
/* Not called from the vtable */
DWORD IWineD3DPaletteImpl_Size(DWORD dwFlags) {
switch (dwFlags & SIZE_BITS) {
- case DDPCAPS_1BIT: return 2;
- case DDPCAPS_2BIT: return 4;
- case DDPCAPS_4BIT: return 16;
- case DDPCAPS_8BIT: return 256;
+ case WINEDDPCAPS_1BIT: return 2;
+ case WINEDDPCAPS_2BIT: return 4;
+ case WINEDDPCAPS_4BIT: return 16;
+ case WINEDDPCAPS_8BIT: return 256;
default: assert(0); return 256;
}
}
@@ -90,7 +90,7 @@
if (Start + Count > IWineD3DPaletteImpl_Size(This->Flags))
return WINED3DERR_INVALIDCALL;
- if (This->Flags & DDPCAPS_8BITENTRIES)
+ if (This->Flags & WINEDDPCAPS_8BITENTRIES)
{
unsigned int i;
LPBYTE entry = (LPBYTE)PalEnt;
@@ -111,7 +111,7 @@
TRACE("(%p)->(%08x,%d,%d,%p)\n",This,Flags,Start,Count,PalEnt);
- if (This->Flags & DDPCAPS_8BITENTRIES) {
+ if (This->Flags & WINEDDPCAPS_8BITENTRIES) {
unsigned int i;
const BYTE* entry = (const BYTE*)PalEnt;
@@ -143,7 +143,7 @@
}
/* If the palette is the primary palette, set the entries to the device */
- if(This->Flags & DDPCAPS_PRIMARYSURFACE) {
+ if(This->Flags & WINEDDPCAPS_PRIMARYSURFACE) {
unsigned int i;
IWineD3DDeviceImpl *device = This->wineD3DDevice;
PALETTEENTRY *entry = PalEnt;
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c
index 10f5c6d..9e6e324 100644
--- a/dlls/wined3d/query.c
+++ b/dlls/wined3d/query.c
@@ -125,7 +125,7 @@
WINED3DDEVINFO_VCACHE *data = (WINED3DDEVINFO_VCACHE *)pData;
FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_VCACHE\n", This);
- data->Pattern = MAKEFOURCC('C','A','C','H');
+ data->Pattern = WINEMAKEFOURCC('C','A','C','H');
data->OptMethod = 0; /*0 get longest strips, 1 optimize vertex cache*/
data->CacheSize = 0; /*cache size, only required if OptMethod == 1*/
data->MagicNumber = 0; /*only required if OptMethod == 1 (used internally)*/
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index cd60841..c8a3150 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -348,7 +348,7 @@
if(stateblock->textures[0] && stateblock->textureDimensions[0] == GL_TEXTURE_2D) {
surf = (IWineD3DSurfaceImpl *) ((IWineD3DTextureImpl *)stateblock->textures[0])->surfaces[0];
- if(surf->CKeyFlags & DDSD_CKSRCBLT) {
+ if(surf->CKeyFlags & WINEDDSD_CKSRCBLT) {
const PixelFormatDesc *fmt = getFormatDescEntry(surf->resource.format);
/* The surface conversion does not do color keying conversion for surfaces that have an alpha
* channel on their own. Likewise, the alpha test shouldn't be set up for color keying if the
@@ -1711,7 +1711,7 @@
stateblock->textures[0] && stateblock->textureDimensions[0] == GL_TEXTURE_2D) {
IWineD3DSurfaceImpl *surf = (IWineD3DSurfaceImpl *) ((IWineD3DTextureImpl *) stateblock->textures[0])->surfaces[0];
- if(surf->CKeyFlags & DDSD_CKSRCBLT &&
+ if(surf->CKeyFlags & WINEDDSD_CKSRCBLT &&
getFormatDescEntry(surf->resource.format)->alphaMask == 0x00000000) {
/* Color keying needs to pass alpha values from the texture through to have the alpha test work properly.
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 6e09072..117c457 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1273,12 +1273,12 @@
if(This->Flags & SFLAG_USERPTR) {
ERR("Not supported on surfaces with an application-provided surfaces\n");
- return DDERR_NODC;
+ return WINEDDERR_NODC;
}
/* Give more detailed info for ddraw */
if (This->Flags & SFLAG_DCINUSE)
- return DDERR_DCALREADYCREATED;
+ return WINEDDERR_DCALREADYCREATED;
/* Can't GetDC if the surface is locked */
if (This->Flags & SFLAG_LOCKED)
@@ -1486,7 +1486,7 @@
****************************************************** */
static HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_texturing, GLenum *format, GLenum *internal, GLenum *type, CONVERT_TYPES *convert, int *target_bpp) {
- BOOL colorkey_active = need_alpha_ck && (This->CKeyFlags & DDSD_CKSRCBLT);
+ BOOL colorkey_active = need_alpha_ck && (This->CKeyFlags & WINEDDSD_CKSRCBLT);
const PixelFormatDesc *formatEntry = getFormatDescEntry(This->resource.format);
/* Default values: From the surface */
@@ -1855,11 +1855,11 @@
if (!(This->Flags & SFLAG_INTEXTURE)) {
TRACE("Reloading because surface is dirty\n");
} else if(/* Reload: gl texture has ck, now no ckey is set OR */
- ((This->Flags & SFLAG_GLCKEY) && (!(This->CKeyFlags & DDSD_CKSRCBLT))) ||
+ ((This->Flags & SFLAG_GLCKEY) && (!(This->CKeyFlags & WINEDDSD_CKSRCBLT))) ||
/* Reload: vice versa OR */
- ((!(This->Flags & SFLAG_GLCKEY)) && (This->CKeyFlags & DDSD_CKSRCBLT)) ||
+ ((!(This->Flags & SFLAG_GLCKEY)) && (This->CKeyFlags & WINEDDSD_CKSRCBLT)) ||
/* Also reload: Color key is active AND the color key has changed */
- ((This->CKeyFlags & DDSD_CKSRCBLT) && (
+ ((This->CKeyFlags & WINEDDSD_CKSRCBLT) && (
(This->glCKey.dwColorSpaceLowValue != This->SrcBltCKey.dwColorSpaceLowValue) ||
(This->glCKey.dwColorSpaceHighValue != This->SrcBltCKey.dwColorSpaceHighValue)))) {
TRACE("Reloading because of color keying\n");
@@ -1929,7 +1929,7 @@
/* Otherwise: System memory copy must be most up to date */
- if(This->CKeyFlags & DDSD_CKSRCBLT) {
+ if(This->CKeyFlags & WINEDDSD_CKSRCBLT) {
This->Flags |= SFLAG_GLCKEY;
This->glCKey = This->SrcBltCKey;
}
@@ -2315,7 +2315,7 @@
TRACE("(%p)->(%p,%x)\n", This, override, Flags);
/* Flipping is only supported on RenderTargets */
- if( !(This->resource.usage & WINED3DUSAGE_RENDERTARGET) ) return DDERR_NOTFLIPPABLE;
+ if( !(This->resource.usage & WINED3DUSAGE_RENDERTARGET) ) return WINEDDERR_NOTFLIPPABLE;
if(override) {
/* DDraw sets this for the X11 surfaces, so don't confuse the user
@@ -2599,7 +2599,7 @@
}
/* Not called from the VTable */
-static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) {
+static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) {
WINED3DRECT rect;
IWineD3DDeviceImpl *myDevice = This->resource.wineD3DDevice;
IWineD3DSwapChainImpl *srcSwapchain = NULL, *dstSwapchain = NULL;
@@ -2624,7 +2624,7 @@
}
/* No destination color keying supported */
- if(Flags & (DDBLT_KEYDEST | DDBLT_KEYDESTOVERRIDE)) {
+ if(Flags & (WINEDDBLT_KEYDEST | WINEDDBLT_KEYDESTOVERRIDE)) {
/* Can we support that with glBlendFunc if blitting to the frame buffer? */
TRACE("Destination color key not supported in accelerated Blit, falling back to software\n");
return WINED3DERR_INVALIDCALL;
@@ -2666,7 +2666,7 @@
(This->currentDesc.Height == Src->currentDesc.Height)) {
/* These flags are unimportant for the flag check, remove them */
- if((Flags & ~(DDBLT_DONOTWAIT | DDBLT_WAIT)) == 0) {
+ if((Flags & ~(WINEDDBLT_DONOTWAIT | WINEDDBLT_WAIT)) == 0) {
if( dstSwapchain->backBuffer && ((IWineD3DSurface *) This == dstSwapchain->frontBuffer) &&
SrcSurface == dstSwapchain->backBuffer[0] ) {
@@ -2710,7 +2710,7 @@
WINED3DRECT srect;
BOOL upsideDown, stretchx;
- if(Flags & (DDBLT_KEYSRC | DDBLT_KEYSRCOVERRIDE)) {
+ if(Flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYSRCOVERRIDE)) {
TRACE("Color keying not supported by frame buffer to texture blit\n");
return WINED3DERR_INVALIDCALL;
/* Destination color key is checked above */
@@ -2806,7 +2806,7 @@
/* Blit from offscreen surface to render target */
float glTexCoord[4];
DWORD oldCKeyFlags = Src->CKeyFlags;
- DDCOLORKEY oldBltCKey = This->SrcBltCKey;
+ WINEDDCOLORKEY oldBltCKey = This->SrcBltCKey;
RECT SourceRectangle;
TRACE("Blt from surface %p to rendertarget %p\n", Src, This);
@@ -2838,15 +2838,15 @@
* The surface keeps track of the color key last used to load the opengl surface.
* PreLoad will catch the change to the flags and color key and reload if neccessary.
*/
- if(Flags & DDBLT_KEYSRC) {
+ if(Flags & WINEDDBLT_KEYSRC) {
/* Use color key from surface */
- } else if(Flags & DDBLT_KEYSRCOVERRIDE) {
+ } else if(Flags & WINEDDBLT_KEYSRCOVERRIDE) {
/* Use color key from DDBltFx */
- Src->CKeyFlags |= DDSD_CKSRCBLT;
+ Src->CKeyFlags |= WINEDDSD_CKSRCBLT;
This->SrcBltCKey = DDBltFx->ddckSrcColorkey;
} else {
/* Do not use color key */
- Src->CKeyFlags &= ~DDSD_CKSRCBLT;
+ Src->CKeyFlags &= ~WINEDDSD_CKSRCBLT;
}
/* Now load the surface */
@@ -2887,7 +2887,7 @@
checkGLcall("glTexEnvi");
/* This is for color keying */
- if(Flags & (DDBLT_KEYSRC | DDBLT_KEYSRCOVERRIDE)) {
+ if(Flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYSRCOVERRIDE)) {
glEnable(GL_ALPHA_TEST);
checkGLcall("glEnable GL_ALPHA_TEST");
glAlphaFunc(GL_NOTEQUAL, 0.0);
@@ -2922,7 +2922,7 @@
glEnd();
checkGLcall("glEnd");
- if(Flags & (DDBLT_KEYSRC | DDBLT_KEYSRCOVERRIDE)) {
+ if(Flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYSRCOVERRIDE)) {
glDisable(GL_ALPHA_TEST);
checkGLcall("glDisable(GL_ALPHA_TEST)");
}
@@ -2958,7 +2958,7 @@
return WINED3D_OK;
} else {
/* Source-Less Blit to render target */
- if (Flags & DDBLT_COLORFILL) {
+ if (Flags & WINEDDBLT_COLORFILL) {
/* This is easy to handle for the D3D Device... */
DWORD color;
@@ -3041,7 +3041,7 @@
return WINED3DERR_INVALIDCALL;
}
-static HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) {
+static HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) {
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
IWineD3DSurfaceImpl *Src = (IWineD3DSurfaceImpl *) SrcSurface;
IWineD3DDeviceImpl *myDevice = This->resource.wineD3DDevice;
@@ -3075,12 +3075,12 @@
switch (Flags)
{
- case DDGBS_CANBLT:
- case DDGBS_ISBLTDONE:
- return DD_OK;
+ case WINEDDGBS_CANBLT:
+ case WINEDDGBS_ISBLTDONE:
+ return WINED3D_OK;
default:
- return DDERR_INVALIDPARAMS;
+ return WINED3DERR_INVALIDCALL;
}
}
@@ -3089,12 +3089,12 @@
TRACE("(%p)->(%08x)\n",iface,Flags);
switch (Flags) {
- case DDGFS_CANFLIP:
- case DDGFS_ISFLIPDONE:
- return DD_OK;
+ case WINEDDGFS_CANFLIP:
+ case WINEDDGFS_ISFLIPDONE:
+ return WINED3D_OK;
default:
- return DDERR_INVALIDPARAMS;
+ return WINED3DERR_INVALIDCALL;
}
}
@@ -3102,7 +3102,8 @@
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
TRACE("(%p)\n", This);
- return This->Flags & SFLAG_LOST ? DDERR_SURFACELOST : WINED3D_OK;
+ /* D3D8 and 9 loose full devices, ddraw only surfaces */
+ return This->Flags & SFLAG_LOST ? WINED3DERR_DEVICELOST : WINED3D_OK;
}
HRESULT WINAPI IWineD3DSurfaceImpl_Restore(IWineD3DSurface *iface) {
@@ -3152,14 +3153,14 @@
DstRect.bottom = dsty + SrcRect.bottom - SrcRect.top;
/* Convert BltFast flags into Btl ones because it is called from SurfaceImpl_Blt as well */
- if(trans & DDBLTFAST_SRCCOLORKEY)
- Flags |= DDBLT_KEYSRC;
- if(trans & DDBLTFAST_DESTCOLORKEY)
- Flags |= DDBLT_KEYDEST;
- if(trans & DDBLTFAST_WAIT)
- Flags |= DDBLT_WAIT;
- if(trans & DDBLTFAST_DONOTWAIT)
- Flags |= DDBLT_DONOTWAIT;
+ if(trans & WINEDDBLTFAST_SRCCOLORKEY)
+ Flags |= WINEDDBLT_KEYSRC;
+ if(trans & WINEDDBLTFAST_DESTCOLORKEY)
+ Flags |= WINEDDBLT_KEYDEST;
+ if(trans & WINEDDBLTFAST_WAIT)
+ Flags |= WINEDDBLT_WAIT;
+ if(trans & WINEDDBLTFAST_DONOTWAIT)
+ Flags |= WINEDDBLT_DONOTWAIT;
if(IWineD3DSurfaceImpl_BltOverride(This, &DstRect, Source, &SrcRect, Flags, NULL, WINED3DTEXF_NONE) == WINED3D_OK) return WINED3D_OK;
}
@@ -3173,7 +3174,7 @@
TRACE("(%p)->(%p)\n", This, Pal);
*Pal = (IWineD3DPalette *) This->palette;
- return DD_OK;
+ return WINED3D_OK;
}
HRESULT WINAPI IWineD3DSurfaceImpl_RealizePalette(IWineD3DSurface *iface) {
@@ -3222,14 +3223,14 @@
if(This->palette != NULL)
if(This->resource.usage & WINED3DUSAGE_RENDERTARGET)
- This->palette->Flags &= ~DDPCAPS_PRIMARYSURFACE;
+ This->palette->Flags &= ~WINEDDPCAPS_PRIMARYSURFACE;
if(PalImpl != NULL) {
if(This->resource.usage & WINED3DUSAGE_RENDERTARGET) {
/* Set the device's main palette if the palette
* wasn't a primary palette before
*/
- if(!(PalImpl->Flags & DDPCAPS_PRIMARYSURFACE)) {
+ if(!(PalImpl->Flags & WINEDDPCAPS_PRIMARYSURFACE)) {
IWineD3DDeviceImpl *device = This->resource.wineD3DDevice;
unsigned int i;
@@ -3238,7 +3239,7 @@
}
}
- (PalImpl)->Flags |= DDPCAPS_PRIMARYSURFACE;
+ (PalImpl)->Flags |= WINEDDPCAPS_PRIMARYSURFACE;
}
}
This->palette = PalImpl;
@@ -3246,55 +3247,55 @@
return IWineD3DSurface_RealizePalette(iface);
}
-HRESULT WINAPI IWineD3DSurfaceImpl_SetColorKey(IWineD3DSurface *iface, DWORD Flags, DDCOLORKEY *CKey) {
+HRESULT WINAPI IWineD3DSurfaceImpl_SetColorKey(IWineD3DSurface *iface, DWORD Flags, WINEDDCOLORKEY *CKey) {
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey);
- if ((Flags & DDCKEY_COLORSPACE) != 0) {
+ if ((Flags & WINEDDCKEY_COLORSPACE) != 0) {
FIXME(" colorkey value not supported (%08x) !\n", Flags);
- return DDERR_INVALIDPARAMS;
+ return WINED3DERR_INVALIDCALL;
}
/* Dirtify the surface, but only if a key was changed */
if(CKey) {
- switch (Flags & ~DDCKEY_COLORSPACE) {
- case DDCKEY_DESTBLT:
+ switch (Flags & ~WINEDDCKEY_COLORSPACE) {
+ case WINEDDCKEY_DESTBLT:
This->DestBltCKey = *CKey;
- This->CKeyFlags |= DDSD_CKDESTBLT;
+ This->CKeyFlags |= WINEDDSD_CKDESTBLT;
break;
- case DDCKEY_DESTOVERLAY:
+ case WINEDDCKEY_DESTOVERLAY:
This->DestOverlayCKey = *CKey;
- This->CKeyFlags |= DDSD_CKDESTOVERLAY;
+ This->CKeyFlags |= WINEDDSD_CKDESTOVERLAY;
break;
- case DDCKEY_SRCOVERLAY:
+ case WINEDDCKEY_SRCOVERLAY:
This->SrcOverlayCKey = *CKey;
- This->CKeyFlags |= DDSD_CKSRCOVERLAY;
+ This->CKeyFlags |= WINEDDSD_CKSRCOVERLAY;
break;
- case DDCKEY_SRCBLT:
+ case WINEDDCKEY_SRCBLT:
This->SrcBltCKey = *CKey;
- This->CKeyFlags |= DDSD_CKSRCBLT;
+ This->CKeyFlags |= WINEDDSD_CKSRCBLT;
break;
}
}
else {
- switch (Flags & ~DDCKEY_COLORSPACE) {
- case DDCKEY_DESTBLT:
- This->CKeyFlags &= ~DDSD_CKDESTBLT;
+ switch (Flags & ~WINEDDCKEY_COLORSPACE) {
+ case WINEDDCKEY_DESTBLT:
+ This->CKeyFlags &= ~WINEDDSD_CKDESTBLT;
break;
- case DDCKEY_DESTOVERLAY:
- This->CKeyFlags &= ~DDSD_CKDESTOVERLAY;
+ case WINEDDCKEY_DESTOVERLAY:
+ This->CKeyFlags &= ~WINEDDSD_CKDESTOVERLAY;
break;
- case DDCKEY_SRCOVERLAY:
- This->CKeyFlags &= ~DDSD_CKSRCOVERLAY;
+ case WINEDDCKEY_SRCOVERLAY:
+ This->CKeyFlags &= ~WINEDDSD_CKSRCOVERLAY;
break;
- case DDCKEY_SRCBLT:
- This->CKeyFlags &= ~DDSD_CKSRCBLT;
+ case WINEDDCKEY_SRCBLT:
+ This->CKeyFlags &= ~WINEDDSD_CKSRCBLT;
break;
}
}
@@ -3371,7 +3372,7 @@
if(!(This->resource.usage & WINED3DUSAGE_OVERLAY))
{
TRACE("(%p): Not an overlay surface\n", This);
- return DDERR_NOTAOVERLAYSURFACE;
+ return WINEDDERR_NOTAOVERLAYSURFACE;
}
return WINED3D_OK;
@@ -3385,7 +3386,7 @@
if(!(This->resource.usage & WINED3DUSAGE_OVERLAY))
{
TRACE("(%p): Not an overlay surface\n", This);
- return DDERR_NOTAOVERLAYSURFACE;
+ return WINEDDERR_NOTAOVERLAYSURFACE;
}
return WINED3D_OK;
@@ -3400,7 +3401,7 @@
if(!(This->resource.usage & WINED3DUSAGE_OVERLAY))
{
TRACE("(%p): Not an overlay surface\n", This);
- return DDERR_NOTAOVERLAYSURFACE;
+ return WINEDDERR_NOTAOVERLAYSURFACE;
}
return WINED3D_OK;
@@ -3414,7 +3415,7 @@
if(!(This->resource.usage & WINED3DUSAGE_OVERLAY))
{
TRACE("(%p): Not an overlay surface\n", This);
- return DDERR_NOTAOVERLAYSURFACE;
+ return WINEDDERR_NOTAOVERLAYSURFACE;
}
return WINED3D_OK;
diff --git a/dlls/wined3d/surface_gdi.c b/dlls/wined3d/surface_gdi.c
index a61fc62..4731608 100644
--- a/dlls/wined3d/surface_gdi.c
+++ b/dlls/wined3d/surface_gdi.c
@@ -459,7 +459,7 @@
case 4: COLORFILL_ROW(DWORD)
default:
FIXME("Color fill not implemented for bpp %d!\n", bpp*8);
- return DDERR_UNSUPPORTED;
+ return WINED3DERR_NOTAVAILABLE;
}
#undef COLORFILL_ROW
@@ -471,7 +471,7 @@
buf += lPitch;
memcpy(buf, first, width * bpp);
}
- return DD_OK;
+ return WINED3D_OK;
}
/*****************************************************************************
@@ -491,13 +491,13 @@
IWineD3DSurface *SrcSurface,
RECT *SrcRect,
DWORD Flags,
- DDBLTFX *DDBltFx,
+ WINEDDBLTFX *DDBltFx,
WINED3DTEXTUREFILTERTYPE Filter)
{
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
IWineD3DSurfaceImpl *Src = (IWineD3DSurfaceImpl *) SrcSurface;
RECT xdst,xsrc;
- HRESULT ret = DD_OK;
+ HRESULT ret = WINED3D_OK;
WINED3DLOCKED_RECT dlock, slock;
WINED3DFORMAT dfmt = WINED3DFMT_UNKNOWN, sfmt = WINED3DFMT_UNKNOWN;
int bpp, srcheight, srcwidth, dstheight, dstwidth, width;
@@ -515,7 +515,7 @@
#if 0
TRACE("\tflags: ");
DDRAW_dump_DDBLT(Flags);
- if (Flags & DDBLT_DDFX)
+ if (Flags & WINEDDBLT_DDFX)
{
TRACE("\tblitfx: ");
DDRAW_dump_DDBLTFX(DDBltFx->dwDDFX);
@@ -526,7 +526,7 @@
if ( (This->Flags & SFLAG_LOCKED) || ((Src != NULL) && (Src->Flags & SFLAG_LOCKED)))
{
WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
- return DDERR_SURFACEBUSY;
+ return WINEDDERR_SURFACEBUSY;
}
if(Filter != WINED3DTEXF_NONE) {
@@ -556,14 +556,14 @@
IWineD3DSurface_LockRect(iface, &dlock,NULL,0);
}
- if (!DDBltFx || !(DDBltFx->dwDDFX)) Flags &= ~DDBLT_DDFX;
+ if (!DDBltFx || !(DDBltFx->dwDDFX)) Flags &= ~WINEDDBLT_DDFX;
if (sEntry->isFourcc && dEntry->isFourcc)
{
if (sfmt != dfmt)
{
FIXME("FOURCC->FOURCC copy only supported for the same type of surface\n");
- ret = DDERR_INVALIDPIXELFORMAT;
+ ret = WINED3DERR_WRONGTEXTUREFORMAT;
goto release;
}
TRACE("Fourcc->Fourcc copy)\n");
@@ -619,7 +619,7 @@
(xsrc.right < xsrc.left) || (xsrc.bottom < xsrc.top)))
{
WARN("Application gave us bad source rectangle for Blt.\n");
- ret = DDERR_INVALIDRECT;
+ ret = WINEDDERR_INVALIDRECT;
goto release;
}
/* For the Destination rect, it can be out of bounds on the condition that a clipper
@@ -633,7 +633,7 @@
(xdst.right < xdst.left) || (xdst.bottom < xdst.top)))
{
WARN("Application gave us bad destination rectangle for Blt without a clipper set.\n");
- ret = DDERR_INVALIDRECT;
+ ret = WINEDDERR_INVALIDRECT;
goto release;
}
@@ -677,7 +677,7 @@
/* Now check if this is a special case or not... */
if ((((xdst.bottom - xdst.top ) != (xsrc.bottom - xsrc.top )) && clip_vert ) ||
(((xdst.right - xdst.left) != (xsrc.right - xsrc.left)) && clip_horiz) ||
- (Flags & DDBLT_DDFX))
+ (Flags & WINEDDBLT_DDFX))
{
WARN("Out of screen rectangle in special case. Not handled right now.\n");
goto release;
@@ -730,41 +730,41 @@
dbuf = (BYTE*)dlock.pBits+(xdst.top*dlock.Pitch)+(xdst.left*bpp);
- if (Flags & DDBLT_WAIT)
+ if (Flags & WINEDDBLT_WAIT)
{
- Flags &= ~DDBLT_WAIT;
+ Flags &= ~WINEDDBLT_WAIT;
}
- if (Flags & DDBLT_ASYNC)
+ if (Flags & WINEDDBLT_ASYNC)
{
static BOOL displayed = FALSE;
if (!displayed)
- FIXME("Can't handle DDBLT_ASYNC flag right now.\n");
+ FIXME("Can't handle WINEDDBLT_ASYNC flag right now.\n");
displayed = TRUE;
- Flags &= ~DDBLT_ASYNC;
+ Flags &= ~WINEDDBLT_ASYNC;
}
- if (Flags & DDBLT_DONOTWAIT)
+ if (Flags & WINEDDBLT_DONOTWAIT)
{
- /* DDBLT_DONOTWAIT appeared in DX7 */
+ /* WINEDDBLT_DONOTWAIT appeared in DX7 */
static BOOL displayed = FALSE;
if (!displayed)
- FIXME("Can't handle DDBLT_DONOTWAIT flag right now.\n");
+ FIXME("Can't handle WINEDDBLT_DONOTWAIT flag right now.\n");
displayed = TRUE;
- Flags &= ~DDBLT_DONOTWAIT;
+ Flags &= ~WINEDDBLT_DONOTWAIT;
}
/* First, all the 'source-less' blits */
- if (Flags & DDBLT_COLORFILL)
+ if (Flags & WINEDDBLT_COLORFILL)
{
ret = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp,
dlock.Pitch, DDBltFx->u5.dwFillColor);
- Flags &= ~DDBLT_COLORFILL;
+ Flags &= ~WINEDDBLT_COLORFILL;
}
- if (Flags & DDBLT_DEPTHFILL)
+ if (Flags & WINEDDBLT_DEPTHFILL)
{
FIXME("DDBLT_DEPTHFILL needs to be implemented!\n");
}
- if (Flags & DDBLT_ROP)
+ if (Flags & WINEDDBLT_ROP)
{
/* Catch some degenerate cases here */
switch(DDBltFx->dwROP)
@@ -783,9 +783,9 @@
FIXME("Unsupported raster op: %08x Pattern: %p\n", DDBltFx->dwROP, DDBltFx->u5.lpDDSPattern);
goto error;
}
- Flags &= ~DDBLT_ROP;
+ Flags &= ~WINEDDBLT_ROP;
}
- if (Flags & DDBLT_DDROPS)
+ if (Flags & WINEDDBLT_DDROPS)
{
FIXME("\tDdraw Raster Ops: %08x Pattern: %p\n", DDBltFx->dwDDROP, DDBltFx->u5.lpDDSPattern);
}
@@ -899,7 +899,7 @@
}
default:
FIXME("Stretched blit not implemented for bpp %d!\n", bpp*8);
- ret = DDERR_UNSUPPORTED;
+ ret = WINED3DERR_NOTAVAILABLE;
goto error;
}
#undef STRETCH_ROW
@@ -914,27 +914,27 @@
LONG dstyinc = dlock.Pitch, dstxinc = bpp;
DWORD keylow = 0xFFFFFFFF, keyhigh = 0, keymask = 0xFFFFFFFF;
DWORD destkeylow = 0x0, destkeyhigh = 0xFFFFFFFF, destkeymask = 0xFFFFFFFF;
- if (Flags & (DDBLT_KEYSRC | DDBLT_KEYDEST | DDBLT_KEYSRCOVERRIDE | DDBLT_KEYDESTOVERRIDE))
+ if (Flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE))
{
/* The color keying flags are checked for correctness in ddraw */
- if (Flags & DDBLT_KEYSRC)
+ if (Flags & WINEDDBLT_KEYSRC)
{
keylow = Src->SrcBltCKey.dwColorSpaceLowValue;
keyhigh = Src->SrcBltCKey.dwColorSpaceHighValue;
}
- else if (Flags & DDBLT_KEYSRCOVERRIDE)
+ else if (Flags & WINEDDBLT_KEYSRCOVERRIDE)
{
keylow = DDBltFx->ddckSrcColorkey.dwColorSpaceLowValue;
keyhigh = DDBltFx->ddckSrcColorkey.dwColorSpaceHighValue;
}
- if (Flags & DDBLT_KEYDEST)
+ if (Flags & WINEDDBLT_KEYDEST)
{
/* Destination color keys are taken from the source surface ! */
destkeylow = Src->DestBltCKey.dwColorSpaceLowValue;
destkeyhigh = Src->DestBltCKey.dwColorSpaceHighValue;
}
- else if (Flags & DDBLT_KEYDESTOVERRIDE)
+ else if (Flags & WINEDDBLT_KEYDESTOVERRIDE)
{
destkeylow = DDBltFx->ddckDestColorkey.dwColorSpaceLowValue;
destkeyhigh = DDBltFx->ddckDestColorkey.dwColorSpaceHighValue;
@@ -950,10 +950,10 @@
sEntry->greenMask |
sEntry->blueMask;
}
- Flags &= ~(DDBLT_KEYSRC | DDBLT_KEYDEST | DDBLT_KEYSRCOVERRIDE | DDBLT_KEYDESTOVERRIDE);
+ Flags &= ~(WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE);
}
- if (Flags & DDBLT_DDFX)
+ if (Flags & WINEDDBLT_DDFX)
{
LPBYTE dTopLeft, dTopRight, dBottomLeft, dBottomRight, tmp;
LONG tmpxy;
@@ -962,12 +962,12 @@
dBottomLeft = dTopLeft+((dstheight-1)*dlock.Pitch);
dBottomRight = dBottomLeft+((dstwidth-1)*bpp);
- if (DDBltFx->dwDDFX & DDBLTFX_ARITHSTRETCHY)
+ if (DDBltFx->dwDDFX & WINEDDBLTFX_ARITHSTRETCHY)
{
/* I don't think we need to do anything about this flag */
- WARN("Flags=DDBLT_DDFX nothing done for DDBLTFX_ARITHSTRETCHY\n");
+ WARN("Flags=DDBLT_DDFX nothing done for WINEDDBLTFX_ARITHSTRETCHY\n");
}
- if (DDBltFx->dwDDFX & DDBLTFX_MIRRORLEFTRIGHT)
+ if (DDBltFx->dwDDFX & WINEDDBLTFX_MIRRORLEFTRIGHT)
{
tmp = dTopRight;
dTopRight = dTopLeft;
@@ -977,7 +977,7 @@
dBottomLeft = tmp;
dstxinc = dstxinc *-1;
}
- if (DDBltFx->dwDDFX & DDBLTFX_MIRRORUPDOWN)
+ if (DDBltFx->dwDDFX & WINEDDBLTFX_MIRRORUPDOWN)
{
tmp = dTopLeft;
dTopLeft = dBottomLeft;
@@ -987,12 +987,12 @@
dBottomRight = tmp;
dstyinc = dstyinc *-1;
}
- if (DDBltFx->dwDDFX & DDBLTFX_NOTEARING)
+ if (DDBltFx->dwDDFX & WINEDDBLTFX_NOTEARING)
{
/* I don't think we need to do anything about this flag */
- WARN("Flags=DDBLT_DDFX nothing done for DDBLTFX_NOTEARING\n");
+ WARN("Flags=DDBLT_DDFX nothing done for WINEDDBLTFX_NOTEARING\n");
}
- if (DDBltFx->dwDDFX & DDBLTFX_ROTATE180)
+ if (DDBltFx->dwDDFX & WINEDDBLTFX_ROTATE180)
{
tmp = dBottomRight;
dBottomRight = dTopLeft;
@@ -1003,7 +1003,7 @@
dstxinc = dstxinc * -1;
dstyinc = dstyinc * -1;
}
- if (DDBltFx->dwDDFX & DDBLTFX_ROTATE270)
+ if (DDBltFx->dwDDFX & WINEDDBLTFX_ROTATE270)
{
tmp = dTopLeft;
dTopLeft = dBottomLeft;
@@ -1015,7 +1015,7 @@
dstyinc = tmpxy;
dstxinc = dstxinc * -1;
}
- if (DDBltFx->dwDDFX & DDBLTFX_ROTATE90)
+ if (DDBltFx->dwDDFX & WINEDDBLTFX_ROTATE90)
{
tmp = dTopLeft;
dTopLeft = dTopRight;
@@ -1027,13 +1027,13 @@
dstyinc = tmpxy;
dstyinc = dstyinc * -1;
}
- if (DDBltFx->dwDDFX & DDBLTFX_ZBUFFERBASEDEST)
+ if (DDBltFx->dwDDFX & WINEDDBLTFX_ZBUFFERBASEDEST)
{
/* I don't think we need to do anything about this flag */
- WARN("Flags=DDBLT_DDFX nothing done for DDBLTFX_ZBUFFERBASEDEST\n");
+ WARN("Flags=WINEDDBLT_DDFX nothing done for WINEDDBLTFX_ZBUFFERBASEDEST\n");
}
dbuf = dTopLeft;
- Flags &= ~(DDBLT_DDFX);
+ Flags &= ~(WINEDDBLT_DDFX);
}
#define COPY_COLORKEY_FX(type) { \
@@ -1085,8 +1085,8 @@
}
default:
FIXME("%s color-keyed blit not implemented for bpp %d!\n",
- (Flags & DDBLT_KEYSRC) ? "Source" : "Destination", bpp*8);
- ret = DDERR_UNSUPPORTED;
+ (Flags & WINEDDBLT_KEYSRC) ? "Source" : "Destination", bpp*8);
+ ret = WINED3DERR_NOTAVAILABLE;
goto error;
#undef COPY_COLORKEY_FX
}
@@ -1136,7 +1136,7 @@
int bpp, w, h, x, y;
WINED3DLOCKED_RECT dlock,slock;
- HRESULT ret = DD_OK;
+ HRESULT ret = WINED3D_OK;
RECT rsrc2;
RECT lock_src, lock_dst, lock_union;
BYTE *sbuf, *dbuf;
@@ -1161,7 +1161,7 @@
((Src != NULL) && (Src->Flags & SFLAG_LOCKED)))
{
WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
- return DDERR_SURFACEBUSY;
+ return WINEDDERR_SURFACEBUSY;
}
if (!rsrc)
@@ -1182,18 +1182,18 @@
(rsrc->right < rsrc->left) || (rsrc->bottom < rsrc->top))
{
WARN("Application gave us bad source rectangle for BltFast.\n");
- return DDERR_INVALIDRECT;
+ return WINEDDERR_INVALIDRECT;
}
h = rsrc->bottom - rsrc->top;
if (h > This->currentDesc.Height-dsty) h = This->currentDesc.Height-dsty;
if (h > Src->currentDesc.Height-rsrc->top) h=Src->currentDesc.Height-rsrc->top;
- if (h <= 0) return DDERR_INVALIDRECT;
+ if (h <= 0) return WINEDDERR_INVALIDRECT;
w = rsrc->right - rsrc->left;
if (w > This->currentDesc.Width-dstx) w = This->currentDesc.Width-dstx;
if (w > Src->currentDesc.Width-rsrc->left) w = Src->currentDesc.Width-rsrc->left;
- if (w <= 0) return DDERR_INVALIDRECT;
+ if (w <= 0) return WINEDDERR_INVALIDRECT;
/* Now compute the locking rectangle... */
lock_src.left = rsrc->left;
@@ -1255,7 +1255,7 @@
if (Src->resource.format != This->resource.format)
{
FIXME("FOURCC->FOURCC copy only supported for the same type of surface\n");
- ret = DDERR_INVALIDPIXELFORMAT;
+ ret = WINED3DERR_WRONGTEXTUREFORMAT;
goto error;
}
/* FIXME: Watch out that the size is correct for FOURCC surfaces */
@@ -1271,11 +1271,11 @@
goto error;
}
- if (trans & (DDBLTFAST_SRCCOLORKEY | DDBLTFAST_DESTCOLORKEY))
+ if (trans & (WINEDDBLTFAST_SRCCOLORKEY | WINEDDBLTFAST_DESTCOLORKEY))
{
DWORD keylow, keyhigh;
TRACE("Color keyed copy\n");
- if (trans & DDBLTFAST_SRCCOLORKEY)
+ if (trans & WINEDDBLTFAST_SRCCOLORKEY)
{
keylow = Src->SrcBltCKey.dwColorSpaceLowValue;
keyhigh = Src->SrcBltCKey.dwColorSpaceHighValue;
@@ -1283,7 +1283,7 @@
else
{
/* I'm not sure if this is correct */
- FIXME("DDBLTFAST_DESTCOLORKEY not fully supported yet.\n");
+ FIXME("WINEDDBLTFAST_DESTCOLORKEY not fully supported yet.\n");
keylow = This->DestBltCKey.dwColorSpaceLowValue;
keyhigh = This->DestBltCKey.dwColorSpaceHighValue;
}
@@ -1332,7 +1332,7 @@
}
default:
FIXME("Source color key blitting not supported for bpp %d\n",bpp*8);
- ret = DDERR_UNSUPPORTED;
+ ret = WINED3DERR_NOTAVAILABLE;
goto error;
}
#undef COPYBOX_COLORKEY
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 83506e9..e32423a 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -191,7 +191,7 @@
if (This->presentParms.Windowed) {
MapWindowPoints(NULL, This->win_handle, (LPPOINT)&destRect, 2);
}
- IWineD3DSurface_Blt(This->backBuffer[0], &destRect, (IWineD3DSurface *) &cursor, NULL, DDBLT_KEYSRC, NULL, WINED3DTEXF_NONE);
+ IWineD3DSurface_Blt(This->backBuffer[0], &destRect, (IWineD3DSurface *) &cursor, NULL, WINEDDBLT_KEYSRC, NULL, WINED3DTEXF_NONE);
}
if (pSourceRect || pDestRect) FIXME("Unhandled present options %p/%p\n", pSourceRect, pDestRect);
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 0d3ef84..7aae5e5 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -38,7 +38,6 @@
#include "wine/unicode.h"
#include "wined3d_private_types.h"
-#include "ddraw.h"
#include "wine/wined3d_interface.h"
#include "wine/wined3d_caps.h"
#include "wine/wined3d_gl.h"
@@ -1056,13 +1055,13 @@
HDC hDC;
/* Color keys for DDraw */
- DDCOLORKEY DestBltCKey;
- DDCOLORKEY DestOverlayCKey;
- DDCOLORKEY SrcOverlayCKey;
- DDCOLORKEY SrcBltCKey;
+ WINEDDCOLORKEY DestBltCKey;
+ WINEDDCOLORKEY DestOverlayCKey;
+ WINEDDCOLORKEY SrcOverlayCKey;
+ WINEDDCOLORKEY SrcBltCKey;
DWORD CKeyFlags;
- DDCOLORKEY glCKey;
+ WINEDDCOLORKEY glCKey;
struct list renderbuffers;
renderbuffer_entry_t *current_renderbuffer;
@@ -1093,7 +1092,7 @@
HRESULT WINAPI IWineD3DSurfaceImpl_SetPixelFormat(IWineD3DSurface *iface, WINED3DFORMAT Format, BYTE *Surface, DWORD Size);
HRESULT WINAPI IWineD3DSurfaceImpl_GetPalette(IWineD3DSurface *iface, IWineD3DPalette **Pal);
HRESULT WINAPI IWineD3DSurfaceImpl_SetPalette(IWineD3DSurface *iface, IWineD3DPalette *Pal);
-HRESULT WINAPI IWineD3DSurfaceImpl_SetColorKey(IWineD3DSurface *iface, DWORD Flags, DDCOLORKEY *CKey);
+HRESULT WINAPI IWineD3DSurfaceImpl_SetColorKey(IWineD3DSurface *iface, DWORD Flags, WINEDDCOLORKEY *CKey);
HRESULT WINAPI IWineD3DSurfaceImpl_CleanDirtyRect(IWineD3DSurface *iface);
extern HRESULT WINAPI IWineD3DSurfaceImpl_AddDirtyRect(IWineD3DSurface *iface, CONST RECT* pDirtyRect);
HRESULT WINAPI IWineD3DSurfaceImpl_SetContainer(IWineD3DSurface *iface, IWineD3DBase *container);
@@ -1101,7 +1100,7 @@
void WINAPI IWineD3DSurfaceImpl_GetGlDesc(IWineD3DSurface *iface, glDescriptor **glDescription);
const void *WINAPI IWineD3DSurfaceImpl_GetData(IWineD3DSurface *iface);
HRESULT WINAPI IWineD3DSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORMAT format);
-HRESULT WINAPI IWineGDISurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter);
+HRESULT WINAPI IWineGDISurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter);
HRESULT WINAPI IWineGDISurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty, IWineD3DSurface *Source, RECT *rsrc, DWORD trans);
HRESULT WINAPI IWineD3DSurfaceImpl_SetPalette(IWineD3DSurface *iface, IWineD3DPalette *Pal);
HRESULT WINAPI IWineD3DSurfaceImpl_GetDC(IWineD3DSurface *iface, HDC *pHDC);