d3d10: Add a debug function for D3D10_DRIVER_TYPE.
diff --git a/include/d3d10.idl b/include/d3d10.idl
index 032063f..ad90ede 100644
--- a/include/d3d10.idl
+++ b/include/d3d10.idl
@@ -1533,7 +1533,7 @@
         BOOL GetMultithreadProtected();
 }
 
-/* TODO: Include "d310misc.h" as soon as it exists */
+cpp_quote("#include <d3d10misc.h>")
 /* TODO: Include "d310effect.h" as soon as it exists */
 /* TODO: Include "d310shader.h" as soon as it exists */
 /* TODO: Include "d310sdklayers.h" as soon as it exists */