wined3d: Add/update the D3DPRESENTFLAG constants.
diff --git a/include/d3d9types.h b/include/d3d9types.h
index 8642339..61e321c 100644
--- a/include/d3d9types.h
+++ b/include/d3d9types.h
@@ -201,6 +201,8 @@
#define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002 /* Discard Z buffer */
#define D3DPRESENTFLAG_DEVICECLIP 0x00000004 /* Clip the window blited into the client area 2k + xp only */
#define D3DPRESENTFLAG_VIDEO 0x00000010 /* backbuffer 'may' contain video data */
+#define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020 /* d3d9ex, ignore display rotation */
+#define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040 /* d3d9ex, specify invalid display modes */
#define D3DPRESENT_BACK_BUFFERS_MAX 3L
#define D3DPRESENT_RATE_DEFAULT 0x00000000