Use the proper WOW functions everywhere instead of the K32WOW variant.

diff --git a/dlls/kernel/kernel_main.c b/dlls/kernel/kernel_main.c
index 2fc8fcb..36acafb 100644
--- a/dlls/kernel/kernel_main.c
+++ b/dlls/kernel/kernel_main.c
@@ -38,6 +38,7 @@
 #include "winbase.h"
 #include "wincon.h"
 #include "winternl.h"
+#include "wownt32.h"
 
 #include "wine/winbase16.h"
 #include "wine/library.h"
@@ -82,7 +83,7 @@
 static void thread_attach(void)
 {
     /* allocate the 16-bit stack (FIXME: should be done lazily) */
-    HGLOBAL16 hstack = K32WOWGlobalAlloc16( GMEM_FIXED, 0x10000 );
+    HGLOBAL16 hstack = WOWGlobalAlloc16( GMEM_FIXED, 0x10000 );
     kernel_get_thread_data()->stack_sel = GlobalHandleToSel16( hstack );
     NtCurrentTeb()->WOW32Reserved = (void *)MAKESEGPTR( kernel_get_thread_data()->stack_sel,
                                                         0x10000 - sizeof(STACK16FRAME) );
@@ -95,7 +96,7 @@
 static void thread_detach(void)
 {
     /* free the 16-bit stack */
-    K32WOWGlobalFree16( kernel_get_thread_data()->stack_sel );
+    WOWGlobalFree16( kernel_get_thread_data()->stack_sel );
     NtCurrentTeb()->WOW32Reserved = 0;
     if (NtCurrentTeb()->Tib.SubSystemTib) TASK_ExitTask();
 }