setupapi: Copy the complete resource tree into the fake dlls.
diff --git a/dlls/setupapi/fakedll.c b/dlls/setupapi/fakedll.c
index 6c075f3..d8458f0 100644
--- a/dlls/setupapi/fakedll.c
+++ b/dlls/setupapi/fakedll.c
@@ -95,87 +95,76 @@
info->nt->OptionalHeader.DataDirectory[idx].Size = size;
}
+/* find the limits of the resource data */
+static void get_resource_data( const IMAGE_RESOURCE_DIRECTORY *dir, const BYTE *root,
+ DWORD *rva_start, DWORD *rva_end )
+{
+ const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
+ int i;
+
+ entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
+ for (i = 0; i < dir->NumberOfNamedEntries + dir->NumberOfIdEntries; i++, entry++)
+ {
+ const void *ptr = root + entry->u2.s3.OffsetToDirectory;
+ if (entry->u2.s3.DataIsDirectory) get_resource_data( ptr, root, rva_start, rva_end );
+ else
+ {
+ const IMAGE_RESOURCE_DATA_ENTRY *data = ptr;
+ *rva_start = min( *rva_start, data->OffsetToData );
+ *rva_end = max( *rva_end, data->OffsetToData + data->Size );
+ }
+ }
+}
+
+/* fixup RVAs of resource data */
+static void fixup_resources( IMAGE_RESOURCE_DIRECTORY *dir, BYTE *root, int delta )
+{
+ IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
+ int i;
+
+ entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
+ for (i = 0; i < dir->NumberOfNamedEntries + dir->NumberOfIdEntries; i++, entry++)
+ {
+ void *ptr = root + entry->u2.s3.OffsetToDirectory;
+ if (entry->u2.s3.DataIsDirectory) fixup_resources( ptr, root, delta );
+ else
+ {
+ IMAGE_RESOURCE_DATA_ENTRY *data = ptr;
+ if (data->OffsetToData) data->OffsetToData += delta;
+ }
+ }
+}
+
/* add version resources to the dll by copying them from the source module */
static BOOL add_version_resource( HMODULE module, struct dll_info *dll_info )
{
- int i;
BOOL ret = FALSE;
- DWORD size, pos;
+ DWORD rva_start = ~0U, rva_end = 0, dir_size, total_size;
+ const IMAGE_RESOURCE_DIRECTORY *basedir;
+ const BYTE *data_start, *root;
BYTE *buffer;
- LDR_RESOURCE_INFO info;
- IMAGE_RESOURCE_DIRECTORY *dir;
- IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
- IMAGE_RESOURCE_DATA_ENTRY *data;
- const IMAGE_RESOURCE_DIRECTORY *basedir, *resdir;
- const IMAGE_RESOURCE_DIRECTORY_ENTRY *src_entry;
- const IMAGE_RESOURCE_DATA_ENTRY *src_data;
if (!module) return TRUE;
if (LdrFindResourceDirectory_U( module, NULL, 0, &basedir ) != STATUS_SUCCESS) return TRUE;
- info.Type = VS_FILE_INFO;
- info.Name = VS_VERSION_INFO;
- if (LdrFindResourceDirectory_U( module, &info, 2, &resdir ) != STATUS_SUCCESS) return TRUE;
-
- size = 3 * sizeof(IMAGE_RESOURCE_DIRECTORY);
- size += (resdir->NumberOfIdEntries + 2) * sizeof(IMAGE_RESOURCE_DIRECTORY_ENTRY);
- size += resdir->NumberOfIdEntries * sizeof(IMAGE_RESOURCE_DATA_ENTRY);
-
- buffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, size );
-
- /* types directory */
- dir = (IMAGE_RESOURCE_DIRECTORY *)buffer;
- dir->NumberOfIdEntries = 1;
- entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
- entry->u1.s2.Id = info.Type;
- entry->u2.s3.DataIsDirectory = 1;
- entry->u2.s3.OffsetToDirectory = (BYTE *)(entry + 1) - buffer;
-
- /* names directory */
- dir = (IMAGE_RESOURCE_DIRECTORY *)(entry + 1);
- dir->NumberOfIdEntries = 1;
- entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
- entry->u1.s2.Id = info.Name;
- entry->u2.s3.DataIsDirectory = 1;
- entry->u2.s3.OffsetToDirectory = (BYTE *)(entry + 1) - buffer;
-
- /* languages directory */
- dir = (IMAGE_RESOURCE_DIRECTORY *)(entry + 1);
- *dir = *resdir;
- entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
- src_entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(resdir + 1);
- memcpy( entry, src_entry, resdir->NumberOfIdEntries * sizeof(*entry) );
-
- /* data entries */
- data = (IMAGE_RESOURCE_DATA_ENTRY *)(entry + resdir->NumberOfIdEntries);
- pos = size;
- for (i = 0; i < resdir->NumberOfIdEntries; i++)
- {
- void *ptr;
- ULONG data_size;
- src_data = (const IMAGE_RESOURCE_DATA_ENTRY *)((const char *)basedir + src_entry[i].u2.OffsetToData);
- if (LdrAccessResource( module, src_data, &ptr, &data_size )) goto done;
-
- entry[i].u2.OffsetToData = (BYTE *)&data[i] - buffer;
- data[i] = *src_data;
- data[i].OffsetToData = dll_info->mem_pos + pos;
- if (!xwrite( dll_info, ptr, data_size, dll_info->file_pos + pos )) goto done;
- pos += (data_size + 3) & ~3;
- }
- if (!xwrite( dll_info, buffer, size, dll_info->file_pos )) goto done;
-
- add_directory( dll_info, IMAGE_DIRECTORY_ENTRY_RESOURCE, dll_info->mem_pos, pos );
- add_section( dll_info, ".rsrc", pos, IMAGE_SCN_CNT_INITIALIZED_DATA | IMAGE_SCN_MEM_READ );
+ root = (const BYTE *)basedir;
+ get_resource_data( basedir, root, &rva_start, &rva_end );
+ data_start = (const BYTE *)module + rva_start;
+ if (data_start <= root) return FALSE;
+ dir_size = data_start - root;
+ if (!(buffer = HeapAlloc( GetProcessHeap(), 0, dir_size ))) return FALSE;
+ memcpy( buffer, root, dir_size );
+ fixup_resources( (IMAGE_RESOURCE_DIRECTORY *)buffer, buffer, dll_info->mem_pos + dir_size - rva_start );
+ if (!xwrite( dll_info, buffer, dir_size, dll_info->file_pos )) goto done;
+ if (!xwrite( dll_info, data_start, rva_end - rva_start, dll_info->file_pos + dir_size )) goto done;
+ total_size = dir_size + rva_end - rva_start;
+ add_directory( dll_info, IMAGE_DIRECTORY_ENTRY_RESOURCE, dll_info->mem_pos, total_size );
+ add_section( dll_info, ".rsrc", total_size, IMAGE_SCN_CNT_INITIALIZED_DATA | IMAGE_SCN_MEM_READ );
ret = TRUE;
done:
HeapFree( GetProcessHeap(), 0, buffer );
return ret;
}
-void dummy(void)
-{
- __asm__ __volatile__("movl $1,%eax; ret $4");
-}
-
/* build a complete fake dll, optionally using module as a source */
static BOOL build_fake_dll( HANDLE file, HMODULE module )
{