Made server communication faster by using a shared memory block.
A few other optimizations in request processing in the server.
Moved automatically generated request definitions to server.h and
removed include/server/request.h.
diff --git a/server/event.c b/server/event.c
index 5546d6e..4d3ee7e 100644
--- a/server/event.c
+++ b/server/event.c
@@ -13,6 +13,7 @@
#include "handle.h"
#include "thread.h"
+#include "request.h"
struct event
{
@@ -24,10 +25,10 @@
static void event_dump( struct object *obj, int verbose );
static int event_signaled( struct object *obj, struct thread *thread );
static int event_satisfied( struct object *obj, struct thread *thread );
-static void event_destroy( struct object *obj );
static const struct object_ops event_ops =
{
+ sizeof(struct event),
event_dump,
add_queue,
remove_queue,
@@ -37,23 +38,25 @@
no_write_fd,
no_flush,
no_get_file_info,
- event_destroy
+ no_destroy
};
-static struct object *create_event( const char *name, int manual_reset, int initial_state )
+static struct event *create_event( const char *name, size_t len,
+ int manual_reset, int initial_state )
{
struct event *event;
- if (!(event = (struct event *)create_named_object( name, &event_ops, sizeof(*event) )))
- return NULL;
- if (GET_ERROR() != ERROR_ALREADY_EXISTS)
+ if ((event = create_named_object( &event_ops, name, len )))
{
- /* initialize it if it didn't already exist */
- event->manual_reset = manual_reset;
- event->signaled = initial_state;
+ if (get_error() != ERROR_ALREADY_EXISTS)
+ {
+ /* initialize it if it didn't already exist */
+ event->manual_reset = manual_reset;
+ event->signaled = initial_state;
+ }
}
- return &event->obj;
+ return event;
}
static int pulse_event( int handle )
@@ -122,41 +125,28 @@
return 0; /* Not abandoned */
}
-static void event_destroy( struct object *obj )
-{
- struct event *event = (struct event *)obj;
- assert( obj->ops == &event_ops );
- free( event );
-}
-
/* create an event */
DECL_HANDLER(create_event)
{
- struct create_event_reply reply = { -1 };
- struct object *obj;
- char *name = (char *)data;
- if (!len) name = NULL;
- else CHECK_STRING( "create_event", name, len );
+ size_t len = get_req_strlen();
+ struct create_event_reply *reply = push_reply_data( current, sizeof(*reply) );
+ struct event *event;
- obj = create_event( name, req->manual_reset, req->initial_state );
- if (obj)
+ if ((event = create_event( get_req_data(len+1), len, req->manual_reset, req->initial_state )))
{
- reply.handle = alloc_handle( current->process, obj, EVENT_ALL_ACCESS, req->inherit );
- release_object( obj );
+ reply->handle = alloc_handle( current->process, event, EVENT_ALL_ACCESS, req->inherit );
+ release_object( event );
}
- send_reply( current, -1, 1, &reply, sizeof(reply) );
+ else reply->handle = -1;
}
/* open a handle to an event */
DECL_HANDLER(open_event)
{
- struct open_event_reply reply;
- char *name = (char *)data;
- if (!len) name = NULL;
- else CHECK_STRING( "open_event", name, len );
-
- reply.handle = open_object( name, &event_ops, req->access, req->inherit );
- send_reply( current, -1, 1, &reply, sizeof(reply) );
+ size_t len = get_req_strlen();
+ struct open_event_reply *reply = push_reply_data( current, sizeof(*reply) );
+ reply->handle = open_object( get_req_data( len + 1 ), len, &event_ops,
+ req->access, req->inherit );
}
/* do an event operation */
@@ -174,7 +164,6 @@
reset_event( req->handle );
break;
default:
- fatal_protocol_error( "event_op: invalid operation %d\n", req->op );
+ fatal_protocol_error( "event_op: invalid operation" );
}
- send_reply( current, -1, 0 );
}