Added process_id_t and thread_it_t types to the server interface
instead of using void*, and removed a number of type casts.
diff --git a/scheduler/thread.c b/scheduler/thread.c
index eb5fe60..09b9288 100644
--- a/scheduler/thread.c
+++ b/scheduler/thread.c
@@ -64,7 +64,7 @@
SERVER_START_REQ( get_thread_info )
{
req->handle = 0;
- req->tid_in = (void *)id;
+ req->tid_in = id;
if (!wine_server_call( req )) ret = reply->teb;
}
SERVER_END_REQ;
@@ -277,7 +277,7 @@
{
HANDLE handle = 0;
TEB *teb;
- void *tid = 0;
+ DWORD tid = 0;
int request_pipe[2];
if (pipe( request_pipe ) == -1)
@@ -316,7 +316,7 @@
teb->startup = THREAD_Start;
teb->htask16 = GetCurrentTask();
- if (id) *id = (DWORD)tid;
+ if (id) *id = tid;
if (SYSDEPS_SpawnThread( teb ) == -1)
{
CloseHandle( handle );
@@ -395,7 +395,7 @@
HANDLE ret = 0;
SERVER_START_REQ( open_thread )
{
- req->tid = (void *)dwThreadId;
+ req->tid = dwThreadId;
req->access = dwDesiredAccess;
req->inherit = bInheritHandle;
if (!wine_server_call_err( req )) ret = reply->handle;