Moved the wine server client-side support to dlls/ntdll. Removed a
couple of unnecessary functions.
diff --git a/dlls/kernel/process.c b/dlls/kernel/process.c
index e2c7cd3..f01730f 100644
--- a/dlls/kernel/process.c
+++ b/dlls/kernel/process.c
@@ -306,7 +306,7 @@
InitializeListHead(&process_ldr.InInitializationOrderModuleList);
/* Setup the server connection */
- CLIENT_InitServer();
+ wine_server_init_thread();
/* Retrieve startup info from the server */
SERVER_START_REQ( init_process )
@@ -386,7 +386,13 @@
SHELL_LoadRegistry();
/* global boot finished, the rest is process-local */
- CLIENT_BootDone( TRACE_ON(server) );
+ SERVER_START_REQ( boot_done )
+ {
+ req->debug_level = TRACE_ON(server);
+ wine_server_call( req );
+ }
+ SERVER_END_REQ;
+
if (TRACE_ON(relay) || TRACE_ON(snoop)) RELAY_InitDebugLists();
return TRUE;
diff --git a/dlls/kernel/thread.c b/dlls/kernel/thread.c
index cef1f40..c1f19a3 100644
--- a/dlls/kernel/thread.c
+++ b/dlls/kernel/thread.c
@@ -189,7 +189,7 @@
SYSDEPS_SetCurThread( teb );
SIGNAL_Init();
- CLIENT_InitThread();
+ wine_server_init_thread();
if (TRACE_ON(relay))
DPRINTF("%04lx:Starting thread (entryproc=%p)\n", GetCurrentThreadId(), func );
diff --git a/dlls/ntdll/Makefile.in b/dlls/ntdll/Makefile.in
index f114a19..a820534 100644
--- a/dlls/ntdll/Makefile.in
+++ b/dlls/ntdll/Makefile.in
@@ -31,7 +31,6 @@
$(TOPOBJDIR)/relay32/builtin32.c \
$(TOPOBJDIR)/relay32/relay386.c \
$(TOPOBJDIR)/relay32/snoop.c \
- $(TOPOBJDIR)/scheduler/client.c \
$(TOPOBJDIR)/scheduler/handle.c \
$(TOPOBJDIR)/scheduler/process.c \
$(TOPOBJDIR)/scheduler/pthread.c \
@@ -58,6 +57,7 @@
rtlbitmap.c \
rtlstr.c \
sec.c \
+ server.c \
signal_i386.c \
signal_powerpc.c \
signal_sparc.c \
diff --git a/dlls/ntdll/ntdll.spec b/dlls/ntdll/ntdll.spec
index f28e2ed..1509fa1 100644
--- a/dlls/ntdll/ntdll.spec
+++ b/dlls/ntdll/ntdll.spec
@@ -1062,6 +1062,7 @@
# Server interface
@ cdecl -norelay wine_server_call(ptr)
+@ cdecl wine_server_init_thread()
@ cdecl wine_server_fd_to_handle(long long long ptr)
@ cdecl wine_server_handle_to_fd(long long ptr ptr ptr)
diff --git a/dlls/ntdll/server.c b/dlls/ntdll/server.c
new file mode 100644
index 0000000..2231823
--- /dev/null
+++ b/dlls/ntdll/server.c
@@ -0,0 +1,725 @@
+/*
+ * Wine server communication
+ *
+ * Copyright (C) 1998 Alexandre Julliard
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "config.h"
+#include "wine/port.h"
+
+#include <assert.h>
+#include <ctype.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <signal.h>
+#include <stdio.h>
+#include <string.h>
+#include <sys/types.h>
+#ifdef HAVE_SYS_SOCKET_H
+# include <sys/socket.h>
+#endif
+#ifdef HAVE_SYS_WAIT_H
+#include <sys/wait.h>
+#endif
+#ifdef HAVE_SYS_UN_H
+#include <sys/un.h>
+#endif
+#ifdef HAVE_SYS_MMAN_H
+#include <sys/mman.h>
+#endif
+#include <sys/stat.h>
+#ifdef HAVE_SYS_UIO_H
+#include <sys/uio.h>
+#endif
+#ifdef HAVE_UNISTD_H
+# include <unistd.h>
+#endif
+#include <stdarg.h>
+
+#include "ntstatus.h"
+#include "thread.h"
+#include "wine/library.h"
+#include "wine/server.h"
+#include "winerror.h"
+#include "options.h"
+
+/* Some versions of glibc don't define this */
+#ifndef SCM_RIGHTS
+#define SCM_RIGHTS 1
+#endif
+
+#define SOCKETNAME "socket" /* name of the socket file */
+#define LOCKNAME "lock" /* name of the lock file */
+
+#ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
+/* data structure used to pass an fd with sendmsg/recvmsg */
+struct cmsg_fd
+{
+ int len; /* size of structure */
+ int level; /* SOL_SOCKET */
+ int type; /* SCM_RIGHTS */
+ int fd; /* fd to pass */
+};
+#endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
+
+static sigset_t block_set; /* signals to block during server calls */
+static int fd_socket = -1; /* socket to exchange file descriptors with the server */
+
+#ifdef __GNUC__
+static void fatal_error( const char *err, ... ) __attribute__((noreturn, format(printf,1,2)));
+static void fatal_perror( const char *err, ... ) __attribute__((noreturn, format(printf,1,2)));
+static void server_connect_error( const char *serverdir ) __attribute__((noreturn));
+#endif
+
+/* die on a fatal error; use only during initialization */
+static void fatal_error( const char *err, ... )
+{
+ va_list args;
+
+ va_start( args, err );
+ fprintf( stderr, "wine: " );
+ vfprintf( stderr, err, args );
+ va_end( args );
+ exit(1);
+}
+
+/* die on a fatal error; use only during initialization */
+static void fatal_perror( const char *err, ... )
+{
+ va_list args;
+
+ va_start( args, err );
+ fprintf( stderr, "wine: " );
+ vfprintf( stderr, err, args );
+ perror( " " );
+ va_end( args );
+ exit(1);
+}
+
+/***********************************************************************
+ * server_protocol_error
+ */
+void server_protocol_error( const char *err, ... )
+{
+ va_list args;
+
+ va_start( args, err );
+ fprintf( stderr, "wine client error:%lx: ", GetCurrentThreadId() );
+ vfprintf( stderr, err, args );
+ va_end( args );
+ SYSDEPS_AbortThread(1);
+}
+
+
+/***********************************************************************
+ * server_protocol_perror
+ */
+void server_protocol_perror( const char *err )
+{
+ fprintf( stderr, "wine client error:%lx: ", GetCurrentThreadId() );
+ perror( err );
+ SYSDEPS_AbortThread(1);
+}
+
+
+/***********************************************************************
+ * send_request
+ *
+ * Send a request to the server.
+ */
+static void send_request( const struct __server_request_info *req )
+{
+ int i, ret;
+
+ if (!req->u.req.request_header.request_size)
+ {
+ if ((ret = write( NtCurrentTeb()->request_fd, &req->u.req,
+ sizeof(req->u.req) )) == sizeof(req->u.req)) return;
+
+ }
+ else
+ {
+ struct iovec vec[__SERVER_MAX_DATA+1];
+
+ vec[0].iov_base = (void *)&req->u.req;
+ vec[0].iov_len = sizeof(req->u.req);
+ for (i = 0; i < req->data_count; i++)
+ {
+ vec[i+1].iov_base = (void *)req->data[i].ptr;
+ vec[i+1].iov_len = req->data[i].size;
+ }
+ if ((ret = writev( NtCurrentTeb()->request_fd, vec, i+1 )) ==
+ req->u.req.request_header.request_size + sizeof(req->u.req)) return;
+ }
+
+ if (ret >= 0) server_protocol_error( "partial write %d\n", ret );
+ if (errno == EPIPE) SYSDEPS_AbortThread(0);
+ server_protocol_perror( "sendmsg" );
+}
+
+
+/***********************************************************************
+ * read_reply_data
+ *
+ * Read data from the reply buffer; helper for wait_reply.
+ */
+static void read_reply_data( void *buffer, size_t size )
+{
+ int ret;
+
+ for (;;)
+ {
+ if ((ret = read( NtCurrentTeb()->reply_fd, buffer, size )) > 0)
+ {
+ if (!(size -= ret)) return;
+ buffer = (char *)buffer + ret;
+ continue;
+ }
+ if (!ret) break;
+ if (errno == EINTR) continue;
+ if (errno == EPIPE) break;
+ server_protocol_perror("read");
+ }
+ /* the server closed the connection; time to die... */
+ SYSDEPS_AbortThread(0);
+}
+
+
+/***********************************************************************
+ * wait_reply
+ *
+ * Wait for a reply from the server.
+ */
+inline static void wait_reply( struct __server_request_info *req )
+{
+ read_reply_data( &req->u.reply, sizeof(req->u.reply) );
+ if (req->u.reply.reply_header.reply_size)
+ read_reply_data( req->reply_data, req->u.reply.reply_header.reply_size );
+}
+
+
+/***********************************************************************
+ * wine_server_call (NTDLL.@)
+ *
+ * Perform a server call.
+ */
+unsigned int wine_server_call( void *req_ptr )
+{
+ struct __server_request_info * const req = req_ptr;
+ sigset_t old_set;
+
+ sigprocmask( SIG_BLOCK, &block_set, &old_set );
+ send_request( req );
+ wait_reply( req );
+ sigprocmask( SIG_SETMASK, &old_set, NULL );
+ return req->u.reply.reply_header.error;
+}
+
+
+/***********************************************************************
+ * wine_server_send_fd
+ *
+ * Send a file descriptor to the server.
+ */
+void wine_server_send_fd( int fd )
+{
+#ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
+ struct cmsg_fd cmsg;
+#endif
+ struct send_fd data;
+ struct msghdr msghdr;
+ struct iovec vec;
+ int ret;
+
+ vec.iov_base = (void *)&data;
+ vec.iov_len = sizeof(data);
+
+ msghdr.msg_name = NULL;
+ msghdr.msg_namelen = 0;
+ msghdr.msg_iov = &vec;
+ msghdr.msg_iovlen = 1;
+
+#ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
+ msghdr.msg_accrights = (void *)&fd;
+ msghdr.msg_accrightslen = sizeof(fd);
+#else /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
+ cmsg.len = sizeof(cmsg);
+ cmsg.level = SOL_SOCKET;
+ cmsg.type = SCM_RIGHTS;
+ cmsg.fd = fd;
+ msghdr.msg_control = &cmsg;
+ msghdr.msg_controllen = sizeof(cmsg);
+ msghdr.msg_flags = 0;
+#endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
+
+ data.tid = GetCurrentThreadId();
+ data.fd = fd;
+
+ for (;;)
+ {
+ if ((ret = sendmsg( fd_socket, &msghdr, 0 )) == sizeof(data)) return;
+ if (ret >= 0) server_protocol_error( "partial write %d\n", ret );
+ if (errno == EINTR) continue;
+ if (errno == EPIPE) SYSDEPS_AbortThread(0);
+ server_protocol_perror( "sendmsg" );
+ }
+}
+
+
+/***********************************************************************
+ * receive_fd
+ *
+ * Receive a file descriptor passed from the server.
+ */
+static int receive_fd( obj_handle_t *handle )
+{
+ struct iovec vec;
+ int ret, fd;
+
+#ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
+ struct msghdr msghdr;
+
+ fd = -1;
+ msghdr.msg_accrights = (void *)&fd;
+ msghdr.msg_accrightslen = sizeof(fd);
+#else /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
+ struct msghdr msghdr;
+ struct cmsg_fd cmsg;
+
+ cmsg.len = sizeof(cmsg);
+ cmsg.level = SOL_SOCKET;
+ cmsg.type = SCM_RIGHTS;
+ cmsg.fd = -1;
+ msghdr.msg_control = &cmsg;
+ msghdr.msg_controllen = sizeof(cmsg);
+ msghdr.msg_flags = 0;
+#endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
+
+ msghdr.msg_name = NULL;
+ msghdr.msg_namelen = 0;
+ msghdr.msg_iov = &vec;
+ msghdr.msg_iovlen = 1;
+ vec.iov_base = (void *)handle;
+ vec.iov_len = sizeof(*handle);
+
+ for (;;)
+ {
+ if ((ret = recvmsg( fd_socket, &msghdr, 0 )) > 0)
+ {
+#ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
+ fd = cmsg.fd;
+#endif
+ if (fd == -1) server_protocol_error( "no fd received for handle %d\n", *handle );
+ fcntl( fd, F_SETFD, 1 ); /* set close on exec flag */
+ return fd;
+ }
+ if (!ret) break;
+ if (errno == EINTR) continue;
+ if (errno == EPIPE) break;
+ server_protocol_perror("recvmsg");
+ }
+ /* the server closed the connection; time to die... */
+ SYSDEPS_AbortThread(0);
+}
+
+
+/***********************************************************************
+ * store_cached_fd
+ *
+ * Store the cached fd value for a given handle back into the server.
+ * Returns the new fd, which can be different if there was already an
+ * fd in the cache for that handle.
+ */
+inline static int store_cached_fd( int fd, obj_handle_t handle )
+{
+ SERVER_START_REQ( set_handle_info )
+ {
+ req->handle = handle;
+ req->flags = 0;
+ req->mask = 0;
+ req->fd = fd;
+ if (!wine_server_call( req ))
+ {
+ if (reply->cur_fd != fd)
+ {
+ /* someone was here before us */
+ close( fd );
+ fd = reply->cur_fd;
+ }
+ }
+ else
+ {
+ close( fd );
+ fd = -1;
+ }
+ }
+ SERVER_END_REQ;
+ return fd;
+}
+
+
+/***********************************************************************
+ * wine_server_fd_to_handle (NTDLL.@)
+ *
+ * Allocate a file handle for a Unix fd.
+ */
+int wine_server_fd_to_handle( int fd, unsigned int access, int inherit, obj_handle_t *handle )
+{
+ int ret;
+
+ *handle = 0;
+ wine_server_send_fd( fd );
+
+ SERVER_START_REQ( alloc_file_handle )
+ {
+ req->access = access;
+ req->inherit = inherit;
+ req->fd = fd;
+ if (!(ret = wine_server_call( req ))) *handle = reply->handle;
+ }
+ SERVER_END_REQ;
+ return ret;
+}
+
+
+/***********************************************************************
+ * wine_server_handle_to_fd (NTDLL.@)
+ *
+ * Retrieve the Unix fd corresponding to a file handle.
+ */
+int wine_server_handle_to_fd( obj_handle_t handle, unsigned int access, int *unix_fd,
+ enum fd_type *type, int *flags )
+{
+ obj_handle_t fd_handle;
+ int ret, fd = -1;
+
+ *unix_fd = -1;
+ for (;;)
+ {
+ SERVER_START_REQ( get_handle_fd )
+ {
+ req->handle = handle;
+ req->access = access;
+ if (!(ret = wine_server_call( req ))) fd = reply->fd;
+ if (type) *type = reply->type;
+ if (flags) *flags = reply->flags;
+ }
+ SERVER_END_REQ;
+ if (ret) return ret;
+
+ if (fd != -1) break;
+
+ /* it wasn't in the cache, get it from the server */
+ fd = receive_fd( &fd_handle );
+ /* and store it back into the cache */
+ fd = store_cached_fd( fd, fd_handle );
+
+ if (fd_handle == handle) break;
+ /* if we received a different handle this means there was
+ * a race with another thread; we restart everything from
+ * scratch in this case.
+ */
+ }
+
+ if ((fd != -1) && ((fd = dup(fd)) == -1)) return STATUS_TOO_MANY_OPENED_FILES;
+ *unix_fd = fd;
+ return STATUS_SUCCESS;
+}
+
+
+/***********************************************************************
+ * start_server
+ *
+ * Start a new wine server.
+ */
+static void start_server( const char *oldcwd )
+{
+ static int started; /* we only try once */
+ char *path, *p;
+ if (!started)
+ {
+ int status;
+ int pid = fork();
+ if (pid == -1) fatal_perror( "fork" );
+ if (!pid)
+ {
+ /* if server is explicitly specified, use this */
+ if ((p = getenv("WINESERVER")))
+ {
+ if (p[0] != '/' && oldcwd[0] == '/') /* make it an absolute path */
+ {
+ if (!(path = malloc( strlen(oldcwd) + strlen(p) + 1 )))
+ fatal_error( "out of memory\n" );
+ sprintf( path, "%s/%s", oldcwd, p );
+ p = path;
+ }
+ execl( p, p, NULL );
+ fatal_perror( "could not exec the server '%s'\n"
+ " specified in the WINESERVER environment variable", p );
+ }
+
+ /* first try the installation dir */
+ execl( BINDIR "/wineserver", "wineserver", NULL );
+
+ /* now try the dir we were launched from */
+ if (full_argv0)
+ {
+ if (!(path = malloc( strlen(full_argv0) + 20 )))
+ fatal_error( "out of memory\n" );
+ if ((p = strrchr( strcpy( path, full_argv0 ), '/' )))
+ {
+ strcpy( p, "/wineserver" );
+ execl( path, path, NULL );
+ }
+ free(path);
+ }
+
+ /* finally try the path */
+ execlp( "wineserver", "wineserver", NULL );
+ fatal_error( "could not exec wineserver\n" );
+ }
+ waitpid( pid, &status, 0 );
+ status = WIFEXITED(status) ? WEXITSTATUS(status) : 1;
+ if (status == 2) return; /* server lock held by someone else, will retry later */
+ if (status) exit(status); /* server failed */
+ started = 1;
+ }
+}
+
+
+/***********************************************************************
+ * server_connect_error
+ *
+ * Try to display a meaningful explanation of why we couldn't connect
+ * to the server.
+ */
+static void server_connect_error( const char *serverdir )
+{
+ int fd;
+ struct flock fl;
+
+ if ((fd = open( LOCKNAME, O_WRONLY )) == -1)
+ fatal_error( "for some mysterious reason, the wine server never started.\n" );
+
+ fl.l_type = F_WRLCK;
+ fl.l_whence = SEEK_SET;
+ fl.l_start = 0;
+ fl.l_len = 1;
+ if (fcntl( fd, F_GETLK, &fl ) != -1)
+ {
+ if (fl.l_type == F_WRLCK) /* the file is locked */
+ fatal_error( "a wine server seems to be running, but I cannot connect to it.\n"
+ " You probably need to kill that process (it might be pid %d).\n",
+ (int)fl.l_pid );
+ fatal_error( "for some mysterious reason, the wine server failed to run.\n" );
+ }
+ fatal_error( "the file system of '%s' doesn't support locks,\n"
+ " and there is a 'socket' file in that directory that prevents wine from starting.\n"
+ " You should make sure no wine server is running, remove that file and try again.\n",
+ serverdir );
+}
+
+
+/***********************************************************************
+ * server_connect
+ *
+ * Attempt to connect to an existing server socket.
+ * We need to be in the server directory already.
+ */
+static int server_connect( const char *oldcwd, const char *serverdir )
+{
+ struct sockaddr_un addr;
+ struct stat st;
+ int s, slen, retry;
+
+ /* chdir to the server directory */
+ if (chdir( serverdir ) == -1)
+ {
+ if (errno != ENOENT) fatal_perror( "chdir to %s", serverdir );
+ start_server( "." );
+ if (chdir( serverdir ) == -1) fatal_perror( "chdir to %s", serverdir );
+ }
+
+ /* make sure we are at the right place */
+ if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir );
+ if (st.st_uid != getuid()) fatal_error( "'%s' is not owned by you\n", serverdir );
+ if (st.st_mode & 077) fatal_error( "'%s' must not be accessible by other users\n", serverdir );
+
+ for (retry = 0; retry < 6; retry++)
+ {
+ /* if not the first try, wait a bit to leave the previous server time to exit */
+ if (retry)
+ {
+ usleep( 100000 * retry * retry );
+ start_server( oldcwd );
+ if (lstat( SOCKETNAME, &st ) == -1) continue; /* still no socket, wait a bit more */
+ }
+ else if (lstat( SOCKETNAME, &st ) == -1) /* check for an already existing socket */
+ {
+ if (errno != ENOENT) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME );
+ start_server( oldcwd );
+ if (lstat( SOCKETNAME, &st ) == -1) continue; /* still no socket, wait a bit more */
+ }
+
+ /* make sure the socket is sane (ISFIFO needed for Solaris) */
+ if (!S_ISSOCK(st.st_mode) && !S_ISFIFO(st.st_mode))
+ fatal_error( "'%s/%s' is not a socket\n", serverdir, SOCKETNAME );
+ if (st.st_uid != getuid())
+ fatal_error( "'%s/%s' is not owned by you\n", serverdir, SOCKETNAME );
+
+ /* try to connect to it */
+ addr.sun_family = AF_UNIX;
+ strcpy( addr.sun_path, SOCKETNAME );
+ slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
+#ifdef HAVE_STRUCT_SOCKADDR_UN_SUN_LEN
+ addr.sun_len = slen;
+#endif
+ if ((s = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
+ if (connect( s, (struct sockaddr *)&addr, slen ) != -1)
+ {
+ fcntl( s, F_SETFD, 1 ); /* set close on exec flag */
+ return s;
+ }
+ close( s );
+ }
+ server_connect_error( serverdir );
+}
+
+
+/***********************************************************************
+ * server_init
+ *
+ * Start the server and create the initial socket pair.
+ */
+static void server_init(void)
+{
+ int size;
+ char *oldcwd;
+ obj_handle_t dummy_handle;
+
+ /* retrieve the current directory */
+ for (size = 512; ; size *= 2)
+ {
+ if (!(oldcwd = malloc( size ))) break;
+ if (getcwd( oldcwd, size )) break;
+ free( oldcwd );
+ if (errno == ERANGE) continue;
+ oldcwd = NULL;
+ break;
+ }
+
+ /* if argv[0] is a relative path, make it absolute */
+ full_argv0 = argv0;
+ if (oldcwd && argv0[0] != '/' && strchr( argv0, '/' ))
+ {
+ char *new_argv0 = malloc( strlen(oldcwd) + strlen(argv0) + 2 );
+ if (new_argv0)
+ {
+ strcpy( new_argv0, oldcwd );
+ strcat( new_argv0, "/" );
+ strcat( new_argv0, argv0 );
+ full_argv0 = new_argv0;
+ }
+ }
+
+ /* connect to the server */
+ fd_socket = server_connect( oldcwd, wine_get_server_dir() );
+
+ /* switch back to the starting directory */
+ if (oldcwd)
+ {
+ chdir( oldcwd );
+ free( oldcwd );
+ }
+
+ /* setup the signal mask */
+ sigemptyset( &block_set );
+ sigaddset( &block_set, SIGALRM );
+ sigaddset( &block_set, SIGIO );
+ sigaddset( &block_set, SIGINT );
+ sigaddset( &block_set, SIGHUP );
+ sigaddset( &block_set, SIGUSR1 );
+ sigaddset( &block_set, SIGUSR2 );
+
+ /* receive the first thread request fd on the main socket */
+ NtCurrentTeb()->request_fd = receive_fd( &dummy_handle );
+}
+
+
+/***********************************************************************
+ * wine_server_init_thread
+ *
+ * Send an init thread request. Return 0 if OK.
+ */
+void wine_server_init_thread(void)
+{
+ TEB *teb = NtCurrentTeb();
+ int version, ret;
+ int reply_pipe[2];
+ struct sigaction sig_act;
+
+ if (fd_socket == -1) server_init();
+
+ sig_act.sa_handler = SIG_IGN;
+ sig_act.sa_flags = 0;
+ sigemptyset( &sig_act.sa_mask );
+
+ /* ignore SIGPIPE so that we get a EPIPE error instead */
+ sigaction( SIGPIPE, &sig_act, NULL );
+ /* automatic child reaping to avoid zombies */
+#ifdef SA_NOCLDWAIT
+ sig_act.sa_flags |= SA_NOCLDWAIT;
+#endif
+ sigaction( SIGCHLD, &sig_act, NULL );
+
+ /* create the server->client communication pipes */
+ if (pipe( reply_pipe ) == -1) server_protocol_perror( "pipe" );
+ if (pipe( teb->wait_fd ) == -1) server_protocol_perror( "pipe" );
+ wine_server_send_fd( reply_pipe[1] );
+ wine_server_send_fd( teb->wait_fd[1] );
+ teb->reply_fd = reply_pipe[0];
+ close( reply_pipe[1] );
+
+ /* set close on exec flag */
+ fcntl( teb->reply_fd, F_SETFD, 1 );
+ fcntl( teb->wait_fd[0], F_SETFD, 1 );
+ fcntl( teb->wait_fd[1], F_SETFD, 1 );
+
+ SERVER_START_REQ( init_thread )
+ {
+ req->unix_pid = getpid();
+ req->unix_tid = SYSDEPS_GetUnixTid();
+ req->teb = teb;
+ req->entry = teb->entry_point;
+ req->reply_fd = reply_pipe[1];
+ req->wait_fd = teb->wait_fd[1];
+ ret = wine_server_call( req );
+ teb->ClientId.UniqueProcess = (HANDLE)reply->pid;
+ teb->ClientId.UniqueThread = (HANDLE)reply->tid;
+ version = reply->version;
+ }
+ SERVER_END_REQ;
+
+ if (ret) server_protocol_error( "init_thread failed with status %x\n", ret );
+ if (version != SERVER_PROTOCOL_VERSION)
+ server_protocol_error( "version mismatch %d/%d.\n"
+ "Your %s binary was not upgraded correctly,\n"
+ "or you have an older one somewhere in your PATH.\n"
+ "Or maybe the wrong wineserver is still running?\n",
+ version, SERVER_PROTOCOL_VERSION,
+ (version > SERVER_PROTOCOL_VERSION) ? "wine" : "wineserver" );
+}