No longer directly accessing debuggee memory.
Execution context (mode, steps...) are now linked to a thread.
Removed some X11 crst hacks.
Rewrote info/walk commands.
Removed direct debugger invocation code (and moved the rest to the new
winedbg.c file).

diff --git a/debugger/debugger.h b/debugger/debugger.h
new file mode 100644
index 0000000..d51ddc3
--- /dev/null
+++ b/debugger/debugger.h
@@ -0,0 +1,395 @@
+/*
+ * Debugger definitions
+ *
+ * Copyright 1995 Alexandre Julliard
+ */
+
+#ifndef __WINE_DEBUGGER_H
+#define __WINE_DEBUGGER_H
+
+#include <sys/types.h> /* u_long ... */
+#include "windef.h"
+#include "winbase.h"
+
+#ifdef __i386__
+#define STEP_FLAG 0x100 /* single step flag */
+#define V86_FLAG  0x00020000
+#endif
+
+#define SYM_FUNC	 0x0
+#define SYM_DATA	 0x1
+#define SYM_WIN32	 0x2
+#define SYM_WINE	 0x4
+#define SYM_INVALID	 0x8
+#define SYM_TRAMPOLINE	 0x10
+#define SYM_STEP_THROUGH 0x20
+
+enum	debug_type {DT_BASIC, DT_CONST, DT_POINTER, DT_ARRAY, DT_STRUCT, DT_ENUM, DT_TYPEDEF, DT_FUNC, DT_BITFIELD};
+
+
+/*
+ * Return values for DEBUG_CheckLinenoStatus.  Used to determine
+ * what to do when the 'step' command is given.
+ */
+#define FUNC_HAS_NO_LINES	(0)
+#define NOT_ON_LINENUMBER	(1)
+#define AT_LINENUMBER		(2)
+#define FUNC_IS_TRAMPOLINE	(3)
+
+/*
+ * For constants generated by the parser, we use this datatype
+ */
+extern struct datatype * DEBUG_TypeInt;
+extern struct datatype * DEBUG_TypeIntConst;
+extern struct datatype * DEBUG_TypeUSInt;
+extern struct datatype * DEBUG_TypeString;
+
+typedef struct
+{
+    struct datatype * type;
+    DWORD seg;  /* 0xffffffff means current default segment (cs or ds) */
+    DWORD off;
+} DBG_ADDR;
+
+struct list_id
+{
+    char * sourcefile;
+    int    line;
+};
+
+struct  wine_lines {
+  unsigned long		line_number;
+  DBG_ADDR		pc_offset;
+};
+
+struct symbol_info
+{
+  struct name_hash * sym;
+  struct list_id     list;
+};
+
+typedef struct wine_lines WineLineNo;
+
+/*
+ * This structure holds information about stack variables, function
+ * parameters, and register variables, which are all local to this
+ * function.
+ */
+struct  wine_locals {
+  unsigned int		regno:8;	/* For register symbols */
+  signed int		offset:24;	/* offset from esp/ebp to symbol */
+  unsigned int		pc_start;	/* For RBRAC/LBRAC */
+  unsigned int		pc_end;		/* For RBRAC/LBRAC */
+  char		      * name;		/* Name of symbol */
+  struct datatype     * type;		/* Datatype of symbol */
+};
+
+typedef struct wine_locals WineLocals;
+
+enum exec_mode
+{
+    EXEC_CONT,       		/* Continuous execution */
+    EXEC_PASS,       		/* Continue, passing exception to app */
+    EXEC_STEP_OVER,  		/* Stepping over a call to next source line */
+    EXEC_STEP_INSTR,  		/* Step to next source line, stepping in if needed */
+    EXEC_STEPI_OVER,  		/* Stepping over a call */
+    EXEC_STEPI_INSTR,  		/* Single-stepping an instruction */
+    EXEC_FINISH,		/* Step until we exit current frame */
+    EXEC_STEP_OVER_TRAMPOLINE  	/* Step over trampoline.  Requires that
+				 * we dig the real return value off the stack
+				 * and set breakpoint there - not at the
+				 * instr just after the call.
+				 */
+};
+ 
+typedef struct
+{
+    DBG_ADDR      addr;
+    BYTE          addrlen;
+    BYTE          opcode;
+    WORD	  skipcount;
+    WORD	  enabled : 1, 
+                  refcount;
+    struct expr * condition;
+} BREAKPOINT;
+
+typedef struct tagWINE_DBG_THREAD {
+    struct tagWINE_DBG_PROCESS*	process;
+    HANDLE			handle;
+    DWORD			tid;
+    LPVOID			start;
+    LPVOID			teb;
+    int				wait_for_first_exception;
+    int				dbg_mode;
+    enum exec_mode 		dbg_exec_mode;
+    int 			dbg_exec_count;
+    BREAKPOINT			stepOverBP;
+    struct tagWINE_DBG_THREAD* 	next;
+    struct tagWINE_DBG_THREAD* 	prev;
+} WINE_DBG_THREAD;
+
+typedef struct tagWINE_DBG_PROCESS {
+    HANDLE			handle;
+    DWORD			pid;
+    WINE_DBG_THREAD*		threads;
+    struct tagWINE_DBG_PROCESS*	next;
+    struct tagWINE_DBG_PROCESS*	prev;
+} WINE_DBG_PROCESS;
+
+extern	WINE_DBG_PROCESS* DEBUG_CurrProcess;
+extern	WINE_DBG_THREAD*  DEBUG_CurrThread;
+extern  CONTEXT		  DEBUG_context;
+
+#define DEBUG_READ_MEM(addr, buf, len) \
+      (ReadProcessMemory(DEBUG_CurrProcess->handle, (addr), (buf), (len), NULL))
+
+#define DEBUG_WRITE_MEM(addr, buf, len) \
+      (WriteProcessMemory(DEBUG_CurrProcess->handle, (addr), (buf), (len), NULL))
+
+#define DEBUG_READ_MEM_VERBOSE(addr, buf, len) \
+      (DEBUG_READ_MEM((addr), (buf), (len)) || (DEBUG_InvalLinAddr( addr ),0))
+
+#define DEBUG_WRITE_MEM_VERBOSE(addr, buf, len) \
+      (DEBUG_WRITE_MEM((addr), (buf), (len)) || (DEBUG_InvalLinAddr( addr ),0))
+
+#ifdef __i386__
+#ifdef REG_SP  /* Some Sun includes define this */
+#undef REG_SP
+#endif
+
+enum debug_regs
+{
+    REG_EAX, REG_EBX, REG_ECX, REG_EDX, REG_ESI,
+    REG_EDI, REG_EBP, REG_EFL, REG_EIP, REG_ESP,
+    REG_AX,  REG_BX,  REG_CX,  REG_DX,  REG_SI,
+    REG_DI,  REG_BP,  REG_FL,  REG_IP,  REG_SP,
+    REG_CS,  REG_DS,  REG_ES,  REG_SS,  REG_FS, REG_GS
+};
+#endif
+
+#define	OFFSET_OF(__c,__f)		((int)(((char*)&(((__c*)0)->__f))-((char*)0)))
+
+  /* debugger/break.c */
+extern void DEBUG_SetBreakpoints( BOOL set );
+extern int  DEBUG_FindBreakpoint( const DBG_ADDR *addr );
+extern void DEBUG_AddBreakpoint( const DBG_ADDR *addr );
+extern void DEBUG_DelBreakpoint( int num );
+extern void DEBUG_EnableBreakpoint( int num, BOOL enable );
+extern void DEBUG_InfoBreakpoints(void);
+extern BOOL DEBUG_HandleTrap(void);
+extern BOOL DEBUG_ShouldContinue( enum exec_mode mode, int * count );
+extern void DEBUG_SuspendExecution( void );
+extern enum exec_mode DEBUG_RestartExecution( enum exec_mode mode, int count );
+extern BOOL DEBUG_IsFctReturn(void);
+
+  /* debugger/db_disasm.c */
+extern void DEBUG_Disasm( DBG_ADDR *addr, int display );
+
+  /* debugger/expr.c */
+extern void DEBUG_FreeExprMem(void);
+struct expr * DEBUG_RegisterExpr(enum debug_regs);
+struct expr * DEBUG_SymbolExpr(const char * name);
+struct expr * DEBUG_ConstExpr(int val);
+struct expr * DEBUG_StringExpr(const char * str);
+struct expr * DEBUG_SegAddr(struct expr *, struct expr *);
+struct expr * DEBUG_USConstExpr(unsigned int val);
+struct expr * DEBUG_BinopExpr(int oper, struct expr *, struct expr *);
+struct expr * DEBUG_UnopExpr(int oper, struct expr *);
+struct expr * DEBUG_StructPExpr(struct expr *, const char * element);
+struct expr * DEBUG_StructExpr(struct expr *, const char * element);
+struct expr * DEBUG_ArrayExpr(struct expr *, struct expr * index);
+struct expr * DEBUG_CallExpr(const char *, int nargs, ...);
+struct expr * DEBUG_TypeCastExpr(struct datatype *, struct expr *);
+extern int  DEBUG_ExprValue(const DBG_ADDR *, unsigned int *);
+extern DBG_ADDR DEBUG_EvalExpr(struct expr *);
+extern int DEBUG_DelDisplay(int displaynum);
+extern struct expr * DEBUG_CloneExpr(struct expr * exp);
+extern int DEBUG_FreeExpr(struct expr * exp);
+extern int DEBUG_DisplayExpr(struct expr * exp);
+
+  /* more debugger/break.c */
+extern int DEBUG_AddBPCondition(int bpnum, struct expr * exp);
+
+  /* debugger/display.c */
+extern int DEBUG_DoDisplay(void);
+extern int DEBUG_AddDisplay(struct expr * exp, int count, char format);
+extern int DEBUG_DoDisplay(void);
+extern int DEBUG_DelDisplay(int displaynum);
+extern int DEBUG_InfoDisplay(void);
+
+  /* debugger/hash.c */
+extern struct name_hash * DEBUG_AddSymbol( const char *name, 
+					   const DBG_ADDR *addr,
+					   const char * sourcefile,
+					   int flags);
+extern struct name_hash * DEBUG_AddInvSymbol( const char *name, 
+					   const DBG_ADDR *addr,
+					   const char * sourcefile);
+extern BOOL DEBUG_GetSymbolValue( const char * name, const int lineno,
+				     DBG_ADDR *addr, int );
+extern BOOL DEBUG_SetSymbolValue( const char * name, const DBG_ADDR *addr );
+extern const char * DEBUG_FindNearestSymbol( const DBG_ADDR *addr, int flag,
+					     struct name_hash ** rtn,
+					     unsigned int ebp,
+					     struct list_id * source);
+extern void DEBUG_ReadSymbolTable( const char * filename );
+extern int  DEBUG_LoadEntryPoints( const char * prefix );
+extern void DEBUG_AddLineNumber( struct name_hash * func, int line_num, 
+		     unsigned long offset );
+extern struct wine_locals *
+            DEBUG_AddLocal( struct name_hash * func, int regno, 
+			    int offset,
+			    int pc_start,
+			    int pc_end,
+			    char * name);
+extern int DEBUG_CheckLinenoStatus(const DBG_ADDR *addr);
+extern void DEBUG_GetFuncInfo(struct list_id * ret, const char * file, 
+			      const char * func);
+extern int DEBUG_SetSymbolSize(struct name_hash * sym, unsigned int len);
+extern int DEBUG_SetSymbolBPOff(struct name_hash * sym, unsigned int len);
+extern int DEBUG_GetSymbolAddr(struct name_hash * sym, DBG_ADDR * addr);
+extern int DEBUG_cmp_sym(const void * p1, const void * p2);
+extern BOOL DEBUG_GetLineNumberAddr( struct name_hash *, const int lineno, 
+				DBG_ADDR *addr, int bp_flag );
+
+extern int DEBUG_SetLocalSymbolType(struct wine_locals * sym, 
+				    struct datatype * type);
+BOOL DEBUG_Normalize(struct name_hash * nh );
+
+  /* debugger/info.c */
+extern void DEBUG_PrintBasic( const DBG_ADDR *addr, int count, char format );
+extern struct symbol_info DEBUG_PrintAddress( const DBG_ADDR *addr, 
+					      int addrlen, int flag );
+extern void DEBUG_Help(void);
+extern void DEBUG_HelpInfo(void);
+extern struct symbol_info DEBUG_PrintAddressAndArgs( const DBG_ADDR *addr, 
+						     int addrlen, 
+						     unsigned int ebp, 
+						     int flag );
+extern void DEBUG_InfoClass(const char* clsName);
+extern void DEBUG_WalkClasses(void);
+extern void DEBUG_WalkModref(DWORD p);
+extern void DEBUG_DumpModule(DWORD mod);
+extern void DEBUG_WalkModules(void);
+extern void DEBUG_WalkProcess(void);
+extern void DEBUG_DumpQueue(DWORD q);
+extern void DEBUG_WalkQueues(void);
+extern void DEBUG_InfoSegments(DWORD s, int v);
+extern void DEBUG_InfoVirtual(void);
+extern void DEBUG_InfoWindow(HWND hWnd);
+extern void DEBUG_WalkWindows(HWND hWnd, int indent);
+
+  /* debugger/memory.c */
+extern int DEBUG_ReadMemory( const DBG_ADDR *address );
+extern void DEBUG_WriteMemory( const DBG_ADDR *address, int value );
+extern void DEBUG_ExamineMemory( const DBG_ADDR *addr, int count, char format);
+extern void DEBUG_InvalLinAddr( void* addr );
+#ifdef __i386__
+extern void DEBUG_GetCurrentAddress( DBG_ADDR * );
+extern DWORD DEBUG_ToLinear( const DBG_ADDR *address );
+extern void DEBUG_FixAddress( DBG_ADDR *address, DWORD def );
+extern BOOL DEBUG_FixSegment( DBG_ADDR* addr );
+extern int  DEBUG_GetSelectorType( WORD sel );
+extern int  DEBUG_IsSelectorSystem( WORD sel );
+#endif
+
+  /* debugger/registers.c */
+extern void DEBUG_SetRegister( enum debug_regs reg, int val );
+extern int DEBUG_GetRegister( enum debug_regs reg );
+extern void DEBUG_InfoRegisters(void);
+extern BOOL DEBUG_ValidateRegisters(void);
+extern int DEBUG_PrintRegister(enum debug_regs reg);
+
+  /* debugger/stack.c */
+extern void DEBUG_InfoStack(void);
+extern void DEBUG_BackTrace(BOOL noisy);
+extern int  DEBUG_InfoLocals(void);
+extern int  DEBUG_SetFrame(int newframe);
+extern int  DEBUG_GetCurrentFrame(struct name_hash ** name, 
+				  unsigned int * eip,
+				  unsigned int * ebp);
+
+  /* debugger/stabs.c */
+extern int DEBUG_ReadExecutableDbgInfo(void);
+extern int DEBUG_ParseStabs(char * addr, unsigned int load_offset, unsigned int staboff, int stablen, unsigned int strtaboff, int strtablen);
+
+  /* debugger/msc.c */
+extern int DEBUG_RegisterDebugInfo( HMODULE, const char *);
+extern int DEBUG_ProcessDeferredDebug(void);
+extern int DEBUG_RegisterELFDebugInfo(int load_addr, u_long size, const char * name);
+extern void DEBUG_InfoShare(void);
+extern void DEBUG_InitCVDataTypes(void);
+
+  /* debugger/types.c */
+extern int DEBUG_nchar;
+extern void DEBUG_InitTypes(void);
+extern struct datatype * DEBUG_NewDataType(enum debug_type xtype, 
+					   const char * typename);
+extern unsigned int 
+DEBUG_TypeDerefPointer(const DBG_ADDR * addr, struct datatype ** newtype);
+extern int DEBUG_AddStructElement(struct datatype * dt, 
+				  char * name, struct datatype * type, 
+				  int offset, int size);
+extern int DEBUG_SetStructSize(struct datatype * dt, int size);
+extern int DEBUG_SetPointerType(struct datatype * dt, struct datatype * dt2);
+extern int DEBUG_SetArrayParams(struct datatype * dt, int min, int max,
+				struct datatype * dt2);
+extern void DEBUG_Print( const DBG_ADDR *addr, int count, char format, int level );
+extern unsigned int DEBUG_FindStructElement(DBG_ADDR * addr, 
+					    const char * ele_name, int * tmpbuf);
+extern struct datatype * DEBUG_GetPointerType(struct datatype * dt);
+extern int DEBUG_GetObjectSize(struct datatype * dt);
+extern unsigned int DEBUG_ArrayIndex(const DBG_ADDR * addr, DBG_ADDR * result, int index);
+extern struct datatype * DEBUG_FindOrMakePointerType(struct datatype * reftype);
+extern long long int DEBUG_GetExprValue(const DBG_ADDR * addr, char ** format);
+extern int DEBUG_SetBitfieldParams(struct datatype * dt, int offset, 
+				   int nbits, struct datatype * dt2);
+extern int DEBUG_CopyFieldlist(struct datatype * dt, struct datatype * dt2);
+extern enum debug_type DEBUG_GetType(struct datatype * dt);
+extern struct datatype * DEBUG_TypeCast(enum debug_type, const char *);
+extern int DEBUG_PrintTypeCast(struct datatype *);
+
+  /* debugger/source.c */
+extern void DEBUG_ShowDir(void);
+extern void DEBUG_AddPath(const char * path);
+extern void DEBUG_List(struct list_id * line1, struct list_id * line2,  
+		       int delta);
+extern void DEBUG_NukePath(void);
+extern void DEBUG_Disassemble( const DBG_ADDR *, const DBG_ADDR*, int offset );
+
+  /* debugger/external.c */
+extern void DEBUG_ExternalDebugger(void);
+
+  /* debugger/dbg.y */
+extern void DEBUG_Exit( DWORD exit_code );
+extern BOOL DEBUG_Main( BOOL is_debug, BOOL force );
+
+  /* Choose your allocator! */
+#if 1
+/* this one is libc's fast one */
+extern void*	DEBUG_XMalloc(size_t size);
+extern void*	DEBUG_XReAlloc(void *ptr, size_t size);
+extern char*	DEBUG_XStrDup(const char *str);
+
+#define DBG_alloc(x)		DEBUG_XMalloc(x)
+#define DBG_realloc(x,y) 	DEBUG_XReAlloc(x,y)
+#define DBG_free(x) 		free(x)
+#define DBG_strdup(x) 		DEBUG_XStrDup(x)
+#else
+/* this one is slow (takes 5 minutes to load the debugger on my machine),
+   but is pretty crash-proof (can step through malloc() without problems,
+   malloc() arena (and other heaps) can be totally wasted and it'll still
+   work, etc... if someone could make optimized routines so it wouldn't
+   take so long to load, it could be made default) */
+#include "heap.h"
+#define DBG_alloc(x) HEAP_xalloc(dbg_heap,0,x)
+#define DBG_realloc(x,y) HEAP_xrealloc(dbg_heap,0,x,y)
+#define DBG_free(x) HeapFree(dbg_heap,0,x)
+#define DBG_strdup(x) HEAP_strdupA(dbg_heap,0,x)
+#define DBG_need_heap
+extern HANDLE dbg_heap;
+#endif
+
+#define		DEBUG_STATUS_NO_SYMBOL	0x80003000
+
+#endif  /* __WINE_DEBUGGER_H */