winex11.drv/wined3d: Fix tsx11 calling convention.
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index ee8f07f..b401f94 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -29,8 +29,8 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
int num_lock = 0;
-void (*wine_tsx11_lock_ptr)(void) = NULL;
-void (*wine_tsx11_unlock_ptr)(void) = NULL;
+void (*CDECL wine_tsx11_lock_ptr)(void) = NULL;
+void (*CDECL wine_tsx11_unlock_ptr)(void) = NULL;
/* When updating default value here, make sure to update winecfg as well,
@@ -88,7 +88,7 @@
return ERROR_FILE_NOT_FOUND;
}
-static void wined3d_do_nothing(void)
+static void CDECL wined3d_do_nothing(void)
{
}
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 7e422fb..60414ee5 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -483,8 +483,8 @@
/* X11 locking */
-extern void (*wine_tsx11_lock_ptr)(void);
-extern void (*wine_tsx11_unlock_ptr)(void);
+extern void (* CDECL wine_tsx11_lock_ptr)(void);
+extern void (* CDECL wine_tsx11_unlock_ptr)(void);
/* As GLX relies on X, this is needed */
extern int num_lock;
diff --git a/dlls/winex11.drv/x11drv_main.c b/dlls/winex11.drv/x11drv_main.c
index 6b0e95c..b4e4bca 100644
--- a/dlls/winex11.drv/x11drv_main.c
+++ b/dlls/winex11.drv/x11drv_main.c
@@ -271,7 +271,7 @@
/***********************************************************************
* wine_tsx11_lock (X11DRV.@)
*/
-void wine_tsx11_lock(void)
+void CDECL wine_tsx11_lock(void)
{
EnterCriticalSection( &X11DRV_CritSection );
}
@@ -279,7 +279,7 @@
/***********************************************************************
* wine_tsx11_unlock (X11DRV.@)
*/
-void wine_tsx11_unlock(void)
+void CDECL wine_tsx11_unlock(void)
{
LeaveCriticalSection( &X11DRV_CritSection );
}