winex11.drv/wined3d: Fix tsx11 calling convention.
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index ee8f07f..b401f94 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -29,8 +29,8 @@
 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
 
 int num_lock = 0;
-void (*wine_tsx11_lock_ptr)(void) = NULL;
-void (*wine_tsx11_unlock_ptr)(void) = NULL;
+void (*CDECL wine_tsx11_lock_ptr)(void) = NULL;
+void (*CDECL wine_tsx11_unlock_ptr)(void) = NULL;
 
 
 /* When updating default value here, make sure to update winecfg as well,
@@ -88,7 +88,7 @@
     return ERROR_FILE_NOT_FOUND;
 }
 
-static void wined3d_do_nothing(void)
+static void CDECL wined3d_do_nothing(void)
 {
 }
 
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 7e422fb..60414ee5 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -483,8 +483,8 @@
 
 /* X11 locking */
 
-extern void (*wine_tsx11_lock_ptr)(void);
-extern void (*wine_tsx11_unlock_ptr)(void);
+extern void (* CDECL wine_tsx11_lock_ptr)(void);
+extern void (* CDECL wine_tsx11_unlock_ptr)(void);
 
 /* As GLX relies on X, this is needed */
 extern int num_lock;
diff --git a/dlls/winex11.drv/x11drv_main.c b/dlls/winex11.drv/x11drv_main.c
index 6b0e95c..b4e4bca 100644
--- a/dlls/winex11.drv/x11drv_main.c
+++ b/dlls/winex11.drv/x11drv_main.c
@@ -271,7 +271,7 @@
 /***********************************************************************
  *		wine_tsx11_lock   (X11DRV.@)
  */
-void wine_tsx11_lock(void)
+void CDECL wine_tsx11_lock(void)
 {
     EnterCriticalSection( &X11DRV_CritSection );
 }
@@ -279,7 +279,7 @@
 /***********************************************************************
  *		wine_tsx11_unlock   (X11DRV.@)
  */
-void wine_tsx11_unlock(void)
+void CDECL wine_tsx11_unlock(void)
 {
     LeaveCriticalSection( &X11DRV_CritSection );
 }