Release 971221

Fri Dec 19 10:50:46 1997  Douglas Ridgway  <ridgway@winehq.com>

	* [Make.rules.in] [Makefile.in] [documentation/Makefile.in]
 	  [documentation/README.documentation]
	First cut at Wine API documentation. No longer install reference
	manual by default.

Wed Dec 17 21:32:23 1997  Andreas Mohr <100.30936@germany.net>

	* [files/file.c]
	Fixed GetTempFileName16() to use current path of requested drive
	as needed.

	* [if1632/Makefile.in] [if1632/builtin.c] [if1632/dciman32.spec]
	  [if1632/msvfw32.spec] [if1632/tapi32.spec] [if1632/wow32.spec]
	Added misc DLLs needed by various apps.

Wed Dec 17 12:01:50 1997  Morten Eriksen <mortene@sim.no>

	* [if1632/gdi32.spec] [include/windows.h] [objects/palette.c]
	Inserted empty stub for CreateHalftonePalette.

Tue Dec 16 22:08:06 1997  Huw D M Davies <h.davies1@physics.oxford.ac.uk>

	* [windows/mdi.c]
	Use VK_TAB instead of VK_SEPARATOR in TranslateMDISysAccel().

	* [graphics/metafiledrv/init.c]
	DeleteDC() on a MetaDC doesn't do anything - it shouldn't. Therefore
	fix cleanup of MetaDCs in CloseMetaFile(); they now actually get
	removed from the GDI heap!

	* [graphics/x11drv/xfont.c]
	Preserve FO_MATCH_XYINDEP flag in XFONT_MatchFIList(). Should reduce
	the number of bold-italic matches.

Tue Dec 16 20:11:43 1997  Bertho Stultiens <bertho@panter.soci.aau.dk>

	* [graphics/painting.c]
	Included an implementation of DrawState

	* [if1632/thunk.c]
	Changed many fprintfs into dprintf_thunk

	* [include/cache.h] [graphics/cache.c]
	New files to hold cached handles to regulary used GDI object.

	* [include/windows.h]
	Added DRAWSTATExx typedefs
	Added DSS_DEFAULT define for DrawState

	* [objects/text.c]
	New implementation of GrayString()

	* [controls/uitools.c]
	Implemented DrawFrameControl() functions
	Changed DrawEdge() behaviour to win95 implementation

Mon Dec 15 23:43:01 1997  Martin Boehme <boehme@informatik.mu-luebeck.de>

	* [graphics/path.c] [include/path.h] [graphics/painting.c]
	  [if1632/gdi32.spec] [include/gdi.h] [include/windows.h]
	  [objects/dc.c]
        Added preliminary support for GDI paths.

	* [objects/dc.c]
	Added DC_Init_DC_INFO function for initializing WIN_DC_INFO
	structure.

	* [include/windows.h] [include/gdi.h] [objects/gdiobj.c]
	Added DEFAULT_GUI_FONT.

	* [include/winerror.h]
	Added a few error codes.

	* [memory/heap.c]
	Changed HeapAlloc to make the correct calls to SetLastError
	(now conforms to NT's behaviour).

	* [windows/win.c]
	Changed WIN_CreateWindowEx to allow child windows with zero
	width / height.

Sun Dec 14 12:01:07 1997  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [if1632/*] [relay32/*]
	Moved all 32-bit relay stuff to relay32/

	* [fi1632/thunk.c] [win32/kernel32.c]
	Moved all KERNEL32 ordinal functions to kernel32.c

	* [memory/selector.c]
	Initialize selectors in AllocSelectorArray.

	* [tools/build.c]
	Generate C instead of assembly for Win32 relays.
	Fixed stack corruption in CallTo16 functions, found by Bertho
	Stultiens.
	
Sun Dec 14 10:55:00 1997  Andreas Mohr <100.30936@germany.net>

	* [if1632/Makefile.in] [if1632/builtin.c] [if1632/ole2thk.spec]
	Added built-in OLE2THK.DLL. 

	* [if1632/toolhelp.spec] [include/toolhelp.h] [memory/selector.c]
	  [misc/toolhelp.c]
	Added stubs for StackTraceFirst(), StackTraceCSIPFirst(),
	StackTraceNext(), UTSelectorOffsetToLinear()
	and UTLinearToSelectorOffset().

Sat Dec 13 17:26:41 1997  Alex Korobka  <alex@trantor.pharm.sunysb.edu>

	* [misc/winsock.c]
	32-bit API fixes for reported problems (thanks to Marcus
	and David).

	* [graphics/x11drv/xfont.c]
	Little tweak in point size calculation.

	* [windows/defwnd.c] [windows/dce.c] [windows/winhelp.c]
	  [windows/winproc.c] [windows/win.c]
	Bug fixes.

Sat Dec 13 16:35:14 1997  Kai Morich <kai.morich@rhein-neckar.netsurf.de>

	* [files/dos_fs.c]
	OpenFile with empty filename and OF_PARSE returns current dir.

	* [misc/commdlg.c]
	Ignore initial dir if bogus.

	* [files/file.c]
	Locking an identic region in a file must not be an error.

	* [misc/lstr.c]
	Use wide char ctype functions.

Fri Dec 12 23:46:22 1997  Uwe Bonnes  <bon@elektron.ikp.physik.tu-darmstadt.de>

	* [file/drive.c]
	First attempt for GetDiskFreeSpaceEx.

Fri Dec 12 23:18:41 1997  Marcus Meissner  <msmeissn@cip.informatik.uni-erlangen.de>

	* [loader/pe_resource.c]	
	Fixed wrongly appearing menus problem (only use default lookups in
	last resource subtree).

	* [multimedia/*.c]
	Added win32 support for time* and joy* lowlevel drivers,
	(not excessively tested), some misc fixes and cleanups.

	* [misc/shellord.c][misc/shell.c][ole/folders.c][ole/ifs.c]
	  [include/interfaces.h][include/shlobj.h]
	Added some more undocumented SHELL32 functions, some shell folder
 	interface stubs added, SHGetMalloc, SHGetDesktopFolder,
	SHGetSpecialFolderLocation, SHGetPathFromIDList stubs added,
	IMalloc, IUnknown implemented.

	* [windows/msgbox.c]
	Implemented MessageBoxIndirect*, some internal changes.

	* [if1632/thunk.c]
	KERNEL_431 implemented.

	* [objects/gdiobj.c]
	GetCurrentObject implemented.

Wed Dec  3 01:09:17 1997  Gordon Chaffee  <chaffee@apu.cs.berkeley.edu>

	* [objects/dib.c]
	Fix a couple small DIB problems.

	* [controls/edit.c]
	Fix a typo.

	* [files/dos_fs.c]
	Try normal readdir in case fs is specified as vfat but isn't.

	* [files/profile.c]
	Implementation of WritePrivateProfileSection32A from Uwe Bonnes.

	* [misc/printdrv.c]
	OpenPrinter32A stub, helps Word97 start.

	* [objects/text.c]
	Fixup implementation of GetTextCharsetInfo.

	* [scheduler/process.c]
	Fix environment variable expansion.

	* [win32/code_page.c]
	Make MultiByteToWideChar and WideCharToMultiByte conform in return
	values and error conditions to those in Windows NT 4.0.

	* [windows/message.c]
	Fix broadcasting problems in Win32.  The Win32 docs say to use
	HWND_TOPMOST to broadcast to all Win32 Windows.

	* [memory/virtual.c] [loader/pe_image.c]
	Do not map in VirtualAlloc if address is specified and space is
	not available.  This is required by Win32.

	* [include/pen.h] [include/x11drv.h] [objects/dc.c]
	  [objects/pen.c] [graphics/x11drv/pen.c]
	Support for ExtCreatePen.

Tue Dec  2 20:22:06 1997  Morten Welinder  <terra@diku.dk>

	* [*/*.c] [*/*.h]
	Add lots of prototypes.

	* [if1632/kernel32.spec][include/windows.h][include/winnt.h]
	  [misc/cpu.c]
	Define IsProcessorFeaturePresent.

	* [misc/crtdll.c]
 	(CRTDLL__getcwd): Allocate enough memory for the terminating zero.

	* [misc/ver.c]
	Improve check for null component in _find_data[AW].  Plug leaks
	in VerQueryValue*.

	* [win32/console.c][if1632/kernel32.spec]
	Add stubs for GetConsoleCursorInfo32, SetConsoleCursorInfo32.

	* [windows/message.c][if1632/user32.spec][include/windows.h]
	Define SendMessageTimeout*.

	* [graphics/x11drv/xfont.c]
	Change algorithm of __genericCheckSum to be alignment safe.

	* [misc/main.c] [misc/winsock.c] [misc/winsock_dns.c]
	Include winsock.h early to avoid Solaris problem.

	* [include/windows.h]
	Undef FSHIFT before we define it.

	* [rc/winerc.c]
	Include <fcntl.h> instead of <sys/fcntl.h>.

	* [files/file.c]
	Use strerror in FILE_SetDosError if available.

	* [include/config.h.in] [configure.in]
	Check for strerror.

	* [objects/gdiobj.c]
	Make static font structures aligned.

Mon Dec  1 10:10:21 1997  Karl Garrison  <karlos@eznet.net>

	* [win32/console.c] [if1632/kernel32.spec] [include/windows.h]
	Added stub for GetNumberOfConsoleMouseButtons.
	Added stub for PeekConsoleInput(A,W).
	Fixed parameter list for WriteConsole(A,W).
	GetNumberOfConsoleInputEvents now returns 0 events instead of 1
	(since low-level console functions are not yet supported).
	GetConsoleMode no longer returns ENABLE_WINDOW_INPUT and
	ENABLE_MOUSE_INPUT since these are not currently implemented.
diff --git a/controls/uitools.c b/controls/uitools.c
index b245ebc..e3c64de 100644
--- a/controls/uitools.c
+++ b/controls/uitools.c
@@ -2,12 +2,93 @@
  * User Interface Functions
  *
  * Copyright 1997 Dimitrie O. Paun
+ * Copyright 1997 Bertho A. Stultiens
  */
 
 #include <stdio.h>
 #include "windows.h"
 #include "debug.h"
 
+static const WORD wPattern_AA55[8] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555,
+                                       0xaaaa, 0x5555, 0xaaaa, 0x5555 };
+
+/* These tables are used in:
+ * UITOOLS_DrawDiagEdge()
+ * UITOOLS_DrawRectEdge()
+ */
+static const char LTInnerNormal[] = {
+    -1,           -1,                 -1,                 -1,
+    -1,           COLOR_BTNHIGHLIGHT, COLOR_BTNHIGHLIGHT, -1,
+    -1,           COLOR_3DDKSHADOW,   COLOR_3DDKSHADOW,   -1,
+    -1,           -1,                 -1,                 -1
+};
+
+static const char LTOuterNormal[] = {
+    -1,                 COLOR_3DLIGHT,     COLOR_BTNSHADOW, -1,
+    COLOR_BTNHIGHLIGHT, COLOR_3DLIGHT,     COLOR_BTNSHADOW, -1,
+    COLOR_3DDKSHADOW,   COLOR_3DLIGHT,     COLOR_BTNSHADOW, -1,
+    -1,                 COLOR_3DLIGHT,     COLOR_BTNSHADOW, -1
+};
+
+static const char RBInnerNormal[] = {
+    -1,           -1,                -1,              -1,
+    -1,           COLOR_BTNSHADOW,   COLOR_BTNSHADOW, -1,
+    -1,           COLOR_3DLIGHT,     COLOR_3DLIGHT,   -1,
+    -1,           -1,                -1,              -1
+};
+
+static const char RBOuterNormal[] = {
+    -1,              COLOR_3DDKSHADOW,  COLOR_BTNHIGHLIGHT, -1,
+    COLOR_BTNSHADOW, COLOR_3DDKSHADOW,  COLOR_BTNHIGHLIGHT, -1,
+    COLOR_3DLIGHT,   COLOR_3DDKSHADOW,  COLOR_BTNHIGHLIGHT, -1,
+    -1,              COLOR_3DDKSHADOW,  COLOR_BTNHIGHLIGHT, -1
+};
+
+static const char LTInnerSoft[] = {
+    -1,                  -1,                -1,              -1,
+    -1,                  COLOR_3DLIGHT,     COLOR_3DLIGHT,   -1,
+    -1,                  COLOR_BTNSHADOW,   COLOR_BTNSHADOW, -1,
+    -1,                  -1,                -1,              -1
+};
+
+static const char LTOuterSoft[] = {
+    -1,              COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
+    COLOR_3DLIGHT,   COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
+    COLOR_BTNSHADOW, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
+    -1,              COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1
+};
+
+#define RBInnerSoft RBInnerNormal   /* These are the same */
+#define RBOuterSoft RBOuterNormal
+
+static const char LTRBOuterMono[] = {
+    -1,           COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
+    COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
+    COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
+    COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
+};
+
+static const char LTRBInnerMono[] = {
+    -1, -1,           -1,           -1,
+    -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
+    -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
+    -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
+};
+
+static const char LTRBOuterFlat[] = {
+    -1,                COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
+    COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
+    COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
+    COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
+};
+
+static const char LTRBInnerFlat[] = {
+    -1, -1,              -1,              -1,
+    -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
+    -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
+    -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
+};
+
 /***********************************************************************
  *           UITOOLS_DrawDiagEdge
  *
@@ -19,143 +100,252 @@
  * using the brushes returned by GetSysColorBrush func, but I did not have
  * the patience to implement that yet.
  */
-static BOOL32 UITOOLS_DrawDiagEdge(HDC32 hdc, RECT32 *rect, UINT32 edge,
-                                   UINT32 flags)
+/*********************************************************************
+ * 03-Dec-1997: Changed by Bertho Stultiens
+ *
+ * See also comments with UITOOLS_DrawRectEdge()
+ */
+static BOOL32 UITOOLS_DrawDiagEdge(HDC32 hdc, LPRECT32 rc, UINT32 uType, UINT32 uFlags)
 {
-  HPEN32 facePen, shadowPen, lightPen, blackPen, grayPen, nullPen;
-  HPEN32 iPen, oPen, oldPen;
-  HBRUSH32 oldBrush, faceBrush;
-  int cl, cr, ct, cb;
-  BOOL32 mainDiag;
-  POINT32 tp;
-  RECT32 r;
+    POINT32 Points[4];
+    char InnerI, OuterI;
+    HPEN32 InnerPen, OuterPen;
+    POINT32 SavePoint;
+    HPEN32 SavePen;
+    int spx, spy;
+    int epx, epy;
+    int Width = rc->right - rc->left;
+    int Height= rc->bottom - rc->top;
+    int SmallDiam = Width > Height ? Height : Width;
+    BOOL32 retval = !(   ((uType & BDR_INNER) == BDR_INNER
+                       || (uType & BDR_OUTER) == BDR_OUTER)
+                      && !(uFlags & (BF_FLAT|BF_MONO)) );
+    int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
+            + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
 
-  /* If both rasied and sunken is specified, they anihilate one another */
-  if( !((flags & BF_MONO) || (flags & BF_FLAT)) ){
-    if( (edge & BDR_RAISEDOUTER) && (edge & BDR_SUNKENOUTER) )
-      return FALSE;
-    if( (edge & BDR_RAISEDINNER) && (edge & BDR_SUNKENINNER) )
-      return FALSE;
-  }
-
-  /* Create/get the tools of the trade... */
-  facePen = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNFACE));
-  shadowPen = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNSHADOW));
-  lightPen = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNHILIGHT));
-  grayPen = CreatePen32(PS_SOLID, 0, RGB(168, 152, 144));
-  blackPen = GetStockObject32(BLACK_PEN);
-  nullPen = GetStockObject32(NULL_PEN);
-  faceBrush = GetSysColorBrush32(COLOR_BTNFACE);
-  oldPen = SelectObject32(hdc, nullPen);
-  oldBrush = SelectObject32(hdc, faceBrush);
-
-  /* this is my working rectangle */
-  r = *rect;
-
-  if(flags & BF_MONO){
-    oPen = blackPen;
-    iPen = nullPen;
-  }else if(flags & BF_FLAT){
-    oPen = shadowPen;
-    iPen = facePen;
-  }else {
-    if(flags & BF_SOFT){
-      if(flags & BF_BOTTOM){
-	oPen = (edge & BDR_RAISEDOUTER) ? blackPen : lightPen;
-	iPen = (edge & BDR_RAISEDINNER) ? shadowPen : grayPen;
-      }
-      else{
-	oPen = (edge & BDR_RAISEDOUTER) ? lightPen : blackPen;
-	iPen = (edge & BDR_RAISEDINNER) ? grayPen : shadowPen;
-      }
+    /* Init some vars */
+    OuterPen = InnerPen = (HPEN32)GetStockObject32(NULL_PEN);
+    SavePen = (HPEN32)SelectObject32(hdc, InnerPen);
+    spx = spy = epx = epy = 0; /* Satisfy the compiler... */
+    
+    /* Determine the colors of the edges */
+    if(uFlags & BF_MONO)
+    {
+        InnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
+        OuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
     }
-    else{
-      if(flags & BF_BOTTOM){
-	oPen = (edge & BDR_RAISEDOUTER) ? blackPen : lightPen;
-	iPen = (edge & BDR_RAISEDINNER) ? shadowPen : grayPen;
-      }
-      else{
-	oPen = (edge & BDR_RAISEDOUTER) ? grayPen : shadowPen;
-	iPen = (edge & BDR_RAISEDINNER) ? lightPen : blackPen;
-      }
+    else if(uFlags & BF_FLAT)
+    {
+        InnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
+        OuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
     }
-  }
-
-  if(flags & BF_BOTTOM){
-    if(flags & BF_LEFT){
-      cr = -1; cl =  0;
-      ct =  0; cb = -1;
-      mainDiag = TRUE;
-      tp.x = r.left; tp.y = r.top;
+    else if(uFlags & BF_SOFT)
+    {
+        if(uFlags & BF_BOTTOM)
+        {
+            InnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
+            OuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
+        }
+        else
+        {
+            InnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
+            OuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
+        }
     }
-    else{ /* RIGHT */
-      cr = -1; cl =  0;
-      ct =  1; cb =  0;
-      tp.x = r.left; tp.y = r.bottom-1;
-      mainDiag = FALSE;
+    else
+    {
+        if(uFlags & BF_BOTTOM)
+        {
+            InnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
+            OuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
+        }
+        else
+        {
+            InnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
+            OuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
+        }
     }
-  }
-  else{  /* TOP */
-    if(flags & BF_LEFT){
-      cr =  0; cl =  1;
-      ct =  0; cb = -1;
-      mainDiag = FALSE;
-      tp.x = r.right; tp.y = r.top;
+
+    if(InnerI != -1) InnerPen = CreatePen32(PS_SOLID, 0, GetSysColor32((int)InnerI));
+    if(OuterI != -1) OuterPen = CreatePen32(PS_SOLID, 0, GetSysColor32((int)OuterI));
+
+    MoveToEx32(hdc, 0, 0, &SavePoint);
+
+    /* Don't ask me why, but this is what is visible... */
+    /* This must be possible to do much simpler, but I fail to */
+    /* see the logic in the MS implementation (sigh...). */
+    /* So, this might look a bit brute force here (and it is), but */
+    /* it gets the job done;) */
+
+    switch(uFlags & BF_RECT)
+    {
+    case 0:
+    case BF_LEFT:
+    case BF_BOTTOM:
+    case BF_BOTTOMLEFT:
+        /* Left bottom endpoint */
+        epx = rc->left-1;
+        spx = epx + SmallDiam;
+        epy = rc->bottom;
+        spy = epy - SmallDiam;
+        break;
+
+    case BF_TOPLEFT:
+    case BF_BOTTOMRIGHT:
+        /* Left top endpoint */
+        epx = rc->left-1;
+        spx = epx + SmallDiam;
+        epy = rc->top-1;
+        spy = epy + SmallDiam;
+        break;
+
+    case BF_TOP:
+    case BF_RIGHT:
+    case BF_TOPRIGHT:
+    case BF_RIGHT|BF_LEFT:
+    case BF_RIGHT|BF_LEFT|BF_TOP:
+    case BF_BOTTOM|BF_TOP:
+    case BF_BOTTOM|BF_TOP|BF_LEFT:
+    case BF_BOTTOMRIGHT|BF_LEFT:
+    case BF_BOTTOMRIGHT|BF_TOP:
+    case BF_RECT:
+        /* Right top endpoint */
+        spx = rc->left;
+        epx = spx + SmallDiam;
+        spy = rc->bottom-1;
+        epy = spy - SmallDiam;
+        break;
     }
-    else{ /* RIGHT */
-      cr =  0; cl =  1;
-      ct =  1; cb =  0;
-      tp.x = r.right; tp.y = r.bottom-1;
-      mainDiag = TRUE;
+
+    MoveToEx32(hdc, spx, spy, NULL);
+    SelectObject32(hdc, OuterPen);
+    LineTo32(hdc, epx, epy);
+
+    SelectObject32(hdc, InnerPen);
+
+    switch(uFlags & (BF_RECT|BF_DIAGONAL))
+    {
+    case BF_DIAGONAL_ENDBOTTOMLEFT:
+    case (BF_DIAGONAL|BF_BOTTOM):
+    case BF_DIAGONAL:
+    case (BF_DIAGONAL|BF_LEFT):
+        MoveToEx32(hdc, spx-1, spy, NULL);
+        LineTo32(hdc, epx, epy-1);
+        Points[0].x = spx-add;
+        Points[0].y = spy;
+        Points[1].x = rc->left;
+        Points[1].y = rc->top;
+        Points[2].x = epx+1;
+        Points[2].y = epy-1-add;
+        Points[3] = Points[2];
+        break;
+
+    case BF_DIAGONAL_ENDBOTTOMRIGHT:
+        MoveToEx32(hdc, spx-1, spy, NULL);
+        LineTo32(hdc, epx, epy+1);
+        Points[0].x = spx-add;
+        Points[0].y = spy;
+        Points[1].x = rc->left;
+        Points[1].y = rc->bottom-1;
+        Points[2].x = epx+1;
+        Points[2].y = epy+1+add;
+        Points[3] = Points[2];
+        break;
+
+    case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP):
+    case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP|BF_LEFT):
+    case BF_DIAGONAL_ENDTOPRIGHT:
+    case (BF_DIAGONAL|BF_RIGHT|BF_TOP|BF_LEFT):
+        MoveToEx32(hdc, spx+1, spy, NULL);
+        LineTo32(hdc, epx, epy+1);
+        Points[0].x = epx-1;
+        Points[0].y = epy+1+add;
+        Points[1].x = rc->right-1;
+        Points[1].y = rc->top+add;
+        Points[2].x = rc->right-1;
+        Points[2].y = rc->bottom-1;
+        Points[3].x = spx+add;
+        Points[3].y = spy;
+        break;
+
+    case BF_DIAGONAL_ENDTOPLEFT:
+        MoveToEx32(hdc, spx, spy-1, NULL);
+        LineTo32(hdc, epx+1, epy);
+        Points[0].x = epx+1+add;
+        Points[0].y = epy+1;
+        Points[1].x = rc->right-1;
+        Points[1].y = rc->top;
+        Points[2].x = rc->right-1;
+        Points[2].y = rc->bottom-1-add;
+        Points[3].x = spx;
+        Points[3].y = spy-add;
+        break;
+
+    case (BF_DIAGONAL|BF_TOP):
+    case (BF_DIAGONAL|BF_BOTTOM|BF_TOP):
+    case (BF_DIAGONAL|BF_BOTTOM|BF_TOP|BF_LEFT):
+        MoveToEx32(hdc, spx+1, spy-1, NULL);
+        LineTo32(hdc, epx, epy);
+        Points[0].x = epx-1;
+        Points[0].y = epy+1;
+        Points[1].x = rc->right-1;
+        Points[1].y = rc->top;
+        Points[2].x = rc->right-1;
+        Points[2].y = rc->bottom-1-add;
+        Points[3].x = spx+add;
+        Points[3].y = spy-add;
+        break;
+
+    case (BF_DIAGONAL|BF_RIGHT):
+    case (BF_DIAGONAL|BF_RIGHT|BF_LEFT):
+    case (BF_DIAGONAL|BF_RIGHT|BF_LEFT|BF_BOTTOM):
+        MoveToEx32(hdc, spx, spy, NULL);
+        LineTo32(hdc, epx-1, epy+1);
+        Points[0].x = spx;
+        Points[0].y = spy;
+        Points[1].x = rc->left;
+        Points[1].y = rc->top+add;
+        Points[2].x = epx-1-add;
+        Points[2].y = epy+1+add;
+        Points[3] = Points[2];
+        break;
     }
-  }
 
-  /* if it has external edge, draw it */
-  if(edge & BDR_OUTER){
-    SelectObject32(hdc, oPen);
-    MoveToEx32(hdc, r.left, mainDiag ? r.bottom-1 : r.top, 0);
-    LineTo32(hdc, r.right, mainDiag ? r.top-1 : r.bottom);
-    r.left += cl; r.right += cr; r.top += ct; r.bottom += cb;
-  }
+    /* Fill the interior if asked */
+    if((uFlags & BF_MIDDLE) && retval)
+    {
+        HBRUSH32 hbsave;
+        HBRUSH32 hb = uFlags & BF_MONO ? GetSysColorBrush32(COLOR_WINDOW)
+                                       : GetSysColorBrush32(COLOR_BTNFACE);
+        HPEN32 hpsave;
+        HPEN32 hp = CreatePen32(PS_SOLID, 0, uFlags & BF_MONO ? GetSysColor32(COLOR_WINDOW)
+                                                              : GetSysColor32(COLOR_BTNFACE));
+        hbsave = (HBRUSH32)SelectObject32(hdc, hb);
+        hpsave = (HPEN32)SelectObject32(hdc, hp);
+        Polygon32(hdc, Points, 4);
+        SelectObject32(hdc, hbsave);
+        SelectObject32(hdc, hpsave);
+        DeleteObject32(hp);
+    }
 
-  /* if it has internal edge, draw it */
-  if(edge & BDR_INNER){
-    SelectObject32(hdc, iPen);
-    MoveToEx32(hdc, r.left, mainDiag ? r.bottom-1 : r.top, 0);
-    LineTo32(hdc, r.right, mainDiag ? r.top-1 : r.bottom);
-    r.left += cl; r.right += cr; r.top += ct; r.bottom += cb;
-  }
+    /* Adjust rectangle if asked */
+    if(uFlags & BF_ADJUST)
+    {
+        if(uFlags & BF_LEFT)   rc->left   += add;
+        if(uFlags & BF_RIGHT)  rc->right  -= add;
+        if(uFlags & BF_TOP)    rc->top    += add;
+        if(uFlags & BF_BOTTOM) rc->bottom -= add;
+    }
 
-  if((flags & BF_MIDDLE) && !(flags & BF_MONO)){
-    POINT32 p[3];
-    p[0].x = mainDiag ? r.right: r.left;
-    p[0].y = r.top;
-    p[1].x = mainDiag ? r.left : r.right;
-    p[1].y = r.bottom;
-    p[2].x = tp.x;
-    p[2].y = tp.y;
-    SelectObject32(hdc, nullPen);
-    SelectObject32(hdc, faceBrush);
-    Polygon32(hdc, p, 3);
-  }
+    /* Cleanup */
+    SelectObject32(hdc, SavePen);
+    if(InnerI != -1) DeleteObject32(InnerPen);
+    if(OuterI != -1) DeleteObject32(OuterPen);
+    MoveToEx32(hdc, SavePoint.x, SavePoint.y, NULL);
 
-  if(flags & BF_ADJUST)
-    *rect = r;
-
-  /* Restore the DC */
-  SelectObject32(hdc, oldPen);
-  SelectObject32(hdc, oldBrush);
-
-  /* Clean-up */
-  DeleteObject32(facePen);
-  DeleteObject32(shadowPen);
-  DeleteObject32(lightPen);
-  DeleteObject32(grayPen);
-
-  return TRUE;
+    return retval;
 }
 
-
 /***********************************************************************
  *           UITOOLS_DrawRectEdge
  *
@@ -167,115 +357,208 @@
  * one generated by the native DrawEdge and it is identical on all cases that
  * I tried, and I tried quite a few.
  */
-static BOOL32 UITOOLS_DrawRectEdge(HDC32 hdc, RECT32 *rect,
-                                   UINT32 edge, UINT32 flags)
+/*********************************************************************
+ * 23-Nov-1997: Changed by Bertho Stultiens
+ *
+ * Well, I started testing this and found out that there are a few things
+ * that weren't quite as win95. The following rewrite should reproduce
+ * win95 results completely.
+ * The colorselection is table-driven to avoid awfull if-statements.
+ * The table below show the color settings.
+ *
+ * Pen selection table for uFlags = 0
+ *
+ * uType |  LTI  |  LTO  |  RBI  |  RBO
+ * ------+-------+-------+-------+-------
+ *  0000 |   x   |   x   |   x   |   x
+ *  0001 |   x   |  22   |   x   |  21
+ *  0010 |   x   |  16   |   x   |  20
+ *  0011 |   x   |   x   |   x   |   x
+ * ------+-------+-------+-------+-------
+ *  0100 |   x   |  20   |   x   |  16
+ *  0101 |  20   |  22   |  16   |  21
+ *  0110 |  20   |  16   |  16   |  20
+ *  0111 |   x   |   x   |   x   |   x
+ * ------+-------+-------+-------+-------
+ *  1000 |   x   |  21   |   x   |  22
+ *  1001 |  21   |  22   |  22   |  21
+ *  1010 |  21   |  16   |  22   |  20
+ *  1011 |   x   |   x   |   x   |   x
+ * ------+-------+-------+-------+-------
+ *  1100 |   x   |   x   |   x   |   x
+ *  1101 |   x   | x (22)|   x   | x (21)
+ *  1110 |   x   | x (16)|   x   | x (20)
+ *  1111 |   x   |   x   |   x   |   x
+ *
+ * Pen selection table for uFlags = BF_SOFT
+ *
+ * uType |  LTI  |  LTO  |  RBI  |  RBO
+ * ------+-------+-------+-------+-------
+ *  0000 |   x   |   x   |   x   |   x
+ *  0001 |   x   |  20   |   x   |  21
+ *  0010 |   x   |  21   |   x   |  20
+ *  0011 |   x   |   x   |   x   |   x
+ * ------+-------+-------+-------+-------
+ *  0100 |   x   |  22   |   x   |  16
+ *  0101 |  22   |  20   |  16   |  21
+ *  0110 |  22   |  21   |  16   |  20
+ *  0111 |   x   |   x   |   x   |   x
+ * ------+-------+-------+-------+-------
+ *  1000 |   x   |  16   |   x   |  22
+ *  1001 |  16   |  20   |  22   |  21
+ *  1010 |  16   |  21   |  22   |  20
+ *  1011 |   x   |   x   |   x   |   x
+ * ------+-------+-------+-------+-------
+ *  1100 |   x   |   x   |   x   |   x
+ *  1101 |   x   | x (20)|   x   | x (21)
+ *  1110 |   x   | x (21)|   x   | x (20)
+ *  1111 |   x   |   x   |   x   |   x
+ *
+ * x = don't care; (n) = is what win95 actually uses
+ * LTI = left Top Inner line
+ * LTO = left Top Outer line
+ * RBI = Right Bottom Inner line
+ * RBO = Right Bottom Outer line
+ * 15 = COLOR_BTNFACE
+ * 16 = COLOR_BTNSHADOW
+ * 20 = COLOR_BTNHIGHLIGHT
+ * 21 = COLOR_3DDKSHADOW
+ * 22 = COLOR_3DLIGHT
+ */
+
+
+static BOOL32 UITOOLS_DrawRectEdge(HDC32 hdc, LPRECT32 rc, UINT32 uType, UINT32 uFlags)
 {
-  HBRUSH32 faceBrush, shadowBrush, lightBrush, blackBrush, grayBrush, nullBrush;
-  HBRUSH32 iNBrush, iSBrush, iEBrush, iWBrush;
-  HBRUSH32 oNBrush, oSBrush, oEBrush, oWBrush;
-  HBRUSH32 oldBrush;
-  RECT32 r;
+    char LTInnerI, LTOuterI;
+    char RBInnerI, RBOuterI;
+    HPEN32 LTInnerPen, LTOuterPen;
+    HPEN32 RBInnerPen, RBOuterPen;
+    RECT32 InnerRect = *rc;
+    POINT32 SavePoint;
+    HPEN32 SavePen;
+    int LBpenplus = 0;
+    int LTpenplus = 0;
+    int RTpenplus = 0;
+    int RBpenplus = 0;
+    BOOL32 retval = !(   ((uType & BDR_INNER) == BDR_INNER
+                       || (uType & BDR_OUTER) == BDR_OUTER)
+                      && !(uFlags & (BF_FLAT|BF_MONO)) );
+        
+    /* Init some vars */
+    LTInnerPen = LTOuterPen = RBInnerPen = RBOuterPen = (HPEN32)GetStockObject32(NULL_PEN);
+    SavePen = (HPEN32)SelectObject32(hdc, LTInnerPen);
 
-  /* If both rasied and sunken is specified, they anihilate one another */
-  if( !((flags & BF_MONO) || (flags & BF_FLAT)) ){
-    if( (edge & BDR_RAISEDOUTER) && (edge & BDR_SUNKENOUTER) )
-      return FALSE;
-    if( (edge & BDR_RAISEDINNER) && (edge & BDR_SUNKENINNER) )
-      return FALSE;
-  }
+    /* Determine the colors of the edges */
+    if(uFlags & BF_MONO)
+    {
+        LTInnerI = RBInnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
+        LTOuterI = RBOuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
+    }
+    else if(uFlags & BF_FLAT)
+    {
+        LTInnerI = RBInnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
+        LTOuterI = RBOuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
+    }
+    else if(uFlags & BF_SOFT)
+    {
+        LTInnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
+        LTOuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
+        RBInnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
+        RBOuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
+    }
+    else
+    {
+        LTInnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
+        LTOuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
+        RBInnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
+        RBOuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
+    }
 
-  faceBrush = GetSysColorBrush32(COLOR_BTNFACE);
-  shadowBrush = GetSysColorBrush32(COLOR_BTNSHADOW);
-  lightBrush = GetSysColorBrush32(COLOR_BTNHILIGHT);
-  blackBrush = GetStockObject32(BLACK_BRUSH);
-  grayBrush = GetStockObject32(LTGRAY_BRUSH);
-  nullBrush = GetStockObject32(NULL_BRUSH);
-  oldBrush = SelectObject32(hdc, nullBrush);
+    if((uFlags & BF_BOTTOMLEFT) == BF_BOTTOMLEFT)   LBpenplus = 1;
+    if((uFlags & BF_TOPRIGHT) == BF_TOPRIGHT)       RTpenplus = 1;
+    if((uFlags & BF_BOTTOMRIGHT) == BF_BOTTOMRIGHT) RBpenplus = 1;
+    if((uFlags & BF_TOPLEFT) == BF_TOPLEFT)         LTpenplus = 1;
 
-  /* this is my working rectangle */
-  r = *rect;
+    if(LTInnerI != -1) LTInnerPen = CreatePen32(PS_SOLID, 0, GetSysColor32((int)LTInnerI));
+    if(LTOuterI != -1) LTOuterPen = CreatePen32(PS_SOLID, 0, GetSysColor32((int)LTOuterI));
+    if(RBInnerI != -1) RBInnerPen = CreatePen32(PS_SOLID, 0, GetSysColor32((int)RBInnerI));
+    if(RBOuterI != -1) RBOuterPen = CreatePen32(PS_SOLID, 0, GetSysColor32((int)RBOuterI));
 
-  if(flags & BF_MONO){
-    oNBrush = oSBrush = oEBrush = oWBrush = blackBrush;
-    iNBrush = iSBrush = iEBrush = iWBrush = nullBrush;
-  }else if(flags & BF_FLAT){
-    oNBrush = oSBrush = oEBrush = oWBrush = shadowBrush;
-    iNBrush = iSBrush = iEBrush = iWBrush = faceBrush;
-  }else {
-    if(flags & BF_SOFT){
-      oNBrush = oWBrush = (edge & BDR_RAISEDOUTER) ? lightBrush  : blackBrush;
-      oSBrush = oEBrush = (edge & BDR_RAISEDOUTER) ? blackBrush  : lightBrush;
-      iNBrush = iWBrush = (edge & BDR_RAISEDINNER) ? grayBrush   : shadowBrush;
-      iSBrush = iEBrush = (edge & BDR_RAISEDINNER) ? shadowBrush : grayBrush;
+    if((uFlags & BF_MIDDLE) && retval)
+    {
+        FillRect32(hdc, &InnerRect, (uFlags & BF_MONO) ? GetSysColorBrush32(COLOR_WINDOW)
+                                                       : GetSysColorBrush32(COLOR_BTNFACE));
     }
-    else{
-      oNBrush = oWBrush = (edge & BDR_RAISEDOUTER) ? grayBrush   : shadowBrush;
-      oSBrush = oEBrush = (edge & BDR_RAISEDOUTER) ? blackBrush  : lightBrush;
-      iNBrush = iWBrush = (edge & BDR_RAISEDINNER) ? lightBrush  : blackBrush;
-      iSBrush = iEBrush = (edge & BDR_RAISEDINNER) ? shadowBrush : grayBrush;
-    }
-  }
 
-  /* if it has external edge, draw it */
-  if(edge & BDR_OUTER){
-    if(flags & BF_RIGHT){
-      SelectObject32(hdc, oEBrush);
-      PatBlt32(hdc, r.right-1, r.top, 1, r.bottom - r.top, PATCOPY);
-      r.right--;
-    }
-    if(flags & BF_BOTTOM){
-      SelectObject32(hdc, oSBrush);
-      PatBlt32(hdc, r.left, r.bottom-1, r.right-r.left, 1, PATCOPY);
-      r.bottom--;
-    }
-    if(flags & BF_LEFT){
-      SelectObject32(hdc, oWBrush);
-      PatBlt32(hdc, r.left, r.top, 1, r.bottom - r.top, PATCOPY);
-      r.left++;
-    }
-    if(flags & BF_TOP){
-      SelectObject32(hdc, oNBrush);
-      PatBlt32(hdc, r.left, r.top, r.right-r.left, 1, PATCOPY);
-      r.top++;
-    }
-  }
+    MoveToEx32(hdc, 0, 0, &SavePoint);
 
-  /* if it has internal edge, draw it */
-  if(edge & BDR_INNER){
-    if(flags & BF_RIGHT){
-      SelectObject32(hdc, iEBrush);
-      PatBlt32(hdc, r.right-1, r.top, 1, r.bottom - r.top, PATCOPY);
-      r.right--;
+    /* Draw the outer edge */
+    SelectObject32(hdc, LTOuterPen);
+    if(uFlags & BF_TOP)
+    {
+        MoveToEx32(hdc, InnerRect.left, InnerRect.top, NULL);
+        LineTo32(hdc, InnerRect.right, InnerRect.top);
     }
-    if(flags & BF_BOTTOM){
-      SelectObject32(hdc, iSBrush);
-      PatBlt32(hdc, r.left, r.bottom-1, r.right-r.left, 1, PATCOPY);
-      r.bottom--;
+    if(uFlags & BF_LEFT)
+    {
+        MoveToEx32(hdc, InnerRect.left, InnerRect.top, NULL);
+        LineTo32(hdc, InnerRect.left, InnerRect.bottom);
     }
-    if(flags & BF_LEFT){
-      SelectObject32(hdc, iWBrush);
-      PatBlt32(hdc, r.left, r.top, 1, r.bottom - r.top, PATCOPY);
-      r.left++;
+    SelectObject32(hdc, RBOuterPen);
+    if(uFlags & BF_BOTTOM)
+    {
+        MoveToEx32(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
+        LineTo32(hdc, InnerRect.left-1, InnerRect.bottom-1);
     }
-    if(flags & BF_TOP){
-      SelectObject32(hdc, iNBrush);
-      PatBlt32(hdc, r.left, r.top, r.right-r.left, 1, PATCOPY);
-      r.top++;
+    if(uFlags & BF_RIGHT)
+    {
+        MoveToEx32(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
+        LineTo32(hdc, InnerRect.right-1, InnerRect.top-1);
     }
-  }
 
-  /* if we got to fill the middle, to it now */
-  if((flags & BF_MIDDLE) && !(flags & BF_MONO))
-    FillRect32(hdc, &r, faceBrush);
+    /* Draw the inner edge */
+    SelectObject32(hdc, LTInnerPen);
+    if(uFlags & BF_TOP)
+    {
+        MoveToEx32(hdc, InnerRect.left+LTpenplus, InnerRect.top+1, NULL);
+        LineTo32(hdc, InnerRect.right-RTpenplus, InnerRect.top+1);
+    }
+    if(uFlags & BF_LEFT)
+    {
+        MoveToEx32(hdc, InnerRect.left+1, InnerRect.top+LTpenplus, NULL);
+        LineTo32(hdc, InnerRect.left+1, InnerRect.bottom-LBpenplus);
+    }
+    SelectObject32(hdc, RBInnerPen);
+    if(uFlags & BF_BOTTOM)
+    {
+        MoveToEx32(hdc, InnerRect.right-1-RBpenplus, InnerRect.bottom-2, NULL);
+        LineTo32(hdc, InnerRect.left-1+LBpenplus, InnerRect.bottom-2);
+    }
+    if(uFlags & BF_RIGHT)
+    {
+        MoveToEx32(hdc, InnerRect.right-2, InnerRect.bottom-1-RBpenplus, NULL);
+        LineTo32(hdc, InnerRect.right-2, InnerRect.top-1+RTpenplus);
+    }
 
-  /* adjust the rectangle if required */
-  if(flags & BF_ADJUST)
-    *rect = r;
+    /* Adjust rectangle if asked */
+    if(uFlags & BF_ADJUST)
+    {
+        int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
+                + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
+        if(uFlags & BF_LEFT)   rc->left   += add;
+        if(uFlags & BF_RIGHT)  rc->right  -= add;
+        if(uFlags & BF_TOP)    rc->top    += add;
+        if(uFlags & BF_BOTTOM) rc->bottom -= add;
+    }
 
-  /* Restore the DC */
-  SelectObject32(hdc, oldBrush);
-
-  return TRUE;
+    /* Cleanup */
+    SelectObject32(hdc, SavePen);
+    if(LTInnerI != -1) DeleteObject32(LTInnerPen);
+    if(LTOuterI != -1) DeleteObject32(LTOuterPen);
+    if(RBInnerI != -1) DeleteObject32(RBInnerPen);
+    if(RBOuterI != -1) DeleteObject32(RBOuterPen);
+    MoveToEx32(hdc, SavePoint.x, SavePoint.y, NULL);
+    return retval;
 }
 
 
@@ -309,44 +592,823 @@
 }
 
 
+/************************************************************************
+ *	UITOOLS_MakeSquareRect
+ *
+ * Utility to create a square rectangle and returning the width
+ */
+static int UITOOLS_MakeSquareRect(LPRECT32 src, LPRECT32 dst)
+{
+    int Width  = src->right - src->left;
+    int Height = src->bottom - src->top;
+    int SmallDiam = Width > Height ? Height : Width;
+
+    *dst = *src;
+
+    /* Make it a square box */
+    if(Width < Height)      /* SmallDiam == Width */
+    {
+        dst->top += (Height-Width)/2;
+        dst->bottom = dst->top + SmallDiam;
+    }
+    else if(Width > Height) /* SmallDiam == Height */
+    {
+        dst->left += (Width-Height)/2;
+        dst->right = dst->left + SmallDiam;
+    }
+
+   return SmallDiam;
+}
+
+
+/************************************************************************
+ *	UITOOLS_DFC_ButtonPush
+ *
+ * Draw a push button coming from DrawFrameControl()
+ *
+ * Does a pretty good job in emulating MS behavior. Some quirks are
+ * however there because MS uses a TrueType font (Marlett) to draw
+ * the buttons.
+ */
+static BOOL32 UITOOLS_DFC_ButtonPush(HDC32 dc, LPRECT32 r, UINT32 uFlags)
+{
+    UINT32 edge;
+    RECT32 myr = *r;
+
+    if(uFlags & (DFCS_PUSHED | DFCS_CHECKED | DFCS_FLAT))
+        edge = EDGE_SUNKEN;
+    else
+        edge = EDGE_RAISED;
+
+    if(uFlags & DFCS_CHECKED)
+    {
+        if(uFlags & DFCS_MONO)
+            UITOOLS_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
+        else
+            UITOOLS_DrawRectEdge(dc, &myr, edge, (uFlags&DFCS_FLAT)|BF_RECT|BF_SOFT|BF_ADJUST);
+
+        if(GetSysColor32(COLOR_BTNHIGHLIGHT) == RGB(255, 255, 255))
+        {
+            HBITMAP32 hbm = CreateBitmap32(8, 8, 1, 1, wPattern_AA55);
+            HBRUSH32 hbsave;
+            HBRUSH32 hb = CreatePatternBrush32(hbm);
+
+            FillRect32(dc, &myr, GetSysColorBrush32(COLOR_BTNFACE));
+            hbsave = (HBRUSH32)SelectObject32(dc, hb);
+            PatBlt32(dc, myr.left, myr.top, myr.right-myr.left, myr.bottom-myr.top, 0x00FA0089);
+            SelectObject32(dc, hbsave);
+            DeleteObject32(hb);
+            DeleteObject32(hbm);
+        }
+        else
+        {
+            FillRect32(dc, &myr, GetSysColorBrush32(COLOR_BTNHIGHLIGHT));
+        }
+    }
+    else
+    {
+        if(uFlags & DFCS_MONO)
+        {
+            UITOOLS_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
+            FillRect32(dc, &myr, GetSysColorBrush32(COLOR_BTNFACE));
+        }
+        else
+        {
+            UITOOLS_DrawRectEdge(dc, r, edge, (uFlags&DFCS_FLAT) | BF_MIDDLE |BF_SOFT| BF_RECT);
+        }
+    }
+
+    /* Adjust rectangle if asked */
+    if(uFlags & DFCS_ADJUSTRECT)
+    {
+        r->left   += 2;
+        r->right  -= 2;
+        r->top    += 2;
+        r->bottom -= 2;
+    }
+
+    return TRUE;
+}
+
+
+/************************************************************************
+ *	UITOOLS_DFC_ButtonChcek
+ *
+ * Draw a check/3state button coming from DrawFrameControl()
+ *
+ * Does a pretty good job in emulating MS behavior. Some quirks are
+ * however there because MS uses a TrueType font (Marlett) to draw
+ * the buttons.
+ */
+#define DFC_CHECKPOINTSMAX      6
+
+static BOOL32 UITOOLS_DFC_ButtonCheck(HDC32 dc, LPRECT32 r, UINT32 uFlags)
+{
+    RECT32 myr;
+    int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
+    int BorderShrink = SmallDiam / 16;
+
+    if(BorderShrink < 1) BorderShrink = 1;
+
+    /* FIXME: The FillRect() sequence doesn't work for sizes less than */
+    /* 4 pixels in diameter. Not really a problem but it isn't M$'s */
+    /* 100% equivalent. */
+    if(uFlags & (DFCS_FLAT|DFCS_MONO))
+    {
+        FillRect32(dc, &myr, GetSysColorBrush32(COLOR_WINDOWFRAME));
+        myr.left   += 2 * BorderShrink;
+        myr.right  -= 2 * BorderShrink;
+        myr.top    += 2 * BorderShrink;
+        myr.bottom -= 2 * BorderShrink;
+    }
+    else
+    {
+        FillRect32(dc, &myr, GetSysColorBrush32(COLOR_BTNHIGHLIGHT));
+        myr.right  -= BorderShrink;
+        myr.bottom -= BorderShrink;
+        FillRect32(dc, &myr, GetSysColorBrush32(COLOR_BTNSHADOW));
+        myr.left   += BorderShrink;
+        myr.top    += BorderShrink;
+        FillRect32(dc, &myr, GetSysColorBrush32(COLOR_3DLIGHT));
+        myr.right  -= BorderShrink;
+        myr.bottom -= BorderShrink;
+        FillRect32(dc, &myr, GetSysColorBrush32(COLOR_3DDKSHADOW));
+        myr.left   += BorderShrink;
+        myr.top    += BorderShrink;
+    }
+
+    if(uFlags & (DFCS_INACTIVE|DFCS_PUSHED))
+    {
+        FillRect32(dc, &myr, GetSysColorBrush32(COLOR_BTNFACE));
+    }
+    else if(uFlags & DFCS_CHECKED)
+    {
+        if(GetSysColor32(COLOR_BTNHIGHLIGHT) == RGB(255, 255, 255))
+        {
+            HBITMAP32 hbm = CreateBitmap32(8, 8, 1, 1, wPattern_AA55);
+            HBRUSH32 hbsave;
+            HBRUSH32 hb = CreatePatternBrush32(hbm);
+
+            FillRect32(dc, &myr, GetSysColorBrush32(COLOR_BTNFACE));
+            hbsave = (HBRUSH32)SelectObject32(dc, hb);
+            PatBlt32(dc, myr.left, myr.top, myr.right-myr.left, myr.bottom-myr.top, 0x00FA0089);
+            SelectObject32(dc, hbsave);
+            DeleteObject32(hb);
+            DeleteObject32(hbm);
+        }
+        else
+        {
+            FillRect32(dc, &myr, GetSysColorBrush32(COLOR_BTNHIGHLIGHT));
+        }
+    }
+    else
+    {
+        FillRect32(dc, &myr, GetSysColorBrush32(COLOR_WINDOW));
+    }
+
+    if(uFlags & DFCS_CHECKED)
+    {
+        POINT32 CheckPoints[DFC_CHECKPOINTSMAX];
+        int i;
+        HBRUSH32 hbsave;
+        HPEN32 hp, hpsave;
+
+        /* FIXME: This comes very close to M$'s checkmark, but not */
+        /* exactly... When small or large there is a few pixels */
+        /* shift. Not bad, but could be better :) */
+        UITOOLS_MakeSquareRect(r, &myr);
+        CheckPoints[0].x = myr.left + 253*SmallDiam/1000;
+        CheckPoints[0].y = myr.top  + 345*SmallDiam/1000;
+        CheckPoints[1].x = myr.left + 409*SmallDiam/1000;
+        CheckPoints[1].y = CheckPoints[0].y + (CheckPoints[1].x-CheckPoints[0].x);
+        CheckPoints[2].x = myr.left + 690*SmallDiam/1000;
+        CheckPoints[2].y = CheckPoints[1].y - (CheckPoints[2].x-CheckPoints[1].x);
+        CheckPoints[3].x = CheckPoints[2].x;
+        CheckPoints[3].y = CheckPoints[2].y + 3*SmallDiam/16;
+        CheckPoints[4].x = CheckPoints[1].x;
+        CheckPoints[4].y = CheckPoints[1].y + 3*SmallDiam/16;
+        CheckPoints[5].x = CheckPoints[0].x;
+        CheckPoints[5].y = CheckPoints[0].y + 3*SmallDiam/16;
+
+        i = (uFlags & DFCS_INACTIVE) || (uFlags & 0xff) == DFCS_BUTTON3STATE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
+        hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(i));
+        hp = CreatePen32(PS_SOLID, 0, GetSysColor32(i));
+        hpsave = (HPEN32)SelectObject32(dc, hp);
+        Polygon32(dc, CheckPoints, DFC_CHECKPOINTSMAX);
+        SelectObject32(dc, hpsave);
+        SelectObject32(dc, hbsave);
+        DeleteObject32(hp);
+    }
+    return TRUE;
+}
+
+
+/************************************************************************
+ *	UITOOLS_DFC_ButtonRadio
+ *
+ * Draw a radio/radioimage/radiomask button coming from DrawFrameControl()
+ *
+ * Does a pretty good job in emulating MS behavior. Some quirks are
+ * however there because MS uses a TrueType font (Marlett) to draw
+ * the buttons.
+ */
+static BOOL32 UITOOLS_DFC_ButtonRadio(HDC32 dc, LPRECT32 r, UINT32 uFlags)
+{
+    RECT32 myr;
+    int i;
+    int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
+    int BorderShrink = SmallDiam / 16;
+    HPEN32 hpsave, hp;
+    HBRUSH32 hbsave;
+    int xe, ye;
+    int xc, yc;
+
+    if(BorderShrink < 1) BorderShrink = 1;
+
+    if((uFlags & 0xff) == DFCS_BUTTONRADIOIMAGE)
+    {
+        FillRect32(dc, r, (HBRUSH32)GetStockObject32(BLACK_BRUSH));
+    }
+
+    xe = myr.left;
+    ye = myr.top  + SmallDiam - SmallDiam/2;
+
+    xc = myr.left + SmallDiam - SmallDiam/2;
+    yc = myr.top  + SmallDiam - SmallDiam/2;
+
+    /* Define bounding box */
+    i = 14*SmallDiam/16;
+    myr.left   = xc - i+i/2;
+    myr.right  = xc + i/2;
+    myr.top    = yc - i+i/2;
+    myr.bottom = yc + i/2;
+
+    if((uFlags & 0xff) == DFCS_BUTTONRADIOMASK)
+    {
+        hbsave = (HBRUSH32)SelectObject32(dc, GetStockObject32(BLACK_BRUSH));
+        Pie32(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
+        SelectObject32(dc, hbsave);
+    }
+    else
+    {
+        if(uFlags & (DFCS_FLAT|DFCS_MONO))
+        {
+            hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_WINDOWFRAME));
+            hpsave = (HPEN32)SelectObject32(dc, hp);
+            hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_WINDOWFRAME));
+            Pie32(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
+            SelectObject32(dc, hbsave);
+            SelectObject32(dc, hpsave);
+            DeleteObject32(hp);
+        }
+        else
+        {
+            hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNHIGHLIGHT));
+            hpsave = (HPEN32)SelectObject32(dc, hp);
+            hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_BTNHIGHLIGHT));
+            Pie32(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top);
+            SelectObject32(dc, hbsave);
+            SelectObject32(dc, hpsave);
+            DeleteObject32(hp);
+
+            hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNSHADOW));
+            hpsave = (HPEN32)SelectObject32(dc, hp);
+            hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_BTNSHADOW));
+            Pie32(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom);
+            SelectObject32(dc, hbsave);
+            SelectObject32(dc, hpsave);
+            DeleteObject32(hp);
+
+            myr.left   += BorderShrink;
+            myr.right  -= BorderShrink;
+            myr.top    += BorderShrink;
+            myr.bottom -= BorderShrink;
+
+            hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_3DLIGHT));
+            hpsave = (HPEN32)SelectObject32(dc, hp);
+            hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_3DLIGHT));
+            Pie32(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top);
+            SelectObject32(dc, hbsave);
+            SelectObject32(dc, hpsave);
+            DeleteObject32(hp);
+
+            hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_3DDKSHADOW));
+            hpsave = (HPEN32)SelectObject32(dc, hp);
+            hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_3DDKSHADOW));
+            Pie32(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom);
+            SelectObject32(dc, hbsave);
+            SelectObject32(dc, hpsave);
+            DeleteObject32(hp);
+        }
+
+        i = 10*SmallDiam/16;
+        myr.left   = xc - i+i/2;
+        myr.right  = xc + i/2;
+        myr.top    = yc - i+i/2;
+        myr.bottom = yc + i/2;
+        i= !(uFlags & (DFCS_INACTIVE|DFCS_PUSHED)) ? COLOR_WINDOW : COLOR_BTNFACE;
+        hp = CreatePen32(PS_SOLID, 0, GetSysColor32(i));
+        hpsave = (HPEN32)SelectObject32(dc, hp);
+        hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(i));
+        Pie32(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
+        SelectObject32(dc, hbsave);
+        SelectObject32(dc, hpsave);
+        DeleteObject32(hp);
+    }
+
+    if(uFlags & DFCS_CHECKED)
+    {
+        i = 6*SmallDiam/16;
+        i = i < 1 ? 1 : i;
+        myr.left   = xc - i+i/2;
+        myr.right  = xc + i/2;
+        myr.top    = yc - i+i/2;
+        myr.bottom = yc + i/2;
+
+        i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
+        hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(i));
+        hp = CreatePen32(PS_SOLID, 0, GetSysColor32(i));
+        hpsave = (HPEN32)SelectObject32(dc, hp);
+        Pie32(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
+        SelectObject32(dc, hpsave);
+        SelectObject32(dc, hbsave);
+        DeleteObject32(hp);
+    }
+
+    /* FIXME: M$ has a polygon in the center at relative points: */
+    /* 0.476, 0.476 (times SmallDiam, SmallDiam) */
+    /* 0.476, 0.525 */
+    /* 0.500, 0.500 */
+    /* 0.500, 0.499 */
+    /* when the button is unchecked. The reason for it is unknown. The */
+    /* color is COLOR_BTNHIGHLIGHT, although the polygon gets painted at */
+    /* least 3 times (it looks like a clip-region when you see it happen). */
+    /* I do not really see a reason why this should be implemented. If you */
+    /* have a good reason, let me know. Maybe this is a quirk in the Marlett */
+    /* font. */
+
+    return TRUE;
+}
+
 /***********************************************************************
  *           UITOOLS_DrawFrameButton
  */
 static BOOL32 UITOOLS_DrawFrameButton(HDC32 hdc, LPRECT32 rc, UINT32 uState)
 {
-    fprintf( stdnimp,"DrawFrameButton(%x,%p,%x), empty stub!\n",
-             hdc,rc,uState );
+    switch(uState & 0xff)
+    {
+    case DFCS_BUTTONPUSH:
+        return UITOOLS_DFC_ButtonPush(hdc, rc, uState);
+
+    case DFCS_BUTTONCHECK:
+    case DFCS_BUTTON3STATE:
+        return UITOOLS_DFC_ButtonCheck(hdc, rc, uState);
+
+    case DFCS_BUTTONRADIOIMAGE:
+    case DFCS_BUTTONRADIOMASK:
+    case DFCS_BUTTONRADIO:
+        return UITOOLS_DFC_ButtonRadio(hdc, rc, uState);
+
+    default:
+        fprintf(stdnimp, "UITOOLS_DrawFrameButton: Report this: Invalid button state: 0x%04x\n", uState);
+    }
+
     return FALSE;
 }
 
 /***********************************************************************
  *           UITOOLS_DrawFrameCaption
+ *
+ * Draw caption buttons (win95), coming from DrawFrameControl()
  */
-static BOOL32 UITOOLS_DrawFrameCaption(HDC32 hdc, LPRECT32 rc, UINT32 uState)
+
+static BOOL32 UITOOLS_DrawFrameCaption(HDC32 dc, LPRECT32 r, UINT32 uFlags)
 {
-    fprintf( stdnimp,"DrawFrameCaption(%x,%p,%x), empty stub!\n",
-             hdc,rc,uState );
-    return FALSE;
+    POINT32 Line1[10];
+    POINT32 Line2[10];
+    int Line1N;
+    int Line2N;
+    RECT32 myr;
+    int SmallDiam = UITOOLS_MakeSquareRect(r, &myr)-2;
+    int i;
+    HBRUSH32 hbsave;
+    HPEN32 hpsave, hp;
+    HFONT32 hfsave, hf;
+    int xc = (myr.left+myr.right)/2;
+    int yc = (myr.top+myr.bottom)/2;
+    int edge, move;
+    char str[2] = "?";
+    UINT32 alignsave;
+    int bksave;
+    COLORREF clrsave;
+    SIZE32 size;
+
+    UITOOLS_DFC_ButtonPush(dc, r, uFlags & 0xff00);
+
+    switch(uFlags & 0xff)
+    {
+    case DFCS_CAPTIONCLOSE:
+        edge = 328*SmallDiam/1000;
+        move = 95*SmallDiam/1000;
+        Line1[0].x = Line2[0].x = Line1[1].x = Line2[1].x = xc - edge;
+        Line1[2].y = Line2[5].y = Line1[1].y = Line2[4].y = yc - edge;
+        Line1[3].x = Line2[3].x = Line1[4].x = Line2[4].x = xc + edge;
+        Line1[5].y = Line2[2].y = Line1[4].y = Line2[1].y = yc + edge;
+        Line1[2].x = Line2[2].x = Line1[1].x + move;
+        Line1[0].y = Line2[3].y = Line1[1].y + move;
+        Line1[5].x = Line2[5].x = Line1[4].x - move;
+        Line1[3].y = Line2[0].y = Line1[4].y - move;
+        Line1N = 6;
+        Line2N = 6;
+        break;
+
+    case DFCS_CAPTIONHELP:
+        /* This one breaks the flow */
+        /* FIXME: We need the Marlett font in order to get this right. */
+
+        hf = CreateFont32A(-SmallDiam, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE,
+                        ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
+                        DEFAULT_QUALITY, FIXED_PITCH|FF_DONTCARE, "System");
+        alignsave = SetTextAlign32(dc, TA_TOP|TA_LEFT);
+        bksave = SetBkMode32(dc, TRANSPARENT);
+        clrsave = GetTextColor32(dc);
+        hfsave = (HFONT32)SelectObject32(dc, hf);
+        GetTextExtentPoint32A(dc, str, 1, &size);
+
+        if(uFlags & DFCS_INACTIVE)
+        {
+            SetTextColor32(dc, GetSysColor32(COLOR_BTNHIGHLIGHT));
+            TextOut32A(dc, xc-size.cx/2+1, yc-size.cy/2+1, str, 1);
+        }
+        SetTextColor32(dc, GetSysColor32(uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT));
+        TextOut32A(dc, xc-size.cx/2, yc-size.cy/2, str, 1);
+
+        SelectObject32(dc, hfsave);
+        SetTextColor32(dc, clrsave);
+        SetBkMode32(dc, bksave);
+        SetTextAlign32(dc, alignsave);
+        DeleteObject32(hf);
+        return TRUE;
+
+    case DFCS_CAPTIONMIN:
+        Line1[0].x = Line1[3].x = myr.left   +  96*SmallDiam/750+2;
+        Line1[1].x = Line1[2].x = Line1[0].x + 372*SmallDiam/750;
+        Line1[0].y = Line1[1].y = myr.top    + 563*SmallDiam/750+1;
+        Line1[2].y = Line1[3].y = Line1[0].y +  92*SmallDiam/750;
+        Line1N = 4;
+        Line2N = 0;
+        break;
+
+    case DFCS_CAPTIONMAX:
+        edge = 47*SmallDiam/750;
+        Line1[0].x = Line1[5].x = myr.left +  57*SmallDiam/750+3;
+        Line1[0].y = Line1[1].y = myr.top  + 143*SmallDiam/750+1;
+        Line1[1].x = Line1[2].x = Line1[0].x + 562*SmallDiam/750;
+        Line1[5].y = Line1[4].y = Line1[0].y +  93*SmallDiam/750;
+        Line1[2].y = Line1[3].y = Line1[0].y + 513*SmallDiam/750;
+        Line1[3].x = Line1[4].x = Line1[1].x -  edge;
+
+        Line2[0].x = Line2[5].x = Line1[0].x;
+        Line2[3].x = Line2[4].x = Line1[1].x;
+        Line2[1].x = Line2[2].x = Line1[0].x + edge;
+        Line2[0].y = Line2[1].y = Line1[0].y;
+        Line2[4].y = Line2[5].y = Line1[2].y;
+        Line2[2].y = Line2[3].y = Line1[2].y - edge;
+        Line1N = 6;
+        Line2N = 6;
+        break;
+
+    case DFCS_CAPTIONRESTORE:
+        /* FIXME: this one looks bad at small sizes < 15x15 :( */
+        edge = 47*SmallDiam/750;
+        move = 420*SmallDiam/750;
+        Line1[0].x = Line1[9].x = myr.left + 198*SmallDiam/750+2;
+        Line1[0].y = Line1[1].y = myr.top  + 169*SmallDiam/750+1;
+        Line1[6].y = Line1[7].y = Line1[0].y + 93*SmallDiam/750;
+        Line1[7].x = Line1[8].x = Line1[0].x + edge;
+        Line1[1].x = Line1[2].x = Line1[0].x + move;
+        Line1[5].x = Line1[6].x = Line1[1].x - edge;
+        Line1[9].y = Line1[8].y = Line1[0].y + 187*SmallDiam/750;
+        Line1[2].y = Line1[3].y = Line1[0].y + 327*SmallDiam/750;
+        Line1[4].y = Line1[5].y = Line1[2].y - edge;
+        Line1[3].x = Line1[4].x = Line1[2].x - 140*SmallDiam/750;
+
+        Line2[1].x = Line2[2].x = Line1[3].x;
+        Line2[7].x = Line2[8].x = Line2[1].x - edge;
+        Line2[0].x = Line2[9].x = Line2[3].x = Line2[4].x = Line2[1].x - move;
+        Line2[5].x = Line2[6].x = Line2[0].x + edge;
+        Line2[0].y = Line2[1].y = Line1[9].y;
+        Line2[4].y = Line2[5].y = Line2[8].y = Line2[9].y = Line2[0].y + 93*SmallDiam/750;
+        Line2[2].y = Line2[3].y = Line2[0].y + 327*SmallDiam/750;
+        Line2[6].y = Line2[7].y = Line2[2].y - edge;
+        Line1N = 10;
+        Line2N = 10;
+        break;
+
+    default:
+        fprintf(stdnimp, "UITOOLS_DrawFrameCaption: Report this: Invalid caption; flags: 0x%04x\n", uFlags);
+        return FALSE;
+    }
+
+    /* Here the drawing takes place */
+    if(uFlags & DFCS_INACTIVE)
+    {
+        /* If we have an inactive button, then you see a shadow */
+        hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_BTNHIGHLIGHT));
+        hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNHIGHLIGHT));
+        hpsave = (HPEN32)SelectObject32(dc, hp);
+        Polygon32(dc, Line1, Line1N);
+        if(Line2N > 0)
+            Polygon32(dc, Line2, Line2N);
+        SelectObject32(dc, hpsave);
+        SelectObject32(dc, hbsave);
+        DeleteObject32(hp);
+    }
+
+    /* Correct for the shadow shift */
+    for(i = 0; i < Line1N; i++)
+    {
+        Line1[i].x--;
+        Line1[i].y--;
+    }
+    for(i = 0; i < Line2N; i++)
+    {
+        Line2[i].x--;
+        Line2[i].y--;
+    }
+
+    /* Make the final picture */
+    if(uFlags & DFCS_INACTIVE)
+    {
+        hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_BTNSHADOW));
+        hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNSHADOW));
+    }
+    else
+    {
+        hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_BTNTEXT));
+        hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNTEXT));
+    }
+    hpsave = (HPEN32)SelectObject32(dc, hp);
+    Polygon32(dc, Line1, Line1N);
+    if(Line2N > 0)
+        Polygon32(dc, Line2, Line2N);
+    SelectObject32(dc, hpsave);
+    SelectObject32(dc, hbsave);
+    DeleteObject32(hp);
+
+    return TRUE;
 }
 
-/***********************************************************************
- *           UITOOLS_DrawFrameMenu
+
+/************************************************************************
+ *      UITOOLS_DrawFrameScroll
+ *
+ * Draw a scroll-bar control coming from DrawFrameControl()
  */
-static BOOL32 UITOOLS_DrawFrameMenu(HDC32 hdc, LPRECT32 rc, UINT32 uState)
+static BOOL32 UITOOLS_DrawFrameScroll(HDC32 dc, LPRECT32 r, UINT32 uFlags)
 {
-    fprintf( stdnimp,"DrawFrameMenu32(%x,%p,%x), empty stub!\n",
-             hdc,rc,uState );
-    return FALSE;
+    POINT32 Line[4];
+    RECT32 myr;
+    int SmallDiam = UITOOLS_MakeSquareRect(r, &myr) - 2;
+    int i;
+    HBRUSH32 hbsave, hb, hb2;
+    HPEN32 hpsave, hp, hp2;
+    int tri = 310*SmallDiam/1000;
+    int d46, d93;
+
+    switch(uFlags & 0xff)
+    {
+    case DFCS_SCROLLCOMBOBOX:
+    case DFCS_SCROLLDOWN:
+        Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
+        Line[2].y = myr.top  + 687*SmallDiam/1000 + 1;
+        Line[0].x = Line[2].x - tri;
+        Line[1].x = Line[2].x + tri;
+        Line[0].y = Line[1].y = Line[2].y - tri;
+        break;
+
+    case DFCS_SCROLLUP:
+        Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
+        Line[2].y = myr.top  + 313*SmallDiam/1000 + 1;
+        Line[0].x = Line[2].x - tri;
+        Line[1].x = Line[2].x + tri;
+        Line[0].y = Line[1].y = Line[2].y + tri;
+        break;
+
+    case DFCS_SCROLLLEFT:
+        Line[2].x = myr.left + 313*SmallDiam/1000 + 1;
+        Line[2].y = myr.top  + 470*SmallDiam/1000 + 2;
+        Line[0].y = Line[2].y - tri;
+        Line[1].y = Line[2].y + tri;
+        Line[0].x = Line[1].x = Line[2].x + tri;
+        break;
+
+    case DFCS_SCROLLRIGHT:
+        Line[2].x = myr.left + 687*SmallDiam/1000 + 1;
+        Line[2].y = myr.top  + 470*SmallDiam/1000 + 2;
+        Line[0].y = Line[2].y - tri;
+        Line[1].y = Line[2].y + tri;
+        Line[0].x = Line[1].x = Line[2].x - tri;
+        break;
+
+    case DFCS_SCROLLSIZEGRIP:
+        /* This one breaks the flow... */
+        UITOOLS_DrawRectEdge(dc, r, EDGE_BUMP, BF_MIDDLE | ((uFlags&(DFCS_MONO|DFCS_FLAT)) ? BF_MONO : 0));
+        hpsave = (HPEN32)SelectObject32(dc, GetStockObject32(NULL_PEN));
+        hbsave = (HBRUSH32)SelectObject32(dc, GetStockObject32(NULL_BRUSH));
+        if(uFlags & (DFCS_MONO|DFCS_FLAT))
+        {
+            hp = hp2 = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_WINDOWFRAME));
+            hb = hb2 = GetSysColorBrush32(COLOR_WINDOWFRAME);
+        }
+        else
+        {
+            hp  = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNHIGHLIGHT));
+            hp2 = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNSHADOW));
+            hb  = GetSysColorBrush32(COLOR_BTNHIGHLIGHT);
+            hb2 = GetSysColorBrush32(COLOR_BTNSHADOW);
+        }
+        Line[0].x = Line[1].x = r->right-1;
+        Line[2].y = Line[3].y = r->bottom-1;
+        d46 = 46*SmallDiam/750;
+        d93 = 93*SmallDiam/750;
+
+        i = 586*SmallDiam/750;
+        Line[0].y = r->bottom - i - 1;
+        Line[3].x = r->right - i - 1;
+        Line[1].y = Line[0].y + d46;
+        Line[2].x = Line[3].x + d46;
+        SelectObject32(dc, hb);
+        SelectObject32(dc, hp);
+        Polygon32(dc, Line, 4);
+
+        Line[1].y++; Line[2].x++;
+        Line[0].y = Line[1].y + d93;
+        Line[3].x = Line[2].x + d93;
+        SelectObject32(dc, hb2);
+        SelectObject32(dc, hp2);
+        Polygon32(dc, Line, 4);
+
+        i = 398*SmallDiam/750;
+        Line[0].y = r->bottom - i - 1;
+        Line[3].x = r->right - i - 1;
+        Line[1].y = Line[0].y + d46;
+        Line[2].x = Line[3].x + d46;
+        SelectObject32(dc, hb);
+        SelectObject32(dc, hp);
+        Polygon32(dc, Line, 4);
+
+        Line[1].y++; Line[2].x++;
+        Line[0].y = Line[1].y + d93;
+        Line[3].x = Line[2].x + d93;
+        SelectObject32(dc, hb2);
+        SelectObject32(dc, hp2);
+        Polygon32(dc, Line, 4);
+
+        i = 210*SmallDiam/750;
+        Line[0].y = r->bottom - i - 1;
+        Line[3].x = r->right - i - 1;
+        Line[1].y = Line[0].y + d46;
+        Line[2].x = Line[3].x + d46;
+        SelectObject32(dc, hb);
+        SelectObject32(dc, hp);
+        Polygon32(dc, Line, 4);
+
+        Line[1].y++; Line[2].x++;
+        Line[0].y = Line[1].y + d93;
+        Line[3].x = Line[2].x + d93;
+        SelectObject32(dc, hb2);
+        SelectObject32(dc, hp2);
+        Polygon32(dc, Line, 4);
+
+        SelectObject32(dc, hpsave);
+        SelectObject32(dc, hbsave);
+        DeleteObject32(hp);
+        DeleteObject32(hp2);
+        return TRUE;
+
+    default:
+        fprintf(stdnimp, "UITOOLS_DrawFrameScroll: Report this: Invalid scroll; flags: 0x%04x\n", uFlags);
+        return FALSE;
+    }
+
+    /* Here do the real scroll-bar controls end up */
+    UITOOLS_DFC_ButtonPush(dc, r, uFlags & 0xff00);
+
+    if(uFlags & DFCS_INACTIVE)
+    {
+        hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_BTNHIGHLIGHT));
+        hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNHIGHLIGHT));
+        hpsave = (HPEN32)SelectObject32(dc, hp);
+        Polygon32(dc, Line, 3);
+        SelectObject32(dc, hpsave);
+        SelectObject32(dc, hbsave);
+        DeleteObject32(hp);
+    }
+
+    for(i = 0; i < 3; i++)
+    {
+        Line[i].x--;
+        Line[i].y--;
+    }
+
+    if(uFlags & DFCS_INACTIVE)
+    {
+        hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_BTNSHADOW));
+        hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNSHADOW));
+    }
+    else
+    {
+        hbsave = (HBRUSH32)SelectObject32(dc, GetSysColorBrush32(COLOR_BTNTEXT));
+        hp = CreatePen32(PS_SOLID, 0, GetSysColor32(COLOR_BTNTEXT));
+    }
+    hpsave = (HPEN32)SelectObject32(dc, hp);
+    Polygon32(dc, Line, 3);
+    SelectObject32(dc, hpsave);
+    SelectObject32(dc, hbsave);
+    DeleteObject32(hp);
+
+    return TRUE;
 }
 
-/***********************************************************************
- *           UITOOLS_DrawFrameScroll
+/************************************************************************
+ *      UITOOLS_DrawFrameMenu
+ *
+ * Draw a menu control coming from DrawFrameControl()
  */
-static BOOL32 UITOOLS_DrawFrameScroll(HDC32 hdc, LPRECT32 rc, UINT32 uState)
+static BOOL32 UITOOLS_DrawFrameMenu(HDC32 dc, LPRECT32 r, UINT32 uFlags)
 {
-    fprintf( stdnimp,"DrawFrameScroll32(%x,%p,%x), empty stub!\n",
-             hdc,rc,uState );
-    return FALSE;
+    POINT32 Points[6];
+    RECT32 myr;
+    int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
+    int i;
+    HBRUSH32 hbsave;
+    HPEN32 hpsave;
+    int xe, ye;
+    int xc, yc;
+    BOOL32 retval = TRUE;
+
+    /* Using black and white seems to be utterly wrong, but win95 doesn't */
+    /* use anything else. I think I tried all sys-colors to change things */
+    /* without luck. It seems as if this behavior is inherited from the */
+    /* win31 DFC() implementation... (you remember, B/W menus). */
+
+    FillRect32(dc, r, (HBRUSH32)GetStockObject32(WHITE_BRUSH));
+
+    hbsave = (HBRUSH32)SelectObject32(dc, GetStockObject32(BLACK_BRUSH));
+    hpsave = (HPEN32)SelectObject32(dc, GetStockObject32(BLACK_PEN));
+
+    switch(uFlags & 0xff)
+    {
+    case DFCS_MENUARROW:
+        i = 187*SmallDiam/750;
+        Points[2].x = myr.left + 468*SmallDiam/750;
+        Points[2].y = myr.top  + 352*SmallDiam/750+1;
+        Points[0].y = Points[2].y - i;
+        Points[1].y = Points[2].y + i;
+        Points[0].x = Points[1].x = Points[2].x - i;
+        Polygon32(dc, Points, 3);
+        break;
+
+    case DFCS_MENUBULLET:
+        xe = myr.left;
+        ye = myr.top  + SmallDiam - SmallDiam/2;
+        xc = myr.left + SmallDiam - SmallDiam/2;
+        yc = myr.top  + SmallDiam - SmallDiam/2;
+        i = 234*SmallDiam/750;
+        i = i < 1 ? 1 : i;
+        myr.left   = xc - i+i/2;
+        myr.right  = xc + i/2;
+        myr.top    = yc - i+i/2;
+        myr.bottom = yc + i/2;
+        Pie32(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
+        break;
+
+    case DFCS_MENUCHECK:
+        Points[0].x = myr.left + 253*SmallDiam/1000;
+        Points[0].y = myr.top  + 445*SmallDiam/1000;
+        Points[1].x = myr.left + 409*SmallDiam/1000;
+        Points[1].y = Points[0].y + (Points[1].x-Points[0].x);
+        Points[2].x = myr.left + 690*SmallDiam/1000;
+        Points[2].y = Points[1].y - (Points[2].x-Points[1].x);
+        Points[3].x = Points[2].x;
+        Points[3].y = Points[2].y + 3*SmallDiam/16;
+        Points[4].x = Points[1].x;
+        Points[4].y = Points[1].y + 3*SmallDiam/16;
+        Points[5].x = Points[0].x;
+        Points[5].y = Points[0].y + 3*SmallDiam/16;
+        Polygon32(dc, Points, 6);
+        break;
+
+    default:
+        fprintf(stdnimp, "UITOOLS_DrawFrameMenu: Report this: Invalid menu; flags: 0x%04x\n", uFlags);
+        retval = FALSE;
+        break;
+    }
+
+    SelectObject32(dc, hpsave);
+    SelectObject32(dc, hbsave);
+    return retval;
 }
 
 
@@ -372,6 +1434,10 @@
 BOOL32 WINAPI DrawFrameControl32( HDC32 hdc, LPRECT32 rc, UINT32 uType,
                                   UINT32 uState )
 {
+    /* Win95 doesn't support drawing in other mapping modes */
+    if(GetMapMode32(hdc) != MM_TEXT)
+        return FALSE;
+        
     switch(uType)
     {
     case DFC_BUTTON: