d3d10: Add the D3D10_CBUFFER_TYPE enum.
diff --git a/include/d3d10shader.h b/include/d3d10shader.h
index 4033c9b..59221cc 100644
--- a/include/d3d10shader.h
+++ b/include/d3d10shader.h
@@ -82,6 +82,12 @@
     D3D10_SVT_FORCE_DWORD = 0x7fffffff
 } D3D10_SHADER_VARIABLE_TYPE, *LPD3D10_SHADER_VARIABLE_TYPE;
 
+typedef enum D3D10_CBUFFER_TYPE
+{
+    D3D10_CT_CBUFFER = 0,
+    D3D10_CT_TBUFFER = 1
+} D3D10_CBUFFER_TYPE, *LPD3D10_CBUFFER_TYPE;
+
 typedef enum D3D10_NAME
 {
     D3D10_NAME_UNDEFINED = 0,