Do not use any typedefs in the GL thunks to prevent all possible
compilation issues.
diff --git a/dlls/opengl32/opengl_norm.c b/dlls/opengl32/opengl_norm.c
index 62dda47..6039b5a 100644
--- a/dlls/opengl32/opengl_norm.c
+++ b/dlls/opengl32/opengl_norm.c
@@ -5,8 +5,6 @@
#include "opengl_ext.h"
#include "wine/debug.h"
-typedef const GLubyte * GLstring;
-
WINE_DEFAULT_DEBUG_CHANNEL(opengl);
/***********************************************************************
@@ -1518,8 +1516,8 @@
/***********************************************************************
* glGetString (OPENGL32.@)
*/
-GLstring WINAPI wine_glGetString( GLenum name ) {
- GLstring ret_value;
+const GLubyte * WINAPI wine_glGetString( GLenum name ) {
+ const GLubyte * ret_value;
TRACE("(%d)\n", name );
ENTER_GL();
ret_value = glGetString( name );
@@ -4104,4 +4102,3 @@
glViewport( x, y, width, height );
LEAVE_GL();
}
-