)]}'
{
  "commit": "3220ba45e83d460337252079e3a77ecae0432ba0",
  "tree": "1af2aa6a30c1129ccbf377b2a3de55f2205607f0",
  "parents": [
    "f89c2d96dbeb5ea74532e8f5a17ac225023c1a45"
  ],
  "author": {
    "name": "H. Verbeet",
    "email": "hverbeet@gmail.com",
    "time": "Mon Jun 25 22:46:01 2007 +0200"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Tue Jun 26 11:57:34 2007 +0200"
  },
  "message": "wined3d: Map vertex sampler numbers to the correct internal array indices for GetTexture and SetTexture.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "2fafca3560e4d5ecfdbbf7eb320d8147ef47cbb2",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/device.c",
      "new_id": "8f2905ff1fc127c93be045536127d77303c76ebb",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/device.c"
    }
  ]
}
