Added support for anonymous structs/unions on compilers that implement it.
diff --git a/dlls/advapi32/service.c b/dlls/advapi32/service.c
index b07eb89..0b6a5fc 100644
--- a/dlls/advapi32/service.c
+++ b/dlls/advapi32/service.c
@@ -158,8 +158,8 @@
BOOL WINAPI
AllocateLocallyUniqueId( PLUID lpluid )
{
- lpluid->LowPart = time(NULL);
- lpluid->HighPart = 0;
+ lpluid->s.LowPart = time(NULL);
+ lpluid->s.HighPart = 0;
return TRUE;
}
diff --git a/dlls/comctl32/comctl32undoc.c b/dlls/comctl32/comctl32undoc.c
index 416d35d..dc55648 100644
--- a/dlls/comctl32/comctl32undoc.c
+++ b/dlls/comctl32/comctl32undoc.c
@@ -89,8 +89,8 @@
*phDpa = (HDPA)NULL;
- position.LowPart = 0;
- position.HighPart = 0;
+ position.s.LowPart = 0;
+ position.s.HighPart = 0;
errCode = IStream_Seek (pStream, position, STREAM_SEEK_CUR, &newPosition);
if (errCode != S_OK)