wined3d: Add support for showing a logo.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 7fa0335..b6f4bee 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -197,6 +197,7 @@
int rendertargetlock_mode;
/* Memory tracking and object counting */
unsigned int emulated_textureram;
+ char *logo;
} wined3d_settings_t;
extern wined3d_settings_t wined3d_settings;
@@ -728,6 +729,9 @@
BOOL haveHardwareCursor;
HCURSOR hardwareCursor;
+ /* The Wine logo surface */
+ IWineD3DSurface *logo_surface;
+
/* Textures for when no other textures are mapped */
UINT dummyTextureName[MAX_TEXTURES];