wined3d: Add support for showing a logo.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 7fa0335..b6f4bee 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -197,6 +197,7 @@
   int rendertargetlock_mode;
 /* Memory tracking and object counting */
   unsigned int emulated_textureram;
+  char *logo;
 } wined3d_settings_t;
 
 extern wined3d_settings_t wined3d_settings;
@@ -728,6 +729,9 @@
     BOOL                    haveHardwareCursor;
     HCURSOR                 hardwareCursor;
 
+    /* The Wine logo surface */
+    IWineD3DSurface        *logo_surface;
+
     /* Textures for when no other textures are mapped */
     UINT                          dummyTextureName[MAX_TEXTURES];