server: Infrastructure for having a thread own the desktop window.
diff --git a/server/class.c b/server/class.c
index d483aef..0019e25 100644
--- a/server/class.c
+++ b/server/class.c
@@ -54,8 +54,6 @@
char extra_bytes[1]; /* extra bytes storage */
};
-static struct window_class *desktop_class;
-
static struct window_class *create_class( struct process *process, int extra_bytes, int local )
{
struct window_class *class;
@@ -75,24 +73,6 @@
return class;
}
-static struct window_class *get_desktop_class(void)
-{
- if (!desktop_class)
- {
- if (!(desktop_class = mem_alloc( sizeof(*desktop_class) - 1 ))) return NULL;
- desktop_class->process = NULL;
- desktop_class->count = 0;
- desktop_class->local = 0;
- desktop_class->nb_extra_bytes = 0;
- desktop_class->atom = DESKTOP_ATOM;
- desktop_class->instance = NULL;
- desktop_class->style = CS_DBLCLKS;
- desktop_class->win_extra = 0;
- desktop_class->client_ptr = NULL;
- }
- return desktop_class;
-}
-
static void destroy_class( struct window_class *class )
{
list_remove( &class->entry );
@@ -121,7 +101,6 @@
if (class->atom != atom) continue;
if (!instance || !class->local || class->instance == instance) return class;
}
- if (atom == DESKTOP_ATOM) return get_desktop_class();
return NULL;
}
@@ -144,6 +123,11 @@
class->count--;
}
+int is_desktop_class( struct window_class *class )
+{
+ return (class->atom == DESKTOP_ATOM && !class->local);
+}
+
atom_t get_class_atom( struct window_class *class )
{
return class->atom;
@@ -160,9 +144,6 @@
struct window_class *class;
struct winstation *winstation;
- if (!req->local && req->atom == DESKTOP_ATOM)
- return; /* silently ignore attempts to create the desktop class */
-
class = find_class( current->process, req->atom, req->instance );
if (class && !class->local == !req->local)
{
@@ -210,7 +191,7 @@
else
{
reply->client_ptr = class->client_ptr;
- if (class != desktop_class) destroy_class( class );
+ destroy_class( class );
}
}
diff --git a/server/user.h b/server/user.h
index 1ac5ac0..7a64a4d 100644
--- a/server/user.h
+++ b/server/user.h
@@ -140,6 +140,7 @@
extern struct window_class *grab_class( struct process *process, atom_t atom,
void *instance, int *extra_bytes );
extern void release_class( struct window_class *class );
+extern int is_desktop_class( struct window_class *class );
extern atom_t get_class_atom( struct window_class *class );
extern void *get_class_client_ptr( struct window_class *class );
diff --git a/server/window.c b/server/window.c
index cde33be..812ecee 100644
--- a/server/window.c
+++ b/server/window.c
@@ -297,23 +297,37 @@
free( win->properties );
}
-/* destroy a window */
-void destroy_window( struct window *win )
+/* detach a window from its owner thread but keep the window around */
+static void detach_window_thread( struct window *win )
{
struct thread *thread = win->thread;
- /* destroy all children */
- while (!list_empty(&win->children))
- destroy_window( LIST_ENTRY( list_head(&win->children), struct window, entry ));
- while (!list_empty(&win->unlinked))
- destroy_window( LIST_ENTRY( list_head(&win->unlinked), struct window, entry ));
-
- if (thread && thread->queue)
+ if (!thread) return;
+ if (thread->queue)
{
if (win->update_region) inc_queue_paint_count( thread, -1 );
if (win->paint_flags & PAINT_INTERNAL) inc_queue_paint_count( thread, -1 );
queue_cleanup_window( thread, win->handle );
}
+ assert( thread->desktop_users > 0 );
+ thread->desktop_users--;
+ release_class( win->class );
+ win->class = NULL;
+
+ /* don't hold a reference to the desktop so that the desktop window can be */
+ /* destroyed when the desktop ref count reaches zero */
+ release_object( win->desktop );
+ win->thread = NULL;
+}
+
+/* destroy a window */
+void destroy_window( struct window *win )
+{
+ /* destroy all children */
+ while (!list_empty(&win->children))
+ destroy_window( LIST_ENTRY( list_head(&win->children), struct window, entry ));
+ while (!list_empty(&win->unlinked))
+ destroy_window( LIST_ENTRY( list_head(&win->unlinked), struct window, entry ));
/* reset global window pointers, if the corresponding window is destroyed */
if (win == shell_window) shell_window = NULL;
@@ -323,16 +337,16 @@
free_user_handle( win->handle );
destroy_properties( win );
list_remove( &win->entry );
+ if (is_desktop_window(win))
+ {
+ assert( win->desktop->top_window == win );
+ win->desktop->top_window = NULL;
+ }
+ detach_window_thread( win );
if (win->win_region) free_region( win->win_region );
if (win->update_region) free_region( win->update_region );
- release_class( win->class );
+ if (win->class) release_class( win->class );
if (win->text) free( win->text );
- if (!is_desktop_window(win))
- {
- assert( thread->desktop_users > 0 );
- thread->desktop_users--;
- release_object( win->desktop );
- }
memset( win, 0x55, sizeof(*win) + win->nb_extra_bytes - 1 );
free( win );
}
@@ -354,13 +368,7 @@
return NULL;
}
- win = mem_alloc( sizeof(*win) + extra_bytes - 1 );
- if (!win)
- {
- release_object( desktop );
- release_class( class );
- return NULL;
- }
+ if (!(win = mem_alloc( sizeof(*win) + extra_bytes - 1 ))) goto failed;
if (!(win->handle = alloc_user_handle( win, USER_WINDOW ))) goto failed;
win->parent = parent;
@@ -395,6 +403,13 @@
goto failed;
}
+ /* if no parent, class must be the desktop */
+ if (!parent && !is_desktop_class( class ))
+ {
+ set_error( STATUS_ACCESS_DENIED );
+ goto failed;
+ }
+
/* if parent belongs to a different thread, attach the two threads */
if (parent && parent->thread && parent->thread != current)
{
@@ -407,16 +422,24 @@
/* put it on parent unlinked list */
if (parent) list_add_head( &parent->unlinked, &win->entry );
- else list_init( &win->entry );
+ else
+ {
+ list_init( &win->entry );
+ assert( !desktop->top_window );
+ desktop->top_window = win;
+ }
current->desktop_users++;
return win;
failed:
- if (win->handle) free_user_handle( win->handle );
+ if (win)
+ {
+ if (win->handle) free_user_handle( win->handle );
+ free( win );
+ }
release_object( desktop );
release_class( class );
- free( win );
return NULL;
}
@@ -429,7 +452,8 @@
while ((win = next_user_handle( &handle, USER_WINDOW )))
{
if (win->thread != thread) continue;
- destroy_window( win );
+ if (is_desktop_window( win )) detach_window_thread( win );
+ else destroy_window( win );
}
}
@@ -445,13 +469,8 @@
{
if ((top_window = create_window( NULL, NULL, DESKTOP_ATOM, 0 )))
{
- current->desktop_users--;
- top_window->thread = NULL; /* no thread owns the desktop */
+ detach_window_thread( top_window );
top_window->style = WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
- desktop->top_window = top_window;
- /* don't hold a reference to the desktop so that the desktop window can be */
- /* destroyed when the desktop ref count reaches zero */
- release_object( top_window->desktop );
}
}
release_object( desktop );
@@ -677,7 +696,9 @@
if (!top_window) return 0;
- win = find_child_to_repaint( top_window, thread );
+ if (top_window->thread == thread && win_needs_repaint( top_window )) win = top_window;
+ else win = find_child_to_repaint( top_window, thread );
+
if (win && parent)
{
/* check that it is a child of the specified parent */
@@ -859,6 +880,7 @@
{
struct window *win;
if (!(win = get_window( window ))) return NULL;
+ if (!win->class) set_error( STATUS_ACCESS_DENIED );
return win->class;
}
@@ -1361,7 +1383,9 @@
reply->handle = 0;
- if (!(parent = get_window( req->parent ))) return;
+ if (!req->parent) parent = get_desktop_window( current, 0 );
+ else if (!(parent = get_window( req->parent ))) return;
+
if (req->owner)
{
if (!(owner = get_window( req->owner ))) return;
@@ -1411,6 +1435,7 @@
if (win)
{
if (!is_desktop_window(win)) destroy_window( win );
+ else if (win->thread == current) detach_window_thread( win );
else set_error( STATUS_ACCESS_DENIED );
}
}
@@ -1460,7 +1485,7 @@
{
reply->tid = get_thread_id( win->thread );
reply->pid = get_process_id( win->thread->process );
- reply->atom = get_class_atom( win->class );
+ reply->atom = win->class ? get_class_atom( win->class ) : DESKTOP_ATOM;
}
}
}
@@ -1472,7 +1497,7 @@
struct window *win = get_window( req->handle );
if (!win) return;
- if (req->flags && is_desktop_window(win))
+ if (req->flags && is_desktop_window(win) && win->thread != current)
{
set_error( STATUS_ACCESS_DENIED );
return;