- Moved dplay and dplayx to a proper home in the dlls directory.
- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces.
- Implemented a class factory for dplay and dplobby. COM interfaces
  now work for dp and dpl.
- Added a few more entries to dplayx.spec files. How do you find the
  ordinals? I just guessed :(
- Seperated DirectPlay and DirectPlayLobby implementation into separate files.
- Included some missing header file definitions.
- Implemented the dplay dll in terms of the dplayx dll. I haven't
  tested it so it may not work...
- A few bug fixes and a little new implementatioe.n
- Updated document with a more detailed implementation plan.

diff --git a/include/dplobby.h b/include/dplobby.h
index 41944b7..1ce2d18 100644
--- a/include/dplobby.h
+++ b/include/dplobby.h
@@ -1,6 +1,10 @@
 #ifndef __WINE_DPLOBBY_H
 #define __WINE_DPLOBBY_H
 
+/* FIXME: GCC doesn't yet support annon structures so some of the structures defined here don't match the sdk exactly. 
+ * I've tried to come up with suitably terse names, but this file won't cut it for inclusion into a WineLib app.
+ */
+
 #include "dplay.h"
 
 #ifdef __cplusplus
@@ -26,8 +30,238 @@
 DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
 typedef struct IDirectPlayLobby2 IDirectPlayLobby2A, *LPDIRECTPLAYLOBBY2A;
 
+DEFINE_GUID(IID_IDirectPlayLobby3, 0x2db72490, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
+typedef struct IDirectPlayLobby3 IDirectPlayLobby3, *LPDIRECTPLAYLOBBY3;
+
+DEFINE_GUID(IID_IDirectPlayLobby3A, 0x2db72491, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
+typedef struct IDirectPlayLobby3A IDirectPlayLobby3A, *LPDIRECTPLAYLOBBY3A;
+
 
 /*****************************************************************************
+ * DirectPlayLobby Property GUIDs used in lobby messages
+ */
+
+/* DPLPROPERTY_MessagesSupported {762CCDA1-D916-11d0-BA39-00C04FD7ED67}. 
+ * Purpose: Request if the lobby supports standard (?).
+ * Response: Answer is a BOOL. TRUE if supports the standard (?) and FALSE otherwise. Of course, it might not respond at all.
+ */
+DEFINE_GUID(DPLPROPERTY_MessagesSupported, 0x762ccda1, 0xd916, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
+
+/* DPLPROPERTY_LobbyGuid {F56920A0-D218-11d0-BA39-00C04FD7ED67}.
+ * Purpose: Request the GUID that identifies the lobby version that the application is communicating with.
+ * Response: The GUID which identifies the lobby version 
+ */
+DEFINE_GUID(DPLPROPERTY_LobbyGuid, 0xf56920a0, 0xd218, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
+
+/* DPLPROPERTY_PlayerGuid {B4319322-D20D-11d0-BA39-00C04FD7ED67}
+ * Purpose: Request the GUID that identifies the player for this particular machine.
+ * Response: DPLDATA_PLAYERDATA structure.
+ */
+DEFINE_GUID(DPLPROPERTY_PlayerGuid, 0xb4319322, 0xd20d, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
+
+/* DPLPROPERTY_PlayerScore {48784000-D219-11d0-BA39-00C04FD7ED67}
+ * Purpose: Used to send a score of a player to the lobby. The format is an array of long integers.
+ * Response: I don't think there is one.
+ */
+DEFINE_GUID(DPLPROPERTY_PlayerScore, 0x48784000, 0xd219, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
+
+
+
+/*****************************************************************************
+ * LOBBY structures associated with GUID messages
+ */
+
+typedef struct tagDPLDATA_PLAYERGUID
+{
+        GUID    guidPlayer;
+        DWORD   dwPlayerFlags;
+} DPLDATA_PLAYERGUID, *LPDPLDATA_PLAYERGUID;
+
+typedef struct tagDPLDATA_PLAYERSCORE
+{
+        DWORD   dwScoreCount;
+        LONG    Score[1];
+} DPLDATA_PLAYERSCORE, *LPDPLDATA_PLAYERSCORE;
+
+
+/*****************************************************************************
+ * LOBBY messages and message data structures.
+ *
+ * System messages can be identified by dwMessageFlags having a value of DPLMSG_SYSTEM
+ * after a call to ReceiveLobbyMessage.
+ *
+ * Standard messages can be indentified by dwMessageFlags having a value of DPLMSG_STANDARD
+ * after a call to ReceiveLobbyMessage.
+ */
+
+/* DPLobby1 definition required for backwards compatibility */
+#define DPLMSG_SYSTEM                                   0x00000001
+#define DPLMSG_STANDARD                                 0x00000002
+#define DPLAD_SYSTEM          DPLMSG_SYSTEM
+
+
+/* System messages  - dwType field for messages */
+#define DPLSYS_CONNECTIONSETTINGSREAD   0x00000001
+#define DPLSYS_DPLAYCONNECTFAILED       0x00000002
+#define DPLSYS_DPLAYCONNECTSUCCEEDED    0x00000003
+#define DPLSYS_APPTERMINATED            0x00000004
+#define DPLSYS_SETPROPERTY              0x00000005
+#define DPLSYS_SETPROPERTYRESPONSE      0x00000006
+#define DPLSYS_GETPROPERTY              0x00000007
+#define DPLSYS_GETPROPERTYRESPONSE      0x00000008
+#define DPLSYS_NEWSESSIONHOST           0x00000009
+#define DPLSYS_NEWCONNECTIONSETTINGS    0x0000000A
+
+
+
+/* Used to indentify the message type */
+typedef struct tagDPLMSG_GENERIC
+{
+    DWORD       dwType;         /* Message type */
+} DPLMSG_GENERIC, *LPDPLMSG_GENERIC;
+
+/* Generic format for system messages - see above */
+typedef struct tagDPLMSG_SYSTEMMESSAGE
+{
+    DWORD       dwType;         /* Message type */
+    GUID        guidInstance;   /* Instance GUID of the dplay session the message corresponds to */
+} DPLMSG_SYSTEMMESSAGE, *LPDPLMSG_SYSTEMMESSAGE;
+
+/* Generic message to set a property - see property GUIDs above */
+typedef struct tagDPLMSG_SETPROPERTY
+{
+        DWORD   dwType;              /* Message type */
+        DWORD   dwRequestID;         /* Request ID (DPL_NOCONFIRMATION if no confirmation desired) */
+        GUID    guidPlayer;          /* Player GUID */
+        GUID    guidPropertyTag;     /* Property GUID */
+        DWORD   dwDataSize;          /* Size of data */
+        DWORD   dwPropertyData[1];   /* Buffer containing data */
+} DPLMSG_SETPROPERTY, *LPDPLMSG_SETPROPERTY;
+
+#define DPL_NOCONFIRMATION                      0L
+
+/* Reply to DPLMSG_SETPROPERTY */
+typedef struct tagDPLMSG_SETPROPERTYRESPONSE
+{
+        DWORD   dwType;              /* Message type */
+        DWORD   dwRequestID;         /* Request ID */
+        GUID    guidPlayer;          /* Player GUID */
+        GUID    guidPropertyTag;     /* Property GUID */
+        HRESULT hr;                  /* Return Code */
+} DPLMSG_SETPROPERTYRESPONSE, *LPDPLMSG_SETPROPERTYRESPONSE;
+
+/* Request to get the present value of a property */
+typedef struct tagDPLMSG_GETPROPERTY
+{
+        DWORD   dwType;           /* Message type */
+        DWORD   dwRequestID;      /* Request ID */
+        GUID    guidPlayer;       /* Player GUID */
+        GUID    guidPropertyTag;  /* Property GUID */
+} DPLMSG_GETPROPERTY, *LPDPLMSG_GETPROPERTY;
+
+/* Response to a request to get the present value of a property */
+typedef struct tagDPLMSG_GETPROPERTYRESPONSE
+{
+        DWORD   dwType;              /* Message type */
+        DWORD   dwRequestID;         /* Request ID */
+        GUID    guidPlayer;          /* Player GUID */
+        GUID    guidPropertyTag;     /* Property GUID */
+        HRESULT hr;                  /* Return Code */
+        DWORD   dwDataSize;          /* Size of data */
+        DWORD   dwPropertyData[1];   /* Buffer containing data */
+} DPLMSG_GETPROPERTYRESPONSE, *LPDPLMSG_GETPROPERTYRESPONSE;
+
+/* Standard message in response to a session host migration to a new client */
+typedef struct tagDPLMSG_NEWSESSIONHOST
+{
+    DWORD   dwType;        /* Message type */
+    GUID    guidInstance;  /* GUID Instance of the session */
+} DPLMSG_NEWSESSIONHOST, *LPDPLMSG_NEWSESSIONHOST;
+
+/*****************************************************************************
+ * DirectPlay Address ID's
+ * A DirectPlay address is composed of multiple data chunks, each assocated with
+ * a GUID to give significance to the type of data. All chunks have an associated
+ * size so that unknown chunks can be ignored for backwards compatibility!
+ * EnumAddresses function is used to parse the address data chunks.
+ */
+
+/* DPAID_TotalSize {1318F560-912C-11d0-9DAA-00A0C90A43CB} 
+ * Chunk purpose: Chunk is a DWORD containing the size of the entire DPADDRESS struct 
+ */
+DEFINE_GUID(DPAID_TotalSize, 0x1318f560, 0x912c, 0x11d0, 0x9d, 0xaa, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
+
+/* DPAID_ServiceProvider {07D916C0-E0AF-11cf-9C4E-00A0C905425E}
+ * Chunk purpose: Chunk is a GUID indicated what service provider created the chunk.
+ */
+DEFINE_GUID(DPAID_ServiceProvider, 0x7d916c0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
+
+/* DPAID_LobbyProvider {59B95640-9667-11d0-A77D-0000F803ABFC}
+ * Chunk purpose: Chunk is a GUID indicating what lobby provider created the chunk.
+ */
+DEFINE_GUID(DPAID_LobbyProvider, 0x59b95640, 0x9667, 0x11d0, 0xa7, 0x7d, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
+
+/* DPAID_Phone  {78EC89A0-E0AF-11cf-9C4E-00A0C905425E} -- ANSI
+ * DPAID_PhoneW {BA5A7A70-9DBF-11d0-9CC1-00A0C905425E} -- UNICODE
+ * Chunk purpose: Chunk is a phone number in ANSI or UNICODE format 
+ */
+DEFINE_GUID(DPAID_Phone, 0x78ec89a0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
+DEFINE_GUID(DPAID_PhoneW, 0xba5a7a70, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
+
+/* DPAID_Modem  {F6DCC200-A2FE-11d0-9C4F-00A0C905425E} -- ANSI
+ * DPAID_ModemW {01FD92E0-A2FF-11d0-9C4F-00A0C905425E} -- UNICODE
+ * Chunk purpose: Chunk is a modem name registered with TAPI
+ */
+DEFINE_GUID(DPAID_Modem, 0xf6dcc200, 0xa2fe, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
+DEFINE_GUID(DPAID_ModemW, 0x1fd92e0, 0xa2ff, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
+
+/* DPAID_INet  {C4A54DA0-E0AF-11cf-9C4E-00A0C905425E} -- ANSI
+ * DPAID_INetW {E63232A0-9DBF-11d0-9CC1-00A0C905425E} -- UNICODE
+ * Chunk purpose: Chunk is a string containing a TCP/IP host name or IP address
+ */
+DEFINE_GUID(DPAID_INet, 0xc4a54da0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
+DEFINE_GUID(DPAID_INetW, 0xe63232a0, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
+
+/* DPAID_INetPort {E4524541-8EA5-11d1-8A96-006097B01411}
+ * Chunk purpose: Chunk is a port number used for creating TCP and UDP sockets.
+ */
+DEFINE_GUID(DPAID_INetPort, 0xe4524541, 0x8ea5, 0x11d1, 0x8a, 0x96, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
+
+/* DPAID_ComPort {F2F0CE00-E0AF-11cf-9C4E-00A0C905425E}
+ * Chunk purpose: Chunk contains the description of a serial port.
+ */
+DEFINE_GUID(DPAID_ComPort, 0xf2f0ce00, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
+
+
+/* Header block for address data elements */
+typedef struct tagDPADDRESS
+{
+    GUID                guidDataType;
+    DWORD               dwDataSize;
+} DPADDRESS, *LPDPADDRESS;
+
+
+/* Used for specification of a communication port. Baud rate, stop bits and
+ * parity bits can be found in winbase.h. These are flow control constants only. 
+ */
+#define DPCPA_NOFLOW        0           // no flow control
+#define DPCPA_XONXOFFFLOW   1           // software flow control
+#define DPCPA_RTSFLOW       2           // hardware flow control with RTS
+#define DPCPA_DTRFLOW       3           // hardware flow control with DTR
+#define DPCPA_RTSDTRFLOW    4           // hardware flow control with RTS and DTR
+
+typedef struct tagDPCOMPORTADDRESS
+{
+    DWORD   dwComPort;                  // COM port to use (1-4)
+    DWORD   dwBaudRate;                 // baud rate (100-256k)
+    DWORD   dwStopBits;                 // no. stop bits (1-2)
+    DWORD   dwParity;                   // parity (none, odd, even, mark)
+    DWORD   dwFlowControl;              // flow control (none, xon/xoff, rts, dtr)
+} DPCOMPORTADDRESS, *LPDPCOMPORTADDRESS;
+
+
+
+/**************************************************************************** 
  * Miscellaneous
  */
 
@@ -36,11 +270,11 @@
     DWORD       dwSize;            
     GUID        guidApplication;   
 
-    union appName
+    union 
     {
         LPSTR   lpszAppNameA;      
         LPWSTR  lpszAppName;
-    };
+    } appName;
 
 } DPLAPPINFO, *LPDPLAPPINFO;
 typedef const DPLAPPINFO *LPCDPLAPPINFO;
@@ -53,6 +287,49 @@
 } DPCOMPOUNDADDRESSELEMENT, *LPDPCOMPOUNDADDRESSELEMENT;
 typedef const DPCOMPOUNDADDRESSELEMENT *LPCDPCOMPOUNDADDRESSELEMENT;
 
+typedef struct tagDPAPPLICATIONDESC
+{
+    DWORD       dwSize;
+    DWORD       dwFlags;
+
+    union
+    {
+        LPSTR       lpszApplicationNameA;
+        LPWSTR      lpszApplicationName;
+    } appName;
+
+    GUID        guidApplication;
+
+    union
+    {
+        LPSTR       lpszFilenameA;
+        LPWSTR      lpszFilename;
+    } fileName;
+
+    union
+    {
+        LPSTR       lpszCommandLineA;
+        LPWSTR      lpszCommandLine;
+    } cmdLine;
+
+    union
+    {
+        LPSTR       lpszPathA;
+        LPWSTR      lpszPath;
+    } path;
+
+    union
+    {
+        LPSTR       lpszCurrentDirectoryA;
+        LPWSTR      lpszCurrentDirectory;
+    } curDir;
+
+    LPSTR       lpszDescriptionA;
+    LPWSTR      lpszDescriptionW;
+
+} DPAPPLICATIONDESC, *LPDPAPPLICATIONDESC;
+
+
 
 extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD );
 extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA *, IUnknown *, LPVOID, DWORD );
@@ -99,26 +376,6 @@
 ICOM_DEFINE(IDirectPlayLobby,IUnknown)
 #undef ICOM_INTERFACE
 
-#ifdef ICOM_CINTERFACE
-/*** IUnknown methods ***/
-#define IDirectPlayLobby_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
-#define IDirectPlayLobby_AddRef(p)             ICOM_CALL (AddRef,p)
-#define IDirectPlayLobby_Release(p)            ICOM_CALL (Release,p)
-/*** IDirectPlayLobby methods ***/
-#define IDirectPlayLobby_Connect(p,a,b,c)                 ICOM_CALL3(Connect,p,a,b,c)
-#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f)     ICOM_CALL6(CreateAddress,p,a,b,c,d,e,f)
-#define IDirectPlayLobby_EnumAddress(p,a,b,c,d)           ICOM_CALL4(EnumAddress,p,a,b,c,d)
-#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d)      ICOM_CALL4(EnumAddressTypes,p,a,b,c,d)
-#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c)   ICOM_CALL3(EnumLocalApplications,p,a,b,c)
-#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c)   ICOM_CALL3(GetConnectionSettings,p,a,b,c)
-#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) ICOM_CALL5(ReceiveLobbyMessage,p,a,b,c,d,e)
-#define IDirectPlayLobby_RunApplication(p,a,b,c,d)        ICOM_CALL4(RunApplication,p,a,b,c,d)
-#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d)      ICOM_CALL4(SendLobbyMessage,p,a,b,c,d)
-#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c)   ICOM_CALL3(SetConnectionSettings,p,a,b,c)
-#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c)    ICOM_CALL3(SetLobbyMessageEvent,p,a,b,c)
-#endif
-
-
 /*****************************************************************************
  * IDirectPlayLobby2 interface
  */
@@ -131,25 +388,45 @@
 ICOM_DEFINE(IDirectPlayLobby2,IDirectPlayLobby)
 #undef ICOM_INTERFACE
 
+/*****************************************************************************
+ * IDirectPlayLobby3 interface
+ */
+
+#define ICOM_INTERFACE IDirectPlayLobby3
+#define IDirectPlayLobby3_METHODS \
+    ICOM_METHOD4( HRESULT, ConnectEx,                 DWORD,, REFIID,, LPVOID *,, IUnknown *,) \
+    ICOM_METHOD2( HRESULT, RegisterApplication,       DWORD,, LPDPAPPLICATIONDESC, ) \
+    ICOM_METHOD2( HRESULT, UnregisterApplication,     DWORD,, REFGUID, ) \
+    ICOM_METHOD1( HRESULT, WaitForConnectionSettings, DWORD, )
+
+#define IDirectPlayLobby3_IMETHODS \
+    IDirectPlayLobby2_IMETHODS \
+    IDirectPlayLobby3_METHODS
+ICOM_DEFINE(IDirectPlayLobby3,IDirectPlayLobby2)
+#undef ICOM_INTERFACE
+
 #ifdef ICOM_CINTERFACE
-/*** IUnknown methods ***/
-#define IDirectPlayLobby2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
-#define IDirectPlayLobby2_AddRef(p)             ICOM_CALL (AddRef,p)
-#define IDirectPlayLobby2_Release(p)            ICOM_CALL (Release,p)
-/*** IDirectPlayLobby methods ***/
-#define IDirectPlayLobby2_Connect(p,a,b,c)                 ICOM_CALL3(Connect,p,a,b,c)
-#define IDirectPlayLobby2_CreateAddress(p,a,b,c,d,e,f)     ICOM_CALL6(CreateAddress,p,a,b,c,d,e,f)
-#define IDirectPlayLobby2_EnumAddress(p,a,b,c,d)           ICOM_CALL4(EnumAddress,p,a,b,c,d)
-#define IDirectPlayLobby2_EnumAddressTypes(p,a,b,c,d)      ICOM_CALL4(EnumAddressTypes,p,a,b,c,d)
-#define IDirectPlayLobby2_EnumLocalApplications(p,a,b,c)   ICOM_CALL3(EnumLocalApplications,p,a,b,c)
-#define IDirectPlayLobby2_GetConnectionSettings(p,a,b,c)   ICOM_CALL3(GetConnectionSettings,p,a,b,c)
-#define IDirectPlayLobby2_ReceiveLobbyMessage(p,a,b,c,d,e) ICOM_CALL5(ReceiveLobbyMessage,p,a,b,c,d,e)
-#define IDirectPlayLobby2_RunApplication(p,a,b,c,d)        ICOM_CALL4(RunApplication,p,a,b,c,d)
-#define IDirectPlayLobby2_SendLobbyMessage(p,a,b,c,d)      ICOM_CALL4(SendLobbyMessage,p,a,b,c,d)
-#define IDirectPlayLobby2_SetConnectionSettings(p,a,b,c)   ICOM_CALL3(SetConnectionSettings,p,a,b,c)
-#define IDirectPlayLobby2_SetLobbyMessageEvent(p,a,b,c)    ICOM_CALL3(SetLobbyMessageEvent,p,a,b,c)
-/*** IDirectPlayLobby2 methods ***/
-#define IDirectPlayLobby2_CreateCompoundAddress(p,a,b,c,d) ICOM_CALL4(CreateCompoundAddress,p,a,b,c,d)
+
+#define IDirectPlayLobby_QueryInterface(p,a,b)              ICOM_CALL2(QueryInterface,p,a,b)
+#define IDirectPlayLobby_AddRef(p)                          ICOM_CALL (AddRef,p)
+#define IDirectPlayLobby_Release(p)                         ICOM_CALL (Release,p)
+#define IDirectPlayLobby_Connect(p,a,b,c)                   ICOM_CALL3(Connect,p,a,b,c)
+#define IDirectPlayLobby_ConnectEx(p,a,b,c,d)               ICOM_CALL4(ConnectEx,p,a,b,c,d)
+#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f)       ICOM_CALL6(CreateAddress,p,a,b,c,d,e,f)
+#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d)   ICOM_CALL4(CreateCompoundAddress,p,a,b,c,d)
+#define IDirectPlayLobby_EnumAddress(p,a,b,c,d)             ICOM_CALL4(EnumAddress,p,a,b,c,d)
+#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d)        ICOM_CALL4(EnumAddressTypes,p,a,b,c,d)
+#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c)     ICOM_CALL3(EnumLocalApplications,p,a,b,c)
+#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c)     ICOM_CALL3(GetConnectionSettings,p,a,b,c)
+#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e)   ICOM_CALL5(ReceiveLobbyMessage,p,a,b,c,d,e)
+#define IDirectPlayLobby_RegisterApplication(p,a,b)         ICOM_CALL2(RegisterApplication,p,a,b)
+#define IDirectPlayLobby_RunApplication(p,a,b,c,d)          ICOM_CALL4(RunApplication,p,a,b,c,d)
+#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d)        ICOM_CALL4(SendLobbyMessage,p,a,b,c,d)
+#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c)     ICOM_CALL3(SetConnectionSettings,p,a,b,c)
+#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c)      ICOM_CALL3(SetLobbyMessageEvent,p,a,b,c)
+#define IDirectPlayLobby_UnregisterApplication(p,a,b)       ICOM_CALL2(UnregisterApplication,p,a,b)
+#define IDirectPlayLobby_WaitForConnectionSettings(p,a)     ICOM_CALL1(WaitForConnectionSettings,p,a)
+
 #endif
 
 #ifdef __cplusplus