)]}'
{
  "commit": "1eefb46a57e58279fbd28b7cd45f0cbeb2741723",
  "tree": "23f145df539fd0952b26976f40c9bd9adcc902b3",
  "parents": [
    "ce050c89de812567c44a5ae90dff56cc4176596c"
  ],
  "author": {
    "name": "Henri Verbeet",
    "email": "hverbeet@codeweavers.com",
    "time": "Thu Jan 20 19:52:01 2011 +0100"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Fri Jan 21 18:37:11 2011 +0100"
  },
  "message": "wined3d: Remove IWineD3DVolume::LoadTexture() from the public interface.\n",
  "tree_diff": [
    {
      "type": "modify",
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      "old_mode": 33188,
      "old_path": "dlls/wined3d/volume.c",
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      "new_mode": 33188,
      "new_path": "dlls/wined3d/volume.c"
    },
    {
      "type": "modify",
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      "old_mode": 33188,
      "old_path": "dlls/wined3d/volumetexture.c",
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      "new_mode": 33188,
      "new_path": "dlls/wined3d/volumetexture.c"
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      "old_path": "dlls/wined3d/wined3d_private.h",
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      "new_path": "dlls/wined3d/wined3d_private.h"
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      "old_path": "include/wine/wined3d.idl",
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      "new_path": "include/wine/wined3d.idl"
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}
