Make check fails in dlls/ddraw/tests/d3d, because a heap allocate is fed to wrong size. (sizeof(BOOLEAN) is 1 , but ative_lights is a DWORD array).
diff --git a/dlls/ddraw/device_opengl.c b/dlls/ddraw/device_opengl.c index 43e1a6d..7aa8de6 100644 --- a/dlls/ddraw/device_opengl.c +++ b/dlls/ddraw/device_opengl.c
@@ -4094,7 +4094,7 @@ object->max_active_lights = opengl_device_caps.dwMaxActiveLights; object->light_parameters = NULL; object->active_lights = HeapAlloc(GetProcessHeap(), 0, - object->max_active_lights * sizeof(BOOLEAN)); + object->max_active_lights * sizeof(object->active_lights[0])); /* Fill the active light array with ~0, which is used to indicate an invalid light index. We don't use 0, because it's a valid light index. */ for (light=0; light < object->max_active_lights; light++)