commit | 06aab27197d5f8c135d2b16793c72de7b32977b4 | [log] [tgz] |
---|---|---|
author | Henri Verbeet <hverbeet@codeweavers.com> | Thu Mar 08 20:27:15 2012 +0100 |
committer | Alexandre Julliard <julliard@winehq.org> | Fri Mar 09 11:32:22 2012 +0100 |
tree | 17a787fe31d44eada3cc426dadf7dc0cf6d7f4eb | |
parent | 6eb5c891ac367588f3060edf5a22f7c33549cf91 [diff] |
wined3d: Remove a texture dimension check in state_alpha(). I don't think there's any reason color-keying shouldn't work on e.g. cube textures, although it probably isn't very common either.