Beginnings of support for window stations and desktops.
diff --git a/server/winstation.c b/server/winstation.c
new file mode 100644
index 0000000..f25e210
--- /dev/null
+++ b/server/winstation.c
@@ -0,0 +1,487 @@
+/*
+ * Server-side window stations and desktops handling
+ *
+ * Copyright (C) 2002, 2005 Alexandre Julliard
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "config.h"
+#include "wine/port.h"
+
+#include <stdio.h>
+#include <stdarg.h>
+
+#include "windef.h"
+#include "winbase.h"
+#include "winuser.h"
+
+#include "object.h"
+#include "handle.h"
+#include "request.h"
+#include "process.h"
+#include "wine/unicode.h"
+
+struct winstation
+{
+ struct object obj; /* object header */
+ unsigned int flags; /* winstation flags */
+ struct list entry; /* entry in global winstation list */
+ struct list desktops; /* list of desktops of this winstation */
+};
+
+struct desktop
+{
+ struct object obj; /* object header */
+ unsigned int flags; /* desktop flags */
+ struct winstation *winstation; /* winstation this desktop belongs to */
+ struct list entry; /* entry in winstation list of desktops */
+};
+
+static struct list winstation_list = LIST_INIT(winstation_list);
+static struct winstation *interactive_winstation;
+static struct namespace *winstation_namespace;
+
+static void winstation_dump( struct object *obj, int verbose );
+static void winstation_destroy( struct object *obj );
+static void desktop_dump( struct object *obj, int verbose );
+static void desktop_destroy( struct object *obj );
+
+static const struct object_ops winstation_ops =
+{
+ sizeof(struct winstation), /* size */
+ winstation_dump, /* dump */
+ no_add_queue, /* add_queue */
+ NULL, /* remove_queue */
+ NULL, /* signaled */
+ NULL, /* satisfied */
+ no_signal, /* signal */
+ no_get_fd, /* get_fd */
+ winstation_destroy /* destroy */
+};
+
+
+static const struct object_ops desktop_ops =
+{
+ sizeof(struct desktop), /* size */
+ desktop_dump, /* dump */
+ no_add_queue, /* add_queue */
+ NULL, /* remove_queue */
+ NULL, /* signaled */
+ NULL, /* satisfied */
+ no_signal, /* signal */
+ no_get_fd, /* get_fd */
+ desktop_destroy /* destroy */
+};
+
+#define DESKTOP_ALL_ACCESS 0x01ff
+
+/* create a winstation object */
+static struct winstation *create_winstation( const WCHAR *name, size_t len, unsigned int flags )
+{
+ struct winstation *winstation;
+
+ if (!winstation_namespace && !(winstation_namespace = create_namespace( 7, FALSE )))
+ return NULL;
+
+ if (memchrW( name, '\\', len / sizeof(WCHAR) )) /* no backslash allowed in name */
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ return NULL;
+ }
+
+ if ((winstation = create_named_object( winstation_namespace, &winstation_ops, name, len )))
+ {
+ if (get_error() != STATUS_OBJECT_NAME_COLLISION)
+ {
+ /* initialize it if it didn't already exist */
+ winstation->flags = flags;
+ list_add_tail( &winstation_list, &winstation->entry );
+ list_init( &winstation->desktops );
+ }
+ }
+ return winstation;
+}
+
+static void winstation_dump( struct object *obj, int verbose )
+{
+ struct winstation *winstation = (struct winstation *)obj;
+
+ fprintf( stderr, "Winstation flags=%x ", winstation->flags );
+ dump_object_name( &winstation->obj );
+ fputc( '\n', stderr );
+}
+
+static void winstation_destroy( struct object *obj )
+{
+ struct winstation *winstation = (struct winstation *)obj;
+
+ if (winstation == interactive_winstation) interactive_winstation = NULL;
+ list_remove( &winstation->entry );
+}
+
+/* retrieve the process window station, checking the handle access rights */
+inline static struct winstation *get_process_winstation( struct process *process,
+ unsigned int access )
+{
+ return (struct winstation *)get_handle_obj( process, process->winstation,
+ access, &winstation_ops );
+}
+
+/* build the full name of a desktop object */
+static WCHAR *build_desktop_name( const WCHAR *name, size_t len,
+ struct winstation *winstation, size_t *res_len )
+{
+ const WCHAR *winstation_name;
+ WCHAR *full_name;
+ size_t winstation_len;
+
+ if (memchrW( name, '\\', len / sizeof(WCHAR) ))
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ return NULL;
+ }
+
+ if (!(winstation_name = get_object_name( &winstation->obj, &winstation_len )))
+ winstation_len = 0;
+
+ *res_len = winstation_len + len + sizeof(WCHAR);
+ if (!(full_name = mem_alloc( *res_len ))) return NULL;
+ memcpy( full_name, winstation_name, winstation_len );
+ full_name[winstation_len / sizeof(WCHAR)] = '\\';
+ memcpy( full_name + (winstation_len + 1) / sizeof(WCHAR), name, len );
+ return full_name;
+}
+
+/* create a desktop object */
+static struct desktop *create_desktop( const WCHAR *name, size_t len, unsigned int flags,
+ struct winstation *winstation )
+{
+ struct desktop *desktop;
+ WCHAR *full_name;
+ size_t full_len;
+
+ if (!(full_name = build_desktop_name( name, len, winstation, &full_len ))) return NULL;
+
+ if ((desktop = create_named_object( winstation_namespace, &desktop_ops, full_name, full_len )))
+ {
+ if (get_error() != STATUS_OBJECT_NAME_COLLISION)
+ {
+ /* initialize it if it didn't already exist */
+ desktop->flags = flags;
+ desktop->winstation = (struct winstation *)grab_object( winstation );
+ list_add_tail( &winstation->desktops, &desktop->entry );
+ }
+ }
+ free( full_name );
+ return desktop;
+}
+
+static void desktop_dump( struct object *obj, int verbose )
+{
+ struct desktop *desktop = (struct desktop *)obj;
+
+ fprintf( stderr, "Desktop flags=%x winstation=%p ", desktop->flags, desktop->winstation );
+ dump_object_name( &desktop->obj );
+ fputc( '\n', stderr );
+}
+
+static void desktop_destroy( struct object *obj )
+{
+ struct desktop *desktop = (struct desktop *)obj;
+
+ list_remove( &desktop->entry );
+ release_object( desktop->winstation );
+}
+
+/* close a desktop handle if allowed */
+static void close_desktop_handle( struct process *process, obj_handle_t handle )
+{
+ struct thread *thread;
+
+ /* make sure it's not in use by any thread in the process */
+ LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
+ {
+ if (thread->desktop == handle)
+ {
+ set_error( STATUS_DEVICE_BUSY );
+ return;
+ }
+ }
+ close_handle( process, handle, NULL );
+}
+
+/* connect a process to its window station */
+void connect_process_winstation( struct process *process, const WCHAR *name, size_t len )
+{
+ struct winstation *winstation;
+
+ if (process->winstation) return; /* already has one */
+
+ /* check for an inherited winstation handle (don't ask...) */
+ if ((process->winstation = find_inherited_handle( process, &winstation_ops )) != 0) return;
+
+ if (name)
+ {
+ winstation = create_winstation( name, len, 0 );
+ }
+ else
+ {
+ if (!interactive_winstation)
+ {
+ static const WCHAR winsta0W[] = {'W','i','n','S','t','a','0'};
+ interactive_winstation = create_winstation( winsta0W, sizeof(winsta0W), 0 );
+ winstation = interactive_winstation;
+ }
+ else winstation = (struct winstation *)grab_object( interactive_winstation );
+ }
+ if (winstation)
+ {
+ if ((process->winstation = alloc_handle( process, winstation, WINSTA_ALL_ACCESS, FALSE )))
+ {
+ int fd = -1;
+ /* FIXME: Windows doesn't do it this way */
+ set_handle_info( process, process->winstation, HANDLE_FLAG_PROTECT_FROM_CLOSE,
+ HANDLE_FLAG_PROTECT_FROM_CLOSE, &fd );
+ }
+ release_object( winstation );
+ }
+ clear_error(); /* ignore errors */
+}
+
+/* connect a thread to its desktop */
+void connect_thread_desktop( struct thread *thread, const WCHAR *name, size_t len )
+{
+ struct desktop *desktop;
+ struct winstation *winstation;
+ struct process *process = thread->process;
+
+ if (thread->desktop) return; /* already has one */
+
+ if ((winstation = get_process_winstation( process, WINSTA_CREATEDESKTOP )))
+ {
+ static const WCHAR defaultW[] = {'D','e','f','a','u','l','t'};
+
+ if (!name)
+ {
+ name = defaultW;
+ len = sizeof(defaultW);
+ }
+ if ((desktop = create_desktop( name, len, 0, winstation )))
+ {
+ thread->desktop = alloc_handle( process, desktop, DESKTOP_ALL_ACCESS, FALSE );
+ release_object( desktop );
+ }
+ release_object( winstation );
+ }
+ clear_error(); /* ignore errors */
+}
+
+/* close the desktop of a given thread */
+void close_thread_desktop( struct thread *thread )
+{
+ obj_handle_t handle = thread->desktop;
+
+ thread->desktop = 0;
+ if (handle) close_desktop_handle( thread->process, handle );
+ clear_error(); /* ignore errors */
+}
+
+
+/* create a window station */
+DECL_HANDLER(create_winstation)
+{
+ struct winstation *winstation;
+
+ reply->handle = 0;
+ if ((winstation = create_winstation( get_req_data(), get_req_data_size(), req->flags )))
+ {
+ reply->handle = alloc_handle( current->process, winstation, req->access, req->inherit );
+ release_object( winstation );
+ }
+}
+
+/* open a handle to a window station */
+DECL_HANDLER(open_winstation)
+{
+ if (winstation_namespace)
+ reply->handle = open_object( winstation_namespace, get_req_data(), get_req_data_size(),
+ &winstation_ops, req->access, req->inherit );
+ else
+ set_error( STATUS_OBJECT_NAME_NOT_FOUND );
+}
+
+
+/* close a window station */
+DECL_HANDLER(close_winstation)
+{
+ struct winstation *winstation;
+
+ if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
+ 0, &winstation_ops )))
+ {
+ if (req->handle != current->process->winstation)
+ close_handle( current->process, req->handle, NULL );
+ else
+ set_error( STATUS_ACCESS_DENIED );
+ release_object( winstation );
+ }
+}
+
+
+/* get the process current window station */
+DECL_HANDLER(get_process_winstation)
+{
+ reply->handle = current->process->winstation;
+}
+
+
+/* set the process current window station */
+DECL_HANDLER(set_process_winstation)
+{
+ struct winstation *winstation;
+
+ if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
+ 0, &winstation_ops )))
+ {
+ /* FIXME: should we close the old one? */
+ current->process->winstation = req->handle;
+ release_object( winstation );
+ }
+}
+
+/* create a desktop */
+DECL_HANDLER(create_desktop)
+{
+ struct desktop *desktop;
+ struct winstation *winstation;
+
+ reply->handle = 0;
+ if ((winstation = get_process_winstation( current->process, WINSTA_CREATEDESKTOP )))
+ {
+ if ((desktop = create_desktop( get_req_data(), get_req_data_size(),
+ req->flags, winstation )))
+ {
+ reply->handle = alloc_handle( current->process, desktop, req->access, req->inherit );
+ release_object( desktop );
+ }
+ release_object( winstation );
+ }
+}
+
+/* open a handle to a desktop */
+DECL_HANDLER(open_desktop)
+{
+ struct winstation *winstation;
+
+ if ((winstation = get_process_winstation( current->process, 0 /* FIXME: access rights? */ )))
+ {
+ size_t full_len;
+ WCHAR *full_name;
+
+ if ((full_name = build_desktop_name( get_req_data(), get_req_data_size(),
+ winstation, &full_len )))
+ {
+ reply->handle = open_object( winstation_namespace, full_name, full_len,
+ &desktop_ops, req->access, req->inherit );
+ free( full_name );
+ }
+ release_object( winstation );
+ }
+}
+
+
+/* close a desktop */
+DECL_HANDLER(close_desktop)
+{
+ struct desktop *desktop;
+
+ /* make sure it is a desktop handle */
+ if ((desktop = (struct desktop *)get_handle_obj( current->process, req->handle,
+ 0, &desktop_ops )))
+ {
+ close_desktop_handle( current->process, req->handle );
+ release_object( desktop );
+ }
+}
+
+
+/* get the thread current desktop */
+DECL_HANDLER(get_thread_desktop)
+{
+ struct thread *thread;
+
+ if (!(thread = get_thread_from_id( req->tid ))) return;
+ reply->handle = thread->desktop;
+ release_object( thread );
+}
+
+
+/* set the thread current desktop */
+DECL_HANDLER(set_thread_desktop)
+{
+ struct desktop *desktop;
+
+ if ((desktop = (struct desktop *)get_handle_obj( current->process, req->handle, 0, &desktop_ops )))
+ {
+ /* FIXME: should we close the old one? */
+ current->desktop = req->handle;
+ release_object( desktop );
+ }
+}
+
+
+/* get/set information about a user object (window station or desktop) */
+DECL_HANDLER(set_user_object_info)
+{
+ struct object *obj;
+
+ if (!(obj = get_handle_obj( current->process, req->handle, 0, NULL ))) return;
+
+ if (obj->ops == &desktop_ops)
+ {
+ struct desktop *desktop = (struct desktop *)obj;
+ reply->is_desktop = 1;
+ reply->old_obj_flags = desktop->flags;
+ if (req->flags & SET_USER_OBJECT_FLAGS) desktop->flags = req->obj_flags;
+ }
+ else if (obj->ops == &winstation_ops)
+ {
+ struct winstation *winstation = (struct winstation *)obj;
+ reply->is_desktop = 0;
+ reply->old_obj_flags = winstation->flags;
+ if (req->flags & SET_USER_OBJECT_FLAGS) winstation->flags = req->obj_flags;
+ }
+ else
+ {
+ set_error( STATUS_OBJECT_TYPE_MISMATCH );
+ release_object( obj );
+ return;
+ }
+ if (get_reply_max_size())
+ {
+ size_t len;
+ const WCHAR *ptr, *name = get_object_name( obj, &len );
+
+ /* if there is a backslash return the part of the name after it */
+ if (name && (ptr = memchrW( name, '\\', len )))
+ {
+ name = ptr + 1;
+ len -= (ptr - name) * sizeof(WCHAR);
+ }
+ if (name) set_reply_data( name, min( len, get_reply_max_size() ));
+ }
+ release_object( obj );
+}