commit | 1b23dd1ba1e4bc557e842d77ce21432e5eda5dae | [log] [tgz] |
---|---|---|
author | Stefan Dösinger <stefan@codeweavers.com> | Tue Nov 06 12:34:22 2007 +0100 |
committer | Alexandre Julliard <julliard@winehq.org> | Wed Nov 07 12:08:32 2007 +0100 |
tree | 9d0040584f749818fcce1b43e6f1d8b12cec57c2 | |
parent | 409103f8017404bd3a8603ba7fff80c131b09cdf [diff] [blame] |
wined3d: Implement the varying map.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 1fab9aa..56ba569 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h
@@ -2084,6 +2084,7 @@ /* Pixel shader input semantics */ semantic semantics_in [MAX_REG_INPUT]; DWORD input_reg_map[MAX_REG_INPUT]; + BOOL input_reg_used[MAX_REG_INPUT]; /* run time data */ PSHADERDATA *data;