d3dx9/tests: Add effect parameter value SetMatrixPointerArray() test.
diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c
index c4046c7..46406a4 100644
--- a/dlls/d3dx9_36/tests/effect.c
+++ b/dlls/d3dx9_36/tests/effect.c
@@ -885,6 +885,7 @@
#undef ADD_PARAMETER_VALUE
+/* Multiple of 16 to cover complete matrices */
#define EFFECT_PARAMETER_VALUE_ARRAY_SIZE 48
/* Constants for special INT/FLOAT conversation */
#define INT_FLOAT_MULTI 255.0f
@@ -1640,7 +1641,8 @@
FLOAT fvalue;
DWORD input_value[EFFECT_PARAMETER_VALUE_ARRAY_SIZE];
DWORD expected_value[EFFECT_PARAMETER_VALUE_ARRAY_SIZE];
- UINT l, element;
+ UINT l, n, m, element;
+ const D3DXMATRIX *matrix_pointer_array[sizeof(input_value)/sizeof(D3DXMATRIX)];
parameter = effect->lpVtbl->GetParameterByName(effect, NULL, res_full_name);
ok(parameter != NULL, "%u - %s: GetParameterByName failed\n", i, res_full_name);
@@ -1693,6 +1695,7 @@
* effect->lpVtbl->SetMatrix(effect, parameter, NULL);
* effect->lpVtbl->GetMatrix(effect, parameter, NULL);
* effect->lpVtbl->SetMatrixArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1);
+ * effect->lpVtbl->SetMatrixPointerArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1);
* effect->lpVtbl->SetMatrixTranspose(effect, parameter, NULL);
* effect->lpVtbl->SetMatrixTransposeArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1);
* effect->lpVtbl->GetValue(effect, parameter, NULL, res_desc->Bytes);
@@ -1814,6 +1817,14 @@
ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixArray failed, got %#x, expected %#x\n",
i, res_full_name, hr, D3DERR_INVALIDCALL);
+ hr = effect->lpVtbl->SetMatrixPointerArray(effect, NULL, matrix_pointer_array, res_desc->Elements ? res_desc->Elements : 1);
+ ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n",
+ i, res_full_name, hr, D3DERR_INVALIDCALL);
+
+ hr = effect->lpVtbl->SetMatrixPointerArray(effect, NULL, matrix_pointer_array, 0);
+ ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n",
+ i, res_full_name, hr, D3DERR_INVALIDCALL);
+
hr = effect->lpVtbl->SetMatrixTranspose(effect, NULL, (D3DXMATRIX *)input_value);
ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTranspose failed, got %#x, expected %#x\n",
i, res_full_name, hr, D3DERR_INVALIDCALL);
@@ -2054,8 +2065,6 @@
hr = effect->lpVtbl->SetVectorArray(effect, parameter, (D3DXVECTOR4 *)input_value, element);
if (res_desc->Elements && res_desc->Class == D3DXPC_VECTOR && element <= res_desc->Elements)
{
- UINT m;
-
for (m = 0; m < element; ++m)
{
for (l = 0; l < res_desc->Columns; ++l)
@@ -2087,8 +2096,6 @@
{
for (l = 0; l < 4; ++l)
{
- UINT m;
-
for (m = 0; m < 4; ++m)
{
if (m < res_desc->Rows && l < res_desc->Columns)
@@ -2120,14 +2127,10 @@
hr = effect->lpVtbl->SetMatrixArray(effect, parameter, (D3DXMATRIX *)input_value, element);
if (res_desc->Class == D3DXPC_MATRIX_ROWS && element <= res_desc->Elements)
{
- UINT n;
-
for (n = 0; n < element; ++n)
{
for (l = 0; l < 4; ++l)
{
- UINT m;
-
for (m = 0; m < 4; ++m)
{
if (m < res_desc->Rows && l < res_desc->Columns)
@@ -2148,6 +2151,48 @@
test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i);
}
+ /* SetMatrixPointerArray */
+ for (element = 0; element < res_desc->Elements + 1; ++element)
+ {
+ fvalue = 1.33;
+ for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l)
+ {
+ *(input_value + l) = *(DWORD *)&fvalue;
+ fvalue += 1.12;
+ }
+ memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes);
+ for (l = 0; l < element; ++l)
+ {
+ matrix_pointer_array[l] = (D3DXMATRIX *)&input_value[l * sizeof(**matrix_pointer_array) / sizeof(*matrix_pointer_array)];
+ }
+ hr = effect->lpVtbl->SetMatrixPointerArray(effect, parameter, matrix_pointer_array, element);
+ if (res_desc->Class == D3DXPC_MATRIX_ROWS && res_desc->Elements >= element)
+ {
+ for (n = 0; n < element; ++n)
+ {
+ for (l = 0; l < 4; ++l)
+ {
+ for (m = 0; m < 4; ++m)
+ {
+ if (m < res_desc->Rows && l < res_desc->Columns)
+ set_number(expected_value + l + m * res_desc->Columns + n * res_desc->Columns * res_desc->Rows,
+ res_desc->Type, input_value + l + m * 4 + n * 16, D3DXPT_FLOAT);
+ }
+
+ }
+ }
+ ok(hr == D3D_OK, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n",
+ i, res_full_name, hr, D3D_OK);
+ }
+ else
+ {
+ ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n",
+ i, res_full_name, hr, D3DERR_INVALIDCALL);
+ }
+ test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i);
+ test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i);
+ }
+
/* SetMatrixTranspose */
fvalue = 1.33;
for (l = 0; l < 16; ++l)
@@ -2161,8 +2206,6 @@
{
for (l = 0; l < 4; ++l)
{
- UINT m;
-
for (m = 0; m < 4; ++m)
{
if (m < res_desc->Rows && l < res_desc->Columns)
@@ -2194,14 +2237,10 @@
hr = effect->lpVtbl->SetMatrixTransposeArray(effect, parameter, (D3DXMATRIX *)input_value, element);
if (res_desc->Class == D3DXPC_MATRIX_ROWS && element <= res_desc->Elements)
{
- UINT n;
-
for (n = 0; n < element; ++n)
{
for (l = 0; l < 4; ++l)
{
- UINT m;
-
for (m = 0; m < 4; ++m)
{
if (m < res_desc->Rows && l < res_desc->Columns)