)]}'
{
  "commit": "15a2a5eea690b18fe223d47691c2dc3d0b3684c7",
  "tree": "955222e420b38e8cc79c46836684ded1df77991f",
  "parents": [
    "868f5bfc7c21431fff41c0b4c1dc4d03f56e0109"
  ],
  "author": {
    "name": "Henri Verbeet",
    "email": "hverbeet@codeweavers.com",
    "time": "Tue May 05 09:38:03 2009 +0200"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Tue May 05 11:34:21 2009 +0200"
  },
  "message": "wined3d: Add a minimal implementation of shader_sm4_read_opcode().\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "c2d77296be53d9bda9714d08bcaecd0b02292a08",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/shader_sm4.c",
      "new_id": "66fa960c1a66531da1caf2935c13ef98ed26409d",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/shader_sm4.c"
    }
  ]
}
