wined3d: Select onscreen contexts based on the thread id.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index dbfe40c..89f207e 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -736,8 +736,9 @@
/* Context management */
WineD3DContext **contexts; /* Dynamic array containing pointers to context structures */
- WineD3DContext *activeContext; /* Only 0 for now */
- UINT numContexts; /* Always 1 for now */
+ WineD3DContext *activeContext;
+ DWORD lastThread;
+ UINT numContexts;
WineD3DContext *pbufferContext; /* The context that has a pbuffer as drawable */
DWORD pbufferWidth, pbufferHeight; /* Size of the buffer drawable */
};