wined3d: Added NVidia GT240 detection.
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index f9bc752..487b435 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -954,6 +954,7 @@
{VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX260, "NVIDIA GeForce GTX 260", 15, 11, 8618 },
{VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX275, "NVIDIA GeForce GTX 275", 15, 11, 8618 },
{VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX280, "NVIDIA GeForce GTX 280", 15, 11, 8618 },
+ {VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GT240, "NVIDIA GeForce GT 240", 15, 11, 8618 },
/* ATI cards. The driver versions are somewhat similar, but not quite the same. Let's hardcode. */
{VENDOR_ATI, CARD_ATI_RADEON_9500, "ATI Radeon 9500", 14, 10, 6764 },
@@ -1222,6 +1223,12 @@
*vidmem = 1024;
return CARD_NVIDIA_GEFORCE_GTX260;
}
+ /* Geforce 200 - midend */
+ if (strstr(gl_renderer, "GT 240"))
+ {
+ *vidmem = 512;
+ return CARD_NVIDIA_GEFORCE_GT240;
+ }
/* Geforce9 - highend / Geforce 200 - midend (GTS 150/250 are based on the same core) */
if (strstr(gl_renderer, "9800")
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 47b89c9..361967b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1313,6 +1313,7 @@
CARD_NVIDIA_GEFORCE_GTX260 = 0x05e2,
CARD_NVIDIA_GEFORCE_GTX275 = 0x05e6,
CARD_NVIDIA_GEFORCE_GTX280 = 0x05e1,
+ CARD_NVIDIA_GEFORCE_GT240 = 0x0ca3,
CARD_INTEL_845G = 0x2562,
CARD_INTEL_I830G = 0x3577,