wined3d: Added NVidia GT240 detection.
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index f9bc752..487b435 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -954,6 +954,7 @@
     {VENDOR_NVIDIA,     CARD_NVIDIA_GEFORCE_GTX260,     "NVIDIA GeForce GTX 260",           15, 11, 8618   },
     {VENDOR_NVIDIA,     CARD_NVIDIA_GEFORCE_GTX275,     "NVIDIA GeForce GTX 275",           15, 11, 8618   },
     {VENDOR_NVIDIA,     CARD_NVIDIA_GEFORCE_GTX280,     "NVIDIA GeForce GTX 280",           15, 11, 8618   },
+    {VENDOR_NVIDIA,     CARD_NVIDIA_GEFORCE_GT240,      "NVIDIA GeForce GT 240",            15, 11, 8618   },
 
     /* ATI cards. The driver versions are somewhat similar, but not quite the same. Let's hardcode. */
     {VENDOR_ATI,        CARD_ATI_RADEON_9500,           "ATI Radeon 9500",                  14, 10, 6764    },
@@ -1222,6 +1223,12 @@
                     *vidmem = 1024;
                     return CARD_NVIDIA_GEFORCE_GTX260;
                 }
+                /* Geforce 200 - midend */
+                if (strstr(gl_renderer, "GT 240"))
+                {
+                   *vidmem = 512;
+                   return CARD_NVIDIA_GEFORCE_GT240;
+                }
 
                 /* Geforce9 - highend / Geforce 200 - midend (GTS 150/250 are based on the same core) */
                 if (strstr(gl_renderer, "9800")
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 47b89c9..361967b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1313,6 +1313,7 @@
     CARD_NVIDIA_GEFORCE_GTX260      = 0x05e2,
     CARD_NVIDIA_GEFORCE_GTX275      = 0x05e6,
     CARD_NVIDIA_GEFORCE_GTX280      = 0x05e1,
+    CARD_NVIDIA_GEFORCE_GT240       = 0x0ca3,
 
     CARD_INTEL_845G                 = 0x2562,
     CARD_INTEL_I830G                = 0x3577,