New console code based on Win32 windows.
diff --git a/server/console.c b/server/console.c
index 6aab563..bd6dd39 100644
--- a/server/console.c
+++ b/server/console.c
@@ -2,22 +2,15 @@
* Server-side console management
*
* Copyright (C) 1998 Alexandre Julliard
+ * 2001 Eric Pouech
*
- * FIXME: all this stuff is a hack to avoid breaking
- * the client-side console support.
*/
#include "config.h"
#include <assert.h>
-#include <fcntl.h>
-#include <signal.h>
#include <string.h>
#include <stdio.h>
-#include <stdlib.h>
-#include <sys/time.h>
-#include <sys/types.h>
-#include <time.h>
#include <unistd.h>
#include "winnt.h"
@@ -26,18 +19,60 @@
#include "handle.h"
#include "process.h"
-#include "thread.h"
#include "request.h"
+#include "unicode.h"
+#include "console.h"
-struct screen_buffer;
-struct console_input
+static void console_input_dump( struct object *obj, int verbose );
+static void console_input_destroy( struct object *obj );
+static int console_input_signaled( struct object *obj, struct thread *thread );
+
+/* common routine */
+static int console_get_file_info( struct object *obj, struct get_file_info_request *req );
+
+static const struct object_ops console_input_ops =
{
- struct object obj; /* object header */
- int mode; /* input mode */
- struct screen_buffer *output; /* associated screen buffer */
- int recnum; /* number of input records */
- INPUT_RECORD *records; /* input records */
+ sizeof(struct console_input), /* size */
+ console_input_dump, /* dump */
+ add_queue, /* add_queue */
+ remove_queue, /* remove_queue */
+ console_input_signaled, /* signaled */
+ no_satisfied, /* satisfied */
+ NULL, /* get_poll_events */
+ NULL, /* poll_event */
+ no_get_fd, /* get_fd */
+ no_flush, /* flush */
+ console_get_file_info, /* get_file_info */
+ console_input_destroy /* destroy */
+};
+
+static void console_input_events_dump( struct object *obj, int verbose );
+static void console_input_events_destroy( struct object *obj );
+static int console_input_events_signaled( struct object *obj, struct thread *thread );
+
+struct console_input_events
+{
+ struct object obj; /* object header */
+ int num_alloc; /* number of allocated events */
+ int num_used; /* number of actually used events */
+ struct console_renderer_event* events;
+};
+
+static const struct object_ops console_input_events_ops =
+{
+ sizeof(struct console_input_events), /* size */
+ console_input_events_dump, /* dump */
+ add_queue, /* add_queue */
+ remove_queue, /* remove_queue */
+ console_input_events_signaled, /* signaled */
+ no_satisfied, /* satisfied */
+ NULL, /* get_poll_events */
+ NULL, /* poll_event */
+ no_get_fd, /* get_fd */
+ no_flush, /* flush */
+ no_get_file_info, /* get_file_info */
+ console_input_events_destroy /* destroy */
};
struct screen_buffer
@@ -45,161 +80,292 @@
struct object obj; /* object header */
int mode; /* output mode */
struct console_input *input; /* associated console input */
- int cursor_size; /* size of cursor (percentage filled) */
- int cursor_visible;/* cursor visibility flag */
- int pid; /* xterm pid (hack) */
- char *title; /* console title */
+ struct screen_buffer *next; /* linked list of all screen buffers */
+ short int cursor_size; /* size of cursor (percentage filled) */
+ short int cursor_visible;/* cursor visibility flag */
+ COORD cursor; /* position of cursor */
+ short int width; /* size (w-h) of the screen buffer */
+ short int height;
+ short int max_width; /* size (w-h) of the window given font size */
+ short int max_height;
+ unsigned *data; /* the data for each cell - a width x height matrix */
+ unsigned short attr; /* default attribute for screen buffer */
+ SMALL_RECT win; /* current visible window on the screen buffer *
+ * as seen in wineconsole */
};
-
-static void console_input_dump( struct object *obj, int verbose );
-static int console_input_get_poll_events( struct object *obj );
-static int console_input_get_fd( struct object *obj );
-static void console_input_destroy( struct object *obj );
-
static void screen_buffer_dump( struct object *obj, int verbose );
-static int screen_buffer_get_poll_events( struct object *obj );
-static int screen_buffer_get_fd( struct object *obj );
static void screen_buffer_destroy( struct object *obj );
-/* common routine */
-static int console_get_info( struct object *obj, struct get_file_info_request *req );
-
-static const struct object_ops console_input_ops =
-{
- sizeof(struct console_input), /* size */
- console_input_dump, /* dump */
- default_poll_add_queue, /* add_queue */
- default_poll_remove_queue, /* remove_queue */
- default_poll_signaled, /* signaled */
- no_satisfied, /* satisfied */
- console_input_get_poll_events, /* get_poll_events */
- default_poll_event, /* poll_event */
- console_input_get_fd, /* get_fd */
- no_flush, /* flush */
- console_get_info, /* get_file_info */
- console_input_destroy /* destroy */
-};
-
static const struct object_ops screen_buffer_ops =
{
sizeof(struct screen_buffer), /* size */
screen_buffer_dump, /* dump */
- default_poll_add_queue, /* add_queue */
- default_poll_remove_queue, /* remove_queue */
- default_poll_signaled, /* signaled */
- no_satisfied, /* satisfied */
- screen_buffer_get_poll_events, /* get_poll_events */
- default_poll_event, /* poll_event */
- screen_buffer_get_fd, /* get_fd */
+ no_add_queue, /* add_queue */
+ NULL, /* remove_queue */
+ NULL, /* signaled */
+ NULL, /* satisfied */
+ NULL, /* get_poll_events */
+ NULL, /* poll_event */
+ no_get_fd, /* get_fd */
no_flush, /* flush */
- console_get_info, /* get_file_info */
+ console_get_file_info, /* get_file_info */
screen_buffer_destroy /* destroy */
};
+static struct screen_buffer *screen_buffer_list;
-static struct object *create_console_input( int fd )
+/* dumps the renderer events of a console */
+static void console_input_events_dump( struct object *obj, int verbose )
+{
+ struct console_input_events *evts = (struct console_input_events *)obj;
+ assert( obj->ops == &console_input_events_ops );
+ fprintf( stderr, "Console input events: %d/%d events\n",
+ evts->num_used, evts->num_alloc );
+}
+
+/* destroys the renderer events of a console */
+static void console_input_events_destroy( struct object *obj )
+{
+ struct console_input_events *evts = (struct console_input_events *)obj;
+ assert( obj->ops == &console_input_events_ops );
+ free( evts->events );
+}
+
+/* the rendere events list is signaled when it's not empty */
+static int console_input_events_signaled( struct object *obj, struct thread *thread )
+{
+ struct console_input_events *evts = (struct console_input_events *)obj;
+ assert( obj->ops == &console_input_events_ops );
+ return evts->num_used ? 1 : 0;
+}
+
+/* add an event to the console's renderer events list */
+static void console_input_events_append( struct console_input_events* evts,
+ struct console_renderer_event* evt)
+{
+ if (!evt) return;
+
+ /* to be done even when the renderer generates the events ? */
+ if (evts->num_used == evts->num_alloc)
+ {
+ evts->num_alloc += 16;
+ evts->events = realloc( evts->events, evts->num_alloc * sizeof(*evt) );
+ assert(evts->events);
+ }
+ evts->events[evts->num_used++] = *evt;
+ wake_up( &evts->obj, 0 );
+}
+
+/* retrieves events from the console's renderer events list */
+static size_t console_input_events_get( struct console_input_events* evts,
+ struct console_renderer_event* evt, size_t num )
+{
+ if (num % sizeof(*evt) != 0)
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ return 0;
+ }
+ num /= sizeof(*evt);
+ if (num > evts->num_used)
+ num = evts->num_used;
+ memcpy( evt, evts->events, num * sizeof(*evt) );
+ if (num < evts->num_used)
+ {
+ memmove( &evts->events[0], &evts->events[num],
+ (evts->num_used - num) * sizeof(*evt) );
+ }
+ evts->num_used -= num;
+ return num * sizeof(struct console_renderer_event);
+}
+
+static struct console_input_events *create_console_input_events(void)
+{
+ struct console_input_events* evt;
+
+ if (!(evt = alloc_object( &console_input_events_ops, -1 ))) return NULL;
+ evt->num_alloc = evt->num_used = 0;
+ evt->events = NULL;
+ return evt;
+}
+
+static struct object *create_console_input( struct process* renderer )
{
struct console_input *console_input;
- if ((fd = (fd != -1) ? dup(fd) : dup(0)) == -1)
+ if (!(console_input = alloc_object( &console_input_ops, -1 ))) return NULL;
+ console_input->renderer = renderer;
+ console_input->mode = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
+ ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT;
+ console_input->num_proc = 0;
+ console_input->active = NULL;
+ console_input->recnum = 0;
+ console_input->records = NULL;
+ console_input->evt = create_console_input_events();
+ console_input->title = NULL;
+ console_input->history_size = 50;
+ console_input->history = calloc( console_input->history_size, sizeof(WCHAR*) );
+ console_input->history_index = 0;
+ console_input->history_mode = 0;
+
+ if (!console_input->history || !console_input->evt)
{
- file_set_error();
- return NULL;
+ release_object( console_input );
+ return NULL;
}
- if (!(console_input = alloc_object( &console_input_ops, fd ))) return NULL;
- console_input->mode = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
- ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT;
- console_input->output = NULL;
- console_input->recnum = 0;
- console_input->records = NULL;
return &console_input->obj;
}
-static struct object *create_console_output( int fd, struct object *input )
+static struct object *create_console_output( struct console_input *console_input )
{
- struct console_input *console_input = (struct console_input *)input;
struct screen_buffer *screen_buffer;
+ struct console_renderer_event evt;
+ int i;
- if ((fd = (fd != -1) ? dup(fd) : dup(1)) == -1)
- {
- file_set_error();
- return NULL;
- }
- if (!(screen_buffer = alloc_object( &screen_buffer_ops, fd ))) return NULL;
+ if (!(screen_buffer = alloc_object( &screen_buffer_ops, -1 ))) return NULL;
screen_buffer->mode = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT;
screen_buffer->input = console_input;
screen_buffer->cursor_size = 100;
screen_buffer->cursor_visible = 1;
- screen_buffer->pid = 0;
- screen_buffer->title = strdup( "Wine console" );
- console_input->output = screen_buffer;
- return &screen_buffer->obj;
-}
+ screen_buffer->width = 80;
+ screen_buffer->height = 150;
+ screen_buffer->max_width = 80;
+ screen_buffer->max_height = 25;
+ screen_buffer->data = malloc( 4 * screen_buffer->width * screen_buffer->height );
+ /* fill the buffer with white on black spaces */
+ for (i = 0; i < screen_buffer->width * screen_buffer->height; i++)
+ {
+ screen_buffer->data[i] = 0x00F00020;
+ }
+ screen_buffer->cursor.X = 0;
+ screen_buffer->cursor.Y = 0;
+ screen_buffer->attr = 0xF0;
+ screen_buffer->win.Left = 0;
+ screen_buffer->win.Right = screen_buffer->max_width - 1;
+ screen_buffer->win.Top = 0;
+ screen_buffer->win.Bottom = screen_buffer->max_height - 1;
-/* allocate a console for this process */
-int alloc_console( struct process *process )
-{
- if (process->console_in || process->console_out)
+ screen_buffer->next = screen_buffer_list;
+ screen_buffer_list = screen_buffer;
+
+ if (!console_input->active)
{
- set_error( STATUS_ACCESS_DENIED );
- return 0;
+ console_input->active = (struct screen_buffer*)grab_object( screen_buffer );
+
+ /* generate the fist events */
+ evt.event = CONSOLE_RENDERER_ACTIVE_SB_EVENT;
+ console_input_events_append( console_input->evt, &evt );
+
+ evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT;
+ evt.u.resize.width = screen_buffer->width;
+ evt.u.resize.height = screen_buffer->height;
+ console_input_events_append( console_input->evt, &evt );
+
+ evt.event = CONSOLE_RENDERER_DISPLAY_EVENT;
+ evt.u.display.left = screen_buffer->win.Left;
+ evt.u.display.top = screen_buffer->win.Top;
+ evt.u.display.width = screen_buffer->win.Right - screen_buffer->win.Left + 1;
+ evt.u.display.height = screen_buffer->win.Bottom - screen_buffer->win.Top + 1;
+ console_input_events_append( console_input->evt, &evt );
+
+ evt.event = CONSOLE_RENDERER_UPDATE_EVENT;
+ evt.u.update.top = 0;
+ evt.u.update.bottom = screen_buffer->height - 1;
+ console_input_events_append( console_input->evt, &evt );
+
+ evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT;
+ evt.u.cursor_geom.size = screen_buffer->cursor_size;
+ evt.u.cursor_geom.visible = screen_buffer->cursor_visible;
+ console_input_events_append( console_input->evt, &evt );
+
+ evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT;
+ evt.u.cursor_pos.x = screen_buffer->cursor.X;
+ evt.u.cursor_pos.y = screen_buffer->cursor.Y;
+ console_input_events_append( console_input->evt, &evt );
}
- if ((process->console_in = create_console_input( -1 )))
- {
- if ((process->console_out = create_console_output( -1, process->console_in )))
- return 1;
- release_object( process->console_in );
- }
- return 0;
+
+ return &screen_buffer->obj;
}
/* free the console for this process */
int free_console( struct process *process )
{
- if (process->console_in) release_object( process->console_in );
- if (process->console_out) release_object( process->console_out );
- process->console_in = process->console_out = NULL;
+ struct console_input* console = process->console;
+
+ if (!console || !console->renderer) return 0;
+
+ process->console = NULL;
+ if (--console->num_proc == 0)
+ {
+ /* all processes have terminated... tell the renderer to terminate too */
+ struct console_renderer_event evt;
+ evt.event = CONSOLE_RENDERER_EXIT_EVENT;
+ console_input_events_append( console->evt, &evt );
+ }
+ release_object( console );
+
return 1;
}
-static int set_console_fd( handle_t handle, int fd_in, int fd_out, int pid )
+/* let process inherit the console from parent... this handle two cases :
+ * 1/ generic console inheritance
+ * 2/ parent is a renderer which launches process, and process should attach to the console
+ * renderered by parent
+ */
+void inherit_console(struct process *parent, struct process *process, handle_t hconin)
{
- struct console_input *input;
- struct screen_buffer *output;
- struct object *obj;
+ int done = 0;
- if (!(obj = get_handle_obj( current->process, handle, 0, NULL )))
- return 0;
- if (obj->ops == &console_input_ops)
+ /* if parent is a renderer, then attach current process to its console
+ * a bit hacky....
+ */
+ if (hconin)
{
- input = (struct console_input *)obj;
- output = input->output;
- grab_object( output );
+ struct console_input* console;
+
+ if ((console = (struct console_input*)get_handle_obj( parent, hconin, 0, NULL )))
+ {
+ if (console->renderer == parent)
+ {
+ process->console = (struct console_input*)grab_object( console );
+ process->console->num_proc++;
+ done = 1;
+ }
+ release_object( console );
+ }
}
- else if (obj->ops == &screen_buffer_ops)
+ /* otherwise, if parent has a console, attach child to this console */
+ if (!done && parent->console)
{
- output = (struct screen_buffer *)obj;
- input = output->input;
- grab_object( input );
+ assert(parent->console->renderer);
+ process->console = (struct console_input*)grab_object( parent->console );
+ process->console->num_proc++;
}
- else
+}
+
+static struct console_input* console_input_get( handle_t handle, unsigned access )
+{
+ struct console_input* console = 0;
+
+ if (handle)
+ console = (struct console_input *)get_handle_obj( current->process, handle,
+ access, &console_input_ops );
+ else if (current->process->console)
{
- set_error( STATUS_OBJECT_TYPE_MISMATCH );
- release_object( obj );
- return 0;
+ assert( current->process->console->renderer );
+ console = (struct console_input *)grab_object( current->process->console );
}
- /* can't change the fd if someone is waiting on it */
- assert( !input->obj.head );
- assert( !output->obj.head );
+ if (!console && !get_error()) set_error(STATUS_INVALID_PARAMETER);
+ return console;
+}
- change_select_fd( &input->obj, fd_in );
- change_select_fd( &output->obj, fd_out );
- output->pid = pid;
- release_object( input );
- release_object( output );
- return 1;
+/* check if a console input is signaled: yes if non read input records */
+static int console_input_signaled( struct object *obj, struct thread *thread )
+{
+ struct console_input *console = (struct console_input *)obj;
+ assert( obj->ops == &console_input_ops );
+ return console->recnum ? 1 : 0;
}
static int get_console_mode( handle_t handle )
@@ -220,15 +386,17 @@
return ret;
}
+/* changes the mode of either a console input or a screen buffer */
static int set_console_mode( handle_t handle, int mode )
{
struct object *obj;
int ret = 0;
- if (!(obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL )))
+ if (!(obj = get_handle_obj( current->process, handle, GENERIC_WRITE, NULL )))
return 0;
if (obj->ops == &console_input_ops)
{
+ /* FIXME: if we remove the edit mode bits, we need (???) to clean up the history */
((struct console_input *)obj)->mode = mode;
ret = 1;
}
@@ -242,43 +410,12 @@
return ret;
}
-/* set misc console information (output handle only) */
-static int set_console_info( handle_t handle, struct set_console_info_request *req,
- const char *title, size_t len )
-{
- struct screen_buffer *console;
- if (!(console = (struct screen_buffer *)get_handle_obj( current->process, handle,
- GENERIC_WRITE, &screen_buffer_ops )))
- return 0;
- if (req->mask & SET_CONSOLE_INFO_CURSOR)
- {
- console->cursor_size = req->cursor_size;
- console->cursor_visible = req->cursor_visible;
- }
- if (req->mask & SET_CONSOLE_INFO_TITLE)
- {
- char *new_title = mem_alloc( len + 1 );
- if (new_title)
- {
- memcpy( new_title, title, len );
- new_title[len] = 0;
- if (console->title) free( console->title );
- console->title = new_title;
- }
- }
- release_object( console );
- return 1;
-}
-
/* add input events to a console input queue */
-static int write_console_input( handle_t handle, int count, INPUT_RECORD *records )
+static int write_console_input( struct console_input* console, int count, INPUT_RECORD *records )
{
INPUT_RECORD *new_rec;
- struct console_input *console;
- if (!(console = (struct console_input *)get_handle_obj( current->process, handle,
- GENERIC_WRITE, &console_input_ops )))
- return -1;
+ assert(count);
if (!(new_rec = realloc( console->records,
(console->recnum + count) * sizeof(INPUT_RECORD) )))
{
@@ -289,7 +426,9 @@
console->records = new_rec;
memcpy( new_rec + console->recnum, records, count * sizeof(INPUT_RECORD) );
console->recnum += count;
- release_object( console );
+
+ /* wake up all waiters */
+ wake_up( &console->obj, 0 );
return count;
}
@@ -317,7 +456,7 @@
{
int i;
for (i = count; i < console->recnum; i++)
- console->records[i-count] = console->records[i];
+ ((INPUT_RECORD*)console->records)[i-count] = ((INPUT_RECORD*)console->records)[i];
if ((console->recnum -= count) > 0)
{
INPUT_RECORD *new_rec = realloc( console->records,
@@ -334,26 +473,283 @@
return count;
}
+/* set misc console input information */
+static int set_console_input_info( struct set_console_input_info_request *req,
+ const WCHAR *title, size_t len )
+{
+ struct console_input *console;
+ struct console_renderer_event evt;
+
+ if (!(console = console_input_get( req->handle, GENERIC_WRITE ))) goto error;
+
+ if (req->mask & SET_CONSOLE_INPUT_INFO_ACTIVE_SB)
+ {
+ struct screen_buffer *screen_buffer;
+
+ screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, req->active_sb,
+ GENERIC_READ, &screen_buffer_ops );
+ if (!screen_buffer || screen_buffer->input != console)
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ if (screen_buffer) release_object( screen_buffer );
+ goto error;
+ }
+
+ if (screen_buffer != console->active)
+ {
+ if (console->active) release_object( console->active );
+ console->active = screen_buffer;
+ evt.event = CONSOLE_RENDERER_ACTIVE_SB_EVENT;
+ console_input_events_append( console->evt, &evt );
+ }
+ else
+ release_object( screen_buffer );
+ }
+ if (req->mask & SET_CONSOLE_INPUT_INFO_TITLE)
+ {
+ WCHAR *new_title = mem_alloc( len + sizeof(WCHAR) );
+ if (new_title)
+ {
+ memcpy( new_title, title, len + sizeof(WCHAR) );
+ new_title[len / sizeof(WCHAR)] = 0;
+ if (console->title) free( console->title );
+ console->title = new_title;
+ }
+ }
+ if (req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_MODE)
+ {
+ console->history_mode = req->history_mode;
+ }
+ if ((req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_SIZE) &&
+ console->history_size != req->history_size)
+ {
+ WCHAR** mem = NULL;
+ int i;
+ int delta;
+
+ if (req->history_size)
+ {
+ mem = mem_alloc( req->history_size * sizeof(WCHAR*) );
+ if (!mem) goto error;
+ memset( mem, 0, req->history_size * sizeof(WCHAR*) );
+ }
+
+ delta = (console->history_index > req->history_size) ?
+ (console->history_index - req->history_size) : 0;
+
+ for (i = delta; i < console->history_index; i++)
+ {
+ mem[i - delta] = console->history[i];
+ console->history[i] = NULL;
+ }
+ console->history_index -= delta;
+
+ for (i = 0; i < console->history_size; i++)
+ if (console->history[i]) free( console->history[i] );
+ free( console->history );
+ console->history = mem;
+ console->history_size = req->history_size;
+ }
+ release_object( console );
+ return 1;
+ error:
+ if (console) release_object( console );
+ return 0;
+}
+
+/* set misc screen buffer information */
+static int set_console_output_info( struct screen_buffer *screen_buffer,
+ struct set_console_output_info_request *req )
+{
+ struct console_renderer_event evt;
+
+ if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_GEOM)
+ {
+ if (req->cursor_size < 1 || req->cursor_size > 100)
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ return 0;
+ }
+ if (screen_buffer->cursor_size != req->cursor_size ||
+ screen_buffer->cursor_visible != req->cursor_visible)
+ {
+ screen_buffer->cursor_size = req->cursor_size;
+ screen_buffer->cursor_visible = req->cursor_visible;
+ evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT;
+ evt.u.cursor_geom.size = req->cursor_size;
+ evt.u.cursor_geom.visible = req->cursor_visible;
+ console_input_events_append( screen_buffer->input->evt, &evt );
+ }
+ }
+ if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_POS)
+ {
+ if (req->cursor_x < 0 || req->cursor_x >= screen_buffer->width ||
+ req->cursor_y < 0 || req->cursor_y >= screen_buffer->height)
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ return 0;
+ }
+ if (screen_buffer->cursor.X != req->cursor_x || screen_buffer->cursor.Y != req->cursor_y)
+ {
+ screen_buffer->cursor.X = req->cursor_x;
+ screen_buffer->cursor.Y = req->cursor_y;
+ evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT;
+ evt.u.cursor_pos.x = req->cursor_x;
+ evt.u.cursor_pos.y = req->cursor_y;
+ console_input_events_append( screen_buffer->input->evt, &evt );
+ }
+ }
+ if (req->mask & SET_CONSOLE_OUTPUT_INFO_SIZE)
+ {
+ int i, j;
+ /* FIXME: there are also some basic minimum and max size to deal with */
+ unsigned* new_data = mem_alloc( 4 * req->width * req->height );
+
+ if (!new_data) return 0;
+
+ /* fill the buffer with either the old buffer content or white on black spaces */
+ for (j = 0; j < req->height; j++)
+ {
+ for (i = 0; i < req->width; i++)
+ {
+ new_data[j * req->width + i] =
+ (i < screen_buffer->width && j < screen_buffer->height) ?
+ screen_buffer->data[j * screen_buffer->width + i] : 0x00F00020;
+ }
+ }
+ free( screen_buffer->data );
+ screen_buffer->data = new_data;
+ screen_buffer->width = req->width;
+ screen_buffer->height = req->height;
+ evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT;
+ evt.u.resize.width = req->width;
+ evt.u.resize.height = req->height;
+ console_input_events_append( screen_buffer->input->evt, &evt );
+
+ if (screen_buffer == screen_buffer->input->active &&
+ screen_buffer->input->mode & ENABLE_WINDOW_INPUT)
+ {
+ INPUT_RECORD ir;
+ ir.EventType = WINDOW_BUFFER_SIZE_EVENT;
+ ir.Event.WindowBufferSizeEvent.dwSize.X = req->width;
+ ir.Event.WindowBufferSizeEvent.dwSize.Y = req->height;
+ write_console_input( screen_buffer->input, 1, &ir );
+ }
+ }
+ if (req->mask & SET_CONSOLE_OUTPUT_INFO_ATTR)
+ {
+ screen_buffer->attr = req->attr;
+ }
+ if (req->mask & SET_CONSOLE_OUTPUT_INFO_DISPLAY_WINDOW)
+ {
+ if (req->win_left < 0 || req->win_left > req->win_right ||
+ req->win_right >= screen_buffer->width ||
+ req->win_top < 0 || req->win_top > req->win_bottom ||
+ req->win_bottom >= screen_buffer->height)
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ return 0;
+ }
+ if (screen_buffer->win.Left != req->win_left || screen_buffer->win.Top != req->win_top ||
+ screen_buffer->win.Right != req->win_right || screen_buffer->win.Bottom != req->win_bottom)
+ {
+ screen_buffer->win.Left = req->win_left;
+ screen_buffer->win.Top = req->win_top;
+ screen_buffer->win.Right = req->win_right;
+ screen_buffer->win.Bottom = req->win_bottom;
+ evt.event = CONSOLE_RENDERER_DISPLAY_EVENT;
+ evt.u.display.left = req->win_left;
+ evt.u.display.top = req->win_top;
+ evt.u.display.width = req->win_right - req->win_left + 1;
+ evt.u.display.height = req->win_bottom - req->win_top + 1;
+ console_input_events_append( screen_buffer->input->evt, &evt );
+ }
+ }
+ if (req->mask & SET_CONSOLE_OUTPUT_INFO_MAX_SIZE)
+ {
+ /* can only be done by renderer */
+ if (current->process->console != screen_buffer->input)
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ return 0;
+ }
+
+ screen_buffer->max_width = req->max_width;
+ screen_buffer->max_height = req->max_height;
+ }
+
+ return 1;
+}
+
+/* appends a new line to history (history is a fixed size array) */
+static void console_input_append_hist( struct console_input* console, const WCHAR* buf, size_t len )
+{
+ WCHAR* ptr = mem_alloc( (len + 1) * sizeof(WCHAR) );
+
+ if (!ptr)
+ {
+ set_error( STATUS_NO_MEMORY );
+ return;
+ }
+ if (!console || !console->history_size)
+ {
+ set_error( STATUS_INVALID_PARAMETER ); /* FIXME */
+ return;
+ }
+
+ memcpy( ptr, buf, len * sizeof(WCHAR) );
+ ptr[len] = 0;
+
+ if (console->history_mode && console->history_index &&
+ strncmpW( console->history[console->history_index - 1], ptr, len * sizeof(WCHAR) ) == 0)
+ {
+ /* ok, mode ask us to not use twice the same string...
+ * so just free mem and returns
+ */
+ set_error( STATUS_ALIAS_EXISTS );
+ free(ptr);
+ return;
+ }
+
+ if (console->history_index < console->history_size)
+ {
+ console->history[console->history_index++] = ptr;
+ }
+ else
+ {
+ free( console->history[0]) ;
+ memmove( &console->history[0], &console->history[1],
+ (console->history_size - 1) * sizeof(WCHAR*) );
+ console->history[console->history_size - 1] = ptr;
+ }
+}
+
+/* returns a line from the cachde */
+static int console_input_get_hist( struct console_input* console, WCHAR* buf, size_t len, int index )
+{
+ int ret;
+
+ /* FIXME: don't use len yet */
+ if (!console || index >= console->history_index)
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ return 0;
+ }
+ ret = strlenW(console->history[index]);
+ memcpy( buf, console->history[index], ret * sizeof(WCHAR) ); /* FIXME should use len */
+ return ret;
+}
+
+/* dumb dump */
static void console_input_dump( struct object *obj, int verbose )
{
struct console_input *console = (struct console_input *)obj;
assert( obj->ops == &console_input_ops );
- fprintf( stderr, "Console input fd=%d\n", console->obj.fd );
+ fprintf( stderr, "Console input active=%p evt=%p\n",
+ console->active, console->evt );
}
-static int console_input_get_poll_events( struct object *obj )
-{
- return POLLIN;
-}
-
-static int console_input_get_fd( struct object *obj )
-{
- struct console_input *console = (struct console_input *)obj;
- assert( obj->ops == &console_input_ops );
- return console->obj.fd;
-}
-
-static int console_get_info( struct object *obj, struct get_file_info_request *req )
+static int console_get_file_info( struct object *obj, struct get_file_info_request *req )
{
if (req)
{
@@ -373,59 +769,245 @@
static void console_input_destroy( struct object *obj )
{
- struct console_input *console = (struct console_input *)obj;
+ struct console_input* console_in = (struct console_input *)obj;
+ struct screen_buffer* curr;
+ int i;
+
assert( obj->ops == &console_input_ops );
- if (console->output) console->output->input = NULL;
+ if (console_in->title) free( console_in->title );
+ if (console_in->records) free( console_in->records );
+
+ if (console_in->active) release_object( console_in->active );
+ console_in->active = NULL;
+
+ for (curr = screen_buffer_list; curr; curr = curr->next)
+ {
+ if (curr->input == console_in) curr->input = NULL;
+ }
+
+ release_object( console_in->evt );
+ console_in->evt = NULL;
+
+ for (i = 0; i < console_in->history_size; i++)
+ if (console_in->history[i]) free( console_in->history[i] );
+ if (console_in->history) free( console_in->history );
}
static void screen_buffer_dump( struct object *obj, int verbose )
{
- struct screen_buffer *console = (struct screen_buffer *)obj;
+ struct screen_buffer *screen_buffer = (struct screen_buffer *)obj;
assert( obj->ops == &screen_buffer_ops );
- fprintf( stderr, "Console screen buffer fd=%d\n", console->obj.fd );
-}
-static int screen_buffer_get_poll_events( struct object *obj )
-{
- return POLLOUT;
-}
-
-static int screen_buffer_get_fd( struct object *obj )
-{
- struct screen_buffer *console = (struct screen_buffer *)obj;
- assert( obj->ops == &screen_buffer_ops );
- return console->obj.fd;
+ fprintf(stderr, "Console screen buffer input=%p\n", screen_buffer->input );
}
static void screen_buffer_destroy( struct object *obj )
{
- struct screen_buffer *console = (struct screen_buffer *)obj;
+ struct screen_buffer* screen_buffer = (struct screen_buffer *)obj;
+ struct screen_buffer** psb;
+
assert( obj->ops == &screen_buffer_ops );
- if (console->input) console->input->output = NULL;
- if (console->title) free( console->title );
+
+ for (psb = &screen_buffer_list; *psb; *psb = (*psb)->next)
+ {
+ if (*psb == screen_buffer)
+ {
+ *psb = screen_buffer->next;
+ break;
+ }
+ }
+ if (screen_buffer->input && screen_buffer->input->active == screen_buffer)
+ {
+ struct screen_buffer* sb;
+ for (sb = screen_buffer_list; sb && sb->input != screen_buffer->input; sb = sb->next);
+ screen_buffer->input->active = sb;
+ }
}
-/* allocate a console for the current process */
+/* write data into a screen buffer */
+static int write_console_output( struct screen_buffer *screen_buffer, size_t size,
+ const unsigned char* data, int mode, short int x, short int y )
+{
+ int uniform = mode & WRITE_CONSOLE_MODE_UNIFORM;
+ unsigned *ptr;
+ unsigned i, inc;
+ int len;
+
+ mode &= ~WRITE_CONSOLE_MODE_UNIFORM;
+
+ if (mode < 0 || mode > 3)
+ {
+ set_error(STATUS_INVALID_PARAMETER);
+ return 0;
+ }
+
+ /* set destination pointer and increment */
+ ptr = screen_buffer->data + (y * screen_buffer->width + x);
+ if (mode == WRITE_CONSOLE_MODE_ATTR) ptr = (unsigned*)((char*)ptr + 2);
+ inc = (mode == WRITE_CONSOLE_MODE_TEXTATTR) ? 4 : 2;
+ len = size / inc;
+
+ /* crop if needed */
+ if (x + len > screen_buffer->width) len = screen_buffer->width - x;
+
+ for (i = 0; i < len; i++)
+ {
+ if (mode == WRITE_CONSOLE_MODE_TEXTSTDATTR)
+ {
+ memcpy( (char*)ptr + 2, &screen_buffer->attr, 2 );
+ }
+ memcpy( ptr++, data, inc );
+ if (!uniform) data += inc;
+ }
+
+ if (len && screen_buffer == screen_buffer->input->active)
+ {
+ int y2;
+ struct console_renderer_event evt;
+
+ y2 = (y * screen_buffer->width + x + len - 1) / screen_buffer->width;
+
+ evt.event = CONSOLE_RENDERER_UPDATE_EVENT;
+ evt.u.update.top = y;
+ evt.u.update.bottom = y2;
+ console_input_events_append( screen_buffer->input->evt, &evt );
+ }
+ return len;
+}
+
+/* read data from a screen buffer */
+static int read_console_output( struct screen_buffer *screen_buffer, size_t size, void* data,
+ short int x, short int y, short int w, short int h,
+ short int* eff_w, short int* eff_h )
+{
+ int j;
+
+ if (size < w * h * 4 || x >= screen_buffer->width || y >= screen_buffer->height)
+ {
+ set_error(STATUS_INVALID_PARAMETER);
+ return 0;
+ }
+
+ *eff_w = w;
+ *eff_h = h;
+ if (x + w > screen_buffer->width) *eff_w = screen_buffer->width - x;
+ if (y + h > screen_buffer->height) *eff_h = screen_buffer->height - y;
+
+ for (j = 0; j < *eff_h; j++)
+ {
+ memcpy( (char*)data + 4 * j * w, &screen_buffer->data[(y + j) * screen_buffer->width + x],
+ *eff_w * 4 );
+ }
+
+ return *eff_w * *eff_h;
+}
+
+/* scroll parts of a screen buffer */
+static void scroll_console_output( handle_t handle, short int xsrc, short int ysrc,
+ short int xdst, short int ydst, short int w, short int h )
+{
+ struct screen_buffer *screen_buffer;
+ int j;
+ unsigned* psrc;
+ unsigned* pdst;
+ struct console_renderer_event evt;
+
+ if (!(screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, handle,
+ GENERIC_READ, &screen_buffer_ops )))
+ return;
+ if (xsrc < 0 || ysrc < 0 || xdst < 0 || ydst < 0 ||
+ xsrc + w > screen_buffer->width ||
+ xdst + w > screen_buffer->width ||
+ ysrc + h > screen_buffer->height ||
+ ydst + h > screen_buffer->height ||
+ w == 0 || h == 0)
+ {
+ set_error( STATUS_INVALID_PARAMETER );
+ release_object( screen_buffer );
+ return;
+ }
+
+ if (ysrc < ydst)
+ {
+ psrc = &screen_buffer->data[(ysrc + h - 1) * screen_buffer->width + xsrc];
+ pdst = &screen_buffer->data[(ydst + h - 1) * screen_buffer->width + xdst];
+
+ for (j = h; j > 0; j--)
+ {
+ memcpy(pdst, psrc, w * 4);
+ pdst -= screen_buffer->width;
+ psrc -= screen_buffer->width;
+ }
+ }
+ else
+ {
+ psrc = &screen_buffer->data[ysrc * screen_buffer->width + xsrc];
+ pdst = &screen_buffer->data[ydst * screen_buffer->width + xdst];
+
+ for (j = 0; j < h; j++)
+ {
+ /* we use memmove here because when psrc and pdst are the same,
+ * copies are done on the same row, so the dst and src blocks
+ * can overlap */
+ memmove( pdst, psrc, w * 4 );
+ pdst += screen_buffer->width;
+ psrc += screen_buffer->width;
+ }
+ }
+
+ /* FIXME: this could be enhanced, by signalling scroll */
+ evt.event = CONSOLE_RENDERER_UPDATE_EVENT;
+ evt.u.update.top = min(ysrc, ydst);
+ evt.u.update.bottom = max(ysrc, ydst) + h - 1;
+ console_input_events_append( screen_buffer->input->evt, &evt );
+
+ release_object( screen_buffer );
+}
+
+/* allocate a console for the renderer */
DECL_HANDLER(alloc_console)
{
- handle_t in = 0, out = 0;
+ handle_t in = 0;
+ handle_t evt = 0;
+ struct process *process;
+ struct process *renderer = current->process;
+ struct console_input *console;
- if (!alloc_console( current->process )) goto done;
+ process = (req->pid) ? get_process_from_id( req->pid ) :
+ (struct process *)grab_object( renderer->parent );
- if ((in = alloc_handle( current->process, current->process->console_in,
- req->access, req->inherit )))
- {
- if ((out = alloc_handle( current->process, current->process->console_out,
- req->access, req->inherit )))
- goto done; /* everything is fine */
- close_handle( current->process, in, NULL );
- in = 0;
+ req->handle_in = 0;
+ req->event = 0;
+ if (!process) return;
+ if (process != renderer && process->console)
+ {
+ set_error( STATUS_ACCESS_DENIED );
+ goto the_end;
}
- free_console( current->process );
- done:
- req->handle_in = in;
- req->handle_out = out;
+ if ((console = (struct console_input*)create_console_input( renderer )))
+ {
+ if ((in = alloc_handle( renderer, console, req->access, req->inherit )))
+ {
+ if ((evt = alloc_handle( renderer, console->evt,
+ SYNCHRONIZE|GENERIC_READ|GENERIC_WRITE, FALSE )))
+ {
+ if (process != renderer)
+ {
+ process->console = (struct console_input*)grab_object( console );
+ console->num_proc++;
+ }
+ req->handle_in = in;
+ req->event = evt;
+ release_object( console );
+ goto the_end;
+ }
+ close_handle( renderer, in, NULL );
+ }
+ free_console( process );
+ }
+ the_end:
+ release_object( process );
}
/* free the console of the current process */
@@ -434,58 +1016,83 @@
free_console( current->process );
}
+/* let the renderer peek the events it's waiting on */
+DECL_HANDLER(get_console_renderer_events)
+{
+ struct console_input_events* evt;
+ size_t len = 0;
+
+ evt = (struct console_input_events *)get_handle_obj( current->process, req->handle,
+ GENERIC_WRITE, &console_input_events_ops );
+ if (!evt) return;
+ len = console_input_events_get( evt, get_req_data(req), get_req_data_size(req) );
+ set_req_data_size( req, len );
+ release_object( evt );
+}
+
/* open a handle to the process console */
DECL_HANDLER(open_console)
{
- struct object *obj= req->output ? current->process->console_out : current->process->console_in;
+ struct object *obj = NULL;
req->handle = 0;
- if (obj) req->handle = alloc_handle( current->process, obj, req->access, req->inherit );
- else set_error( STATUS_ACCESS_DENIED );
+ switch (req->from)
+ {
+ case 0:
+ if (current->process->console && current->process->console->renderer)
+ obj = grab_object( (struct object*)current->process->console );
+ break;
+ case 1:
+ if (current->process->console && current->process->console->renderer &&
+ current->process->console->active)
+ obj = grab_object( (struct object*)current->process->console->active );
+ break;
+ default:
+ if ((obj = get_handle_obj( current->process, (handle_t)req->from,
+ GENERIC_READ|GENERIC_WRITE, &console_input_ops )))
+ {
+ struct console_input* console = (struct console_input*)obj;
+ obj = (console->active) ? grab_object( console->active ) : NULL;
+ release_object( console );
+ }
+ break;
+ }
+
+ /* FIXME: req->share is not used (as in screen buffer creation) */
+ if (obj)
+ {
+ req->handle = alloc_handle( current->process, obj, req->access, req->inherit );
+ release_object( obj );
+ }
+ if (!req->handle && !get_error()) set_error( STATUS_ACCESS_DENIED );
}
-/* set info about a console (output only) */
-DECL_HANDLER(set_console_info)
+/* set info about a console input */
+DECL_HANDLER(set_console_input_info)
{
- set_console_info( req->handle, req, get_req_data(req), get_req_data_size(req) );
+ set_console_input_info( req, get_req_data(req), get_req_data_size(req) );
}
/* get info about a console (output only) */
-DECL_HANDLER(get_console_info)
+DECL_HANDLER(get_console_input_info)
{
- struct screen_buffer *console;
- size_t len = 0;
+ struct console_input *console = 0;
- if ((console = (struct screen_buffer *)get_handle_obj( current->process, req->handle,
- GENERIC_READ, &screen_buffer_ops )))
+ set_req_data_size( req, 0 );
+ if (!(console = console_input_get( req->handle, GENERIC_READ ))) return;
+
+ if (console->title)
{
- req->cursor_size = console->cursor_size;
- req->cursor_visible = console->cursor_visible;
- req->pid = console->pid;
- if (console->title)
- {
- len = strlen( console->title );
- if (len > get_req_data_size(req)) len = get_req_data_size(req);
- memcpy( get_req_data(req), console->title, len );
- }
- release_object( console );
+ size_t len = strlenW( console->title ) * sizeof(WCHAR);
+ if (len > get_req_data_size(req)) len = get_req_data_size(req);
+ memcpy( get_req_data(req), console->title, len );
+ set_req_data_size( req, len );
}
- set_req_data_size( req, len );
-}
+ req->history_mode = console->history_mode;
+ req->history_size = console->history_size;
+ req->history_index = console->history_index;
-/* set a console fd */
-DECL_HANDLER(set_console_fd)
-{
- int fd_out, fd_in = thread_get_inflight_fd( current, req->fd_in );
-
- if (req->fd_out == req->fd_in) fd_out = dup( fd_in );
- else fd_out = thread_get_inflight_fd( current, req->fd_out );
-
- if (fd_in == -1 || fd_out == -1) set_error( STATUS_INVALID_HANDLE );
- else if (set_console_fd( req->handle, fd_in, fd_out, req->pid )) return;
-
- if (fd_in != -1) close( fd_in );
- if (fd_out != -1) close( fd_out );
+ release_object( console );
}
/* get a console mode (input or output) */
@@ -503,8 +1110,16 @@
/* add input records to a console input queue */
DECL_HANDLER(write_console_input)
{
- req->written = write_console_input( req->handle, get_req_data_size(req) / sizeof(INPUT_RECORD),
+ struct console_input *console;
+
+ req->written = 0;
+ if (!(console = (struct console_input *)get_handle_obj( current->process, req->handle,
+ GENERIC_WRITE, &console_input_ops )))
+ return;
+
+ req->written = write_console_input( console, get_req_data_size(req) / sizeof(INPUT_RECORD),
get_req_data(req) );
+ release_object( console );
}
/* fetch input records from a console input queue */
@@ -516,3 +1131,132 @@
if (size) set_req_data_size( req, res * sizeof(INPUT_RECORD) );
req->read = res;
}
+
+/* appends a string to console's history */
+DECL_HANDLER(append_console_input_history)
+{
+ struct console_input* console;
+
+ if (!(console = console_input_get( req->handle, GENERIC_WRITE ))) return;
+ console_input_append_hist( console, get_req_data(req),
+ get_req_data_size(req) / sizeof(WCHAR) );
+ release_object( console );
+}
+
+/* appends a string to console's history */
+DECL_HANDLER(get_console_input_history)
+{
+ struct console_input* console;
+ int len;
+
+ if (!(console = console_input_get( req->handle, GENERIC_WRITE ))) return;
+
+ len = console_input_get_hist( console, get_req_data(req), 0 /* FIXME */, req->index );
+ set_req_data_size( req, len * sizeof(WCHAR));
+ release_object( console );
+}
+
+/* creates a screen buffer */
+DECL_HANDLER(create_console_output)
+{
+ struct console_input* console;
+ struct screen_buffer* screen_buffer;
+
+ if (!(console = console_input_get( req->handle_in, GENERIC_WRITE))) return;
+
+ screen_buffer = (struct screen_buffer*)create_console_output( console );
+ if (screen_buffer)
+ {
+ /* FIXME: should store sharing and test it when opening the CONOUT$ device
+ * see file.c on how this could be done
+ */
+ req->handle_out = alloc_handle( current->process, screen_buffer, req->access, req->inherit );
+ release_object( screen_buffer );
+ }
+ release_object( console );
+}
+
+/* set info about a console screen buffer */
+DECL_HANDLER(set_console_output_info)
+{
+ struct screen_buffer *screen_buffer;
+
+ if (!(screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle,
+ GENERIC_WRITE, &screen_buffer_ops )))
+ return;
+
+ set_console_output_info( screen_buffer, req );
+ release_object( screen_buffer );
+}
+
+/* get info about a console screen buffer */
+DECL_HANDLER(get_console_output_info)
+{
+ struct screen_buffer *screen_buffer;
+ size_t len = 0;
+
+ if ((screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, req->handle,
+ GENERIC_READ, &screen_buffer_ops )))
+ {
+ req->cursor_size = screen_buffer->cursor_size;
+ req->cursor_visible = screen_buffer->cursor_visible;
+ req->cursor_x = screen_buffer->cursor.X;
+ req->cursor_y = screen_buffer->cursor.Y;
+ req->width = screen_buffer->width;
+ req->height = screen_buffer->height;
+ req->attr = screen_buffer->attr;
+ req->win_left = screen_buffer->win.Left;
+ req->win_top = screen_buffer->win.Top;
+ req->win_right = screen_buffer->win.Right;
+ req->win_bottom = screen_buffer->win.Bottom;
+ req->max_width = screen_buffer->max_width;
+ req->max_height = screen_buffer->max_height;
+
+ release_object( screen_buffer );
+ }
+ set_req_data_size( req, len );
+}
+
+/* read data (chars & attrs) from a screen buffer */
+DECL_HANDLER(read_console_output)
+{
+ struct screen_buffer *screen_buffer;
+ size_t size = get_req_data_size(req);
+ int res;
+
+ if (!(screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle,
+ GENERIC_READ, &screen_buffer_ops )))
+ return;
+
+ res = read_console_output( screen_buffer, size, get_req_data(req),
+ req->x, req->y, req->w, req->h, &req->eff_w, &req->eff_h);
+ /* if size was 0 we didn't fetch anything */
+ if (size) set_req_data_size( req, res * 4 );
+ release_object( screen_buffer );
+}
+
+/* write data (char and/or attrs) to a screen buffer */
+DECL_HANDLER(write_console_output)
+{
+ struct screen_buffer *screen_buffer;
+ size_t size = get_req_data_size(req);
+ int res;
+
+ if (!(screen_buffer = (struct screen_buffer*)get_handle_obj( current->process, req->handle,
+ GENERIC_WRITE, &screen_buffer_ops )))
+ return;
+
+ res = write_console_output( screen_buffer, size, get_req_data(req), req->mode, req->x, req->y );
+
+ /* if size was 0 we didn't fetch anything */
+ if (size) set_req_data_size( req, res );
+ req->written = res;
+ release_object( screen_buffer );
+}
+
+/* move a rect of data in a screen buffer */
+DECL_HANDLER(move_console_output)
+{
+ scroll_console_output( req->handle, req->x_src, req->y_src, req->x_dst, req->y_dst,
+ req->w, req->h );
+}