wined3d: Print lastpixel state fixme only once.
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index e4d10e2..8e563fb 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -1254,7 +1254,13 @@
if(stateblock->renderState[WINED3DRS_LASTPIXEL]) {
TRACE("Last Pixel Drawing Enabled\n");
} else {
- FIXME("Last Pixel Drawing Disabled, not handled yet\n");
+ static BOOL first = TRUE;
+ if(first) {
+ FIXME("Last Pixel Drawing Disabled, not handled yet\n");
+ first = FALSE;
+ } else {
+ TRACE("Last Pixel Drawing Disabled, not handled yet\n");
+ }
}
}