commit | 0123f81ce517ad7c003f063509209f7ce8d514ee | [log] [tgz] |
---|---|---|
author | Stefan Dösinger <stefan@codeweavers.com> | Thu May 07 18:47:59 2009 +0200 |
committer | Alexandre Julliard <julliard@winehq.org> | Thu May 14 14:27:33 2009 +0200 |
tree | 1cb0dbf42c96367e5d678de600d9e695a5d21d94 | |
parent | aeddd2da635751050ce0355ddfd690fcb50daa2d [diff] |
wined3d: Centralize WINED3DSPDM_SATURATE handling. Besides the cleanup this patch will help to implement D3DSPDM_PARTIALPRECISION with GL_NV_vertex_program2_option / GL_NV_fragment_program_option.