commit | 0629585c2401fd41cc8610a2f841a4db2fdeade6 | [log] [tgz] |
---|---|---|
author | Stefan Dösinger <stefan@codeweavers.com> | Thu May 07 11:40:44 2009 +0200 |
committer | Alexandre Julliard <julliard@winehq.org> | Wed May 27 11:57:54 2009 +0200 |
tree | 4a368dff00d0d88558424895e1d7c1511a1e2584 | |
parent | 64926223504cf03b5872a8545154bb6b32ae6473 [diff] [blame] |
wined3d: Work around an ARBFP vs GLSL bug in Mac OS.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index f136dd8..1698504 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h
@@ -1234,6 +1234,7 @@ GLint gl_fog_source; GLfloat fog_coord_value; GLfloat color[4], fogstart, fogend, fogcolor[4]; + GLuint dummy_arbfp_prog; }; typedef enum ContextUsage {