)]}'
{
  "commit": "048c9450d9e5595d8e7ac66e25ae9f66226b6b30",
  "tree": "6572fc05716834db7d458c5b39443bba13876114",
  "parents": [
    "8b3f868774d6f00e66c7d1b9c2e2560358eaafd7"
  ],
  "author": {
    "name": "Henri Verbeet",
    "email": "hverbeet@codeweavers.com",
    "time": "Fri Oct 02 11:16:13 2009 +0200"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Fri Oct 02 11:53:09 2009 +0200"
  },
  "message": "wined3d: Use the actual array sizes to determine the number of the various pixel/vertex states.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "0ee1fec56a5fde454e7c67cbc1e3863b5f6738b3",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/stateblock.c",
      "new_id": "ef33a2ae644ed2e039459b68cfb7b325a9d2770f",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/stateblock.c"
    }
  ]
}
