Documentation fixes.
diff --git a/dlls/opengl32/opengl_norm.c b/dlls/opengl32/opengl_norm.c
index c7b4630..ba0ac44 100644
--- a/dlls/opengl32/opengl_norm.c
+++ b/dlls/opengl32/opengl_norm.c
@@ -10,7 +10,7 @@
DEFAULT_DEBUG_CHANNEL(opengl);
/***********************************************************************
- * glAccum
+ * glAccum (OPENGL32.@)
*/
void WINAPI wine_glAccum( GLenum op, GLfloat value ) {
TRACE("(%d, %f)\n", op, value );
@@ -20,7 +20,7 @@
}
/***********************************************************************
- * glActiveTextureARB
+ * glActiveTextureARB (OPENGL32.@)
*/
void WINAPI wine_glActiveTextureARB( GLenum texture ) {
TRACE("(%d)\n", texture );
@@ -30,7 +30,7 @@
}
/***********************************************************************
- * glAlphaFunc
+ * glAlphaFunc (OPENGL32.@)
*/
void WINAPI wine_glAlphaFunc( GLenum func, GLclampf ref ) {
TRACE("(%d, %f)\n", func, ref );
@@ -40,7 +40,7 @@
}
/***********************************************************************
- * glAreTexturesResident
+ * glAreTexturesResident (OPENGL32.@)
*/
GLboolean WINAPI wine_glAreTexturesResident( GLsizei n, GLuint* textures, GLboolean* residences ) {
GLboolean ret_value;
@@ -52,7 +52,7 @@
}
/***********************************************************************
- * glArrayElement
+ * glArrayElement (OPENGL32.@)
*/
void WINAPI wine_glArrayElement( GLint i ) {
TRACE("(%d)\n", i );
@@ -62,7 +62,7 @@
}
/***********************************************************************
- * glBegin
+ * glBegin (OPENGL32.@)
*/
void WINAPI wine_glBegin( GLenum mode ) {
TRACE("(%d)\n", mode );
@@ -72,7 +72,7 @@
}
/***********************************************************************
- * glBindTexture
+ * glBindTexture (OPENGL32.@)
*/
void WINAPI wine_glBindTexture( GLenum target, GLuint texture ) {
TRACE("(%d, %d)\n", target, texture );
@@ -82,7 +82,7 @@
}
/***********************************************************************
- * glBitmap
+ * glBitmap (OPENGL32.@)
*/
void WINAPI wine_glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte* bitmap ) {
TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width, height, xorig, yorig, xmove, ymove, bitmap );
@@ -92,7 +92,7 @@
}
/***********************************************************************
- * glBlendColor
+ * glBlendColor (OPENGL32.@)
*/
void WINAPI wine_glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
@@ -102,7 +102,7 @@
}
/***********************************************************************
- * glBlendEquation
+ * glBlendEquation (OPENGL32.@)
*/
void WINAPI wine_glBlendEquation( GLenum mode ) {
TRACE("(%d)\n", mode );
@@ -112,7 +112,7 @@
}
/***********************************************************************
- * glBlendFunc
+ * glBlendFunc (OPENGL32.@)
*/
void WINAPI wine_glBlendFunc( GLenum sfactor, GLenum dfactor ) {
TRACE("(%d, %d)\n", sfactor, dfactor );
@@ -122,7 +122,7 @@
}
/***********************************************************************
- * glCallList
+ * glCallList (OPENGL32.@)
*/
void WINAPI wine_glCallList( GLuint list ) {
TRACE("(%d)\n", list );
@@ -132,7 +132,7 @@
}
/***********************************************************************
- * glCallLists
+ * glCallLists (OPENGL32.@)
*/
void WINAPI wine_glCallLists( GLsizei n, GLenum type, GLvoid* lists ) {
TRACE("(%d, %d, %p)\n", n, type, lists );
@@ -142,7 +142,7 @@
}
/***********************************************************************
- * glClear
+ * glClear (OPENGL32.@)
*/
void WINAPI wine_glClear( GLbitfield mask ) {
TRACE("(%d)\n", mask );
@@ -152,7 +152,7 @@
}
/***********************************************************************
- * glClearAccum
+ * glClearAccum (OPENGL32.@)
*/
void WINAPI wine_glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
@@ -162,7 +162,7 @@
}
/***********************************************************************
- * glClearColor
+ * glClearColor (OPENGL32.@)
*/
void WINAPI wine_glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
@@ -172,7 +172,7 @@
}
/***********************************************************************
- * glClearDepth
+ * glClearDepth (OPENGL32.@)
*/
void WINAPI wine_glClearDepth( GLclampd depth ) {
TRACE("(%f)\n", depth );
@@ -182,7 +182,7 @@
}
/***********************************************************************
- * glClearIndex
+ * glClearIndex (OPENGL32.@)
*/
void WINAPI wine_glClearIndex( GLfloat c ) {
TRACE("(%f)\n", c );
@@ -192,7 +192,7 @@
}
/***********************************************************************
- * glClearStencil
+ * glClearStencil (OPENGL32.@)
*/
void WINAPI wine_glClearStencil( GLint s ) {
TRACE("(%d)\n", s );
@@ -202,7 +202,7 @@
}
/***********************************************************************
- * glClientActiveTextureARB
+ * glClientActiveTextureARB (OPENGL32.@)
*/
void WINAPI wine_glClientActiveTextureARB( GLenum texture ) {
TRACE("(%d)\n", texture );
@@ -212,7 +212,7 @@
}
/***********************************************************************
- * glClipPlane
+ * glClipPlane (OPENGL32.@)
*/
void WINAPI wine_glClipPlane( GLenum plane, GLdouble* equation ) {
TRACE("(%d, %p)\n", plane, equation );
@@ -222,7 +222,7 @@
}
/***********************************************************************
- * glColor3b
+ * glColor3b (OPENGL32.@)
*/
void WINAPI wine_glColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
TRACE("(%d, %d, %d)\n", red, green, blue );
@@ -232,7 +232,7 @@
}
/***********************************************************************
- * glColor3bv
+ * glColor3bv (OPENGL32.@)
*/
void WINAPI wine_glColor3bv( GLbyte* v ) {
TRACE("(%p)\n", v );
@@ -242,7 +242,7 @@
}
/***********************************************************************
- * glColor3d
+ * glColor3d (OPENGL32.@)
*/
void WINAPI wine_glColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
TRACE("(%f, %f, %f)\n", red, green, blue );
@@ -252,7 +252,7 @@
}
/***********************************************************************
- * glColor3dv
+ * glColor3dv (OPENGL32.@)
*/
void WINAPI wine_glColor3dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -262,7 +262,7 @@
}
/***********************************************************************
- * glColor3f
+ * glColor3f (OPENGL32.@)
*/
void WINAPI wine_glColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
TRACE("(%f, %f, %f)\n", red, green, blue );
@@ -272,7 +272,7 @@
}
/***********************************************************************
- * glColor3fv
+ * glColor3fv (OPENGL32.@)
*/
void WINAPI wine_glColor3fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -282,7 +282,7 @@
}
/***********************************************************************
- * glColor3i
+ * glColor3i (OPENGL32.@)
*/
void WINAPI wine_glColor3i( GLint red, GLint green, GLint blue ) {
TRACE("(%d, %d, %d)\n", red, green, blue );
@@ -292,7 +292,7 @@
}
/***********************************************************************
- * glColor3iv
+ * glColor3iv (OPENGL32.@)
*/
void WINAPI wine_glColor3iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -302,7 +302,7 @@
}
/***********************************************************************
- * glColor3s
+ * glColor3s (OPENGL32.@)
*/
void WINAPI wine_glColor3s( GLshort red, GLshort green, GLshort blue ) {
TRACE("(%d, %d, %d)\n", red, green, blue );
@@ -312,7 +312,7 @@
}
/***********************************************************************
- * glColor3sv
+ * glColor3sv (OPENGL32.@)
*/
void WINAPI wine_glColor3sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -322,7 +322,7 @@
}
/***********************************************************************
- * glColor3ub
+ * glColor3ub (OPENGL32.@)
*/
void WINAPI wine_glColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
TRACE("(%d, %d, %d)\n", red, green, blue );
@@ -332,7 +332,7 @@
}
/***********************************************************************
- * glColor3ubv
+ * glColor3ubv (OPENGL32.@)
*/
void WINAPI wine_glColor3ubv( GLubyte* v ) {
TRACE("(%p)\n", v );
@@ -342,7 +342,7 @@
}
/***********************************************************************
- * glColor3ui
+ * glColor3ui (OPENGL32.@)
*/
void WINAPI wine_glColor3ui( GLuint red, GLuint green, GLuint blue ) {
TRACE("(%d, %d, %d)\n", red, green, blue );
@@ -352,7 +352,7 @@
}
/***********************************************************************
- * glColor3uiv
+ * glColor3uiv (OPENGL32.@)
*/
void WINAPI wine_glColor3uiv( GLuint* v ) {
TRACE("(%p)\n", v );
@@ -362,7 +362,7 @@
}
/***********************************************************************
- * glColor3us
+ * glColor3us (OPENGL32.@)
*/
void WINAPI wine_glColor3us( GLushort red, GLushort green, GLushort blue ) {
TRACE("(%d, %d, %d)\n", red, green, blue );
@@ -372,7 +372,7 @@
}
/***********************************************************************
- * glColor3usv
+ * glColor3usv (OPENGL32.@)
*/
void WINAPI wine_glColor3usv( GLushort* v ) {
TRACE("(%p)\n", v );
@@ -382,7 +382,7 @@
}
/***********************************************************************
- * glColor4b
+ * glColor4b (OPENGL32.@)
*/
void WINAPI wine_glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) {
TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
@@ -392,7 +392,7 @@
}
/***********************************************************************
- * glColor4bv
+ * glColor4bv (OPENGL32.@)
*/
void WINAPI wine_glColor4bv( GLbyte* v ) {
TRACE("(%p)\n", v );
@@ -402,7 +402,7 @@
}
/***********************************************************************
- * glColor4d
+ * glColor4d (OPENGL32.@)
*/
void WINAPI wine_glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) {
TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
@@ -412,7 +412,7 @@
}
/***********************************************************************
- * glColor4dv
+ * glColor4dv (OPENGL32.@)
*/
void WINAPI wine_glColor4dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -422,7 +422,7 @@
}
/***********************************************************************
- * glColor4f
+ * glColor4f (OPENGL32.@)
*/
void WINAPI wine_glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
@@ -432,7 +432,7 @@
}
/***********************************************************************
- * glColor4fv
+ * glColor4fv (OPENGL32.@)
*/
void WINAPI wine_glColor4fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -442,7 +442,7 @@
}
/***********************************************************************
- * glColor4i
+ * glColor4i (OPENGL32.@)
*/
void WINAPI wine_glColor4i( GLint red, GLint green, GLint blue, GLint alpha ) {
TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
@@ -452,7 +452,7 @@
}
/***********************************************************************
- * glColor4iv
+ * glColor4iv (OPENGL32.@)
*/
void WINAPI wine_glColor4iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -462,7 +462,7 @@
}
/***********************************************************************
- * glColor4s
+ * glColor4s (OPENGL32.@)
*/
void WINAPI wine_glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) {
TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
@@ -472,7 +472,7 @@
}
/***********************************************************************
- * glColor4sv
+ * glColor4sv (OPENGL32.@)
*/
void WINAPI wine_glColor4sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -482,7 +482,7 @@
}
/***********************************************************************
- * glColor4ub
+ * glColor4ub (OPENGL32.@)
*/
void WINAPI wine_glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) {
TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
@@ -492,7 +492,7 @@
}
/***********************************************************************
- * glColor4ubv
+ * glColor4ubv (OPENGL32.@)
*/
void WINAPI wine_glColor4ubv( GLubyte* v ) {
TRACE("(%p)\n", v );
@@ -502,7 +502,7 @@
}
/***********************************************************************
- * glColor4ui
+ * glColor4ui (OPENGL32.@)
*/
void WINAPI wine_glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) {
TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
@@ -512,7 +512,7 @@
}
/***********************************************************************
- * glColor4uiv
+ * glColor4uiv (OPENGL32.@)
*/
void WINAPI wine_glColor4uiv( GLuint* v ) {
TRACE("(%p)\n", v );
@@ -522,7 +522,7 @@
}
/***********************************************************************
- * glColor4us
+ * glColor4us (OPENGL32.@)
*/
void WINAPI wine_glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) {
TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
@@ -532,7 +532,7 @@
}
/***********************************************************************
- * glColor4usv
+ * glColor4usv (OPENGL32.@)
*/
void WINAPI wine_glColor4usv( GLushort* v ) {
TRACE("(%p)\n", v );
@@ -542,7 +542,7 @@
}
/***********************************************************************
- * glColorMask
+ * glColorMask (OPENGL32.@)
*/
void WINAPI wine_glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
@@ -552,7 +552,7 @@
}
/***********************************************************************
- * glColorMaterial
+ * glColorMaterial (OPENGL32.@)
*/
void WINAPI wine_glColorMaterial( GLenum face, GLenum mode ) {
TRACE("(%d, %d)\n", face, mode );
@@ -562,7 +562,7 @@
}
/***********************************************************************
- * glColorPointer
+ * glColorPointer (OPENGL32.@)
*/
void WINAPI wine_glColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
@@ -572,7 +572,7 @@
}
/***********************************************************************
- * glColorSubTable
+ * glColorSubTable (OPENGL32.@)
*/
void WINAPI wine_glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
@@ -582,7 +582,7 @@
}
/***********************************************************************
- * glColorTable
+ * glColorTable (OPENGL32.@)
*/
void WINAPI wine_glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
@@ -592,7 +592,7 @@
}
/***********************************************************************
- * glColorTableParameterfv
+ * glColorTableParameterfv (OPENGL32.@)
*/
void WINAPI wine_glColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -602,7 +602,7 @@
}
/***********************************************************************
- * glColorTableParameteriv
+ * glColorTableParameteriv (OPENGL32.@)
*/
void WINAPI wine_glColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -612,7 +612,7 @@
}
/***********************************************************************
- * glConvolutionFilter1D
+ * glConvolutionFilter1D (OPENGL32.@)
*/
void WINAPI wine_glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
@@ -622,7 +622,7 @@
}
/***********************************************************************
- * glConvolutionFilter2D
+ * glConvolutionFilter2D (OPENGL32.@)
*/
void WINAPI wine_glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
@@ -632,7 +632,7 @@
}
/***********************************************************************
- * glConvolutionParameterf
+ * glConvolutionParameterf (OPENGL32.@)
*/
void WINAPI wine_glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) {
TRACE("(%d, %d, %f)\n", target, pname, params );
@@ -642,7 +642,7 @@
}
/***********************************************************************
- * glConvolutionParameterfv
+ * glConvolutionParameterfv (OPENGL32.@)
*/
void WINAPI wine_glConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -652,7 +652,7 @@
}
/***********************************************************************
- * glConvolutionParameteri
+ * glConvolutionParameteri (OPENGL32.@)
*/
void WINAPI wine_glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) {
TRACE("(%d, %d, %d)\n", target, pname, params );
@@ -662,7 +662,7 @@
}
/***********************************************************************
- * glConvolutionParameteriv
+ * glConvolutionParameteriv (OPENGL32.@)
*/
void WINAPI wine_glConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -672,7 +672,7 @@
}
/***********************************************************************
- * glCopyColorSubTable
+ * glCopyColorSubTable (OPENGL32.@)
*/
void WINAPI wine_glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
@@ -682,7 +682,7 @@
}
/***********************************************************************
- * glCopyColorTable
+ * glCopyColorTable (OPENGL32.@)
*/
void WINAPI wine_glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
@@ -692,7 +692,7 @@
}
/***********************************************************************
- * glCopyConvolutionFilter1D
+ * glCopyConvolutionFilter1D (OPENGL32.@)
*/
void WINAPI wine_glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
@@ -702,7 +702,7 @@
}
/***********************************************************************
- * glCopyConvolutionFilter2D
+ * glCopyConvolutionFilter2D (OPENGL32.@)
*/
void WINAPI wine_glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
@@ -712,7 +712,7 @@
}
/***********************************************************************
- * glCopyPixels
+ * glCopyPixels (OPENGL32.@)
*/
void WINAPI wine_glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) {
TRACE("(%d, %d, %d, %d, %d)\n", x, y, width, height, type );
@@ -722,7 +722,7 @@
}
/***********************************************************************
- * glCopyTexImage1D
+ * glCopyTexImage1D (OPENGL32.@)
*/
void WINAPI wine_glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
@@ -732,7 +732,7 @@
}
/***********************************************************************
- * glCopyTexImage2D
+ * glCopyTexImage2D (OPENGL32.@)
*/
void WINAPI wine_glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
@@ -742,7 +742,7 @@
}
/***********************************************************************
- * glCopyTexSubImage1D
+ * glCopyTexSubImage1D (OPENGL32.@)
*/
void WINAPI wine_glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
@@ -752,7 +752,7 @@
}
/***********************************************************************
- * glCopyTexSubImage2D
+ * glCopyTexSubImage2D (OPENGL32.@)
*/
void WINAPI wine_glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
@@ -762,7 +762,7 @@
}
/***********************************************************************
- * glCopyTexSubImage3D
+ * glCopyTexSubImage3D (OPENGL32.@)
*/
void WINAPI wine_glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
@@ -772,7 +772,7 @@
}
/***********************************************************************
- * glCullFace
+ * glCullFace (OPENGL32.@)
*/
void WINAPI wine_glCullFace( GLenum mode ) {
TRACE("(%d)\n", mode );
@@ -782,7 +782,7 @@
}
/***********************************************************************
- * glDeleteLists
+ * glDeleteLists (OPENGL32.@)
*/
void WINAPI wine_glDeleteLists( GLuint list, GLsizei range ) {
TRACE("(%d, %d)\n", list, range );
@@ -792,7 +792,7 @@
}
/***********************************************************************
- * glDeleteTextures
+ * glDeleteTextures (OPENGL32.@)
*/
void WINAPI wine_glDeleteTextures( GLsizei n, GLuint* textures ) {
TRACE("(%d, %p)\n", n, textures );
@@ -802,7 +802,7 @@
}
/***********************************************************************
- * glDepthFunc
+ * glDepthFunc (OPENGL32.@)
*/
void WINAPI wine_glDepthFunc( GLenum func ) {
TRACE("(%d)\n", func );
@@ -812,7 +812,7 @@
}
/***********************************************************************
- * glDepthMask
+ * glDepthMask (OPENGL32.@)
*/
void WINAPI wine_glDepthMask( GLboolean flag ) {
TRACE("(%d)\n", flag );
@@ -822,7 +822,7 @@
}
/***********************************************************************
- * glDepthRange
+ * glDepthRange (OPENGL32.@)
*/
void WINAPI wine_glDepthRange( GLclampd near, GLclampd far ) {
TRACE("(%f, %f)\n", near, far );
@@ -832,7 +832,7 @@
}
/***********************************************************************
- * glDisable
+ * glDisable (OPENGL32.@)
*/
void WINAPI wine_glDisable( GLenum cap ) {
TRACE("(%d)\n", cap );
@@ -842,7 +842,7 @@
}
/***********************************************************************
- * glDisableClientState
+ * glDisableClientState (OPENGL32.@)
*/
void WINAPI wine_glDisableClientState( GLenum array ) {
TRACE("(%d)\n", array );
@@ -852,7 +852,7 @@
}
/***********************************************************************
- * glDrawArrays
+ * glDrawArrays (OPENGL32.@)
*/
void WINAPI wine_glDrawArrays( GLenum mode, GLint first, GLsizei count ) {
TRACE("(%d, %d, %d)\n", mode, first, count );
@@ -862,7 +862,7 @@
}
/***********************************************************************
- * glDrawBuffer
+ * glDrawBuffer (OPENGL32.@)
*/
void WINAPI wine_glDrawBuffer( GLenum mode ) {
TRACE("(%d)\n", mode );
@@ -872,7 +872,7 @@
}
/***********************************************************************
- * glDrawElements
+ * glDrawElements (OPENGL32.@)
*/
void WINAPI wine_glDrawElements( GLenum mode, GLsizei count, GLenum type, GLvoid* indices ) {
TRACE("(%d, %d, %d, %p)\n", mode, count, type, indices );
@@ -882,7 +882,7 @@
}
/***********************************************************************
- * glDrawPixels
+ * glDrawPixels (OPENGL32.@)
*/
void WINAPI wine_glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
TRACE("(%d, %d, %d, %d, %p)\n", width, height, format, type, pixels );
@@ -892,7 +892,7 @@
}
/***********************************************************************
- * glDrawRangeElements
+ * glDrawRangeElements (OPENGL32.@)
*/
void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
@@ -902,7 +902,7 @@
}
/***********************************************************************
- * glEdgeFlag
+ * glEdgeFlag (OPENGL32.@)
*/
void WINAPI wine_glEdgeFlag( GLboolean flag ) {
TRACE("(%d)\n", flag );
@@ -912,7 +912,7 @@
}
/***********************************************************************
- * glEdgeFlagPointer
+ * glEdgeFlagPointer (OPENGL32.@)
*/
void WINAPI wine_glEdgeFlagPointer( GLsizei stride, GLvoid* pointer ) {
TRACE("(%d, %p)\n", stride, pointer );
@@ -922,7 +922,7 @@
}
/***********************************************************************
- * glEdgeFlagv
+ * glEdgeFlagv (OPENGL32.@)
*/
void WINAPI wine_glEdgeFlagv( GLboolean* flag ) {
TRACE("(%p)\n", flag );
@@ -932,7 +932,7 @@
}
/***********************************************************************
- * glEnable
+ * glEnable (OPENGL32.@)
*/
void WINAPI wine_glEnable( GLenum cap ) {
TRACE("(%d)\n", cap );
@@ -942,7 +942,7 @@
}
/***********************************************************************
- * glEnableClientState
+ * glEnableClientState (OPENGL32.@)
*/
void WINAPI wine_glEnableClientState( GLenum array ) {
TRACE("(%d)\n", array );
@@ -952,7 +952,7 @@
}
/***********************************************************************
- * glEnd
+ * glEnd (OPENGL32.@)
*/
void WINAPI wine_glEnd( ) {
TRACE("()\n");
@@ -962,7 +962,7 @@
}
/***********************************************************************
- * glEndList
+ * glEndList (OPENGL32.@)
*/
void WINAPI wine_glEndList( ) {
TRACE("()\n");
@@ -972,7 +972,7 @@
}
/***********************************************************************
- * glEvalCoord1d
+ * glEvalCoord1d (OPENGL32.@)
*/
void WINAPI wine_glEvalCoord1d( GLdouble u ) {
TRACE("(%f)\n", u );
@@ -982,7 +982,7 @@
}
/***********************************************************************
- * glEvalCoord1dv
+ * glEvalCoord1dv (OPENGL32.@)
*/
void WINAPI wine_glEvalCoord1dv( GLdouble* u ) {
TRACE("(%p)\n", u );
@@ -992,7 +992,7 @@
}
/***********************************************************************
- * glEvalCoord1f
+ * glEvalCoord1f (OPENGL32.@)
*/
void WINAPI wine_glEvalCoord1f( GLfloat u ) {
TRACE("(%f)\n", u );
@@ -1002,7 +1002,7 @@
}
/***********************************************************************
- * glEvalCoord1fv
+ * glEvalCoord1fv (OPENGL32.@)
*/
void WINAPI wine_glEvalCoord1fv( GLfloat* u ) {
TRACE("(%p)\n", u );
@@ -1012,7 +1012,7 @@
}
/***********************************************************************
- * glEvalCoord2d
+ * glEvalCoord2d (OPENGL32.@)
*/
void WINAPI wine_glEvalCoord2d( GLdouble u, GLdouble v ) {
TRACE("(%f, %f)\n", u, v );
@@ -1022,7 +1022,7 @@
}
/***********************************************************************
- * glEvalCoord2dv
+ * glEvalCoord2dv (OPENGL32.@)
*/
void WINAPI wine_glEvalCoord2dv( GLdouble* u ) {
TRACE("(%p)\n", u );
@@ -1032,7 +1032,7 @@
}
/***********************************************************************
- * glEvalCoord2f
+ * glEvalCoord2f (OPENGL32.@)
*/
void WINAPI wine_glEvalCoord2f( GLfloat u, GLfloat v ) {
TRACE("(%f, %f)\n", u, v );
@@ -1042,7 +1042,7 @@
}
/***********************************************************************
- * glEvalCoord2fv
+ * glEvalCoord2fv (OPENGL32.@)
*/
void WINAPI wine_glEvalCoord2fv( GLfloat* u ) {
TRACE("(%p)\n", u );
@@ -1052,7 +1052,7 @@
}
/***********************************************************************
- * glEvalMesh1
+ * glEvalMesh1 (OPENGL32.@)
*/
void WINAPI wine_glEvalMesh1( GLenum mode, GLint i1, GLint i2 ) {
TRACE("(%d, %d, %d)\n", mode, i1, i2 );
@@ -1062,7 +1062,7 @@
}
/***********************************************************************
- * glEvalMesh2
+ * glEvalMesh2 (OPENGL32.@)
*/
void WINAPI wine_glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) {
TRACE("(%d, %d, %d, %d, %d)\n", mode, i1, i2, j1, j2 );
@@ -1072,7 +1072,7 @@
}
/***********************************************************************
- * glEvalPoint1
+ * glEvalPoint1 (OPENGL32.@)
*/
void WINAPI wine_glEvalPoint1( GLint i ) {
TRACE("(%d)\n", i );
@@ -1082,7 +1082,7 @@
}
/***********************************************************************
- * glEvalPoint2
+ * glEvalPoint2 (OPENGL32.@)
*/
void WINAPI wine_glEvalPoint2( GLint i, GLint j ) {
TRACE("(%d, %d)\n", i, j );
@@ -1092,7 +1092,7 @@
}
/***********************************************************************
- * glFeedbackBuffer
+ * glFeedbackBuffer (OPENGL32.@)
*/
void WINAPI wine_glFeedbackBuffer( GLsizei size, GLenum type, GLfloat* buffer ) {
TRACE("(%d, %d, %p)\n", size, type, buffer );
@@ -1102,7 +1102,7 @@
}
/***********************************************************************
- * glFinish
+ * glFinish (OPENGL32.@)
*/
void WINAPI wine_glFinish( ) {
TRACE("()\n");
@@ -1112,7 +1112,7 @@
}
/***********************************************************************
- * glFlush
+ * glFlush (OPENGL32.@)
*/
void WINAPI wine_glFlush( ) {
TRACE("()\n");
@@ -1122,7 +1122,7 @@
}
/***********************************************************************
- * glFogf
+ * glFogf (OPENGL32.@)
*/
void WINAPI wine_glFogf( GLenum pname, GLfloat param ) {
TRACE("(%d, %f)\n", pname, param );
@@ -1132,7 +1132,7 @@
}
/***********************************************************************
- * glFogfv
+ * glFogfv (OPENGL32.@)
*/
void WINAPI wine_glFogfv( GLenum pname, GLfloat* params ) {
TRACE("(%d, %p)\n", pname, params );
@@ -1142,7 +1142,7 @@
}
/***********************************************************************
- * glFogi
+ * glFogi (OPENGL32.@)
*/
void WINAPI wine_glFogi( GLenum pname, GLint param ) {
TRACE("(%d, %d)\n", pname, param );
@@ -1152,7 +1152,7 @@
}
/***********************************************************************
- * glFogiv
+ * glFogiv (OPENGL32.@)
*/
void WINAPI wine_glFogiv( GLenum pname, GLint* params ) {
TRACE("(%d, %p)\n", pname, params );
@@ -1162,7 +1162,7 @@
}
/***********************************************************************
- * glFrontFace
+ * glFrontFace (OPENGL32.@)
*/
void WINAPI wine_glFrontFace( GLenum mode ) {
TRACE("(%d)\n", mode );
@@ -1172,7 +1172,7 @@
}
/***********************************************************************
- * glFrustum
+ * glFrustum (OPENGL32.@)
*/
void WINAPI wine_glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar );
@@ -1182,7 +1182,7 @@
}
/***********************************************************************
- * glGenLists
+ * glGenLists (OPENGL32.@)
*/
GLuint WINAPI wine_glGenLists( GLsizei range ) {
GLuint ret_value;
@@ -1194,7 +1194,7 @@
}
/***********************************************************************
- * glGenTextures
+ * glGenTextures (OPENGL32.@)
*/
void WINAPI wine_glGenTextures( GLsizei n, GLuint* textures ) {
TRACE("(%d, %p)\n", n, textures );
@@ -1204,7 +1204,7 @@
}
/***********************************************************************
- * glGetBooleanv
+ * glGetBooleanv (OPENGL32.@)
*/
void WINAPI wine_glGetBooleanv( GLenum pname, GLboolean* params ) {
TRACE("(%d, %p)\n", pname, params );
@@ -1214,7 +1214,7 @@
}
/***********************************************************************
- * glGetClipPlane
+ * glGetClipPlane (OPENGL32.@)
*/
void WINAPI wine_glGetClipPlane( GLenum plane, GLdouble* equation ) {
TRACE("(%d, %p)\n", plane, equation );
@@ -1224,7 +1224,7 @@
}
/***********************************************************************
- * glGetColorTable
+ * glGetColorTable (OPENGL32.@)
*/
void WINAPI wine_glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
@@ -1234,7 +1234,7 @@
}
/***********************************************************************
- * glGetColorTableParameterfv
+ * glGetColorTableParameterfv (OPENGL32.@)
*/
void WINAPI wine_glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1244,7 +1244,7 @@
}
/***********************************************************************
- * glGetColorTableParameteriv
+ * glGetColorTableParameteriv (OPENGL32.@)
*/
void WINAPI wine_glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1254,7 +1254,7 @@
}
/***********************************************************************
- * glGetConvolutionFilter
+ * glGetConvolutionFilter (OPENGL32.@)
*/
void WINAPI wine_glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
@@ -1264,7 +1264,7 @@
}
/***********************************************************************
- * glGetConvolutionParameterfv
+ * glGetConvolutionParameterfv (OPENGL32.@)
*/
void WINAPI wine_glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1274,7 +1274,7 @@
}
/***********************************************************************
- * glGetConvolutionParameteriv
+ * glGetConvolutionParameteriv (OPENGL32.@)
*/
void WINAPI wine_glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1284,7 +1284,7 @@
}
/***********************************************************************
- * glGetDoublev
+ * glGetDoublev (OPENGL32.@)
*/
void WINAPI wine_glGetDoublev( GLenum pname, GLdouble* params ) {
TRACE("(%d, %p)\n", pname, params );
@@ -1294,7 +1294,7 @@
}
/***********************************************************************
- * glGetError
+ * glGetError (OPENGL32.@)
*/
GLenum WINAPI wine_glGetError( ) {
GLenum ret_value;
@@ -1306,7 +1306,7 @@
}
/***********************************************************************
- * glGetFloatv
+ * glGetFloatv (OPENGL32.@)
*/
void WINAPI wine_glGetFloatv( GLenum pname, GLfloat* params ) {
TRACE("(%d, %p)\n", pname, params );
@@ -1316,7 +1316,7 @@
}
/***********************************************************************
- * glGetHistogram
+ * glGetHistogram (OPENGL32.@)
*/
void WINAPI wine_glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
@@ -1326,7 +1326,7 @@
}
/***********************************************************************
- * glGetHistogramParameterfv
+ * glGetHistogramParameterfv (OPENGL32.@)
*/
void WINAPI wine_glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1336,7 +1336,7 @@
}
/***********************************************************************
- * glGetHistogramParameteriv
+ * glGetHistogramParameteriv (OPENGL32.@)
*/
void WINAPI wine_glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1346,7 +1346,7 @@
}
/***********************************************************************
- * glGetIntegerv
+ * glGetIntegerv (OPENGL32.@)
*/
void WINAPI wine_glGetIntegerv( GLenum pname, GLint* params ) {
TRACE("(%d, %p)\n", pname, params );
@@ -1356,7 +1356,7 @@
}
/***********************************************************************
- * glGetLightfv
+ * glGetLightfv (OPENGL32.@)
*/
void WINAPI wine_glGetLightfv( GLenum light, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", light, pname, params );
@@ -1366,7 +1366,7 @@
}
/***********************************************************************
- * glGetLightiv
+ * glGetLightiv (OPENGL32.@)
*/
void WINAPI wine_glGetLightiv( GLenum light, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", light, pname, params );
@@ -1376,7 +1376,7 @@
}
/***********************************************************************
- * glGetMapdv
+ * glGetMapdv (OPENGL32.@)
*/
void WINAPI wine_glGetMapdv( GLenum target, GLenum query, GLdouble* v ) {
TRACE("(%d, %d, %p)\n", target, query, v );
@@ -1386,7 +1386,7 @@
}
/***********************************************************************
- * glGetMapfv
+ * glGetMapfv (OPENGL32.@)
*/
void WINAPI wine_glGetMapfv( GLenum target, GLenum query, GLfloat* v ) {
TRACE("(%d, %d, %p)\n", target, query, v );
@@ -1396,7 +1396,7 @@
}
/***********************************************************************
- * glGetMapiv
+ * glGetMapiv (OPENGL32.@)
*/
void WINAPI wine_glGetMapiv( GLenum target, GLenum query, GLint* v ) {
TRACE("(%d, %d, %p)\n", target, query, v );
@@ -1406,7 +1406,7 @@
}
/***********************************************************************
- * glGetMaterialfv
+ * glGetMaterialfv (OPENGL32.@)
*/
void WINAPI wine_glGetMaterialfv( GLenum face, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", face, pname, params );
@@ -1416,7 +1416,7 @@
}
/***********************************************************************
- * glGetMaterialiv
+ * glGetMaterialiv (OPENGL32.@)
*/
void WINAPI wine_glGetMaterialiv( GLenum face, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", face, pname, params );
@@ -1426,7 +1426,7 @@
}
/***********************************************************************
- * glGetMinmax
+ * glGetMinmax (OPENGL32.@)
*/
void WINAPI wine_glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
@@ -1436,7 +1436,7 @@
}
/***********************************************************************
- * glGetMinmaxParameterfv
+ * glGetMinmaxParameterfv (OPENGL32.@)
*/
void WINAPI wine_glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1446,7 +1446,7 @@
}
/***********************************************************************
- * glGetMinmaxParameteriv
+ * glGetMinmaxParameteriv (OPENGL32.@)
*/
void WINAPI wine_glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1456,7 +1456,7 @@
}
/***********************************************************************
- * glGetPixelMapfv
+ * glGetPixelMapfv (OPENGL32.@)
*/
void WINAPI wine_glGetPixelMapfv( GLenum map, GLfloat* values ) {
TRACE("(%d, %p)\n", map, values );
@@ -1466,7 +1466,7 @@
}
/***********************************************************************
- * glGetPixelMapuiv
+ * glGetPixelMapuiv (OPENGL32.@)
*/
void WINAPI wine_glGetPixelMapuiv( GLenum map, GLuint* values ) {
TRACE("(%d, %p)\n", map, values );
@@ -1476,7 +1476,7 @@
}
/***********************************************************************
- * glGetPixelMapusv
+ * glGetPixelMapusv (OPENGL32.@)
*/
void WINAPI wine_glGetPixelMapusv( GLenum map, GLushort* values ) {
TRACE("(%d, %p)\n", map, values );
@@ -1486,7 +1486,7 @@
}
/***********************************************************************
- * glGetPointerv
+ * glGetPointerv (OPENGL32.@)
*/
void WINAPI wine_glGetPointerv( GLenum pname, GLvoid** params ) {
TRACE("(%d, %p)\n", pname, params );
@@ -1496,7 +1496,7 @@
}
/***********************************************************************
- * glGetPolygonStipple
+ * glGetPolygonStipple (OPENGL32.@)
*/
void WINAPI wine_glGetPolygonStipple( GLubyte* mask ) {
TRACE("(%p)\n", mask );
@@ -1506,7 +1506,7 @@
}
/***********************************************************************
- * glGetSeparableFilter
+ * glGetSeparableFilter (OPENGL32.@)
*/
void WINAPI wine_glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
@@ -1516,7 +1516,7 @@
}
/***********************************************************************
- * glGetString
+ * glGetString (OPENGL32.@)
*/
GLstring WINAPI wine_glGetString( GLenum name ) {
GLstring ret_value;
@@ -1528,7 +1528,7 @@
}
/***********************************************************************
- * glGetTexEnvfv
+ * glGetTexEnvfv (OPENGL32.@)
*/
void WINAPI wine_glGetTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1538,7 +1538,7 @@
}
/***********************************************************************
- * glGetTexEnviv
+ * glGetTexEnviv (OPENGL32.@)
*/
void WINAPI wine_glGetTexEnviv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1548,7 +1548,7 @@
}
/***********************************************************************
- * glGetTexGendv
+ * glGetTexGendv (OPENGL32.@)
*/
void WINAPI wine_glGetTexGendv( GLenum coord, GLenum pname, GLdouble* params ) {
TRACE("(%d, %d, %p)\n", coord, pname, params );
@@ -1558,7 +1558,7 @@
}
/***********************************************************************
- * glGetTexGenfv
+ * glGetTexGenfv (OPENGL32.@)
*/
void WINAPI wine_glGetTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", coord, pname, params );
@@ -1568,7 +1568,7 @@
}
/***********************************************************************
- * glGetTexGeniv
+ * glGetTexGeniv (OPENGL32.@)
*/
void WINAPI wine_glGetTexGeniv( GLenum coord, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", coord, pname, params );
@@ -1578,7 +1578,7 @@
}
/***********************************************************************
- * glGetTexImage
+ * glGetTexImage (OPENGL32.@)
*/
void WINAPI wine_glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
TRACE("(%d, %d, %d, %d, %p)\n", target, level, format, type, pixels );
@@ -1588,7 +1588,7 @@
}
/***********************************************************************
- * glGetTexLevelParameterfv
+ * glGetTexLevelParameterfv (OPENGL32.@)
*/
void WINAPI wine_glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %d, %p)\n", target, level, pname, params );
@@ -1598,7 +1598,7 @@
}
/***********************************************************************
- * glGetTexLevelParameteriv
+ * glGetTexLevelParameteriv (OPENGL32.@)
*/
void WINAPI wine_glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %d, %p)\n", target, level, pname, params );
@@ -1608,7 +1608,7 @@
}
/***********************************************************************
- * glGetTexParameterfv
+ * glGetTexParameterfv (OPENGL32.@)
*/
void WINAPI wine_glGetTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1618,7 +1618,7 @@
}
/***********************************************************************
- * glGetTexParameteriv
+ * glGetTexParameteriv (OPENGL32.@)
*/
void WINAPI wine_glGetTexParameteriv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -1628,7 +1628,7 @@
}
/***********************************************************************
- * glHint
+ * glHint (OPENGL32.@)
*/
void WINAPI wine_glHint( GLenum target, GLenum mode ) {
TRACE("(%d, %d)\n", target, mode );
@@ -1638,7 +1638,7 @@
}
/***********************************************************************
- * glHistogram
+ * glHistogram (OPENGL32.@)
*/
void WINAPI wine_glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
@@ -1648,7 +1648,7 @@
}
/***********************************************************************
- * glIndexMask
+ * glIndexMask (OPENGL32.@)
*/
void WINAPI wine_glIndexMask( GLuint mask ) {
TRACE("(%d)\n", mask );
@@ -1658,7 +1658,7 @@
}
/***********************************************************************
- * glIndexPointer
+ * glIndexPointer (OPENGL32.@)
*/
void WINAPI wine_glIndexPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
TRACE("(%d, %d, %p)\n", type, stride, pointer );
@@ -1668,7 +1668,7 @@
}
/***********************************************************************
- * glIndexd
+ * glIndexd (OPENGL32.@)
*/
void WINAPI wine_glIndexd( GLdouble c ) {
TRACE("(%f)\n", c );
@@ -1678,7 +1678,7 @@
}
/***********************************************************************
- * glIndexdv
+ * glIndexdv (OPENGL32.@)
*/
void WINAPI wine_glIndexdv( GLdouble* c ) {
TRACE("(%p)\n", c );
@@ -1688,7 +1688,7 @@
}
/***********************************************************************
- * glIndexf
+ * glIndexf (OPENGL32.@)
*/
void WINAPI wine_glIndexf( GLfloat c ) {
TRACE("(%f)\n", c );
@@ -1698,7 +1698,7 @@
}
/***********************************************************************
- * glIndexfv
+ * glIndexfv (OPENGL32.@)
*/
void WINAPI wine_glIndexfv( GLfloat* c ) {
TRACE("(%p)\n", c );
@@ -1708,7 +1708,7 @@
}
/***********************************************************************
- * glIndexi
+ * glIndexi (OPENGL32.@)
*/
void WINAPI wine_glIndexi( GLint c ) {
TRACE("(%d)\n", c );
@@ -1718,7 +1718,7 @@
}
/***********************************************************************
- * glIndexiv
+ * glIndexiv (OPENGL32.@)
*/
void WINAPI wine_glIndexiv( GLint* c ) {
TRACE("(%p)\n", c );
@@ -1728,7 +1728,7 @@
}
/***********************************************************************
- * glIndexs
+ * glIndexs (OPENGL32.@)
*/
void WINAPI wine_glIndexs( GLshort c ) {
TRACE("(%d)\n", c );
@@ -1738,7 +1738,7 @@
}
/***********************************************************************
- * glIndexsv
+ * glIndexsv (OPENGL32.@)
*/
void WINAPI wine_glIndexsv( GLshort* c ) {
TRACE("(%p)\n", c );
@@ -1748,7 +1748,7 @@
}
/***********************************************************************
- * glIndexub
+ * glIndexub (OPENGL32.@)
*/
void WINAPI wine_glIndexub( GLubyte c ) {
TRACE("(%d)\n", c );
@@ -1758,7 +1758,7 @@
}
/***********************************************************************
- * glIndexubv
+ * glIndexubv (OPENGL32.@)
*/
void WINAPI wine_glIndexubv( GLubyte* c ) {
TRACE("(%p)\n", c );
@@ -1768,7 +1768,7 @@
}
/***********************************************************************
- * glInitNames
+ * glInitNames (OPENGL32.@)
*/
void WINAPI wine_glInitNames( ) {
TRACE("()\n");
@@ -1778,7 +1778,7 @@
}
/***********************************************************************
- * glInterleavedArrays
+ * glInterleavedArrays (OPENGL32.@)
*/
void WINAPI wine_glInterleavedArrays( GLenum format, GLsizei stride, GLvoid* pointer ) {
TRACE("(%d, %d, %p)\n", format, stride, pointer );
@@ -1788,7 +1788,7 @@
}
/***********************************************************************
- * glIsEnabled
+ * glIsEnabled (OPENGL32.@)
*/
GLboolean WINAPI wine_glIsEnabled( GLenum cap ) {
GLboolean ret_value;
@@ -1800,7 +1800,7 @@
}
/***********************************************************************
- * glIsList
+ * glIsList (OPENGL32.@)
*/
GLboolean WINAPI wine_glIsList( GLuint list ) {
GLboolean ret_value;
@@ -1812,7 +1812,7 @@
}
/***********************************************************************
- * glIsTexture
+ * glIsTexture (OPENGL32.@)
*/
GLboolean WINAPI wine_glIsTexture( GLuint texture ) {
GLboolean ret_value;
@@ -1824,7 +1824,7 @@
}
/***********************************************************************
- * glLightModelf
+ * glLightModelf (OPENGL32.@)
*/
void WINAPI wine_glLightModelf( GLenum pname, GLfloat param ) {
TRACE("(%d, %f)\n", pname, param );
@@ -1834,7 +1834,7 @@
}
/***********************************************************************
- * glLightModelfv
+ * glLightModelfv (OPENGL32.@)
*/
void WINAPI wine_glLightModelfv( GLenum pname, GLfloat* params ) {
TRACE("(%d, %p)\n", pname, params );
@@ -1844,7 +1844,7 @@
}
/***********************************************************************
- * glLightModeli
+ * glLightModeli (OPENGL32.@)
*/
void WINAPI wine_glLightModeli( GLenum pname, GLint param ) {
TRACE("(%d, %d)\n", pname, param );
@@ -1854,7 +1854,7 @@
}
/***********************************************************************
- * glLightModeliv
+ * glLightModeliv (OPENGL32.@)
*/
void WINAPI wine_glLightModeliv( GLenum pname, GLint* params ) {
TRACE("(%d, %p)\n", pname, params );
@@ -1864,7 +1864,7 @@
}
/***********************************************************************
- * glLightf
+ * glLightf (OPENGL32.@)
*/
void WINAPI wine_glLightf( GLenum light, GLenum pname, GLfloat param ) {
TRACE("(%d, %d, %f)\n", light, pname, param );
@@ -1874,7 +1874,7 @@
}
/***********************************************************************
- * glLightfv
+ * glLightfv (OPENGL32.@)
*/
void WINAPI wine_glLightfv( GLenum light, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", light, pname, params );
@@ -1884,7 +1884,7 @@
}
/***********************************************************************
- * glLighti
+ * glLighti (OPENGL32.@)
*/
void WINAPI wine_glLighti( GLenum light, GLenum pname, GLint param ) {
TRACE("(%d, %d, %d)\n", light, pname, param );
@@ -1894,7 +1894,7 @@
}
/***********************************************************************
- * glLightiv
+ * glLightiv (OPENGL32.@)
*/
void WINAPI wine_glLightiv( GLenum light, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", light, pname, params );
@@ -1904,7 +1904,7 @@
}
/***********************************************************************
- * glLineStipple
+ * glLineStipple (OPENGL32.@)
*/
void WINAPI wine_glLineStipple( GLint factor, GLushort pattern ) {
TRACE("(%d, %d)\n", factor, pattern );
@@ -1914,7 +1914,7 @@
}
/***********************************************************************
- * glLineWidth
+ * glLineWidth (OPENGL32.@)
*/
void WINAPI wine_glLineWidth( GLfloat width ) {
TRACE("(%f)\n", width );
@@ -1924,7 +1924,7 @@
}
/***********************************************************************
- * glListBase
+ * glListBase (OPENGL32.@)
*/
void WINAPI wine_glListBase( GLuint base ) {
TRACE("(%d)\n", base );
@@ -1934,7 +1934,7 @@
}
/***********************************************************************
- * glLoadIdentity
+ * glLoadIdentity (OPENGL32.@)
*/
void WINAPI wine_glLoadIdentity( ) {
TRACE("()\n");
@@ -1944,7 +1944,7 @@
}
/***********************************************************************
- * glLoadMatrixd
+ * glLoadMatrixd (OPENGL32.@)
*/
void WINAPI wine_glLoadMatrixd( GLdouble* m ) {
TRACE("(%p)\n", m );
@@ -1954,7 +1954,7 @@
}
/***********************************************************************
- * glLoadMatrixf
+ * glLoadMatrixf (OPENGL32.@)
*/
void WINAPI wine_glLoadMatrixf( GLfloat* m ) {
TRACE("(%p)\n", m );
@@ -1964,7 +1964,7 @@
}
/***********************************************************************
- * glLoadName
+ * glLoadName (OPENGL32.@)
*/
void WINAPI wine_glLoadName( GLuint name ) {
TRACE("(%d)\n", name );
@@ -1974,7 +1974,7 @@
}
/***********************************************************************
- * glLogicOp
+ * glLogicOp (OPENGL32.@)
*/
void WINAPI wine_glLogicOp( GLenum opcode ) {
TRACE("(%d)\n", opcode );
@@ -1984,7 +1984,7 @@
}
/***********************************************************************
- * glMap1d
+ * glMap1d (OPENGL32.@)
*/
void WINAPI wine_glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble* points ) {
TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points );
@@ -1994,7 +1994,7 @@
}
/***********************************************************************
- * glMap1f
+ * glMap1f (OPENGL32.@)
*/
void WINAPI wine_glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat* points ) {
TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points );
@@ -2004,7 +2004,7 @@
}
/***********************************************************************
- * glMap2d
+ * glMap2d (OPENGL32.@)
*/
void WINAPI wine_glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble* points ) {
TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
@@ -2014,7 +2014,7 @@
}
/***********************************************************************
- * glMap2f
+ * glMap2f (OPENGL32.@)
*/
void WINAPI wine_glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat* points ) {
TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
@@ -2024,7 +2024,7 @@
}
/***********************************************************************
- * glMapGrid1d
+ * glMapGrid1d (OPENGL32.@)
*/
void WINAPI wine_glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) {
TRACE("(%d, %f, %f)\n", un, u1, u2 );
@@ -2034,7 +2034,7 @@
}
/***********************************************************************
- * glMapGrid1f
+ * glMapGrid1f (OPENGL32.@)
*/
void WINAPI wine_glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) {
TRACE("(%d, %f, %f)\n", un, u1, u2 );
@@ -2044,7 +2044,7 @@
}
/***********************************************************************
- * glMapGrid2d
+ * glMapGrid2d (OPENGL32.@)
*/
void WINAPI wine_glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) {
TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 );
@@ -2054,7 +2054,7 @@
}
/***********************************************************************
- * glMapGrid2f
+ * glMapGrid2f (OPENGL32.@)
*/
void WINAPI wine_glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) {
TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 );
@@ -2064,7 +2064,7 @@
}
/***********************************************************************
- * glMaterialf
+ * glMaterialf (OPENGL32.@)
*/
void WINAPI wine_glMaterialf( GLenum face, GLenum pname, GLfloat param ) {
TRACE("(%d, %d, %f)\n", face, pname, param );
@@ -2074,7 +2074,7 @@
}
/***********************************************************************
- * glMaterialfv
+ * glMaterialfv (OPENGL32.@)
*/
void WINAPI wine_glMaterialfv( GLenum face, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", face, pname, params );
@@ -2084,7 +2084,7 @@
}
/***********************************************************************
- * glMateriali
+ * glMateriali (OPENGL32.@)
*/
void WINAPI wine_glMateriali( GLenum face, GLenum pname, GLint param ) {
TRACE("(%d, %d, %d)\n", face, pname, param );
@@ -2094,7 +2094,7 @@
}
/***********************************************************************
- * glMaterialiv
+ * glMaterialiv (OPENGL32.@)
*/
void WINAPI wine_glMaterialiv( GLenum face, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", face, pname, params );
@@ -2104,7 +2104,7 @@
}
/***********************************************************************
- * glMatrixMode
+ * glMatrixMode (OPENGL32.@)
*/
void WINAPI wine_glMatrixMode( GLenum mode ) {
TRACE("(%d)\n", mode );
@@ -2114,7 +2114,7 @@
}
/***********************************************************************
- * glMinmax
+ * glMinmax (OPENGL32.@)
*/
void WINAPI wine_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) {
TRACE("(%d, %d, %d)\n", target, internalformat, sink );
@@ -2124,7 +2124,7 @@
}
/***********************************************************************
- * glMultMatrixd
+ * glMultMatrixd (OPENGL32.@)
*/
void WINAPI wine_glMultMatrixd( GLdouble* m ) {
TRACE("(%p)\n", m );
@@ -2134,7 +2134,7 @@
}
/***********************************************************************
- * glMultMatrixf
+ * glMultMatrixf (OPENGL32.@)
*/
void WINAPI wine_glMultMatrixf( GLfloat* m ) {
TRACE("(%p)\n", m );
@@ -2144,7 +2144,7 @@
}
/***********************************************************************
- * glMultiTexCoord1dARB
+ * glMultiTexCoord1dARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) {
TRACE("(%d, %f)\n", target, s );
@@ -2154,7 +2154,7 @@
}
/***********************************************************************
- * glMultiTexCoord1dvARB
+ * glMultiTexCoord1dvARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, GLdouble* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2164,7 +2164,7 @@
}
/***********************************************************************
- * glMultiTexCoord1fARB
+ * glMultiTexCoord1fARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) {
TRACE("(%d, %f)\n", target, s );
@@ -2174,7 +2174,7 @@
}
/***********************************************************************
- * glMultiTexCoord1fvARB
+ * glMultiTexCoord1fvARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, GLfloat* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2184,7 +2184,7 @@
}
/***********************************************************************
- * glMultiTexCoord1iARB
+ * glMultiTexCoord1iARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) {
TRACE("(%d, %d)\n", target, s );
@@ -2194,7 +2194,7 @@
}
/***********************************************************************
- * glMultiTexCoord1ivARB
+ * glMultiTexCoord1ivARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, GLint* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2204,7 +2204,7 @@
}
/***********************************************************************
- * glMultiTexCoord1sARB
+ * glMultiTexCoord1sARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) {
TRACE("(%d, %d)\n", target, s );
@@ -2214,7 +2214,7 @@
}
/***********************************************************************
- * glMultiTexCoord1svARB
+ * glMultiTexCoord1svARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord1svARB( GLenum target, GLshort* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2224,7 +2224,7 @@
}
/***********************************************************************
- * glMultiTexCoord2dARB
+ * glMultiTexCoord2dARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) {
TRACE("(%d, %f, %f)\n", target, s, t );
@@ -2234,7 +2234,7 @@
}
/***********************************************************************
- * glMultiTexCoord2dvARB
+ * glMultiTexCoord2dvARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, GLdouble* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2244,7 +2244,7 @@
}
/***********************************************************************
- * glMultiTexCoord2fARB
+ * glMultiTexCoord2fARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) {
TRACE("(%d, %f, %f)\n", target, s, t );
@@ -2254,7 +2254,7 @@
}
/***********************************************************************
- * glMultiTexCoord2fvARB
+ * glMultiTexCoord2fvARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, GLfloat* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2264,7 +2264,7 @@
}
/***********************************************************************
- * glMultiTexCoord2iARB
+ * glMultiTexCoord2iARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) {
TRACE("(%d, %d, %d)\n", target, s, t );
@@ -2274,7 +2274,7 @@
}
/***********************************************************************
- * glMultiTexCoord2ivARB
+ * glMultiTexCoord2ivARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, GLint* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2284,7 +2284,7 @@
}
/***********************************************************************
- * glMultiTexCoord2sARB
+ * glMultiTexCoord2sARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) {
TRACE("(%d, %d, %d)\n", target, s, t );
@@ -2294,7 +2294,7 @@
}
/***********************************************************************
- * glMultiTexCoord2svARB
+ * glMultiTexCoord2svARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord2svARB( GLenum target, GLshort* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2304,7 +2304,7 @@
}
/***********************************************************************
- * glMultiTexCoord3dARB
+ * glMultiTexCoord3dARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
@@ -2314,7 +2314,7 @@
}
/***********************************************************************
- * glMultiTexCoord3dvARB
+ * glMultiTexCoord3dvARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, GLdouble* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2324,7 +2324,7 @@
}
/***********************************************************************
- * glMultiTexCoord3fARB
+ * glMultiTexCoord3fARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
@@ -2334,7 +2334,7 @@
}
/***********************************************************************
- * glMultiTexCoord3fvARB
+ * glMultiTexCoord3fvARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, GLfloat* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2344,7 +2344,7 @@
}
/***********************************************************************
- * glMultiTexCoord3iARB
+ * glMultiTexCoord3iARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) {
TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
@@ -2354,7 +2354,7 @@
}
/***********************************************************************
- * glMultiTexCoord3ivARB
+ * glMultiTexCoord3ivARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, GLint* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2364,7 +2364,7 @@
}
/***********************************************************************
- * glMultiTexCoord3sARB
+ * glMultiTexCoord3sARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) {
TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
@@ -2374,7 +2374,7 @@
}
/***********************************************************************
- * glMultiTexCoord3svARB
+ * glMultiTexCoord3svARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord3svARB( GLenum target, GLshort* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2384,7 +2384,7 @@
}
/***********************************************************************
- * glMultiTexCoord4dARB
+ * glMultiTexCoord4dARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
@@ -2394,7 +2394,7 @@
}
/***********************************************************************
- * glMultiTexCoord4dvARB
+ * glMultiTexCoord4dvARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, GLdouble* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2404,7 +2404,7 @@
}
/***********************************************************************
- * glMultiTexCoord4fARB
+ * glMultiTexCoord4fARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
@@ -2414,7 +2414,7 @@
}
/***********************************************************************
- * glMultiTexCoord4fvARB
+ * glMultiTexCoord4fvARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, GLfloat* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2424,7 +2424,7 @@
}
/***********************************************************************
- * glMultiTexCoord4iARB
+ * glMultiTexCoord4iARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
@@ -2434,7 +2434,7 @@
}
/***********************************************************************
- * glMultiTexCoord4ivARB
+ * glMultiTexCoord4ivARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, GLint* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2444,7 +2444,7 @@
}
/***********************************************************************
- * glMultiTexCoord4sARB
+ * glMultiTexCoord4sARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
@@ -2454,7 +2454,7 @@
}
/***********************************************************************
- * glMultiTexCoord4svARB
+ * glMultiTexCoord4svARB (OPENGL32.@)
*/
void WINAPI wine_glMultiTexCoord4svARB( GLenum target, GLshort* v ) {
TRACE("(%d, %p)\n", target, v );
@@ -2464,7 +2464,7 @@
}
/***********************************************************************
- * glNewList
+ * glNewList (OPENGL32.@)
*/
void WINAPI wine_glNewList( GLuint list, GLenum mode ) {
TRACE("(%d, %d)\n", list, mode );
@@ -2474,7 +2474,7 @@
}
/***********************************************************************
- * glNormal3b
+ * glNormal3b (OPENGL32.@)
*/
void WINAPI wine_glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ) {
TRACE("(%d, %d, %d)\n", nx, ny, nz );
@@ -2484,7 +2484,7 @@
}
/***********************************************************************
- * glNormal3bv
+ * glNormal3bv (OPENGL32.@)
*/
void WINAPI wine_glNormal3bv( GLbyte* v ) {
TRACE("(%p)\n", v );
@@ -2494,7 +2494,7 @@
}
/***********************************************************************
- * glNormal3d
+ * glNormal3d (OPENGL32.@)
*/
void WINAPI wine_glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ) {
TRACE("(%f, %f, %f)\n", nx, ny, nz );
@@ -2504,7 +2504,7 @@
}
/***********************************************************************
- * glNormal3dv
+ * glNormal3dv (OPENGL32.@)
*/
void WINAPI wine_glNormal3dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -2514,7 +2514,7 @@
}
/***********************************************************************
- * glNormal3f
+ * glNormal3f (OPENGL32.@)
*/
void WINAPI wine_glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ) {
TRACE("(%f, %f, %f)\n", nx, ny, nz );
@@ -2524,7 +2524,7 @@
}
/***********************************************************************
- * glNormal3fv
+ * glNormal3fv (OPENGL32.@)
*/
void WINAPI wine_glNormal3fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -2534,7 +2534,7 @@
}
/***********************************************************************
- * glNormal3i
+ * glNormal3i (OPENGL32.@)
*/
void WINAPI wine_glNormal3i( GLint nx, GLint ny, GLint nz ) {
TRACE("(%d, %d, %d)\n", nx, ny, nz );
@@ -2544,7 +2544,7 @@
}
/***********************************************************************
- * glNormal3iv
+ * glNormal3iv (OPENGL32.@)
*/
void WINAPI wine_glNormal3iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -2554,7 +2554,7 @@
}
/***********************************************************************
- * glNormal3s
+ * glNormal3s (OPENGL32.@)
*/
void WINAPI wine_glNormal3s( GLshort nx, GLshort ny, GLshort nz ) {
TRACE("(%d, %d, %d)\n", nx, ny, nz );
@@ -2564,7 +2564,7 @@
}
/***********************************************************************
- * glNormal3sv
+ * glNormal3sv (OPENGL32.@)
*/
void WINAPI wine_glNormal3sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -2574,7 +2574,7 @@
}
/***********************************************************************
- * glNormalPointer
+ * glNormalPointer (OPENGL32.@)
*/
void WINAPI wine_glNormalPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
TRACE("(%d, %d, %p)\n", type, stride, pointer );
@@ -2584,7 +2584,7 @@
}
/***********************************************************************
- * glOrtho
+ * glOrtho (OPENGL32.@)
*/
void WINAPI wine_glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar );
@@ -2594,7 +2594,7 @@
}
/***********************************************************************
- * glPassThrough
+ * glPassThrough (OPENGL32.@)
*/
void WINAPI wine_glPassThrough( GLfloat token ) {
TRACE("(%f)\n", token );
@@ -2604,7 +2604,7 @@
}
/***********************************************************************
- * glPixelMapfv
+ * glPixelMapfv (OPENGL32.@)
*/
void WINAPI wine_glPixelMapfv( GLenum map, GLint mapsize, GLfloat* values ) {
TRACE("(%d, %d, %p)\n", map, mapsize, values );
@@ -2614,7 +2614,7 @@
}
/***********************************************************************
- * glPixelMapuiv
+ * glPixelMapuiv (OPENGL32.@)
*/
void WINAPI wine_glPixelMapuiv( GLenum map, GLint mapsize, GLuint* values ) {
TRACE("(%d, %d, %p)\n", map, mapsize, values );
@@ -2624,7 +2624,7 @@
}
/***********************************************************************
- * glPixelMapusv
+ * glPixelMapusv (OPENGL32.@)
*/
void WINAPI wine_glPixelMapusv( GLenum map, GLint mapsize, GLushort* values ) {
TRACE("(%d, %d, %p)\n", map, mapsize, values );
@@ -2634,7 +2634,7 @@
}
/***********************************************************************
- * glPixelStoref
+ * glPixelStoref (OPENGL32.@)
*/
void WINAPI wine_glPixelStoref( GLenum pname, GLfloat param ) {
TRACE("(%d, %f)\n", pname, param );
@@ -2644,7 +2644,7 @@
}
/***********************************************************************
- * glPixelStorei
+ * glPixelStorei (OPENGL32.@)
*/
void WINAPI wine_glPixelStorei( GLenum pname, GLint param ) {
TRACE("(%d, %d)\n", pname, param );
@@ -2654,7 +2654,7 @@
}
/***********************************************************************
- * glPixelTransferf
+ * glPixelTransferf (OPENGL32.@)
*/
void WINAPI wine_glPixelTransferf( GLenum pname, GLfloat param ) {
TRACE("(%d, %f)\n", pname, param );
@@ -2664,7 +2664,7 @@
}
/***********************************************************************
- * glPixelTransferi
+ * glPixelTransferi (OPENGL32.@)
*/
void WINAPI wine_glPixelTransferi( GLenum pname, GLint param ) {
TRACE("(%d, %d)\n", pname, param );
@@ -2674,7 +2674,7 @@
}
/***********************************************************************
- * glPixelZoom
+ * glPixelZoom (OPENGL32.@)
*/
void WINAPI wine_glPixelZoom( GLfloat xfactor, GLfloat yfactor ) {
TRACE("(%f, %f)\n", xfactor, yfactor );
@@ -2684,7 +2684,7 @@
}
/***********************************************************************
- * glPointSize
+ * glPointSize (OPENGL32.@)
*/
void WINAPI wine_glPointSize( GLfloat size ) {
TRACE("(%f)\n", size );
@@ -2694,7 +2694,7 @@
}
/***********************************************************************
- * glPolygonMode
+ * glPolygonMode (OPENGL32.@)
*/
void WINAPI wine_glPolygonMode( GLenum face, GLenum mode ) {
TRACE("(%d, %d)\n", face, mode );
@@ -2704,7 +2704,7 @@
}
/***********************************************************************
- * glPolygonOffset
+ * glPolygonOffset (OPENGL32.@)
*/
void WINAPI wine_glPolygonOffset( GLfloat factor, GLfloat units ) {
TRACE("(%f, %f)\n", factor, units );
@@ -2714,7 +2714,7 @@
}
/***********************************************************************
- * glPolygonStipple
+ * glPolygonStipple (OPENGL32.@)
*/
void WINAPI wine_glPolygonStipple( GLubyte* mask ) {
TRACE("(%p)\n", mask );
@@ -2724,7 +2724,7 @@
}
/***********************************************************************
- * glPopAttrib
+ * glPopAttrib (OPENGL32.@)
*/
void WINAPI wine_glPopAttrib( ) {
TRACE("()\n");
@@ -2734,7 +2734,7 @@
}
/***********************************************************************
- * glPopClientAttrib
+ * glPopClientAttrib (OPENGL32.@)
*/
void WINAPI wine_glPopClientAttrib( ) {
TRACE("()\n");
@@ -2744,7 +2744,7 @@
}
/***********************************************************************
- * glPopMatrix
+ * glPopMatrix (OPENGL32.@)
*/
void WINAPI wine_glPopMatrix( ) {
TRACE("()\n");
@@ -2754,7 +2754,7 @@
}
/***********************************************************************
- * glPopName
+ * glPopName (OPENGL32.@)
*/
void WINAPI wine_glPopName( ) {
TRACE("()\n");
@@ -2764,7 +2764,7 @@
}
/***********************************************************************
- * glPrioritizeTextures
+ * glPrioritizeTextures (OPENGL32.@)
*/
void WINAPI wine_glPrioritizeTextures( GLsizei n, GLuint* textures, GLclampf* priorities ) {
TRACE("(%d, %p, %p)\n", n, textures, priorities );
@@ -2774,7 +2774,7 @@
}
/***********************************************************************
- * glPushAttrib
+ * glPushAttrib (OPENGL32.@)
*/
void WINAPI wine_glPushAttrib( GLbitfield mask ) {
TRACE("(%d)\n", mask );
@@ -2784,7 +2784,7 @@
}
/***********************************************************************
- * glPushClientAttrib
+ * glPushClientAttrib (OPENGL32.@)
*/
void WINAPI wine_glPushClientAttrib( GLbitfield mask ) {
TRACE("(%d)\n", mask );
@@ -2794,7 +2794,7 @@
}
/***********************************************************************
- * glPushMatrix
+ * glPushMatrix (OPENGL32.@)
*/
void WINAPI wine_glPushMatrix( ) {
TRACE("()\n");
@@ -2804,7 +2804,7 @@
}
/***********************************************************************
- * glPushName
+ * glPushName (OPENGL32.@)
*/
void WINAPI wine_glPushName( GLuint name ) {
TRACE("(%d)\n", name );
@@ -2814,7 +2814,7 @@
}
/***********************************************************************
- * glRasterPos2d
+ * glRasterPos2d (OPENGL32.@)
*/
void WINAPI wine_glRasterPos2d( GLdouble x, GLdouble y ) {
TRACE("(%f, %f)\n", x, y );
@@ -2824,7 +2824,7 @@
}
/***********************************************************************
- * glRasterPos2dv
+ * glRasterPos2dv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos2dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -2834,7 +2834,7 @@
}
/***********************************************************************
- * glRasterPos2f
+ * glRasterPos2f (OPENGL32.@)
*/
void WINAPI wine_glRasterPos2f( GLfloat x, GLfloat y ) {
TRACE("(%f, %f)\n", x, y );
@@ -2844,7 +2844,7 @@
}
/***********************************************************************
- * glRasterPos2fv
+ * glRasterPos2fv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos2fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -2854,7 +2854,7 @@
}
/***********************************************************************
- * glRasterPos2i
+ * glRasterPos2i (OPENGL32.@)
*/
void WINAPI wine_glRasterPos2i( GLint x, GLint y ) {
TRACE("(%d, %d)\n", x, y );
@@ -2864,7 +2864,7 @@
}
/***********************************************************************
- * glRasterPos2iv
+ * glRasterPos2iv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos2iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -2874,7 +2874,7 @@
}
/***********************************************************************
- * glRasterPos2s
+ * glRasterPos2s (OPENGL32.@)
*/
void WINAPI wine_glRasterPos2s( GLshort x, GLshort y ) {
TRACE("(%d, %d)\n", x, y );
@@ -2884,7 +2884,7 @@
}
/***********************************************************************
- * glRasterPos2sv
+ * glRasterPos2sv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos2sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -2894,7 +2894,7 @@
}
/***********************************************************************
- * glRasterPos3d
+ * glRasterPos3d (OPENGL32.@)
*/
void WINAPI wine_glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ) {
TRACE("(%f, %f, %f)\n", x, y, z );
@@ -2904,7 +2904,7 @@
}
/***********************************************************************
- * glRasterPos3dv
+ * glRasterPos3dv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos3dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -2914,7 +2914,7 @@
}
/***********************************************************************
- * glRasterPos3f
+ * glRasterPos3f (OPENGL32.@)
*/
void WINAPI wine_glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ) {
TRACE("(%f, %f, %f)\n", x, y, z );
@@ -2924,7 +2924,7 @@
}
/***********************************************************************
- * glRasterPos3fv
+ * glRasterPos3fv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos3fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -2934,7 +2934,7 @@
}
/***********************************************************************
- * glRasterPos3i
+ * glRasterPos3i (OPENGL32.@)
*/
void WINAPI wine_glRasterPos3i( GLint x, GLint y, GLint z ) {
TRACE("(%d, %d, %d)\n", x, y, z );
@@ -2944,7 +2944,7 @@
}
/***********************************************************************
- * glRasterPos3iv
+ * glRasterPos3iv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos3iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -2954,7 +2954,7 @@
}
/***********************************************************************
- * glRasterPos3s
+ * glRasterPos3s (OPENGL32.@)
*/
void WINAPI wine_glRasterPos3s( GLshort x, GLshort y, GLshort z ) {
TRACE("(%d, %d, %d)\n", x, y, z );
@@ -2964,7 +2964,7 @@
}
/***********************************************************************
- * glRasterPos3sv
+ * glRasterPos3sv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos3sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -2974,7 +2974,7 @@
}
/***********************************************************************
- * glRasterPos4d
+ * glRasterPos4d (OPENGL32.@)
*/
void WINAPI wine_glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
@@ -2984,7 +2984,7 @@
}
/***********************************************************************
- * glRasterPos4dv
+ * glRasterPos4dv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos4dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -2994,7 +2994,7 @@
}
/***********************************************************************
- * glRasterPos4f
+ * glRasterPos4f (OPENGL32.@)
*/
void WINAPI wine_glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
@@ -3004,7 +3004,7 @@
}
/***********************************************************************
- * glRasterPos4fv
+ * glRasterPos4fv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos4fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -3014,7 +3014,7 @@
}
/***********************************************************************
- * glRasterPos4i
+ * glRasterPos4i (OPENGL32.@)
*/
void WINAPI wine_glRasterPos4i( GLint x, GLint y, GLint z, GLint w ) {
TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
@@ -3024,7 +3024,7 @@
}
/***********************************************************************
- * glRasterPos4iv
+ * glRasterPos4iv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos4iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -3034,7 +3034,7 @@
}
/***********************************************************************
- * glRasterPos4s
+ * glRasterPos4s (OPENGL32.@)
*/
void WINAPI wine_glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ) {
TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
@@ -3044,7 +3044,7 @@
}
/***********************************************************************
- * glRasterPos4sv
+ * glRasterPos4sv (OPENGL32.@)
*/
void WINAPI wine_glRasterPos4sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -3054,7 +3054,7 @@
}
/***********************************************************************
- * glReadBuffer
+ * glReadBuffer (OPENGL32.@)
*/
void WINAPI wine_glReadBuffer( GLenum mode ) {
TRACE("(%d)\n", mode );
@@ -3064,7 +3064,7 @@
}
/***********************************************************************
- * glReadPixels
+ * glReadPixels (OPENGL32.@)
*/
void WINAPI wine_glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, pixels );
@@ -3074,7 +3074,7 @@
}
/***********************************************************************
- * glRectd
+ * glRectd (OPENGL32.@)
*/
void WINAPI wine_glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) {
TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 );
@@ -3084,7 +3084,7 @@
}
/***********************************************************************
- * glRectdv
+ * glRectdv (OPENGL32.@)
*/
void WINAPI wine_glRectdv( GLdouble* v1, GLdouble* v2 ) {
TRACE("(%p, %p)\n", v1, v2 );
@@ -3094,7 +3094,7 @@
}
/***********************************************************************
- * glRectf
+ * glRectf (OPENGL32.@)
*/
void WINAPI wine_glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) {
TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 );
@@ -3104,7 +3104,7 @@
}
/***********************************************************************
- * glRectfv
+ * glRectfv (OPENGL32.@)
*/
void WINAPI wine_glRectfv( GLfloat* v1, GLfloat* v2 ) {
TRACE("(%p, %p)\n", v1, v2 );
@@ -3114,7 +3114,7 @@
}
/***********************************************************************
- * glRecti
+ * glRecti (OPENGL32.@)
*/
void WINAPI wine_glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ) {
TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 );
@@ -3124,7 +3124,7 @@
}
/***********************************************************************
- * glRectiv
+ * glRectiv (OPENGL32.@)
*/
void WINAPI wine_glRectiv( GLint* v1, GLint* v2 ) {
TRACE("(%p, %p)\n", v1, v2 );
@@ -3134,7 +3134,7 @@
}
/***********************************************************************
- * glRects
+ * glRects (OPENGL32.@)
*/
void WINAPI wine_glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) {
TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 );
@@ -3144,7 +3144,7 @@
}
/***********************************************************************
- * glRectsv
+ * glRectsv (OPENGL32.@)
*/
void WINAPI wine_glRectsv( GLshort* v1, GLshort* v2 ) {
TRACE("(%p, %p)\n", v1, v2 );
@@ -3154,7 +3154,7 @@
}
/***********************************************************************
- * glRenderMode
+ * glRenderMode (OPENGL32.@)
*/
GLint WINAPI wine_glRenderMode( GLenum mode ) {
GLint ret_value;
@@ -3166,7 +3166,7 @@
}
/***********************************************************************
- * glResetHistogram
+ * glResetHistogram (OPENGL32.@)
*/
void WINAPI wine_glResetHistogram( GLenum target ) {
TRACE("(%d)\n", target );
@@ -3176,7 +3176,7 @@
}
/***********************************************************************
- * glResetMinmax
+ * glResetMinmax (OPENGL32.@)
*/
void WINAPI wine_glResetMinmax( GLenum target ) {
TRACE("(%d)\n", target );
@@ -3186,7 +3186,7 @@
}
/***********************************************************************
- * glRotated
+ * glRotated (OPENGL32.@)
*/
void WINAPI wine_glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) {
TRACE("(%f, %f, %f, %f)\n", angle, x, y, z );
@@ -3196,7 +3196,7 @@
}
/***********************************************************************
- * glRotatef
+ * glRotatef (OPENGL32.@)
*/
void WINAPI wine_glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) {
TRACE("(%f, %f, %f, %f)\n", angle, x, y, z );
@@ -3206,7 +3206,7 @@
}
/***********************************************************************
- * glScaled
+ * glScaled (OPENGL32.@)
*/
void WINAPI wine_glScaled( GLdouble x, GLdouble y, GLdouble z ) {
TRACE("(%f, %f, %f)\n", x, y, z );
@@ -3216,7 +3216,7 @@
}
/***********************************************************************
- * glScalef
+ * glScalef (OPENGL32.@)
*/
void WINAPI wine_glScalef( GLfloat x, GLfloat y, GLfloat z ) {
TRACE("(%f, %f, %f)\n", x, y, z );
@@ -3226,7 +3226,7 @@
}
/***********************************************************************
- * glScissor
+ * glScissor (OPENGL32.@)
*/
void WINAPI wine_glScissor( GLint x, GLint y, GLsizei width, GLsizei height ) {
TRACE("(%d, %d, %d, %d)\n", x, y, width, height );
@@ -3236,7 +3236,7 @@
}
/***********************************************************************
- * glSelectBuffer
+ * glSelectBuffer (OPENGL32.@)
*/
void WINAPI wine_glSelectBuffer( GLsizei size, GLuint* buffer ) {
TRACE("(%d, %p)\n", size, buffer );
@@ -3246,7 +3246,7 @@
}
/***********************************************************************
- * glSeparableFilter2D
+ * glSeparableFilter2D (OPENGL32.@)
*/
void WINAPI wine_glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
@@ -3256,7 +3256,7 @@
}
/***********************************************************************
- * glShadeModel
+ * glShadeModel (OPENGL32.@)
*/
void WINAPI wine_glShadeModel( GLenum mode ) {
TRACE("(%d)\n", mode );
@@ -3266,7 +3266,7 @@
}
/***********************************************************************
- * glStencilFunc
+ * glStencilFunc (OPENGL32.@)
*/
void WINAPI wine_glStencilFunc( GLenum func, GLint ref, GLuint mask ) {
TRACE("(%d, %d, %d)\n", func, ref, mask );
@@ -3276,7 +3276,7 @@
}
/***********************************************************************
- * glStencilMask
+ * glStencilMask (OPENGL32.@)
*/
void WINAPI wine_glStencilMask( GLuint mask ) {
TRACE("(%d)\n", mask );
@@ -3286,7 +3286,7 @@
}
/***********************************************************************
- * glStencilOp
+ * glStencilOp (OPENGL32.@)
*/
void WINAPI wine_glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) {
TRACE("(%d, %d, %d)\n", fail, zfail, zpass );
@@ -3296,7 +3296,7 @@
}
/***********************************************************************
- * glTexCoord1d
+ * glTexCoord1d (OPENGL32.@)
*/
void WINAPI wine_glTexCoord1d( GLdouble s ) {
TRACE("(%f)\n", s );
@@ -3306,7 +3306,7 @@
}
/***********************************************************************
- * glTexCoord1dv
+ * glTexCoord1dv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord1dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -3316,7 +3316,7 @@
}
/***********************************************************************
- * glTexCoord1f
+ * glTexCoord1f (OPENGL32.@)
*/
void WINAPI wine_glTexCoord1f( GLfloat s ) {
TRACE("(%f)\n", s );
@@ -3326,7 +3326,7 @@
}
/***********************************************************************
- * glTexCoord1fv
+ * glTexCoord1fv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord1fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -3336,7 +3336,7 @@
}
/***********************************************************************
- * glTexCoord1i
+ * glTexCoord1i (OPENGL32.@)
*/
void WINAPI wine_glTexCoord1i( GLint s ) {
TRACE("(%d)\n", s );
@@ -3346,7 +3346,7 @@
}
/***********************************************************************
- * glTexCoord1iv
+ * glTexCoord1iv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord1iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -3356,7 +3356,7 @@
}
/***********************************************************************
- * glTexCoord1s
+ * glTexCoord1s (OPENGL32.@)
*/
void WINAPI wine_glTexCoord1s( GLshort s ) {
TRACE("(%d)\n", s );
@@ -3366,7 +3366,7 @@
}
/***********************************************************************
- * glTexCoord1sv
+ * glTexCoord1sv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord1sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -3376,7 +3376,7 @@
}
/***********************************************************************
- * glTexCoord2d
+ * glTexCoord2d (OPENGL32.@)
*/
void WINAPI wine_glTexCoord2d( GLdouble s, GLdouble t ) {
TRACE("(%f, %f)\n", s, t );
@@ -3386,7 +3386,7 @@
}
/***********************************************************************
- * glTexCoord2dv
+ * glTexCoord2dv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord2dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -3396,7 +3396,7 @@
}
/***********************************************************************
- * glTexCoord2f
+ * glTexCoord2f (OPENGL32.@)
*/
void WINAPI wine_glTexCoord2f( GLfloat s, GLfloat t ) {
TRACE("(%f, %f)\n", s, t );
@@ -3406,7 +3406,7 @@
}
/***********************************************************************
- * glTexCoord2fv
+ * glTexCoord2fv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord2fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -3416,7 +3416,7 @@
}
/***********************************************************************
- * glTexCoord2i
+ * glTexCoord2i (OPENGL32.@)
*/
void WINAPI wine_glTexCoord2i( GLint s, GLint t ) {
TRACE("(%d, %d)\n", s, t );
@@ -3426,7 +3426,7 @@
}
/***********************************************************************
- * glTexCoord2iv
+ * glTexCoord2iv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord2iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -3436,7 +3436,7 @@
}
/***********************************************************************
- * glTexCoord2s
+ * glTexCoord2s (OPENGL32.@)
*/
void WINAPI wine_glTexCoord2s( GLshort s, GLshort t ) {
TRACE("(%d, %d)\n", s, t );
@@ -3446,7 +3446,7 @@
}
/***********************************************************************
- * glTexCoord2sv
+ * glTexCoord2sv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord2sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -3456,7 +3456,7 @@
}
/***********************************************************************
- * glTexCoord3d
+ * glTexCoord3d (OPENGL32.@)
*/
void WINAPI wine_glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ) {
TRACE("(%f, %f, %f)\n", s, t, r );
@@ -3466,7 +3466,7 @@
}
/***********************************************************************
- * glTexCoord3dv
+ * glTexCoord3dv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord3dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -3476,7 +3476,7 @@
}
/***********************************************************************
- * glTexCoord3f
+ * glTexCoord3f (OPENGL32.@)
*/
void WINAPI wine_glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ) {
TRACE("(%f, %f, %f)\n", s, t, r );
@@ -3486,7 +3486,7 @@
}
/***********************************************************************
- * glTexCoord3fv
+ * glTexCoord3fv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord3fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -3496,7 +3496,7 @@
}
/***********************************************************************
- * glTexCoord3i
+ * glTexCoord3i (OPENGL32.@)
*/
void WINAPI wine_glTexCoord3i( GLint s, GLint t, GLint r ) {
TRACE("(%d, %d, %d)\n", s, t, r );
@@ -3506,7 +3506,7 @@
}
/***********************************************************************
- * glTexCoord3iv
+ * glTexCoord3iv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord3iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -3516,7 +3516,7 @@
}
/***********************************************************************
- * glTexCoord3s
+ * glTexCoord3s (OPENGL32.@)
*/
void WINAPI wine_glTexCoord3s( GLshort s, GLshort t, GLshort r ) {
TRACE("(%d, %d, %d)\n", s, t, r );
@@ -3526,7 +3526,7 @@
}
/***********************************************************************
- * glTexCoord3sv
+ * glTexCoord3sv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord3sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -3536,7 +3536,7 @@
}
/***********************************************************************
- * glTexCoord4d
+ * glTexCoord4d (OPENGL32.@)
*/
void WINAPI wine_glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
TRACE("(%f, %f, %f, %f)\n", s, t, r, q );
@@ -3546,7 +3546,7 @@
}
/***********************************************************************
- * glTexCoord4dv
+ * glTexCoord4dv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord4dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -3556,7 +3556,7 @@
}
/***********************************************************************
- * glTexCoord4f
+ * glTexCoord4f (OPENGL32.@)
*/
void WINAPI wine_glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
TRACE("(%f, %f, %f, %f)\n", s, t, r, q );
@@ -3566,7 +3566,7 @@
}
/***********************************************************************
- * glTexCoord4fv
+ * glTexCoord4fv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord4fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -3576,7 +3576,7 @@
}
/***********************************************************************
- * glTexCoord4i
+ * glTexCoord4i (OPENGL32.@)
*/
void WINAPI wine_glTexCoord4i( GLint s, GLint t, GLint r, GLint q ) {
TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
@@ -3586,7 +3586,7 @@
}
/***********************************************************************
- * glTexCoord4iv
+ * glTexCoord4iv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord4iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -3596,7 +3596,7 @@
}
/***********************************************************************
- * glTexCoord4s
+ * glTexCoord4s (OPENGL32.@)
*/
void WINAPI wine_glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) {
TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
@@ -3606,7 +3606,7 @@
}
/***********************************************************************
- * glTexCoord4sv
+ * glTexCoord4sv (OPENGL32.@)
*/
void WINAPI wine_glTexCoord4sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -3616,7 +3616,7 @@
}
/***********************************************************************
- * glTexCoordPointer
+ * glTexCoordPointer (OPENGL32.@)
*/
void WINAPI wine_glTexCoordPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
@@ -3626,7 +3626,7 @@
}
/***********************************************************************
- * glTexEnvf
+ * glTexEnvf (OPENGL32.@)
*/
void WINAPI wine_glTexEnvf( GLenum target, GLenum pname, GLfloat param ) {
TRACE("(%d, %d, %f)\n", target, pname, param );
@@ -3636,7 +3636,7 @@
}
/***********************************************************************
- * glTexEnvfv
+ * glTexEnvfv (OPENGL32.@)
*/
void WINAPI wine_glTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -3646,7 +3646,7 @@
}
/***********************************************************************
- * glTexEnvi
+ * glTexEnvi (OPENGL32.@)
*/
void WINAPI wine_glTexEnvi( GLenum target, GLenum pname, GLint param ) {
TRACE("(%d, %d, %d)\n", target, pname, param );
@@ -3656,7 +3656,7 @@
}
/***********************************************************************
- * glTexEnviv
+ * glTexEnviv (OPENGL32.@)
*/
void WINAPI wine_glTexEnviv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -3666,7 +3666,7 @@
}
/***********************************************************************
- * glTexGend
+ * glTexGend (OPENGL32.@)
*/
void WINAPI wine_glTexGend( GLenum coord, GLenum pname, GLdouble param ) {
TRACE("(%d, %d, %f)\n", coord, pname, param );
@@ -3676,7 +3676,7 @@
}
/***********************************************************************
- * glTexGendv
+ * glTexGendv (OPENGL32.@)
*/
void WINAPI wine_glTexGendv( GLenum coord, GLenum pname, GLdouble* params ) {
TRACE("(%d, %d, %p)\n", coord, pname, params );
@@ -3686,7 +3686,7 @@
}
/***********************************************************************
- * glTexGenf
+ * glTexGenf (OPENGL32.@)
*/
void WINAPI wine_glTexGenf( GLenum coord, GLenum pname, GLfloat param ) {
TRACE("(%d, %d, %f)\n", coord, pname, param );
@@ -3696,7 +3696,7 @@
}
/***********************************************************************
- * glTexGenfv
+ * glTexGenfv (OPENGL32.@)
*/
void WINAPI wine_glTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", coord, pname, params );
@@ -3706,7 +3706,7 @@
}
/***********************************************************************
- * glTexGeni
+ * glTexGeni (OPENGL32.@)
*/
void WINAPI wine_glTexGeni( GLenum coord, GLenum pname, GLint param ) {
TRACE("(%d, %d, %d)\n", coord, pname, param );
@@ -3716,7 +3716,7 @@
}
/***********************************************************************
- * glTexGeniv
+ * glTexGeniv (OPENGL32.@)
*/
void WINAPI wine_glTexGeniv( GLenum coord, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", coord, pname, params );
@@ -3726,7 +3726,7 @@
}
/***********************************************************************
- * glTexImage1D
+ * glTexImage1D (OPENGL32.@)
*/
void WINAPI wine_glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, format, type, pixels );
@@ -3736,7 +3736,7 @@
}
/***********************************************************************
- * glTexImage2D
+ * glTexImage2D (OPENGL32.@)
*/
void WINAPI wine_glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, format, type, pixels );
@@ -3746,7 +3746,7 @@
}
/***********************************************************************
- * glTexImage3D
+ * glTexImage3D (OPENGL32.@)
*/
void WINAPI wine_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
@@ -3756,7 +3756,7 @@
}
/***********************************************************************
- * glTexParameterf
+ * glTexParameterf (OPENGL32.@)
*/
void WINAPI wine_glTexParameterf( GLenum target, GLenum pname, GLfloat param ) {
TRACE("(%d, %d, %f)\n", target, pname, param );
@@ -3766,7 +3766,7 @@
}
/***********************************************************************
- * glTexParameterfv
+ * glTexParameterfv (OPENGL32.@)
*/
void WINAPI wine_glTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -3776,7 +3776,7 @@
}
/***********************************************************************
- * glTexParameteri
+ * glTexParameteri (OPENGL32.@)
*/
void WINAPI wine_glTexParameteri( GLenum target, GLenum pname, GLint param ) {
TRACE("(%d, %d, %d)\n", target, pname, param );
@@ -3786,7 +3786,7 @@
}
/***********************************************************************
- * glTexParameteriv
+ * glTexParameteriv (OPENGL32.@)
*/
void WINAPI wine_glTexParameteriv( GLenum target, GLenum pname, GLint* params ) {
TRACE("(%d, %d, %p)\n", target, pname, params );
@@ -3796,7 +3796,7 @@
}
/***********************************************************************
- * glTexSubImage1D
+ * glTexSubImage1D (OPENGL32.@)
*/
void WINAPI wine_glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
@@ -3806,7 +3806,7 @@
}
/***********************************************************************
- * glTexSubImage2D
+ * glTexSubImage2D (OPENGL32.@)
*/
void WINAPI wine_glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
@@ -3816,7 +3816,7 @@
}
/***********************************************************************
- * glTexSubImage3D
+ * glTexSubImage3D (OPENGL32.@)
*/
void WINAPI wine_glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
@@ -3826,7 +3826,7 @@
}
/***********************************************************************
- * glTranslated
+ * glTranslated (OPENGL32.@)
*/
void WINAPI wine_glTranslated( GLdouble x, GLdouble y, GLdouble z ) {
TRACE("(%f, %f, %f)\n", x, y, z );
@@ -3836,7 +3836,7 @@
}
/***********************************************************************
- * glTranslatef
+ * glTranslatef (OPENGL32.@)
*/
void WINAPI wine_glTranslatef( GLfloat x, GLfloat y, GLfloat z ) {
TRACE("(%f, %f, %f)\n", x, y, z );
@@ -3846,7 +3846,7 @@
}
/***********************************************************************
- * glVertex2d
+ * glVertex2d (OPENGL32.@)
*/
void WINAPI wine_glVertex2d( GLdouble x, GLdouble y ) {
TRACE("(%f, %f)\n", x, y );
@@ -3856,7 +3856,7 @@
}
/***********************************************************************
- * glVertex2dv
+ * glVertex2dv (OPENGL32.@)
*/
void WINAPI wine_glVertex2dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -3866,7 +3866,7 @@
}
/***********************************************************************
- * glVertex2f
+ * glVertex2f (OPENGL32.@)
*/
void WINAPI wine_glVertex2f( GLfloat x, GLfloat y ) {
TRACE("(%f, %f)\n", x, y );
@@ -3876,7 +3876,7 @@
}
/***********************************************************************
- * glVertex2fv
+ * glVertex2fv (OPENGL32.@)
*/
void WINAPI wine_glVertex2fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -3886,7 +3886,7 @@
}
/***********************************************************************
- * glVertex2i
+ * glVertex2i (OPENGL32.@)
*/
void WINAPI wine_glVertex2i( GLint x, GLint y ) {
TRACE("(%d, %d)\n", x, y );
@@ -3896,7 +3896,7 @@
}
/***********************************************************************
- * glVertex2iv
+ * glVertex2iv (OPENGL32.@)
*/
void WINAPI wine_glVertex2iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -3906,7 +3906,7 @@
}
/***********************************************************************
- * glVertex2s
+ * glVertex2s (OPENGL32.@)
*/
void WINAPI wine_glVertex2s( GLshort x, GLshort y ) {
TRACE("(%d, %d)\n", x, y );
@@ -3916,7 +3916,7 @@
}
/***********************************************************************
- * glVertex2sv
+ * glVertex2sv (OPENGL32.@)
*/
void WINAPI wine_glVertex2sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -3926,7 +3926,7 @@
}
/***********************************************************************
- * glVertex3d
+ * glVertex3d (OPENGL32.@)
*/
void WINAPI wine_glVertex3d( GLdouble x, GLdouble y, GLdouble z ) {
TRACE("(%f, %f, %f)\n", x, y, z );
@@ -3936,7 +3936,7 @@
}
/***********************************************************************
- * glVertex3dv
+ * glVertex3dv (OPENGL32.@)
*/
void WINAPI wine_glVertex3dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -3946,7 +3946,7 @@
}
/***********************************************************************
- * glVertex3f
+ * glVertex3f (OPENGL32.@)
*/
void WINAPI wine_glVertex3f( GLfloat x, GLfloat y, GLfloat z ) {
TRACE("(%f, %f, %f)\n", x, y, z );
@@ -3956,7 +3956,7 @@
}
/***********************************************************************
- * glVertex3fv
+ * glVertex3fv (OPENGL32.@)
*/
void WINAPI wine_glVertex3fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -3966,7 +3966,7 @@
}
/***********************************************************************
- * glVertex3i
+ * glVertex3i (OPENGL32.@)
*/
void WINAPI wine_glVertex3i( GLint x, GLint y, GLint z ) {
TRACE("(%d, %d, %d)\n", x, y, z );
@@ -3976,7 +3976,7 @@
}
/***********************************************************************
- * glVertex3iv
+ * glVertex3iv (OPENGL32.@)
*/
void WINAPI wine_glVertex3iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -3986,7 +3986,7 @@
}
/***********************************************************************
- * glVertex3s
+ * glVertex3s (OPENGL32.@)
*/
void WINAPI wine_glVertex3s( GLshort x, GLshort y, GLshort z ) {
TRACE("(%d, %d, %d)\n", x, y, z );
@@ -3996,7 +3996,7 @@
}
/***********************************************************************
- * glVertex3sv
+ * glVertex3sv (OPENGL32.@)
*/
void WINAPI wine_glVertex3sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -4006,7 +4006,7 @@
}
/***********************************************************************
- * glVertex4d
+ * glVertex4d (OPENGL32.@)
*/
void WINAPI wine_glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
@@ -4016,7 +4016,7 @@
}
/***********************************************************************
- * glVertex4dv
+ * glVertex4dv (OPENGL32.@)
*/
void WINAPI wine_glVertex4dv( GLdouble* v ) {
TRACE("(%p)\n", v );
@@ -4026,7 +4026,7 @@
}
/***********************************************************************
- * glVertex4f
+ * glVertex4f (OPENGL32.@)
*/
void WINAPI wine_glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
@@ -4036,7 +4036,7 @@
}
/***********************************************************************
- * glVertex4fv
+ * glVertex4fv (OPENGL32.@)
*/
void WINAPI wine_glVertex4fv( GLfloat* v ) {
TRACE("(%p)\n", v );
@@ -4046,7 +4046,7 @@
}
/***********************************************************************
- * glVertex4i
+ * glVertex4i (OPENGL32.@)
*/
void WINAPI wine_glVertex4i( GLint x, GLint y, GLint z, GLint w ) {
TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
@@ -4056,7 +4056,7 @@
}
/***********************************************************************
- * glVertex4iv
+ * glVertex4iv (OPENGL32.@)
*/
void WINAPI wine_glVertex4iv( GLint* v ) {
TRACE("(%p)\n", v );
@@ -4066,7 +4066,7 @@
}
/***********************************************************************
- * glVertex4s
+ * glVertex4s (OPENGL32.@)
*/
void WINAPI wine_glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) {
TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
@@ -4076,7 +4076,7 @@
}
/***********************************************************************
- * glVertex4sv
+ * glVertex4sv (OPENGL32.@)
*/
void WINAPI wine_glVertex4sv( GLshort* v ) {
TRACE("(%p)\n", v );
@@ -4086,7 +4086,7 @@
}
/***********************************************************************
- * glVertexPointer
+ * glVertexPointer (OPENGL32.@)
*/
void WINAPI wine_glVertexPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
@@ -4096,7 +4096,7 @@
}
/***********************************************************************
- * glViewport
+ * glViewport (OPENGL32.@)
*/
void WINAPI wine_glViewport( GLint x, GLint y, GLsizei width, GLsizei height ) {
TRACE("(%d, %d, %d, %d)\n", x, y, width, height );