Added socket interface to wineserver.

diff --git a/server/sock.c b/server/sock.c
new file mode 100644
index 0000000..a385c52
--- /dev/null
+++ b/server/sock.c
@@ -0,0 +1,502 @@
+/*
+ * Server-side socket management
+ *
+ * Copyright (C) 1999 Marcus Meissner, Ove Kåven
+ *
+ * FIXME: we use read|write access in all cases. Shouldn't we depend that
+ * on the access of the current handle?
+ */
+
+#include <assert.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <sys/errno.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <sys/ioctl.h>
+#include <time.h>
+#include <unistd.h>
+
+#include "winerror.h"
+#include "winbase.h"
+#include "winsock2.h"
+#include "process.h"
+#include "handle.h"
+#include "thread.h"
+#include "request.h"
+
+struct sock
+{
+    struct object       obj;         /* object header */
+    struct select_user  select;      /* select user */
+    unsigned int        state;       /* status bits */
+    unsigned int        mask;        /* event mask */
+    unsigned int        hmask;       /* held (blocked) events */
+    unsigned int        pmask;       /* pending events */
+    struct event       *event;       /* event object */
+    int                 errors[FD_MAX_EVENTS]; /* event errors */
+};
+
+static void sock_dump( struct object *obj, int verbose );
+static int sock_add_queue( struct object *obj, struct wait_queue_entry *entry );
+static void sock_remove_queue( struct object *obj, struct wait_queue_entry *entry );
+static int sock_signaled( struct object *obj, struct thread *thread );
+static int sock_get_fd( struct object *obj );
+static void sock_destroy( struct object *obj );
+static void sock_set_error(void);
+
+static const struct object_ops sock_ops =
+{
+    sizeof(struct sock),
+    sock_dump,
+    sock_add_queue,
+    sock_remove_queue,
+    sock_signaled,
+    no_satisfied,
+    sock_get_fd,
+    sock_get_fd,
+    no_flush,
+    no_get_file_info,
+    sock_destroy
+};
+
+static int sock_event( struct sock *sock )
+{
+    unsigned int mask = sock->mask & sock->state & ~sock->hmask;
+    int ev = EXCEPT_EVENT;
+
+    if (sock->state & WS_FD_CONNECT)
+        /* connecting, wait for writable */
+        return WRITE_EVENT | EXCEPT_EVENT;
+    if (sock->state & WS_FD_LISTENING)
+        /* listening, wait for readable */
+        return ((sock->hmask & FD_ACCEPT) ? 0 : READ_EVENT) | EXCEPT_EVENT;
+
+    if (mask & FD_READ)  ev |= READ_EVENT;
+    if (mask & FD_WRITE) ev |= WRITE_EVENT;
+    return ev;
+}
+
+static void sock_reselect( struct sock *sock )
+{
+    set_select_events( &sock->select, sock_event( sock ) );
+}
+
+inline static int sock_error(int s)
+{
+    unsigned int optval, optlen;
+    
+    optlen = sizeof(optval);
+    getsockopt(s, SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen);
+    return optval;
+}
+
+static void sock_select_event( int event, void *private )
+{
+    struct sock *sock = (struct sock *)private;
+    unsigned int emask;
+    assert( sock->obj.ops == &sock_ops );
+    if (sock->state & WS_FD_CONNECT)
+    {
+        /* connecting */
+        if (event & WRITE_EVENT)
+        {
+            /* we got connected */
+            sock->state |= WS_FD_CONNECTED|WS_FD_READ|WS_FD_WRITE;
+            sock->state &= ~WS_FD_CONNECT;
+            sock->pmask |= FD_CONNECT;
+            sock->errors[FD_CONNECT_BIT] = 0;
+        }
+        else if (event & EXCEPT_EVENT)
+        {
+            /* we didn't get connected? */
+            sock->state &= ~WS_FD_CONNECT;
+            sock->pmask |= FD_CONNECT;
+            sock->errors[FD_CONNECT_BIT] = sock_error( sock->select.fd );
+        }
+    } else
+    if (sock->state & WS_FD_LISTENING)
+    {
+        /* listening */
+        if (event & READ_EVENT)
+        {
+            /* incoming connection */
+            sock->pmask |= FD_ACCEPT;
+            sock->errors[FD_ACCEPT_BIT] = 0;
+            sock->hmask |= FD_ACCEPT;
+        }
+        else if (event & EXCEPT_EVENT)
+        {
+            /* failed incoming connection? */
+            sock->pmask |= FD_ACCEPT;
+            sock->errors[FD_ACCEPT_BIT] = sock_error( sock->select.fd );
+            sock->hmask |= FD_ACCEPT;
+        }
+    } else
+    {
+        /* normal data flow */
+        if (event & READ_EVENT)
+        {
+            /* make sure there's data here */
+            int bytes = 0;
+            ioctl(sock->select.fd, FIONREAD, (char*)&bytes);
+            if (bytes)
+            {
+                /* incoming data */
+                sock->pmask |= FD_READ;
+                sock->hmask |= FD_READ;
+                sock->errors[FD_READ_BIT] = 0;
+            }
+            else
+            {
+                /* 0 bytes readable == socket closed cleanly */
+                sock->state &= ~(WS_FD_CONNECTED|WS_FD_READ|WS_FD_WRITE);
+                sock->pmask |= FD_CLOSE;
+                sock->errors[FD_CLOSE_BIT] = 0;
+            }
+        }
+        if (event & WRITE_EVENT)
+        {
+            sock->pmask |= FD_WRITE;
+            sock->hmask |= FD_WRITE;
+            sock->errors[FD_WRITE_BIT] = 0;
+        }
+        if (event & EXCEPT_EVENT)
+        {
+            sock->errors[FD_CLOSE_BIT] = sock_error( sock->select.fd );
+            if (sock->errors[FD_CLOSE_BIT])
+            {
+                /* we got an error, socket closing? */
+                sock->state &= ~(WS_FD_CONNECTED|WS_FD_READ|WS_FD_WRITE);
+                sock->pmask |= FD_CLOSE;
+            }
+            else
+            {
+                /* no error, OOB data? */
+                sock->pmask |= FD_OOB;
+                sock->hmask |= FD_OOB;
+            }
+        }
+    }
+
+    sock_reselect( sock );
+    /* wake up anyone waiting for whatever just happened */
+    emask = sock->pmask & sock->mask;
+    if (emask && sock->event)
+        set_event(sock->event);
+
+    /* if anyone is stupid enough to wait on the socket object itself,
+     * maybe we should wake them up too, just in case? */
+    wake_up( &sock->obj, 0 );
+}
+
+static void sock_dump( struct object *obj, int verbose )
+{
+    struct sock *sock = (struct sock *)obj;
+    assert( obj->ops == &sock_ops );
+    printf( "Socket fd=%d\n", sock->select.fd );
+}
+
+static int sock_add_queue( struct object *obj, struct wait_queue_entry *entry )
+{
+/*    struct sock *sock = (struct sock *)obj; */
+    assert( obj->ops == &sock_ops );
+
+    add_queue( obj, entry );
+    return 1;
+}
+
+static void sock_remove_queue( struct object *obj, struct wait_queue_entry *entry )
+{
+/*    struct sock *sock = (struct sock *)grab_object(obj); */
+    assert( obj->ops == &sock_ops );
+
+    remove_queue( obj, entry );
+    release_object( obj );
+}
+
+static int sock_signaled( struct object *obj, struct thread *thread )
+{
+    struct sock *sock = (struct sock *)obj;
+    assert( obj->ops == &sock_ops );
+
+    return check_select_events( &sock->select, sock_event( sock ) );
+}
+
+static int sock_get_fd( struct object *obj )
+{
+    struct sock *sock = (struct sock *)obj;
+    int fd;
+    assert( obj->ops == &sock_ops );
+    fd = dup( sock->select.fd );
+    if (fd==-1)
+    	sock_set_error();
+    return fd;
+}
+
+static void sock_destroy( struct object *obj )
+{
+    struct sock *sock = (struct sock *)obj;
+    assert( obj->ops == &sock_ops );
+
+    unregister_select_user( &sock->select );
+    /* FIXME: special socket shutdown stuff? */
+    close( sock->select.fd );
+    if (sock->event)
+    {
+        /* if the service thread was waiting for the event object,
+         * we should now signal it, to let the service thread
+         * object detect that it is now orphaned... */
+        set_event( sock->event );
+        /* we're through with it */
+        release_object( sock->event );
+    }
+    free( sock );
+}
+
+/* create a new and unconnected socket */
+static struct object *create_socket( int family, int type, int protocol )
+{
+    struct sock *sock;
+
+    if (!(sock = alloc_object( &sock_ops )))
+        return NULL;
+    sock->select.fd      = socket(family,type,protocol);
+    sock->select.func    = sock_select_event;
+    sock->select.private = sock;
+    sock->state          = (type!=SOCK_STREAM) ? WS_FD_READ|WS_FD_WRITE : 0;
+    sock->mask           = 0;
+    sock->hmask          = 0;
+    sock->pmask          = 0;
+    sock->event          = NULL;
+    fprintf(stderr,"socket(%d,%d,%d)=%d\n",family,type,protocol,sock->select.fd);
+    fcntl(sock->select.fd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
+    register_select_user( &sock->select );
+    clear_error();
+    return &sock->obj;
+}
+
+/* accept a socket (creates a new fd) */
+static struct object *accept_socket( int handle )
+{
+    struct sock *acceptsock;
+    struct sock *sock;
+    int	acceptfd;
+    struct sockaddr	saddr;
+    int			slen;
+
+    sock=(struct sock*)get_handle_obj(current->process,handle,
+                                      GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
+    if (!sock)
+    	return NULL;
+    /* Try to accept(2). We can't be safe that this an already connected socket 
+     * or that accept() is allowed on it. In those cases we will get -1/errno
+     * return.
+     */
+    slen = sizeof(saddr);
+    acceptfd = accept(sock->select.fd,&saddr,&slen);
+    if (acceptfd==-1) {
+    	sock_set_error();
+        release_object( sock );
+	return NULL;
+    }
+    if (!(acceptsock = alloc_object( &sock_ops )))
+    {
+        release_object( sock );
+        return NULL;
+    }
+
+    acceptsock->select.fd      = acceptfd;
+    acceptsock->select.func    = sock_select_event;
+    acceptsock->select.private = sock;
+    acceptsock->state          = WS_FD_CONNECTED|WS_FD_READ|WS_FD_WRITE;
+    acceptsock->mask           = sock->mask;
+    acceptsock->hmask          = 0;
+    acceptsock->pmask          = 0;
+    acceptsock->event          = (struct event *)grab_object( sock->event );
+    register_select_user( &acceptsock->select );
+    clear_error();
+    sock->pmask &= ~FD_ACCEPT;
+    sock->hmask &= ~FD_ACCEPT;
+    release_object( sock );
+    return &acceptsock->obj;
+}
+
+/* set the last error depending on errno */
+static void sock_set_error(void)
+{
+    switch (errno)
+    {
+        case EINTR:             set_error(WSAEINTR);break;
+        case EBADF:             set_error(WSAEBADF);break;
+        case EPERM:
+        case EACCES:            set_error(WSAEACCES);break;
+        case EFAULT:            set_error(WSAEFAULT);break;
+        case EINVAL:            set_error(WSAEINVAL);break;
+        case EMFILE:            set_error(WSAEMFILE);break;
+        case EWOULDBLOCK:       set_error(WSAEWOULDBLOCK);break;
+        case EINPROGRESS:       set_error(WSAEINPROGRESS);break;
+        case EALREADY:          set_error(WSAEALREADY);break;
+        case ENOTSOCK:          set_error(WSAENOTSOCK);break;
+        case EDESTADDRREQ:      set_error(WSAEDESTADDRREQ);break;
+        case EMSGSIZE:          set_error(WSAEMSGSIZE);break;
+        case EPROTOTYPE:        set_error(WSAEPROTOTYPE);break;
+        case ENOPROTOOPT:       set_error(WSAENOPROTOOPT);break;
+        case EPROTONOSUPPORT:   set_error(WSAEPROTONOSUPPORT);break;
+        case ESOCKTNOSUPPORT:   set_error(WSAESOCKTNOSUPPORT);break;
+        case EOPNOTSUPP:        set_error(WSAEOPNOTSUPP);break;
+        case EPFNOSUPPORT:      set_error(WSAEPFNOSUPPORT);break;
+        case EAFNOSUPPORT:      set_error(WSAEAFNOSUPPORT);break;
+        case EADDRINUSE:        set_error(WSAEADDRINUSE);break;
+        case EADDRNOTAVAIL:     set_error(WSAEADDRNOTAVAIL);break;
+        case ENETDOWN:          set_error(WSAENETDOWN);break;
+        case ENETUNREACH:       set_error(WSAENETUNREACH);break;
+        case ENETRESET:         set_error(WSAENETRESET);break;
+        case ECONNABORTED:      set_error(WSAECONNABORTED);break;
+        case EPIPE:
+        case ECONNRESET:        set_error(WSAECONNRESET);break;
+        case ENOBUFS:           set_error(WSAENOBUFS);break;
+        case EISCONN:           set_error(WSAEISCONN);break;
+        case ENOTCONN:          set_error(WSAENOTCONN);break;
+        case ESHUTDOWN:         set_error(WSAESHUTDOWN);break;
+        case ETOOMANYREFS:      set_error(WSAETOOMANYREFS);break;
+        case ETIMEDOUT:         set_error(WSAETIMEDOUT);break;
+        case ECONNREFUSED:      set_error(WSAECONNREFUSED);break;
+        case ELOOP:             set_error(WSAELOOP);break;
+        case ENAMETOOLONG:      set_error(WSAENAMETOOLONG);break;
+        case EHOSTDOWN:         set_error(WSAEHOSTDOWN);break;
+        case EHOSTUNREACH:      set_error(WSAEHOSTUNREACH);break;
+        case ENOTEMPTY:         set_error(WSAENOTEMPTY);break;
+#ifdef EPROCLIM
+        case EPROCLIM:          set_error(WSAEPROCLIM);break;
+#endif
+#ifdef EUSERS
+        case EUSERS:            set_error(WSAEUSERS);break;
+#endif
+#ifdef EDQUOT
+        case EDQUOT:            set_error(WSAEDQUOT);break;
+#endif
+#ifdef ESTALE
+        case ESTALE:            set_error(WSAESTALE);break;
+#endif
+#ifdef EREMOTE
+        case EREMOTE:           set_error(WSAEREMOTE);break;
+#endif
+    default:        perror("sock_set_error"); set_error( ERROR_UNKNOWN ); break;
+    }
+}
+
+/* create a socket */
+DECL_HANDLER(create_socket)
+{
+    struct object *obj;
+    int s = -1;
+
+    if ((obj = create_socket( req->family, req->type, req->protocol )) != NULL)
+    {
+        s = alloc_handle( current->process, obj, req->access, req->inherit );
+        release_object( obj );
+    }
+    req->handle = s;
+}
+
+/* accept a socket */
+DECL_HANDLER(accept_socket)
+{
+    struct object *obj;
+    int s = -1;
+
+    if ((obj = accept_socket( req->lhandle )) != NULL)
+    {
+        s = alloc_handle( current->process, obj, req->access, req->inherit );
+        release_object( obj );
+    }
+    req->handle = s;
+}
+
+/* set socket event parameters */
+DECL_HANDLER(set_socket_event)
+{
+    struct sock *sock;
+    struct event *oevent;
+
+    sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
+    if (!sock)
+	return;
+    oevent = sock->event;
+    sock->mask    = req->mask;
+    sock->event   = get_event_obj( current->process, req->event, GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE );
+    sock_reselect( sock );
+    if (sock->mask)
+        sock->state |= WS_FD_NONBLOCKING;
+    if (oevent)
+    {
+    	if (oevent != sock->event)
+            /* if the service thread was waiting for the old event object,
+             * we should now signal it, to let the service thread
+             * object detect that it is now orphaned... */
+            set_event( oevent );
+        /* we're through with it */
+        release_object( oevent );
+    }
+    release_object( &sock->obj );
+}
+
+/* get socket event parameters */
+DECL_HANDLER(get_socket_event)
+{
+    struct sock *sock;
+
+    sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
+    if (!sock)
+    {
+	req->mask  = 0;
+	req->pmask = 0;
+	req->state = 0;
+	set_error(WSAENOTSOCK);
+	return;
+    }
+    req->mask    = sock->mask;
+    req->pmask   = sock->pmask;
+    req->state   = sock->state;
+    memcpy(req->errors, sock->errors, sizeof(sock->errors));
+    clear_error();
+    if (req->service)
+    {
+        if (req->s_event)
+        {
+            struct event *sevent = get_event_obj(current->process, req->s_event, GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE);
+            if (sevent == sock->event)
+                req->s_event = 0;
+            release_object( sevent );
+        }
+        if (!req->s_event)
+        {
+            sock->pmask = 0;
+            sock_reselect( sock );
+        }
+        else set_error(WSAEINVAL);
+    }
+    release_object( &sock->obj );
+}
+
+/* re-enable pending socket events */
+DECL_HANDLER(enable_socket_event)
+{
+    struct sock *sock;
+
+    sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
+    if (!sock)
+    	return;
+    sock->pmask &= ~req->mask; /* is this safe? */
+    sock->hmask &= ~req->mask;
+    sock->state |= req->sstate;
+    sock->state &= ~req->cstate;
+    sock_reselect( sock );
+    release_object( &sock->obj );
+}